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Sarelle
Senior Scribe

United Kingdom
508 Posts

Posted - 03 Jun 2004 :  10:50:53  Show Profile Send Sarelle a Private Message  Reply with Quote
She's gonna have a beard, right? PLEASE, tell me she'll be bearded!

Chair of the The Rightful Return of Monster Deities to FR Society (RRMDFRS)

My character, drawn by Liodain: Sarelle / Sarelle (smaller)

Edited by - Sarelle on 03 Jun 2004 10:51:24
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hammer of Moradin
Senior Scribe

USA
758 Posts

Posted - 03 Jun 2004 :  15:37:58  Show Profile  Visit hammer of Moradin's Homepage Send hammer of Moradin a Private Message  Reply with Quote
Since the party is starting in Sundabar there should be no shortage of magic weapons and minor magic items.
If anyone has not e-mailed me, just so I know you are alive and to group everyone together, please e-mail me by the end of the weekend @ mailto:Chevisregal24@yahoo.com
And the cleric better have a beard or she won't be respectable!

"Hurling himself upon his enemies, he terrified them with slaughter!"

Scribe for the Candlekeep Compendium

Candlekeep proverb: If a thing is said often enough, fools aplenty will believe it to be true.
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Purple Dragon Knight
Master of Realmslore

Canada
1796 Posts

Posted - 04 Jun 2004 :  07:19:53  Show Profile Send Purple Dragon Knight a Private Message  Reply with Quote
No beard... sorry to disappoint. I follow the Realmslore of Ed Greenwood from "Dwarves Deep" (my clan have the girls smear that special salve on their face and bodies during early teenagehood, which prevents all hair growth for the rest of their lives)

My dwarf girl is smooooooth... all over!

Her name will be Joylin Stoneshield, Clr3 (of Berronar Truesilver, Dwarf and Family domain). She'll level all the way up to Clr6, then take a level of Monk, then take the Sacred Fist PrC (aiming for Clr6/Mnk1/SacredFist10, at which point she would cast spells as 14th-level cleric and fight like an 11th-level monk...)

I'll need either the bard, paladin or conjurer to whack me with an Eagle Splendor so my Family domain power works effectively: +2 dodge bonus to people 10-ft from me, for a number of creatures equal to my Cha modifier... I'll have a 12 Cha, so with Eagle's Splendor, 3 creatures will get the bonus - probably the conjurer and some other non-melee type. I could do the Eagle Splendor whacking myself, but that would be a round lost where I could cast aid, bless or cure on one of the warriors up front.

Here's my expected stats (upon hammer's approval - sorry, couldn't afford the natural 16 with the cleric/monk concept, mainly due to the Family domain which requires Cha... I managed a 15 though):
STR 12/+1 (4)
DEX 14/+2 (6)
CON 16/+3 (6) [+2 racial bonus]
INT 10/+0 (2)
WIS 15/+2 (8)
CHA 12/+1 (6) [-2 racial penalty]

Full stat block coming soon...
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Purple Dragon Knight
Master of Realmslore

Canada
1796 Posts

Posted - 04 Jun 2004 :  19:20:56  Show Profile Send Purple Dragon Knight a Private Message  Reply with Quote
Joylin Stoneshield: Female shield dwarf cleric 3; CR 3; Medium humanoid; HD 3d8+9; hp 31; Init +2; Spd 20 ft.; AC 18, touch 12, flat-footed 16; Base Atk +2; Grp +3; Atk +4 melee (1d8+1 MW heavy mace or 1d6 MW silvered sickle) or +5 ranged (1d10 MW heavy crossbow); SA spells, turn undead; SQ dwarf traits, darkvision 60ft; AL LG; SV Fort +8, Ref +3, Will +7; Str 12, Dex 14, Con 16, Int 10, Wis 15, Cha 12. Age 63, height 4 ft. 3 in., weight 128 lb.; Patron Deity Berronar Truesilver.

Skills and Feats: Concentration +7, Heal +8, Knowledge (Religion) +4; Agile (bonus skills feat; 1st), Bullheaded (bonus regional feat), Great Fortitude (bonus Dwarf domain feat), Sacred Boost (1st), Combat Reflexes (3rd).

Languages: Common, Dwarven.

Cleric Spells Prepared (5/4/3; save DC 12 + spell level): 0 – create water, detect magic (x2), detect poison, mending; 1st – bless*, remove fear, sanctuary, summon monster I; 2nd – bear’s endurance*, shield other*, silence.
*Domain spell. Deity: Berronar Truesilver. Domains: Dwarf (Great Fortitude as a bonus feat), Family (+2 dodge bonus to a number of creatures within 10ft per point of Cha modifier for 1 round/level).

Possessions: MW breastplate, MW light shield, MW heavy mace, MW silvered sickle, MW heavy crossbow, 20 bolts, 10 silvered bolts, wand of cure light wounds (50 charges), potions of cure light wounds x2, antitoxin x8, alchemist fire x5, holy water x8, smokestick x5, healer’s kit x2, thunderstone x3, silver holy symbol and wooden holy symbol.
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grymrayne
Acolyte

8 Posts

Posted - 05 Jun 2004 :  09:09:11  Show Profile  Visit grymrayne's Homepage Send grymrayne a Private Message  Reply with Quote
heya,

pdk invited me to this post, asking if i'd like to play... is there still room? i've been playing D&D for 20+yrs, and 3/3.5 since it came out, but have not played pbem. i caught up a bit on the list, but wanted to clarify a few things:

are you willing to allow psionics?
is there a real rogue in the party?
is this a home game, or do you plan to run a published module/series?

answers to the above are just for my info, ie. i don't mind what the answers are, just curious.

after looking at the party's composition, and reading some of the dwarf entries in RoF, i'm leaning towards a wild-dwarf barb2/ranger->, but it seems like we have a lot of beef already... i'm also considering a priest of grumbar (time and metal), though i'm not sure how that would sit with the wild dwarves... perhaps that's the reason he's out adventuring? finally, i'd really like to play a duergar psi-warrior or psion, but a: i don't really like ECL + anything characters, and b: i don't know if you want to include psionics at all. if you do allow psionics, would the duergar be the only psi-gifted race of dwarves, or could any dwarf manifest latent abilities (with appropriate feats, classes, etc.)?

thanks for your time
grym

quote:
Originally posted by hammer of Moradin

Since the party is starting in Sundabar there should be no shortage of magic weapons and minor magic items.
If anyone has not e-mailed me, just so I know you are alive and to group everyone together, please e-mail me by the end of the weekend @ mailto:Chevisregal24@yahoo.com
And the cleric better have a beard or she won't be respectable!


not by the hair on my chinny-chin-chin!
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Sarelle
Senior Scribe

United Kingdom
508 Posts

Posted - 05 Jun 2004 :  11:29:17  Show Profile Send Sarelle a Private Message  Reply with Quote
I'm playing a deurgar and was thinking of going psionic, but I don't yet have the XPsiHb, and hammer has said that he doesn't usually allow psionic classes. So I opted for Conjurer instead (I had a better idea for that character anyway).

MuadDib is playing a rogue, though a martially inclined one, and Kaladorm is playing a bard.

And I don't believe hammer has any plans to publisha module, but you'd have to ask him.

Chair of the The Rightful Return of Monster Deities to FR Society (RRMDFRS)

My character, drawn by Liodain: Sarelle / Sarelle (smaller)
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hammer of Moradin
Senior Scribe

USA
758 Posts

Posted - 05 Jun 2004 :  19:26:59  Show Profile  Visit hammer of Moradin's Homepage Send hammer of Moradin a Private Message  Reply with Quote
quote:
My dwarf girl is smooooooth... all over!

That bit of information will keep the boy Dwarfs distracted.

"Hurling himself upon his enemies, he terrified them with slaughter!"

Scribe for the Candlekeep Compendium

Candlekeep proverb: If a thing is said often enough, fools aplenty will believe it to be true.
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hammer of Moradin
Senior Scribe

USA
758 Posts

Posted - 05 Jun 2004 :  19:40:13  Show Profile  Visit hammer of Moradin's Homepage Send hammer of Moradin a Private Message  Reply with Quote
Grymrayne you are welcome to join. Please send me an e-mail so I can add you to the group.
To answer your questions:
quote:
are you willing to allow psionics?
I don't normally use psionics. I do not have any of the reference material for it.
quote:
is there a real rogue in the party?
If you wanted to play a rogue with little or no multi-classing the party could use another rogue, but I would check with MuadDib to see what type of skills he would take so you don't overlap.
quote:
is this a home game, or do you plan to run a published module/series?
I'm not above using published modules. Don't expect them to look like the original. I may take a NPC out of one source, and put him in a dungeon from another. Most of it will follow a storyline, but with plenty of "playtime" to distract the party.

"Hurling himself upon his enemies, he terrified them with slaughter!"

Scribe for the Candlekeep Compendium

Candlekeep proverb: If a thing is said often enough, fools aplenty will believe it to be true.
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Yoshimo
Seeker

88 Posts

Posted - 05 Jun 2004 :  19:45:07  Show Profile  Visit Yoshimo's Homepage Send Yoshimo a Private Message  Reply with Quote

Yeah, that sort of play is hard to find around my area. I have no real good people to play with that can keep my interest.

May the light of Selune light your path and Olidammara guide your footsteps ~Shadow Thief Motto
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hammer of Moradin
Senior Scribe

USA
758 Posts

Posted - 05 Jun 2004 :  20:11:39  Show Profile  Visit hammer of Moradin's Homepage Send hammer of Moradin a Private Message  Reply with Quote
quote:
Yeah, that sort of play is hard to find around my area. I have no real good people to play with that can keep my interest.

Just lurking Yoshimo?


I think we have our starting seven.
Reefy - Gold Dwarf Paladin of ?. Thunder Twin to Kaladorm's character.
PDK - Shield Dwarf Cleric of Berronar Truesilver who's smooth all over. I like the monk idea.
MuadDib - Arctic Dwarf Rogue/Barbarian. Thunder Twin to WER's Rgr/Bar.
Sarelle - Grey Dwarf Conjurer.
WER - Arctic Dwarf Ranger/Barbarian. Thunder Twin to MuadDib's R/Brb.
Kaladorm - Gold Dwarf Bard?. Thunder Twin to Reefy's Pal.
Grym - ?
Classes - Barbarian 2, Bard 1 possible, Cleric 1, Druid 0, Fighter 0!!!, Monk 1 later, Paladin 1, Ranger 1, Rogue 1, Sorcerer 0, Wizard 1
Not what I would expect out of Dwarfs, but interesting.

If anyone wants to lurk, don't be shy. This roster could change, and I may want to add a few players later.

"Hurling himself upon his enemies, he terrified them with slaughter!"

Scribe for the Candlekeep Compendium

Candlekeep proverb: If a thing is said often enough, fools aplenty will believe it to be true.
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grymrayne
Acolyte

8 Posts

Posted - 05 Jun 2004 :  20:16:36  Show Profile  Visit grymrayne's Homepage Send grymrayne a Private Message  Reply with Quote
some further questions;

quote:
are you willing to allow psionics?
I don't normally use psionics. I do not have any of the reference material for it.

I take it that's a 'no' =] fair'nuff, some other time... though i do have the xpanded psi book, if that can sway you =]

are you open to using other (non-wotc) d20 stuff? i'm thinking specifically about green ronin's hammer and helm book for dwarves...

also, is there an urdunnir in the party? i saw some discussion about one earlier, but never a commitment. the +4 is steep, but for a reduced ECL and no stonewalking ability, it might be worth a look (especially if you would allow the stoneborne sorcery feat from hammer and helm, as it fits their society as much as any arcane stuff would). fyi, stoneborne sorcery uses con instead of cha for no-prep arcane magics, but you cannot cast enchantments.

thanks

not by the hair on my chinny-chin-chin!
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hammer of Moradin
Senior Scribe

USA
758 Posts

Posted - 05 Jun 2004 :  20:27:01  Show Profile  Visit hammer of Moradin's Homepage Send hammer of Moradin a Private Message  Reply with Quote
quote:
I take it that's a 'no' =] fair'nuff, some other time... though i do have the xpanded psi book, if that can sway you =]

Sorry, but that is a no. I just could never get into psionics. I have some of the second edition psionic books, but none of the third.

quote:
are you open to using other (non-wotc) d20 stuff? i'm thinking specifically about green ronin's hammer and helm book for dwarves...

If it will incorporate well I'll use it. I don't have Hammer and Helm, but I think I've seen it. I just may have to pick it up, but I'll look at what you're talking about at the local game store.

quote:
also, is there an urdunnir in the party?

PDK was going to use an Urdunnir, however he decided to play the parties cleric. I still would reduce the ECL if the character does not have stonewalk.

Hope this helps.

"Hurling himself upon his enemies, he terrified them with slaughter!"

Scribe for the Candlekeep Compendium

Candlekeep proverb: If a thing is said often enough, fools aplenty will believe it to be true.
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Purple Dragon Knight
Master of Realmslore

Canada
1796 Posts

Posted - 06 Jun 2004 :  02:10:17  Show Profile Send Purple Dragon Knight a Private Message  Reply with Quote
Any idea on the start date Hammer?
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Wood Elf Ranger
Senior Scribe

USA
627 Posts

Posted - 06 Jun 2004 :  19:49:54  Show Profile  Visit Wood Elf Ranger's Homepage Send Wood Elf Ranger a Private Message  Reply with Quote
quote:
Originally posted by grymrayne

i'm also considering a priest of grumbar (time and metal), though i'm not sure how that would sit with the wild dwarves... perhaps that's the reason he's out adventuring?

This one sounds really interesting to me! If the altered Urdunnir option doesn't pan out or if it seems too confusing (like it does to me ) I think you should go with the Wild Dwarf Cleric, or perhaps a Druid? That might really be fun. Oh the arguing between a Wilf Dwarf and the Artic Dwarves.
Arctic Dwarf- "I say it be liken to a muggy o' sauna d'wn her'!"
Wild Dwarf- "Are ye out o' your codswalip min' it be durn near freezin'!"

~Lee N.

"Breaktime yes?!.. Yes?.. Maybe?.. Noo, baaack to work.." -Grovel the Goblin from NWN: HotU
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Kaladorm
Master of Realmslore

United Kingdom
1176 Posts

Posted - 06 Jun 2004 :  21:27:01  Show Profile  Visit Kaladorm's Homepage Send Kaladorm a Private Message  Reply with Quote
Hi again everyone, got a bit of spare time so I'l post up the outline of my character from memory (character sheet is at home )

Kaladorm Thunderaxe, Bard of Moradin and Thunder Twin of Reefy
lvl 3

Str: 10 (2)
Con: 16 (6) (racial mod +2)
Dex: 14 (10) (racial mod -2)
Int: 12 (4)
Wis: 8 (0)
Cha 16 (10)

Feats: Thunder Twin (Free Racial Feat), Skill Feat (can't remember name offhand, +2 Spellcraft/UseMD), Extra Music, Improved Initiative.

Equipment: Wand of CLW, MW Natural horn, Lap harp, Chain Shirt +1, MW Crossbow, Bolts, MW Long Spear, Heavy Mace, some standard travellers gear.

Skills: Not sure offhand, revolving around Peform, Diplomacy, Bluff, Knowledge skills, etc.
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grymrayne
Acolyte

8 Posts

Posted - 06 Jun 2004 :  23:32:29  Show Profile  Visit grymrayne's Homepage Send grymrayne a Private Message  Reply with Quote
yeah, i don't really know about the urdunnir... i really don't want to play an ECL+ character, especially for a sorcerer. any chance we could use the malhavoc sorcerer? d6 hit points, different skills (like diplomacy!) slightly quicker spell progression, but changed spell list. it's a monte cook special, though, so whatever hammer reckons =] (it's in arcana unearthed, i think)
would like to know (concretely) if the stoneborn sorcery feat is kosher for any race of dwarf, or any specific race of dwarf, etc.

anyhow, right now i'm leaning towards a wild dwarf druid or ranger, unless the stoneborn sorcery is ok... also, as we're playing in the north, i'm having trouble justifying a wild dwarf in the cold north... perhaps all the more reason to play the priest of time and metal, though, instead of the druid or ranger.

well, lemme know what you think, (hammer, about the feat, as it makes my decision very easy if it's available)
thanks
grym


This one sounds really interesting to me! If the altered Urdunnir option doesn't pan out or if it seems too confusing (like it does to me ) I think you should go with the Wild Dwarf Cleric, or perhaps a Druid? That might really be fun. Oh the arguing between a Wilf Dwarf and the Artic Dwarves.
Arctic Dwarf- "I say it be liken to a muggy o' sauna d'wn her'!"
Wild Dwarf- "Are ye out o' your codswalip min' it be durn near freezin'!"

[/quote]

not by the hair on my chinny-chin-chin!
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hammer of Moradin
Senior Scribe

USA
758 Posts

Posted - 07 Jun 2004 :  01:15:01  Show Profile  Visit hammer of Moradin's Homepage Send hammer of Moradin a Private Message  Reply with Quote
We'll start after everyone is good with their characters. I can start as soon as Friday if everyone is ready by then.
Grym, the local hobby shop is out of Hammer and Helm. Can you give me a little more information on it without us getting into any trouble? E-mail it to me if you can.
As far as a wild Dwarf is concerned, I think Sundabar would have a pretty good mix, especially of Dwarves. Maybe the character was part of a group delivering a rare metal or item for a magic item Sundabar needed.

"Hurling himself upon his enemies, he terrified them with slaughter!"

Scribe for the Candlekeep Compendium

Candlekeep proverb: If a thing is said often enough, fools aplenty will believe it to be true.
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hammer of Moradin
Senior Scribe

USA
758 Posts

Posted - 07 Jun 2004 :  01:18:35  Show Profile  Visit hammer of Moradin's Homepage Send hammer of Moradin a Private Message  Reply with Quote
The character looks good so far Kaladorm. I need your e-mail!

"Hurling himself upon his enemies, he terrified them with slaughter!"

Scribe for the Candlekeep Compendium

Candlekeep proverb: If a thing is said often enough, fools aplenty will believe it to be true.
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Sarelle
Senior Scribe

United Kingdom
508 Posts

Posted - 07 Jun 2004 :  10:31:20  Show Profile Send Sarelle a Private Message  Reply with Quote
PDK and hammer - I really need to wait about 3 weeks before I can commit to anything. Exams are in full swing, and I'm finding it difficult enough just accessing the boards.

Hammer - sorry about not sending the promised character background. Again (science and maths) exams take precedent and I just havn't had the time/energy. I'll try to do them next weekend, when I don't have exams non-stop during the week.

EDIT: If people feel this is unfair, or simply too long off, I'll drop out and lurk instead. However, I'd like to play, if people don't mind.

Chair of the The Rightful Return of Monster Deities to FR Society (RRMDFRS)

My character, drawn by Liodain: Sarelle / Sarelle (smaller)

Edited by - Sarelle on 07 Jun 2004 10:32:38
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Purple Dragon Knight
Master of Realmslore

Canada
1796 Posts

Posted - 07 Jun 2004 :  16:33:47  Show Profile Send Purple Dragon Knight a Private Message  Reply with Quote
quote:
Originally posted by Sarelle

PDK and hammer - I really need to wait about 3 weeks before I can commit to anything. Exams are in full swing, and I'm finding it difficult enough just accessing the boards.
I think we should still get going, to at least get started, even if we take it real slow...

I don't want to wait until the summer is in full-swing either, as half of us will be away on vacations. And, forgive me if I'm wrong, I do not think PBeM require a lot of time... it's not like a home, tabletop campaign in which you must attend, meet, get to a location, etc.

Which brings me to the following: hammer, what do you envision the game mechanics will work like? How will we *play* this game? Is the roleplaying done on the boards? how do we roll dice? how do we proceed if there is a fight? etc. etc. etc.
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Purple Dragon Knight
Master of Realmslore

Canada
1796 Posts

Posted - 08 Jun 2004 :  02:13:52  Show Profile Send Purple Dragon Knight a Private Message  Reply with Quote
Joylin Stoneshield

Joylin was born and raised in Citadel Adbar, and by age 25 it became apparent that her disciplined and nurturing nature would be suited for an apprenticeship with the Citadel's faenors (dwarf word for "those of the home", the name commonly given to Berronar's clerics). Her busy days were split between morning prayers, teaching Dethek to young dwarves, tending to injured dwarves and training with the Citadel's militia.

She successfully passed her rites at the age of 50, and has been serving the Citadel as a full-fledge faenor for the last 13 years. Joylin takes her recordkeeping tasks seriously, as well as her duties towards novice clerics, but she prefer to be outside the keep to act in a support role in various militia exercises. She enjoys the presence of male dwarves very much, and they enjoy her presence equally -- mostly because she is very easy on the eye, with ample bosom, thigh-length lush brown hair, and beautiful, vibrant pale blue eyes... However, even the most hardened dwarven warrior veteran prefer to serve alongside Joylin, for she is professional, competent, and knows her place and station perfectly. Surly dwarves who initially think that she might be a "useless pretty face" quickly realize that they would not serve with anyone else on their next mission, and request her presence often to the High Faenor. A recurring streak of jealousy from her sister faenors is the only thing plaguing Joylin from time to time: she is otherwise very happy, cheerful, and feels truly blessed by the warmth of Berronar.

Joylin does not share the general faenorian attitude towards the countless Thunder Twins now populating the Citadel. While her sisters are apprehensive of this growing youth, often labeling them as troublemakers, Joylin seeks every opportunity to teach and care for twins that fall under the faenor's care. She sees them as they truly are, a blessing of Moradin, and she often marvel at how these twins so perfectly match what a dwarf should really be according to the Mordinsamman scripture. She usually dismisses her sister's grumblings as regular dwarven grumpiness and general distrust of change. She knows in her heart that the accomplishment of the Thunder Twins that have been born since 1306 DR have not gone unnoticed to the faenor, and that they are deep down very proud of this new wave of dwarven energy. She often reminds her sisters that while it is the faenor's duty to keep the old legends alive, it would also be a mistake to ignore the legends that are in the making.

Joylin's impeccable record with the Citadel's militia has led the Iron Guard itself to request her services recently. She is now a symbol of pride to the High Faenor, and she requests Joylin's company very often in various events such as military functions, emissary work, and diplomatic assignments. Joylin leaves the talking to the High Faenor: she knows the elder sister uses her as eye candy and as a trophy of her faith, and she knows that she expects Joylin to remember her place by remaining disciplined during these events.

This arrangement suits Joylin perfectly.
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hammer of Moradin
Senior Scribe

USA
758 Posts

Posted - 08 Jun 2004 :  02:31:50  Show Profile  Visit hammer of Moradin's Homepage Send hammer of Moradin a Private Message  Reply with Quote
Good background PDK. Did you want to continue with her journey to Sundabar, or do you want to give me an outline that I can use to when the party meets?
I think we will be finishing up the characters through the week Sarelle. Next week will be the basic campaign information, which will slowly work into the role-playing and roll-playing. Just give me the basics when you can and we'll fill-in-the-blanks after you are done. I wouldn't worry about being left behind.

"Hurling himself upon his enemies, he terrified them with slaughter!"

Scribe for the Candlekeep Compendium

Candlekeep proverb: If a thing is said often enough, fools aplenty will believe it to be true.
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hammer of Moradin
Senior Scribe

USA
758 Posts

Posted - 08 Jun 2004 :  02:42:41  Show Profile  Visit hammer of Moradin's Homepage Send hammer of Moradin a Private Message  Reply with Quote
quote:
Which brings me to the following: hammer, what do you envision the game mechanics will work like? How will we *play* this game? Is the roleplaying done on the boards? how do we roll dice? how do we proceed if there is a fight? etc. etc. etc.

In combat the players will of course know what they are rolling for as combat progresses, however there will be those times that I need a dice roll for the "unknown". I want to use the honor system as it will work both ways. There are those DM moments of course where I will fudge a number for the benefit of the party. I'm not out to kill the characters unless their actions warrant it!
We will all see the results unless it is a one-on-one e-mail for special occasions. Does anyone have a viable alternative, or any doubts about this?
I have a question for everyone else. Are the e-mails you provided me correct?

"Hurling himself upon his enemies, he terrified them with slaughter!"

Scribe for the Candlekeep Compendium

Candlekeep proverb: If a thing is said often enough, fools aplenty will believe it to be true.
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Purple Dragon Knight
Master of Realmslore

Canada
1796 Posts

Posted - 08 Jun 2004 :  06:45:44  Show Profile Send Purple Dragon Knight a Private Message  Reply with Quote
quote:
Originally posted by hammer of Moradin

We will all see the results unless it is a one-on-one e-mail for special occasions. Does anyone have a viable alternative, or any doubts about this?
I have a question for everyone else. Are the e-mails you provided me correct?

Sounds good to me. Although if you wish to run a chat session, AIM has a dicebot...
//rolls-dice1-sides10 --> 1d10
//rolls-dice4-sides8 --> 4d8
//rolls-dice1-sides20 --> 1d20
//rolls-dice7-sides8 --> 7d8

It's useful for online gaming, but I don't know how gung-ho people are willing to go for this PBeM. If you want ultimate online pleasure, you'd need to install OpenRPG on your computer: it has a built in battlemap, dicebots that you can customize to include your modifiers, etc. You can send your PC to the DM with the click of a button and it comes up all nice and ready in the DM's window, complete with all modifiers used by the player. Etc. etc. etc.

But for our game, I think the honor system is enough. I'm not sure how you want to conduct the fights (are each rounds going to be emailed?) but if you ever decide to corner us all at the same time for a chat session, AIM is the simplest solution...
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Purple Dragon Knight
Master of Realmslore

Canada
1796 Posts

Posted - 08 Jun 2004 :  06:46:48  Show Profile Send Purple Dragon Knight a Private Message  Reply with Quote
quote:
Originally posted by hammer of Moradin

Good background PDK. Did you want to continue with her journey to Sundabar, or do you want to give me an outline that I can use to when the party meets?
That's your call hammer: I'm fine with either option.
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MuadDib
Senior Scribe

South Africa
442 Posts

Posted - 08 Jun 2004 :  12:20:15  Show Profile  Visit MuadDib's Homepage Send MuadDib a Private Message  Reply with Quote
I have a special request: dont want to seem all useless and so forth, but it's hard cause I kinda am.

If someone could send me any sort of dwarf info so I can build a history, and a basic explanation of character creation for me. Unless someone wants to create the character for me, stats wise, and I will write the history and personality etc. I've just only done it once, and that was a half-elf ranger, so kinda out of my water here.

ninja_mojo@hotmail.com
alexl@emirates.net.ae

either would be great. Free cookies for all help

MuadDib - Candlekeep Inn Barhand
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hammer of Moradin
Senior Scribe

USA
758 Posts

Posted - 08 Jun 2004 :  18:02:59  Show Profile  Visit hammer of Moradin's Homepage Send hammer of Moradin a Private Message  Reply with Quote
Do you have the Player's Handbook MuadDib? If not, we had a link to the rules a few pages back. There is also a link to PDK's ability buy table to create the character's stats. Send me an e-mail as to what you have, or what you are going for.

"Hurling himself upon his enemies, he terrified them with slaughter!"

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Candlekeep proverb: If a thing is said often enough, fools aplenty will believe it to be true.
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Purple Dragon Knight
Master of Realmslore

Canada
1796 Posts

Posted - 08 Jun 2004 :  21:25:42  Show Profile Send Purple Dragon Knight a Private Message  Reply with Quote
MuadDib: you should work with your Thunder Twin on your background, as you two will have a nearly identical one, to a point...
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hammer of Moradin
Senior Scribe

USA
758 Posts

Posted - 08 Jun 2004 :  21:55:29  Show Profile  Visit hammer of Moradin's Homepage Send hammer of Moradin a Private Message  Reply with Quote
Good point PDK.
Wood Elf and MuadDib, you should have very close abilities if not the same. Being a Rogue/Barbarian (MuadDib) and a Ranger/Barbarian (WER) they may even want to have the same ability scores. Skills will be similar, and keeping with the twin concept they may have the exact same skills(Rogues and Rangers have many of the same skills to choose from!)with different scores - Twin 1 is a better climber than twin 2, and twin 2 is sneakier. Feats also could be close if not exact.

"Hurling himself upon his enemies, he terrified them with slaughter!"

Scribe for the Candlekeep Compendium

Candlekeep proverb: If a thing is said often enough, fools aplenty will believe it to be true.
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MuadDib
Senior Scribe

South Africa
442 Posts

Posted - 09 Jun 2004 :  14:22:04  Show Profile  Visit MuadDib's Homepage Send MuadDib a Private Message  Reply with Quote
Well ok, that makes things a lot more manageable.

Then Wood Elf, lets get together, you have my addresses there, and lets work through our characters and create something. We can decide on a history, I write for a living, so I can at least help out there, and since you no doubt know how to create the character, i will leave that in your capable hands.

Any idea when we're going to get this off the road? Assuming Wood Elf and I can decide on a background, it could be done in less than a day.

MuadDib - Candlekeep Inn Barhand
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