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The Masked Mage
Great Reader

USA
2420 Posts

Posted - 29 Jan 2013 :  14:25:03  Show Profile Send The Masked Mage a Private Message  Reply with Quote
I truly hope they do not decide to make Mordekainen Khelben. If for no other reason than respect for Gary Gygax.
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 29 Jan 2013 :  14:39:59  Show Profile Send Markustay a Private Message  Reply with Quote
They've already raped the hell out of Gygax's creations to create their own 'non-setting' of Nentir Vale.

Thus taking away any credit the man was due.

I look at it this way - I'd rather grab a piece of that setting for ourselves before it winds up in Nerath with all the other old-school stuff.

In 4e, Nentir Vale Killed Greyhawk and took its stuff (along with Mystara). I think E.G.G. is already rolling over in his grave.

As for Khelben Arunsun - I had always thought 'the elder' had no-name until after his nephew was born, but apparently I was wrong. Irregardless, the Khelben he is known as is NOT the Khelben he actually is. If his nephew truly did go to Greyhawk, then I'd rather see that nephew (be he Mordenkainen or not) show back up in FR in 5e, then the original return (because he DESERVES his final rest - he earned it). That way, we get back a Khelben - based on prior lore - rather then some sort of fan-inspired cheesy resurrection.

All IMHO, of course. I realize that a lot of FR fans aren't previous GH fans, as I am. It kills me Nentir Vale got all that great stuff and 4e FR got.... Aboleths.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 29 Jan 2013 16:10:53
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The Sage
Procrastinator Most High

Australia
31799 Posts

Posted - 29 Jan 2013 :  14:49:05  Show Profile Send The Sage a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by The Masked Mage

I just had a "holy ****" idea! What if the method Manshoon used to buy his way into the graces of The Simbul, Halaster and others, was to give them a copy of his Stasis Clone spell?

That would make it entirely possible for any or all of the Chosen who've been killed off - INCLUDING Halaster, the Simbul, Qulue and Khelben to be alive and well, perfect copies of the old them despite their CANNON deaths :D.


Mod Edit: Watch the language please.



It's a nifty idea, but we don't know how well the silver fire will transfer over -- or if it will interfere with the stasis clone spell.

Ideally, we could speculate on the possibility that the Simbul -- given her history of arcane experimentation -- may have experimented with adapting the usage of the stasis clone spell with the intricacies of a Chosen of Mystra's form.

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The Masked Mage
Great Reader

USA
2420 Posts

Posted - 29 Jan 2013 :  14:50:17  Show Profile Send The Masked Mage a Private Message  Reply with Quote
I have no problem with a return of the nephew. But I'm a strong proponent of Cheesy fan-inspired resurrections. Res em all I say. Go all the way back to the Shadowsil and lets rock out. In a game world where raise dead and resurrection are simple, commonplace magics, I think major characters being brought back should be the norm - if only to make the point that killing of a heavy in game is almost impossible.
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 29 Jan 2013 :  16:16:27  Show Profile Send Markustay a Private Message  Reply with Quote
But, IMHO, it detracts from the setting as a novel/story setting. You can't really get caught up in the action if the characters can't die (after all - they can just Rez and try again).

Having folks 'respawn' is just such a MORPG concept, and it rubs me the wrong way (but if I am in the minority, then go for it).

As for clones getting Silver Fire... WHY NOT?

I don't think its attached to the body - we've seen bodiless Chosen throwing the stuff around. To me, that makes it obvious that it is attached to a person's soul/spirit, and that should get transferred to the clone (although then we have to argue over what happens when a soul gets split apart, as it should have in Manshoon's case).

Deities do that all the time (they call them avatars), but I think a mortal doing that would drive him a bit nuts (Manshoon: case-in-point).

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 29 Jan 2013 21:34:32
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The Masked Mage
Great Reader

USA
2420 Posts

Posted - 29 Jan 2013 :  19:55:03  Show Profile Send The Masked Mage a Private Message  Reply with Quote
Why not assume it? Because its up to the god (AKA DM). It could be, but doesn't have to be by any stretch of imagination.
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Erik Scott de Bie
Forgotten Realms Author

USA
4598 Posts

Posted - 29 Jan 2013 :  20:51:54  Show Profile  Visit Erik Scott de Bie's Homepage Send Erik Scott de Bie a Private Message  Reply with Quote
The Sundering is probably going to do something about the Chosen issue. Not that I have any inside info suggesting that, but it seems pretty logical, given the goal.

quote:
Originally posted by Wooly Rupert

quote:
Originally posted by _Jarlaxle_

quote:
Originally posted by The Masked Mage

What if the method Manshoon used to buy his way into the graces of The Simbul, Halaster and others,
What do you mean with this?
It's in Cloak & Dagger. When the Manshoon Wars were raging, several Manshoons sought shelter with other prominent mages. It makes sense to assume that Manshoon paid for this shelter, somehow.
Ooh, the possibilities.

Cheers

Erik Scott de Bie

'Tis easier to destroy than to create.

Author of a number of Realms novels (GHOSTWALKER, DEPTHS OF MADNESS, and the SHADOWBANE series), contributor to the NEVERWINTER CAMPAIGN GUIDE and SHADOWFELL: GLOOMWROUGHT AND BEYOND, Twitch DM of the Dungeon Scrawlers, currently playing "The Westgate Irregulars"
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Ayrik
Great Reader

Canada
8035 Posts

Posted - 29 Jan 2013 :  21:25:19  Show Profile Send Ayrik a Private Message  Reply with Quote
There is obviously some kind of supernatural correspondence between Manshoon's stasis clones. Enough for a flimsy supernatural event like vampirism to disrupt or "crash" the spell, but not enough to transfer or mirror the vampirism to other clones. Vampirism is a spiritual affliction which alters the body, mind, and soul. A spell cast by one Cloneshoon on himself won't affect another Cloneshoon. Ergo, I don't see any reason for silverfire to be a special case, aside from being a divinely granted power subject to the divinity's particular whims.

[/Ayrik]

Edited by - Ayrik on 29 Jan 2013 21:25:58
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 29 Jan 2013 :  21:41:35  Show Profile Send Markustay a Private Message  Reply with Quote
quote:
Originally posted by The Masked Mage

Why not assume it? Because its up to the god (AKA DM). It could be, but doesn't have to be by any stretch of imagination.
Because FR pulls 'double duty'

I love hearing about all the crazy stuff people do in their campaigns - I've mangled the hell out of it myself. When it comes to the game, I would say nothing is too sacred to mess with. However, the canon setting is the one the stories take place in (both novel and source), and thats the one that has to keep from becoming too 'comic bookish' (or like a Soap Opera, where a person's body is NEVER found... because they may want to bring the character back 20 years from now).

Permanent Deaths are poignant. Temporary deaths detract from the heroism involved (IMHO).

If they brought EVERYONE back, as a DM, I would love it. As a reader... well... I wouldn't BE a reader anymore. If I want them to come back in my game I can do that, but I don't want THEM to do that.


"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 29 Jan 2013 21:42:18
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Wooly Rupert
Master of Mischief
Moderator

USA
36968 Posts

Posted - 29 Jan 2013 :  21:54:38  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
The reason I'm unsure about the silver fire transferring successfully is because we simply don't know how it would react to the stasis clone spell. Perhaps something about the silver fire would prevent the clone from remaining inert, or perhaps it would damage the clone if not activated in a certain time frame... Perhaps it simply wouldn't transfer, because it's too tightly bound to the original body; it might even have an anchoring effect on the soul, keeping it from transferring.

We know silver fire can do a lot of things regular spells can't. And we also know it changes Chosen in a lot of ways, like making them immune to poison, removing the need for sleep, making them immortal... I don't see why we could assume that a regular spell would work normally with this factored in.

I'd imagine that Chosen have other methods of ensuring they can stick around, and wouldn't need something like stasis clone, anyway.

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Ayrik
Great Reader

Canada
8035 Posts

Posted - 29 Jan 2013 :  22:22:50  Show Profile Send Ayrik a Private Message  Reply with Quote
My understanding is that Manshoon's's's stasis clone spell has already been halted; it is no longer in effect, although the clones it created continue to exist. So I see each clone an isolated individual, no longer bound by the parameters of the stasis clone magic. Clones are alive and self-sustaining, without need of magic.

(It also appears these clones are not all insane, suggesting Manshoon somehow corrected or circumvented the insanity side effect of the typical clone spell ... although arguments can be made vs Cloneshoon sanity.)

Again, though, silverfire is not just another spell or feat a mage can pick up in the lab. It's a gift from the gods, it can be given freely or with whatever conditions the gods desire, it can be limited or taken away at their whim.

[/Ayrik]

Edited by - Ayrik on 29 Jan 2013 22:23:43
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Wooly Rupert
Master of Mischief
Moderator

USA
36968 Posts

Posted - 30 Jan 2013 :  03:37:26  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Ayrik

My understanding is that Manshoon's's's stasis clone spell has already been halted; it is no longer in effect, although the clones it created continue to exist. So I see each clone an isolated individual, no longer bound by the parameters of the stasis clone magic. Clones are alive and self-sustaining, without need of magic.

(It also appears these clones are not all insane, suggesting Manshoon somehow corrected or circumvented the insanity side effect of the typical clone spell ... although arguments can be made vs Cloneshoon sanity.)

Again, though, silverfire is not just another spell or feat a mage can pick up in the lab. It's a gift from the gods, it can be given freely or with whatever conditions the gods desire, it can be limited or taken away at their whim.



It's a gift from one god, and Ed has indicated that Mystra can't directly take it back.

Here's another way of looking at it: would mortal magic be sufficient to transfer a piece of divinity that even the providing deity can't touch?

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The Masked Mage
Great Reader

USA
2420 Posts

Posted - 30 Jan 2013 :  04:52:34  Show Profile Send The Masked Mage a Private Message  Reply with Quote
After thinking about the silver fire question, this is what I've reasoned out.

As to the idea that Silver Fire is linked to the spirit, I'd say not, based almost entirely on Symrustar in Ed's recent novel. Her spirit is not destroyed when she runs out of power to give El, just her life and ability to be restored (very much like someone who has been killed by one of the magics that makes resurrection impossible). Her spirit is now in the afterlife but her life-force is gone. Similarly, Silver Fire normally sustains the life force of Chosen but they can be killed through violence, at which point their spirit and the silver fire are divided.

Stasis clone is essentially two spells merged into one - temporal stasis and clone (with some additional modifications, like the updating mentioned earlier). The clone part of the spell is over right away once it is created; the being should be physically identical to the original. The temporal stasis portion of the spell is lingering, until deactivated by some other means (like contingency spells).

This being the case, I'd argue that the clone would have the CAPACITY to receive silver fire, just like the Chosen it duplicates, but it would be an empty vessel in that regard. From Ed's books we have seen that Chosen have a finite amount of silver fire in a given time, and possess the ability to transfer that silver fire between them. For this reason, I'd imagine that it would be possible for a Chosen create a stasis clone, then to transfer some of their Silver Fire into the vessel, thereby making it possible for a newly activated clone to have Silver Fire.

However, I maintain that whether the Clone is "Chosen" by Mystra when it awakens is entirely up to her, and if it is not the Clone would not be able to replenish its supply of silver fire.

This idea could make Manshoon's strategy of suicide attacks against powerful enemies in insanely powerful tactic. Imagine having to face not one Simbul in a row, but a dozen who heedlessly wade into battle flinging silver fire, only to die, then be replaced by another, and another, and another - each having been filled up with silver fire earlier (very much like whorlflames of spellfire, for those who have Volo's Guide to All Things Magical).

However, maybe this use of silver fire would offend Mystra and would get the Chosen "un-chosen" :P...
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The Masked Mage
Great Reader

USA
2420 Posts

Posted - 30 Jan 2013 :  05:17:55  Show Profile Send The Masked Mage a Private Message  Reply with Quote
quote:
Originally posted by Markustay

quote:
Originally posted by The Masked Mage

Why not assume it? Because its up to the god (AKA DM). It could be, but doesn't have to be by any stretch of imagination.
Because FR pulls 'double duty'

I love hearing about all the crazy stuff people do in their campaigns - I've mangled the hell out of it myself. When it comes to the game, I would say nothing is too sacred to mess with. However, the canon setting is the one the stories take place in (both novel and source), and thats the one that has to keep from becoming too 'comic bookish' (or like a Soap Opera, where a person's body is NEVER found... because they may want to bring the character back 20 years from now).

Permanent Deaths are poignant. Temporary deaths detract from the heroism involved (IMHO).

If they brought EVERYONE back, as a DM, I would love it. As a reader... well... I wouldn't BE a reader anymore. If I want them to come back in my game I can do that, but I don't want THEM to do that.



You wouldn't bring back everyone who gets killed, just the interesting ones that get killed. No one seemed too upset when they resurrected Fflar, made him an elf (I had always thought the name sounded more human - a northerner perhaps), and had him become a general in a new war.

Similarly, I'd reiterate my opinion that they should stop killing off the big names. If you need someone to die, create a character for that purpose. Don't take long term NPCs and offer them up to your need for flare.

All of this is, of course, IMHO too :P
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The Masked Mage
Great Reader

USA
2420 Posts

Posted - 30 Jan 2013 :  05:29:37  Show Profile Send The Masked Mage a Private Message  Reply with Quote
quote:
Originally posted by Markustay

They've already raped the hell out of Gygax's creations to create their own 'non-setting' of Nentir Vale.

Thus taking away any credit the man was due.

I look at it this way - I'd rather grab a piece of that setting for ourselves before it winds up in Nerath with all the other old-school stuff.

In 4e, Nentir Vale Killed Greyhawk and took its stuff (along with Mystara). I think E.G.G. is already rolling over in his grave.

As for Khelben Arunsun - I had always thought 'the elder' had no-name until after his nephew was born, but apparently I was wrong. Irregardless, the Khelben he is known as is NOT the Khelben he actually is. If his nephew truly did go to Greyhawk, then I'd rather see that nephew (be he Mordenkainen or not) show back up in FR in 5e, then the original return (because he DESERVES his final rest - he earned it). That way, we get back a Khelben - based on prior lore - rather then some sort of fan-inspired cheesy resurrection.

All IMHO, of course. I realize that a lot of FR fans aren't previous GH fans, as I am. It kills me Nentir Vale got all that great stuff and 4e FR got.... Aboleths.



Can't say I know anything about Nentir Vale, which I'm assuming is more 4th ed junk. I don't think Gary would mind using his stuff, either way, TBH - he always seemed like a cool old guy. I just dislike the idea of financial interests taking the creative work of someone after they die, changing it however they want to suit their desires, and trying to profit from it.

Its ghoulish and ought not be allowed.

I feel the same way about the Hobbit movies, but THAT is another kettle of fish :D
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Ayrik
Great Reader

Canada
8035 Posts

Posted - 30 Jan 2013 :  05:46:42  Show Profile Send Ayrik a Private Message  Reply with Quote
If Mystra's Chosen (and their silverfire) could be duplicated by magics like stasis clone, then:

1) Why haven't they already done so? Elminster, at least, has likely had access to Manshoon's original spell ... and its effects are known well enough that any of the Chosen could've researched it themselves.

2) How do we know they haven't? There might indeed be a dozen backup Elminsters, seven Simbuls running around, and an army of Khelbens exploring other worlds and planes.

3) Stasis clone is "only" a 9th level spell, it may have no effect on Mystra's Chosen (they have been promoted from mortal to quasi-divinity). Or Mystra herself may not permit it - she's already had Magisters and Chosen go bad on her, an army of them would be dangerous. If Mystra allows the rules of magic on this spell to work on her immortal Chosen then it would also work on Chosen of other deities (who could copy armies of themselves).

4) The silverfire could be a manifestation of the chunk of divine energy entrusted to each "Shard of Mystra" (Chosen). This is likely a fixed amount which individual Chosen would be loathe to dilute and partition across multiple copies of themselves.

[/Ayrik]

Edited by - Ayrik on 30 Jan 2013 05:53:39
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_Jarlaxle_
Senior Scribe

Germany
584 Posts

Posted - 30 Jan 2013 :  09:18:47  Show Profile Send _Jarlaxle_ a Private Message  Reply with Quote
quote:
Originally posted by Ayrik


2) How do we know they haven't? There might indeed be a dozen backup Elminsters, seven Simbuls running around, and an army of


That wouldn't make much sense because El wouldn't struggle to get a new body, the simbul not with her sanity and if other choosen where still alive El would have known and get them to help him in the recent events
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sleyvas
Skilled Spell Strategist

USA
12194 Posts

Posted - 31 Jan 2013 :  18:19:37  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by Ayrik

There is obviously some kind of supernatural correspondence between Manshoon's stasis clones. Enough for a flimsy supernatural event like vampirism to disrupt or "crash" the spell, but not enough to transfer or mirror the vampirism to other clones. Vampirism is a spiritual affliction which alters the body, mind, and soul.



That's a good point that vampirism didn't pass to all the clones, but we also have to remember that when the vampire Manshoon idea was created, the clones weren't linked and in order to be updated, Manshoon had to touch them. Then 3e came about and we have the soul leaving one body and going to the other. The people that wrote up the 3E version didn't take this change into account.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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Ayrik
Great Reader

Canada
8035 Posts

Posted - 31 Jan 2013 :  18:36:32  Show Profile Send Ayrik a Private Message  Reply with Quote
To my mind the Vampshoon trigger was a poorly reasoned and implausible mechanism. Worse, it's one that ambitious players might attempt to reproduce. Even complexities of lich undeath would be better than accidental vampire undeath. Might as well just say Manshoon suffers from a gypsy curse or a pair of wishes became tangled during an epic spell duel vs Elminster or something. At least the FR team didn't involve bored Faerūnian gods, for which I'm thankful. And they didn't completely kill Manshoon off, for which I am thankful.

[/Ayrik]
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Wooly Rupert
Master of Mischief
Moderator

USA
36968 Posts

Posted - 31 Jan 2013 :  21:29:39  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Ayrik

To my mind the Vampshoon trigger was a poorly reasoned and implausible mechanism. Worse, it's one that ambitious players might attempt to reproduce. Even complexities of lich undeath would be better than accidental vampire undeath. Might as well just say Manshoon suffers from a gypsy curse or a pair of wishes became tangled during an epic spell duel vs Elminster or something. At least the FR team didn't involve bored Faerūnian gods, for which I'm thankful. And they didn't completely kill Manshoon off, for which I am thankful.



Actually, the theory of a vampire being in the mix having caused the Manshoon Wars was never more than a theory, and I'm pretty sure Ed himself said it was wrong.

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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 01 Feb 2013 :  00:30:36  Show Profile Send Markustay a Private Message  Reply with Quote
Really? People have been espousing that so long I had always assumed it was canon. I never even questioned it.

You learn something new everyday. If thats not it, then I wonder what did trigger it? Elminster in a pissy mood?

quote:
Originally posted by _Jarlaxle_

quote:
Originally posted by Ayrik


2) How do we know they haven't? There might indeed be a dozen backup Elminsters, seven Simbuls running around, and an army of


That wouldn't make much sense because El wouldn't struggle to get a new body, the simbul not with her sanity and if other choosen where still alive El would have known and get them to help him in the recent events

UNLESS they know something nearly everyone else doesn't - that a clone isn't really the same person at all.

After all, would you risk it? @#$%! my clone... I want to live!

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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The Masked Mage
Great Reader

USA
2420 Posts

Posted - 01 Feb 2013 :  00:53:44  Show Profile Send The Masked Mage a Private Message  Reply with Quote
My thought process as far as cloning the chosen ran more along these lines:

Mystra always seems to know when she's going to die, so she must have seen the spellplague coming. She also could have forseen the deaths of whichever chosen/favored spellcasters die as a result. She could therefore have said, "hey Simbul, take in manshoon, learn his clone spell, make a clone of these people (including yourself) and hide them in this location." She could even have told her precisely what event should trigger their activation. (Some event in the not so distant future after Ed's last book). Then all of a sudden she's back at full strength and she has her Chosen to help her set things to order as she sees fit.

OR - some other powerful, masked spellcaster who forsaw the events of the spellplague might have discretely arranged the same solution on his own :D
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sleyvas
Skilled Spell Strategist

USA
12194 Posts

Posted - 02 Feb 2013 :  01:04:02  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by The Masked Mage

My thought process as far as cloning the chosen ran more along these lines:

Mystra always seems to know when she's going to die, so she must have seen the spellplague coming. She also could have forseen the deaths of whichever chosen/favored spellcasters die as a result. She could therefore have said, "hey Simbul, take in manshoon, learn his clone spell, make a clone of these people (including yourself) and hide them in this location." She could even have told her precisely what event should trigger their activation. (Some event in the not so distant future after Ed's last book). Then all of a sudden she's back at full strength and she has her Chosen to help her set things to order as she sees fit.

OR - some other powerful, masked spellcaster who forsaw the events of the spellplague might have discretely arranged the same solution on his own :D



Bear in mind, this Mystra had only held her position 27 years before croaking. The other Mystra and Mystryl had had millenia to discover their powers.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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Ayrik
Great Reader

Canada
8035 Posts

Posted - 02 Feb 2013 :  02:03:07  Show Profile Send Ayrik a Private Message  Reply with Quote
Manshoon (and his stasis clone spell) were around long before the Time of Troubles (and are still around long after the Spellplague), so Mystra-1 had more access to Manshoon than Mystra-2 did.

But the point is moot, Mystra can permit or deny or change any magic in the Realms on a whim. Azuth, god of wizards and spellcasting, who serves Mystra directly, knows every spell known to any mage in the Realms. Mystra wouldn't require mortal (or Chosen) agencies to disperse the stasis clone spell. In fact, she could command her Magister to impose an indefinite Toril-wide ban on the spell if she chose.

I'd personally say Chosen do not (and perhaps cannot) use stasis clone. True, there's no canon which says otherwise (except for frequent mention of Manshoon guarding the spell jealously and destroying any who attempt to duplicate it). But there's also no canon to support the claim (except for Chosen being nigh-indestructible godlike munchkins).

[/Ayrik]

Edited by - Ayrik on 02 Feb 2013 02:10:12
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Ayrik
Great Reader

Canada
8035 Posts

Posted - 02 Feb 2013 :  03:07:02  Show Profile Send Ayrik a Private Message  Reply with Quote
One thing which nagged me since I first read the stasis clone description years ago. It is "identical to the clone spell in every way, except ... (etc)". An important detail of the clone spell is that the clone itself has one point less CON than the original, and this particular detail is overlooked in the stasis clone description.

Permanently losing a point of CON in 2E was significant, you'd either lose a precious HP-per-die bonus or become increasingly wimpy (as if wizards having a 1d4 Hit Die wasn't bad enough). Plus of course many of the most potent spells (notably permanency) added to permanent CON losses.

What this means in 2E game terms is that each of Manshoon's clones should be a little less sturdy and viable than the one which created it. Manshoon's 2E stats from Ruins of Zhentil Keep list CON 16, which is fairly impressive but imposes a limit of 15 progressively weaker clone generations. (I'm unaware of published 1E stats, aside from FR0 listing Manshoon as M16, which isn't sufficient level to cast 9th level stasis clone.) Unless Manshoon has some method circumventing or restoring his lost CON?

[/Ayrik]
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Erik Scott de Bie
Forgotten Realms Author

USA
4598 Posts

Posted - 02 Feb 2013 :  07:12:48  Show Profile  Visit Erik Scott de Bie's Homepage Send Erik Scott de Bie a Private Message  Reply with Quote
quote:
Originally posted by Ayrik

One thing which nagged me since I first read the stasis clone description years ago. It is "identical to the clone spell in every way, except ... (etc)". An important detail of the clone spell is that the clone itself has one point less CON than the original, and this particular detail is overlooked in the stasis clone description.

Permanently losing a point of CON in 2E was significant, you'd either lose a precious HP-per-die bonus or become increasingly wimpy (as if wizards having a 1d4 Hit Die wasn't bad enough). Plus of course many of the most potent spells (notably permanency) added to permanent CON losses.

What this means in 2E game terms is that each of Manshoon's clones should be a little less sturdy and viable than the one which created it. Manshoon's 2E stats from Ruins of Zhentil Keep list CON 16, which is fairly impressive but imposes a limit of 15 progressively weaker clone generations. (I'm unaware of published 1E stats, aside from FR0 listing Manshoon as M16, which isn't sufficient level to cast 9th level stasis clone.) Unless Manshoon has some method circumventing or restoring his lost CON?
I guess I'd always interpreted that most of the clones were spawned from the original (or at least an early generation copy), so the constitution loss was not significant. I didn't think every clone was a copy of the previous clone. Is that specifically contradicted somewhere?

Cheers

Erik Scott de Bie

'Tis easier to destroy than to create.

Author of a number of Realms novels (GHOSTWALKER, DEPTHS OF MADNESS, and the SHADOWBANE series), contributor to the NEVERWINTER CAMPAIGN GUIDE and SHADOWFELL: GLOOMWROUGHT AND BEYOND, Twitch DM of the Dungeon Scrawlers, currently playing "The Westgate Irregulars"
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George Krashos
Master of Realmslore

Australia
6688 Posts

Posted - 02 Feb 2013 :  07:34:17  Show Profile Send George Krashos a Private Message  Reply with Quote
Manshoon and his clones is a plot device. Ed has said so. When he was plotting "Spellfire", TSR wanted Manshoon killed in the novel but "not killed" as he was too good a bad guy character to kill off. Stasis clone was the answer.

Given that it is a plot device relating to an NPC, why in the heck would you try and tie it into the game rules?

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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Ayrik
Great Reader

Canada
8035 Posts

Posted - 02 Feb 2013 :  07:38:02  Show Profile Send Ayrik a Private Message  Reply with Quote
I don't think Manshoon's clone genealogy is specified in lore. I perceive the majority being created by a single Manshoon (with, say, CON 17 because the "original" statted Manshoon was likely himself a clone). Of course things get a little disordered when Manshoon doesn't "update" all of his clones, then some of these don't have knowledge of other clones, and from time to time they clone themselves. I assume that after the so-called Manshoon Wars, each of the surviving clones began to clone themselves independently, leading to a hopelessly tangled forest of parallel/simultaneous Manshoon trees from mixed generations. There must be a (not too far off) point where Manshoons with pathetic CON stats begin to suffer chronic Raistlin-like weakness and fragility ... this mighty archmage of Faerūn might be decaying from his flawed version of immortality, vulnerable to being slain by an overspiced meal or a common cold.

[/Ayrik]
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Ayrik
Great Reader

Canada
8035 Posts

Posted - 02 Feb 2013 :  07:40:25  Show Profile Send Ayrik a Private Message  Reply with Quote
The plot device got tied into game rules the moment they published an official spell description.

If it was left vague and nebulous, like Szass Tam's Dread Ring ritual, then it would be subject to speculation instead of rules analysis.

[/Ayrik]
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George Krashos
Master of Realmslore

Australia
6688 Posts

Posted - 02 Feb 2013 :  07:51:43  Show Profile Send George Krashos a Private Message  Reply with Quote
My point was: what is to be gained by the analysis? Are you trying to say that Manshoon and his clones "should not be" because they don't conform with "the Rules"? To limit the grand tapestry of the Realms because an interesting and play-enhancing aspect of it isn't congruent with pg 86 of the PH is a curious attitude to gaming, in my book. Especially when it has nothing to do with the actual game mechanics that are being quoted because, as noted previously, it is a story element.

-- George Krashos



"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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