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Arivia
Great Reader
Canada
2965 Posts |
Posted - 03 Jul 2004 : 18:30:14
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quote: Originally posted by The Sage
Of course...
But, I'll give you this nice and crunchy virtual cookie, if you can guess which other profile I was talking about...
(I really don't expect you to try this though. Afterall, it's a "virtual" cookie. But then, you may be "virtually" hungry, so that's another matter entirely...)
I did anyway.
Three guesses: ripvanwormer, Seraph of Babel, Shemeska the Marauder
My best guess is Shemeska. The post count is right, and there's something niggling in the back of my mind telling me that was your account on planewalker.com-which is also Shemeska's homepage. However, the age does not match the one listed in your account here, and an ICQ number is listed. Whoever it is is also a bit more vitriolic then you are here...
*shrugs*
At least I tried. |
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The Sage
Procrastinator Most High
Australia
31774 Posts |
Posted - 04 Jul 2004 : 04:27:18
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Indeed you did . Although they are all incorrect... Sorry Both Rip and ol' Shemmy are good friends, who I regularly chat with on other PS forums, and Seraph is just another WotC constant...
Anyway, let's get back onto Eberrchat. I'd like to know what you thought about the concept of the Dragonhouses (and, to a lesser extent) the Dragonmarks?
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Candlekeep Forums Moderator
Candlekeep - The Library of Forgotten Realms Lore http://www.candlekeep.com -- Candlekeep Forum Code of Conduct
Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)
"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood
Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage |
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AlacLuin
Learned Scribe
131 Posts |
Posted - 05 Jul 2004 : 00:35:10
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quote: Originally posted by The Sage Anyway, let's get back onto Eberrchat. I'd like to know what you thought about the concept of the Dragonhouses (and, to a lesser extent) the Dragonmarks?
From my personal position, I feel they are kind of odd. They transend all 12 of the nations and thier position in the Last War is unclear to me, its like all the houses proffeted from the war. I'm not sure if I'm missing something
After I posted this I thought of the old Loony Tune where Daffy Duck was selling his ACME products to both the Dog and Rooster. |
Edited by - AlacLuin on 05 Jul 2004 00:55:18 |
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Arivia
Great Reader
Canada
2965 Posts |
Posted - 05 Jul 2004 : 05:27:31
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quote: Originally posted by AlacLuin
quote: Originally posted by The Sage Anyway, let's get back onto Eberrchat. I'd like to know what you thought about the concept of the Dragonhouses (and, to a lesser extent) the Dragonmarks?
From my personal position, I feel they are kind of odd. They transend all 12 of the nations and thier position in the Last War is unclear to me, its like all the houses proffeted from the war. I'm not sure if I'm missing something
The houses are officially neutral(look at page 231 of the ECS), so that they may trade with all. However, they did not all benefit-especially House Cannith, which lost its leaders and one of its greatest business endeavours.
Sage: I do like how they cross border lines, as it seems that the differences between Eberron's nations are very well defined-the Houses giving a sense of continuity to that. They are a nice extension of the guilds system, also. The history of the marks themselves was explained very well, I thought. |
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AlacLuin
Learned Scribe
131 Posts |
Posted - 06 Jul 2004 : 00:41:19
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quote: Originally posted by Arivia The houses are officially neutral(look at page 231 of the ECS), so that they may trade with all. However, they did not all benefit-especially House Cannith, which lost its leaders and one of its greatest business endeavours.
Actually, I'd disagree, House Cannith benifited greatly durring the Last War. They created/built/SOLD the Warforged among many other things. Sure, they lost out durring the Day of Mourning, but over the other 100 years of the war... To continue my analagy, it's like how daffy duck got in in the end that cartoon...
The dragon marks are an interesting consept, they are like some kind of "Divine Right" (for lack of better term) to control (have a vertual monopoly) of the various industries.
In game terms, they get a spell like power related to the industry the dragonmark is related to, as the char paid a feat to get it, for the greater marks several feats are spent. So it's not all unbalanceing.
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SiriusBlack
Great Reader
USA
5517 Posts |
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SiriusBlack
Great Reader
USA
5517 Posts |
Posted - 07 Jul 2004 : 23:39:05
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For those interested, a poster over on ENWorld's messageboard has shared some Eberron art. It can be found in the art forum and features a warforged and shifter monk (I hope I got that right). No idea on how accurate he is to the concepts, but it looks very well done.
RPGShop is also showing the first Eberron adventure as available. |
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The Sage
Procrastinator Most High
Australia
31774 Posts |
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hammer of Moradin
Senior Scribe
USA
758 Posts |
Posted - 11 Jul 2004 : 04:09:17
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By far my favorite items from this release are two of the new races. The Changelings and the Shifters will fit well into the Realms, methinks. The Warforged are too much. I'm glad the gnomes get their due, also. The new class, the Artificer, is too limited to be much use I think. I would have to see one in play, though. While any D&D materials can be used in Eberron, you either play D&D, or Eberron D&D. Same but different indeed. |
"Hurling himself upon his enemies, he terrified them with slaughter!"
Scribe for the Candlekeep Compendium
Candlekeep proverb: If a thing is said often enough, fools aplenty will believe it to be true. |
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The Sage
Procrastinator Most High
Australia
31774 Posts |
Posted - 11 Jul 2004 : 04:13:28
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The Artificer was deliberately created to be "limiting" in terms of choice and focus. Mr Baker has stated several times that the artificer is purely a "concept class". It was developed only for the reason it exists. It was never a consideration that this class would be chosen by multitudes of players. The Artificer, like the Magewright has a clearly defined place in the 'arcane-tech' of Eberron. And that's the way it should stay...
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Candlekeep Forums Moderator
Candlekeep - The Library of Forgotten Realms Lore http://www.candlekeep.com -- Candlekeep Forum Code of Conduct
Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)
"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood
Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage |
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Arivia
Great Reader
Canada
2965 Posts |
Posted - 11 Jul 2004 : 11:40:26
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quote: Originally posted by The Sage
The Artificer was deliberately created to be "limiting" in terms of choice and focus. Mr Baker has stated several times that the artificer is purely a "concept class". It was developed only for the reason it exists. It was never a consideration that this class would be chosen by multitudes of players. The Artificer, like the Magewright has a clearly defined place in the 'arcane-tech' of Eberron. And that's the way it should stay...
Yes, certainly so. Although I don't think I'm going to port the artificer to the Realms-the magewright is enough, and the artificer just doesn't seem to fit. |
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The Sage
Procrastinator Most High
Australia
31774 Posts |
Posted - 11 Jul 2004 : 14:07:57
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That's certainly true. I've already taken steps to incorporate the Magewright into my FR campaigns. My first attempt will be in Waterdeep. It seems to be the most logical place where the most innovative ideas and technologies will be on display.
What do you think Arivia?
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Candlekeep Forums Moderator
Candlekeep - The Library of Forgotten Realms Lore http://www.candlekeep.com -- Candlekeep Forum Code of Conduct
Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)
"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood
Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage |
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SiriusBlack
Great Reader
USA
5517 Posts |
Posted - 11 Jul 2004 : 16:31:09
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I found the following piece of information over on ENWorld
quote:
Eberron's designers, Keith Baker, Jesse Decker, Bill Slavicsek and Christopher Perkins will be attending a live Q&A on Friday July 16th at 8pm EST. The chat will be held in an irc chatroom on chat.psionics.net in #eberron. If you have an IRC Client, simply click on the link above. If not, you may download one at www.mirc.com. If you don't want to use an IRC Client, go to ENworld's Chat Room. After connecting, type /join #eberron. Depending on turnout the chat will be moderated. Prepare your questions in advance!
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AlacLuin
Learned Scribe
131 Posts |
Posted - 12 Jul 2004 : 00:44:04
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I made a thread over at those other boards with a whole list of things that can be done for FR with Eberron material, granted not every idea is perfect.
I will defend the Artificer class fpr the realms. Sure it may not have much apeal for a PC, but there is some places it could work for NPCs. Thayen enclaves, a way to have non-Mulon work for Thay. Temples of Gond The males makeing magic for the Ethran. And for those that play Meztica, this a great base for the pluma weaver and Hishna shapers. |
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Sarta
Senior Scribe
USA
505 Posts |
Posted - 12 Jul 2004 : 02:06:58
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Given the number of helmed horrors and shield golems floating around the realms, I'd say there was room for them.
Sarta |
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SiriusBlack
Great Reader
USA
5517 Posts |
Posted - 12 Jul 2004 : 05:34:00
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quote: Originally posted by AlacLuin
I made a thread over at those other boards with a whole list of things that can be done for FR with Eberron material, granted not every idea is perfect.
Link? Or was the information you posted underneath this all that the thread contained? |
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CurseLord
Acolyte
35 Posts |
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SiriusBlack
Great Reader
USA
5517 Posts |
Posted - 12 Jul 2004 : 16:16:43
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quote: Originally posted by CurseLord
Here is AlacLuin's thread. http://boards1.wizards.com/showthread.php?s=&threadid=272397
Thanks CurseLord for the link. My first look at the Eberron boards...a very striking background color. I see Big Sister visited the thread. I'd love to know figures as to how many gamers end up playing in the actual setting and how many simply loot the campaign for ideas within their own homebrew world.
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SiriusBlack
Great Reader
USA
5517 Posts |
Posted - 12 Jul 2004 : 16:21:28
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This month's In the Works features some information for Eberron fans. The following is about the Novemeber release, Sharn: City of Towers.
quote:
This product's release is way, way too far distant for me to have stuff to pass along for you yet. But I'll let you in on a little secret about this 192-page hardcover that details the metropolis that sprawls at the center of the Eberron campaign setting: Inside, you'll find a CD with somewhere around 45 minutes of feature film-caliber original music composed specifically for use as the background music/soundtrack for your Eberron campaign. That's all I've got for now -- just four months to go.
I'll be curious to hear what WOTC has put onto the CD and what their definition of "feature film-caliber original music" actually is. |
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SiriusBlack
Great Reader
USA
5517 Posts |
Posted - 12 Jul 2004 : 19:12:40
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For those interested, the ENWorld thread featuring character portraits for Eberron has two new drawings up. |
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Arivia
Great Reader
Canada
2965 Posts |
Posted - 12 Jul 2004 : 21:33:15
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For those of you looking to remedy the Eberron map problem, this will be of help. |
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SiriusBlack
Great Reader
USA
5517 Posts |
Posted - 12 Jul 2004 : 22:11:48
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quote: Originally posted by Arivia
For those of you looking to remedy the Eberron map problem, this will be of help.
Thanks for the link Arivia. That thread is the first time I've heard dissatisfaction with the Eberron map in the new issue of Dungeon. |
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Arivia
Great Reader
Canada
2965 Posts |
Posted - 12 Jul 2004 : 22:16:32
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quote: Originally posted by SiriusBlack
quote: Originally posted by Arivia
For those of you looking to remedy the Eberron map problem, this will be of help.
Thanks for the link Arivia. That thread is the first time I've heard dissatisfaction with the Eberron map in the new issue of Dungeon.
It's a very nice map. It just didn't contain what was needed so desperately-a map connecting the roads and lightning rail tracks. |
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SiriusBlack
Great Reader
USA
5517 Posts |
Posted - 12 Jul 2004 : 22:20:00
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quote: Originally posted by Arivia It's a very nice map. It just didn't contain what was needed so desperately-a map connecting the roads and lightning rail tracks.
Sorry to hear that for the Eberron fans. I should be able to view it myself later this week or early next. |
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Arivia
Great Reader
Canada
2965 Posts |
Posted - 12 Jul 2004 : 22:22:16
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quote: Originally posted by SiriusBlack
quote: Originally posted by Arivia It's a very nice map. It just didn't contain what was needed so desperately-a map connecting the roads and lightning rail tracks.
Sorry to hear that for the Eberron fans. I should be able to view it myself later this week or early next.
What? You're not one yet? JOIN THE REVOLUTION! |
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SiriusBlack
Great Reader
USA
5517 Posts |
Posted - 12 Jul 2004 : 22:38:57
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quote: Originally posted by Arivia What? You're not one yet? JOIN THE REVOLUTION!
I'll tell you what, I'll consider publicly showing support to some fan after I get the Dungeon magazine. |
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AlacLuin
Learned Scribe
131 Posts |
Posted - 13 Jul 2004 : 00:09:44
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quote: Originally posted by CurseLord ... I see Big Sister visited the thread.
I originally had that thread in the FR boards. (original title, “I have the new Eberron campaign setting, now what?”)
Despite the content of post was very FR in nature, she thought it belonged on the Eberron boards. :shrug:
Now, on those boards if someone asked about playing an Arcane Age campaign and was going to have a player that was a dragon rider defender of Myth Drannor and wanted to know about aerial combat, if someone suggested looking at the Dragonlance CS, that thread would be moved to the Dragonlance Boards.
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Arivia
Great Reader
Canada
2965 Posts |
Posted - 13 Jul 2004 : 14:28:50
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The latest Dragonshards article is up, discussing demographics in Eberron. |
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The Sage
Procrastinator Most High
Australia
31774 Posts |
Posted - 14 Jul 2004 : 13:22:16
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Thanks Arivia. I've been anticipating this article for nearly a week now. There's been quite a lot of discussion recently, about the population of Khorvaire. I'm pleased to see that Mr Baker followed through and posted the article.
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Candlekeep Forums Moderator
Candlekeep - The Library of Forgotten Realms Lore http://www.candlekeep.com -- Candlekeep Forum Code of Conduct
Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)
"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood
Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage |
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SiriusBlack
Great Reader
USA
5517 Posts |
Posted - 14 Jul 2004 : 18:52:45
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The author, Matt Forbeck, had some Eberron comments/thoughts in an update to his official website:
quote:
My copy of the Eberron Campaign Setting arrived in the mail the other day. Over the months I’ve been working on Marked for Death, the first in my trilogy of Eberron novels, Wizards has sent me several copies of this book in various stages of development. The first was a 12-page brief.
The final book looks great. There’s a lot here to love if you play Dungeons & Dragons, whether you plan to run an Eberron campaign or not. It’s D&D flavored with pulpy goodness, which is right up my alley. I can only hope that many others out there share my tastes for this kind of adventure.
I also got a copy of Shadows of the Last War, the first Eberron adventure. Keith Baker, the brain behind Eberron wrote it, along with Death at Whitehearth, a short story included in a separate pamphlet. I haven’t cracked these yet, but I’m looking forward to it.
In the meantime, I wrote two pieces for an upcoming issue of Dragon Magazine. The first is a short story that serves as a prequel to Marked for Death. The second is for the “Novel Approach” column, in which I provide some game-oriented details about Marked for Death, including rules for a smaller airship (the aircutter) and for living fireballs.
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