Author |
Topic |
The Sage
Procrastinator Most High
Australia
31774 Posts |
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Pandora
Learned Scribe
Germany
305 Posts |
Posted - 04 Aug 2008 : 03:28:35
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quote: Originally posted by Faraer
Most advice published to date on how to run (and take part in) roleplaying campaigns takes for granted an awful lot that's essential but too obvious for people who can already do it well to be conscious of. Plotting, timing, acting, world-building, improvisation, how to work in groups and so on all tend to be better taught in non-RPG sources.
Which isn't to say existing DM advice isn't worth reading: it's mostly the poorer DMs, I find, who scoff at it.
A lot of advice on the topic of "good roleplaying" or "storytelling" has already been published, but since many of these had been mixed up with rules they are probably out of print. So there might be room for a book that is focusing on just this topic. Since the new edition is trying to get more people to play there will be newcomers to the game and having a "definitive work" (which could be reprinted with the next edition?) would help a lot for the roleplaying aspect IMO.
For the Forgotten Realms I always liked the pictures of the humans from different nations because that gives you a fast and easy way to the general cultural preferences (although 1 male and 1 female dont satisfy my statistic curiosity and nobles look and act different from common folk). One picture says more than a thousand words. Since the spellplague changed the societies a lot I would think such a description is needed and adding stuff like local sayings and cultural dos and do nots would help DMs flesh out the roleplaying part. A hundred years of Spellplague is a really tough time with parts of the land "going missing" and this has probably affected many cultures in some way. Maybe some people like to have a ship on dry land instead of a house or some others have taken precautions against earthquakes. All these things could become part of a culture and are reflected in the roleplaying somewhat.
So the non-FR book would be the "theoretical basics and suggestions" and the extensive FR descriptions the "real examples". |
If you cant say what youre meaning, you can never mean what youre saying. - Centauri Minister of Intelligence, Babylon 5 |
Edited by - Pandora on 04 Aug 2008 03:30:30 |
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Markustay
Realms Explorer extraordinaire
USA
15724 Posts |
Posted - 04 Aug 2008 : 04:26:04
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quote: Originally posted by Fire Wraith
Roleplaying is possible in WoW. That doesn't mean it's encouraged or aided in any way. It's more like swimming against the current, really. It's easy enough to see that the world just isn't built for it. Even something so simple as an Inn with chairs you can sit down in is a rarity (especially for the Horde side). I would honestly love a full roleplaying style version of Azeroth, where people could actually talk to the other side... but I digress.
But as WotC tries to emulate MORPGs, the reverse is true and the Online games are trying to bring about more of the 'immersive feel' you get from a P&P, by allowing a much more 'free form' environment in which to act, wherein everything reacts to you. Some of this they have accomplished - over the last few years I have seen games moving away from the more traditional 'linear' path for quests and are allowing people to take them whenever they like (although more experience and Rep is aquired when you do them at the appropriate level).
I even heard that in the next expansion, you will indeed be able to talk to the other faction.
Of course, I was always able to do that, but I had three accounts and three computers, so I backwards-engineered the language translators and wrote all the letters in magic marker on my keyboard.
I always enjoyed the reactions I got when my paladin spoke to them in fluent Orcish.
And I've heard, but don't quote me on this, you will be able to team-up with the other factions in the new level 80 instances (Dungeons, for you non-WoW players).
So while Blizzard tries to bring its world to life, WotC is trying to turn it's into a 'cardboard backdrop'.
I'm hoping someday for the perfact marriage of both, but until then D&D and WoW are as good as it gets. |
"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone
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Edited by - Markustay on 04 Aug 2008 04:27:22 |
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Wooly Rupert
Master of Mischief
USA
36804 Posts |
Posted - 04 Aug 2008 : 05:18:32
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You know, I was talking about it with friends today, and I think that the biggest thing that would have helped D&D isn't changing or adding anything to the rules, other than refining 3.5. The biggest thing that would help is something that was initially promised with the DDI, but which really hasn't been mentioned in a while -- the virtual gaming table.
I've already made my opinion clear on why MMOs are trouncing pen-and-paper games: time and convenience. A stable, relatively inexpensive virtual gaming table would give people back the option of playing D&D at their own convenience, whenever and wherever. It wouldn't even have to incorporate any rules, really. Give each player an icon, a grid/hex map showing the other players, allow the DM to show his own maps and have his own NPCs and critters showing, a built-in dice roller (only visible to the person rolling and the DM), integral voicechat with whisper options, maybe a mapping utility and a notepad, and you'd be set. If it didn't include any ruleset, then the DM has some more work, but it could then be used for any gaming system...
And this was one of the promised features of the DDI -- at least something similar to this. I've not heard a word about it in a while... It would have to be something independent of WotC's site, maybe a shareware program. If it was done right and kept cheap, it would sell. And it would help keep D&D going a lot better than a ruleset that has proven controversial. |
Candlekeep Forums Moderator
Candlekeep - The Library of Forgotten Realms Lore http://www.candlekeep.com -- Candlekeep Forum Code of Conduct
I am the Giant Space Hamster of Ill Omen! |
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Kuje
Great Reader
USA
7915 Posts |
Posted - 04 Aug 2008 : 05:27:32
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Wooly, the virtual table was supossed to be a part of Gleemax, least I think it was, and since Gleemax is dead, it'll probably never happen.... |
For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird
Scribe for the Candlekeep Compendium |
Edited by - Kuje on 04 Aug 2008 05:28:25 |
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Skeptic
Master of Realmslore
Canada
1273 Posts |
Posted - 04 Aug 2008 : 05:51:43
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quote: Originally posted by Kuje
Wooly, the virtual table was supossed to be a part of Gleemax, least I think it was, and since Gleemax is dead, it'll probably never happen....
No, the game table (which won't support rules BTW) is still planned as a part of the DDI, Gleemax was a completly different component of their global strategy.
They probaly cut Gleemax to get more resources working on the DDI, which currently is limited to a very basic "rules compendium" (focused on character creation). |
Edited by - Skeptic on 04 Aug 2008 05:52:24 |
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Rinonalyrna Fathomlin
Great Reader
USA
7106 Posts |
Posted - 04 Aug 2008 : 18:01:11
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If that virtual table ever comes out, I'd be willing to try it out. |
"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams." --Richard Greene (letter to Time) |
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Kiaransalyn
Senior Scribe
United Kingdom
762 Posts |
Posted - 04 Aug 2008 : 19:25:30
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quote: Originally posted by Icelander
Kiaransalyn, nice points about why imitating MMORPGs isn't necessarily a winning strategy.
...
Thankfully, I'm well rid of WotC by now. I'll play in the Realms I like with the game system of my choice...
As long as Ed is pleased to answer Realmslore queries and diligent scribes can point one's researches in the right direction, I neither need nor want anything from WotC.
I'm glad you liked what I had to say.
As regards game systems, my main setting is one of my own design. It's primarily the setting for my novels but I've also designed a rule set for it in case I decide to game in it one day. One of the things I've done is to remove the concept of hit-points. Also Wisdom behaves more like XP. Anyway, I shouldn't discuss it here.
Your last comment is one I think many agree with, so long as we have Ed things are never too bad. |
Death is Life Love is Hate Revenge is Forgiveness
Ken: You from the States? Jimmy: Yeah. But don't hold it against me. Ken: I'll try not to... Just try not to say anything too loud or crass. |
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Pandora
Learned Scribe
Germany
305 Posts |
Posted - 05 Aug 2008 : 07:39:19
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quote: Originally posted by Markustay So while Blizzard tries to bring its world to life, WotC is trying to turn it's into a 'cardboard backdrop'.
Are they really trying this? I dont think so, because they for close to two years now they have only worked to implement, improve and balance the PvP-Arena system. Nothing has been done for the storyline except reducing the needed qualification to visit tough content in raids, in short: the game got easier (which equates to less fun for me because its not as much of a challenge). The reality from my point is that Blizzard is doing everything for more new customers by making the game easier and getting rewards ("shiny purples") less of a challenge. Any kind of big campaign story is not really advanced, just a minor joke here and there and of course the raid dungeons from lower levels stay that way even if no one ever goes there nowadays. These could be changed to "used content" again with a story, but it isnt. Why?- Because programming a story is complicated.
- Because you need to fuss with old programming, which could lead to huge problems if you overlook something.
- Because creating a story is much more work compared to simply arranging stats on a new item according to a "point buy chart".
- Because people dont really care to "watch" a story a few hundred times, so you have to give them new ones rather fast, whereas people will do hundreds of "Mephisto runs" for that one piece of magic that they still need in their sets.
"Instant reward" is much much easier to satisfy and gives you more / the same money because the bigger part of humanity (in our industrialized nations) care more about what they have instead of what they are experiencing. Good players in a MMORPG are judged by their gear, which isnt necessarily true. Its like the "real world": looks count more than personality, thus people are striving for better gear all the time and if there is a shortcut to it all the better. Better gear makes people feel more powerful and that is all they want to achieve. The way to get that gear is unimportant, which is shown by the ridiculous success of "Gold sellers" in every MMORPG. |
If you cant say what youre meaning, you can never mean what youre saying. - Centauri Minister of Intelligence, Babylon 5 |
Edited by - Pandora on 05 Aug 2008 07:45:33 |
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khorne
Master of Realmslore
Finland
1073 Posts |
Posted - 05 Aug 2008 : 13:00:04
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quote: Originally posted by Markustay
[quote]
I even heard that in the next expansion, you will indeed be able to talk to the other faction.
That probably won't happen. Ever. The reason being that they tried that in the original WoW beta, and what happened was that the different factions verbally tore each other apart every time they met. |
If I were a ranger, I would pick NDA for my favorite enemy |
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Wooly Rupert
Master of Mischief
USA
36804 Posts |
Posted - 05 Aug 2008 : 14:22:31
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quote: Originally posted by khorne
quote: Originally posted by Markustay
[quote]
I even heard that in the next expansion, you will indeed be able to talk to the other faction.
That probably won't happen. Ever. The reason being that they tried that in the original WoW beta, and what happened was that the different factions verbally tore each other apart every time they met.
And this is bad because? |
Candlekeep Forums Moderator
Candlekeep - The Library of Forgotten Realms Lore http://www.candlekeep.com -- Candlekeep Forum Code of Conduct
I am the Giant Space Hamster of Ill Omen! |
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The Sage
Procrastinator Most High
Australia
31774 Posts |
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dwarvenranger
Senior Scribe
USA
428 Posts |
Posted - 05 Aug 2008 : 23:27:55
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Sad but true. I suppose that it's better to get it off your chest Mace, than to let it stew inside of you. Not that anyone at WOTC cares mind you |
If I waited till I knew what I was doing, I'd never get anything done.
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Kiaransalyn
Senior Scribe
United Kingdom
762 Posts |
Posted - 06 Aug 2008 : 09:08:29
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quote: Originally posted by dwarvenranger
Not that anyone at WOTC cares mind you
They might care (in fact I'm sure they do) but they care about their jobs more and if Hasbro says improve sales then they have no choice. That said, I'm upset that the new edition has meant that a hatchet job has been performed on the Realms.
I think the big problem is that we're all being shafted by big business. |
Death is Life Love is Hate Revenge is Forgiveness
Ken: You from the States? Jimmy: Yeah. But don't hold it against me. Ken: I'll try not to... Just try not to say anything too loud or crass. |
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Pandora
Learned Scribe
Germany
305 Posts |
Posted - 06 Aug 2008 : 10:26:34
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quote: Originally posted by Kiaransalyn That said, I'm upset that the new edition has meant that a hatchet job has been performed on the Realms.
I think the big problem is that we're all being shafted by big business.
Well its not only "big business" that does it this way, but also small one too. My work is layouting books and "the deadline" there is more important than "the book is done". The bigger a project gets the more this is true, so you end up with books which need erratas a week or two after they are on the shelves or computer software which runs badly without patches. Is this good? Not in my opinion, but "we" (the customers) cant live on if something is delayed, can we? Many great and old paintings have taken years to complete, but nowadays we are swamped by rushed mass production. We are living in a world where companies tell us to "live more" (by buying more stuff) instead of "living better".
I have no idea when WotC gave the date when 4e would be published, but doing this is a bad thing IMO, because you give yourself a deadline you might not make with a fully finished product that way. With the drastic changes of the rules they could have "tested" our (the customers) reaction and adjusted some non-essential stuff (alignments, skills) if they hadnt given a fixed deadline. But then an unfinished product sells just as good as a finished one and we have gotten used to errata and patches by now, so why make money tomorrow when you can do it today?
With a roleplaying game "being shafted" is only true if you really need their material. The "Realms" have always been our Realms as Mace has termed it because every DM has added his own style to them, which also includes not using some material and changing some other. For many this simply includes not using 4e and staying pre-Spellplague and the material that has been published already is soo extensive that everyone can have loads of different campaigns. New rules are not automatically better rules just as it is for many other products, just "faster" and "cheaper" ... and I can name a few there. The sad thing is that the next generations probably wont have the chance to experience a FR as we have because the old stuff is out of print and wont be published again.
Long live sarcasm! |
If you cant say what youre meaning, you can never mean what youre saying. - Centauri Minister of Intelligence, Babylon 5 |
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Fire Wraith
Acolyte
USA
37 Posts |
Posted - 06 Aug 2008 : 11:11:04
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Honestly though... isn't the ideal way to expand your customer base, and thereby your profits, by trying to bring in new customers at the same time you hold on to as many of your old ones as possible? I really don't think it would have taken a lot to convince many of the anti-Realms 4E crowd to stick around, or at least stick it out longer than we have.
Speaking for myself, at least, there was no one single deal-breaking change that I could not have become reconciled to. In fact, I *wanted* to like the 4th Edition Realms setting, if only because of the simple fact that it was the Forgotten Realms. In fact, the rejection of the changes, and the 4E setting with it, were not the initial reaction. Instead, it was something that built up over time. Furthermore, the deal-breaker (for me) was not even the changes themselves, so much as it was the combination of...
-The rationales presented for the changes -The seeming unwillingness of the designers to compromise, adjust, or soften the changes -The growing impression that I am not the target demographic anymore, and as a result... -...that my opinions and desires of low or negligible importance to the designers.
To be perfectly clear, these are my emotion-based responses, and should not be taken as accusation, or really anything other than just my biased opinion. But then, how big of a screw-up is it (at least at some level, whether that be in design, marketing, or whatnot) that a formerly diehard fan would wind up with this reaction? Are they really going to find someone else to replace a customer like me, who never met a 3rd edition FR book he didn't purchase (and when he ran out of 3e stuff to buy, even went out and bought the out of print 2nd edition FR stuff he wasn't able to afford as a kid), let alone find people who will spend more than me? |
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dwarvenranger
Senior Scribe
USA
428 Posts |
Posted - 06 Aug 2008 : 17:05:05
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quote: Originally posted by Kiaransalyn
quote: Originally posted by dwarvenranger
Not that anyone at WOTC cares mind you
They might care (in fact I'm sure they do) but they care about their jobs more and if Hasbro says improve sales then they have no choice. That said, I'm upset that the new edition has meant that a hatchet job has been performed on the Realms.
I think the big problem is that we're all being shafted by big business.
Fair enough. I suppose I should have said Hasbro. |
If I waited till I knew what I was doing, I'd never get anything done.
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Pandora
Learned Scribe
Germany
305 Posts |
Posted - 06 Aug 2008 : 17:27:14
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quote: Originally posted by Fire Wraith
Honestly though... isn't the ideal way to expand your customer base, and thereby your profits, by trying to bring in new customers at the same time you hold on to as many of your old ones as possible?
While I fully agree with your sentiments I think that isnt the way the managers from a "toy company" think. Hasbro doesnt expect to keep their customers for long, but rather counts on the next generation of kiddies and apparently is making enough profit with this tactic. This is probably part of the reason why the drastic changes of playing style in 4e was approved ... in 5-8 years the next version will come out and I am willing to bet that it will be radically different from 4e again so people have to buy everything new. Using 1e Monster Manuals or so for 2e for example is bad from the company's point of view, so incompatibility between editions is probably welcomed.
Counting on people who are getting older to keep playing even when they might have less and less time (work, family, kids, ...) compared to the years spent at school, college or university. Lets face it: We old ones are a minority! |
If you cant say what youre meaning, you can never mean what youre saying. - Centauri Minister of Intelligence, Babylon 5 |
Edited by - Pandora on 06 Aug 2008 17:31:41 |
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Finder
Acolyte
Canada
9 Posts |
Posted - 18 Aug 2008 : 15:13:52
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Gotta admit, I've been a fan of FR for about 12 years maybe 13 years now and I'm not a fan of the big changes happening either. I really do think the core FR gamer and reader will usually not like the changes or at least be ify about them. However WotC/Hasbro in my views is hoping we go along with these changes and that they lose as few of us as they can. What they are trying to do is bring more new people into the game and the novels. Well lets hope this semi-reboot ends up being better then the orginal core of FR. |
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Patrakis
Learned Scribe
Canada
256 Posts |
Posted - 18 Aug 2008 : 17:10:01
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How i wish there would have been a spoiler alert on this one! Why would i read those now :(
Pat
quote: Originally posted by Kuje
quote: Originally posted by Jorkens
Just curious, was the channel ever finished, if so what where the consequences for trade? I kept away from these novels, as I hated the channel idea and have huge problems with Rand.
It was almost finished but the builder blows it up at the end of the trilogy, thus causing it to be uncomplete.
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Dancing is like standing still, but faster. My site: http://www.patoumonde.com |
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Pandora
Learned Scribe
Germany
305 Posts |
Posted - 19 Aug 2008 : 03:03:20
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quote: Originally posted by Finder However WotC/Hasbro in my views is hoping we go along with these changes and that they lose as few of us as they can.
How can they honestly hope we go along with the major changes they are making? If we do that we havent got a big "attachment" to the world and WotC has made a bad job all those years at the helm. Since we like the "old realms" many of us are really opposed to the style of the changes, which are - at least in the way they are presented atm - mostly boring and badly explained (= too short). |
If you cant say what youre meaning, you can never mean what youre saying. - Centauri Minister of Intelligence, Babylon 5 |
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Icelander
Master of Realmslore
1864 Posts |
Posted - 19 Aug 2008 : 08:39:51
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quote: Originally posted by Patrakis
How i wish there would have been a spoiler alert on this one! Why would i read those now :(
Pat
It's explicitly noted as being inspired by The Fountainhead, so it's not like the ending was a state secret of any kind.
I mean, if I read a story inspired by The Old Man and the Sea, I don't really expect a triumphant victory and material sucess at the end, ya dig? |
Za uspiekh nashevo beznadiozhnovo diela!
Forgotten Realms fans, please sign a petition to re-release the FR Interactive Atlas
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Jorkens
Great Reader
Norway
2950 Posts |
Posted - 19 Aug 2008 : 11:08:15
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quote: Originally posted by Icelander
quote: Originally posted by Patrakis
How i wish there would have been a spoiler alert on this one! Why would i read those now :(
Pat
It's explicitly noted as being inspired by The Fountainhead, so it's not like the ending was a state secret of any kind.
I mean, if I read a story inspired by The Old Man and the Sea, I don't really expect a triumphant victory and material sucess at the end, ya dig?
And if they were to "convert" real world literature to the Realms, why didn't they take Remembrance of things Past/In Search of Lost Time? |
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Icelander
Master of Realmslore
1864 Posts |
Posted - 19 Aug 2008 : 12:12:04
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quote: Originally posted by Jorkens
And if they were to "convert" real world literature to the Realms, why didn't they take Remembrance of things Past/In Search of Lost Time?
Interesting idea.
Personally, I await dwarven sagas eagerly. Particularly the Realms-version of Bósa saga ok Herrauđs.
More seriously, the Ten Black Days of Eleint in Tethyr could inspire a Gone With the Wind Style epic.
Personally, I've always wanted Realms novels with little or no RSE and much less action than is currently featured. Jane Austen in Cormyr would amuse me terribly. |
Za uspiekh nashevo beznadiozhnovo diela!
Forgotten Realms fans, please sign a petition to re-release the FR Interactive Atlas
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Ashe Ravenheart
Great Reader
USA
3243 Posts |
Posted - 19 Aug 2008 : 14:59:32
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Unfortunately, they've bought into the "Blockbuster" mentality that's leaked over from the movie industry. They believe that to make money means they have to show how their heroes are able to avert the horrific fate of the world being destroyed.
Ah well, maybe they'll follow Dark Knight's lead and show that the story of a man fighting to preserve a way of life against insanity is a much better story... |
I actually DO know everything. I just have a very poor index of my knowledge.
Ashe's Character Sheet
Alphabetized Index of Realms NPCs |
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Finder
Acolyte
Canada
9 Posts |
Posted - 19 Aug 2008 : 15:18:33
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quote: Originally posted by Pandora
quote: Originally posted by Finder However WotC/Hasbro in my views is hoping we go along with these changes and that they lose as few of us as they can.
How can they honestly hope we go along with the major changes they are making? If we do that we havent got a big "attachment" to the world and WotC has made a bad job all those years at the helm. Since we like the "old realms" many of us are really opposed to the style of the changes, which are - at least in the way they are presented atm - mostly boring and badly explained (= too short).
True enough, this is generally aimed at people who are not playing or reading FR right now.
It would have been better if FR didn't become the default setting for DnD and stay more or less along the path it was taking. |
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Mournblade
Master of Realmslore
USA
1287 Posts |
Posted - 18 Jan 2009 : 17:20:52
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quote: Originally posted by Mace Hammerhand
long live our Realms!
I will ignore the nonsense they've cooked up.
I will not stand for creative stupidity.
With that in mind, I will do what I've always done from the beginning, I will chronicle the Realms with reason, unlike those butchers at WotC.
Bruce Cordell, I love what you've done for (A)D&D, and I wish you all the best in whatever your next project may be, but you have lost me as a customer of Realms RPG products.
Rich Baker, Faust made a better bargain, and he backed out of it in the end. I hope you do the same, because what you have done for the Realms in the past means a lot to me.
Phil Athans, ...
I understand why you had to change the Realms, I just don't appreciate how you did it! All I could ever want from the Realms in terms of info I got in my games-library. I will purchase the books I need to finish trilogies, and then move into the Realms and make it my own.
I never thought I would say this, but thank you.
Thank you for not widen up the horizon of the Realms in 3e.
Thank you for not going creative, instead mostly repeating stuff that has come before.
Thank you for not creating truly memorable characters like Alias, Mirt, Arilyn...
Instead you chose to spawn lesser sons of greater sires, so to speak, to quote a little LotR.
Truth be told, you founders of the new Realms could have and should have created a new world, and not resort to phoney pretense of an attempt to save what you perceive as the true Realms experience. A necrophiliac has more respect for its victims!
Sowwy, had to get this off my chest.
MAce I find your rants would mirror my own!
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A wizard is Never late Frodo Baggins. Nor is he Early. A wizard arrives precisely when he means to... |
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Portella
Learned Scribe
United Kingdom
247 Posts |
Posted - 18 Jan 2009 : 21:39:34
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I havent read the new realms or any novels after the the last mythal etc. i dont even know if there is one. But what really did it for me was the death of halaster he never got a lot of love from anyone. Undermountain was god send to me I love role playing on that place, I not planing to move to the new setting, the lore that the old realms carry is just so big that a newly cooked setting can even begin to compare. However i not rulling out the new one, I will keep my eyes open to any new book etc if it good I will steal the idea(s). |
Purple you say?!
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ranger_of_the_unicorn_run
Learned Scribe
USA
292 Posts |
Posted - 18 Jan 2009 : 22:24:00
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quote: Originally posted by Pandora
quote: Originally posted by Finder However WotC/Hasbro in my views is hoping we go along with these changes and that they lose as few of us as they can.
How can they honestly hope we go along with the major changes they are making? If we do that we havent got a big "attachment" to the world and WotC has made a bad job all those years at the helm. Since we like the "old realms" many of us are really opposed to the style of the changes, which are - at least in the way they are presented atm - mostly boring and badly explained (= too short).
It seems pretty counterintuitive, but there are many companies that simply don't care about a long term customer base. They look for as many new people to sell to a make a quick buck off of, without considering the longterm survivability of the product. I don't know to what extent Hasbro follows this pattern, but there was obviously some disregard for the previous fanbase when they made the 4e FR changes. Honestly, I would have no problems with at least trying 4e if it weren't for the FR changes. I was looking forward to the new edition as soon as I found out about it, but as I read more and more about how they butchered the Forgotten Realms, I became less receptive, and really quite furious with 4e. |
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ywhtptgtfo
Seeker
89 Posts |
Posted - 20 Jan 2009 : 07:16:38
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Given the largely negative reception of 4e FR, I wouldn't be surprised if there's already a large drop in sales in FR-related products. It's not like the source books are cheap anyway... $20-30+ per book with content and art that are ever-deteriorating in quality and quantity.
Speaking of art, those elves and book covers are damn ugly. I've seen much better art than that in other games and source books.
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