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Chosen of Moradin
Master of Realmslore
   
Brazil
1120 Posts |
Posted - 03 Mar 2008 : 21:39:26
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So, Lathander is Amaunathor... I don´t mind about this, really, and the concept of a sun god that changes with the passage of time, like the sun change in a day, is a good one.
Wow, Elminster with a simple stat defined? Now, some good news.  |
Dwarf, DM, husband, and proud of this! :P
twitter: @yuripeixoto Facebook: yuri.peixoto |
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Markustay
Realms Explorer extraordinaire
    
USA
15724 Posts |
Posted - 04 Mar 2008 : 02:33:30
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The only positive in Rich's replies today -
"6) No, I think Candlekeep is pretty much as it was."
At least we still have a place to go when the s__t hits the fan.  |
"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone
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Edited by - Markustay on 04 Mar 2008 02:33:47 |
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Wooly Rupert
Master of Mischief

    
USA
36876 Posts |
Posted - 04 Mar 2008 : 02:44:01
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quote: Originally posted by Markustay
The only positive in Rich's replies today -
"6) No, I think Candlekeep is pretty much as it was."
At least we still have a place to go when the s__t hits the fan. 
I'm pretty sure that question was about the place in the Realms, not us. |
Candlekeep Forums Moderator
Candlekeep - The Library of Forgotten Realms Lore http://www.candlekeep.com -- Candlekeep Forum Code of Conduct
I am the Giant Space Hamster of Ill Omen!  |
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Wooly Rupert
Master of Mischief

    
USA
36876 Posts |
Posted - 04 Mar 2008 : 02:50:49
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quote: Originally posted by Chosen of Moradin
So, Lathander is Amaunathor... I don´t mind about this, really, and the concept of a sun god that changes with the passage of time, like the sun change in a day, is a good one.
Wow, Elminster with a simple stat defined? Now, some good news. 
I've never really liked that idea, myself. I don't see any need for it, and I think it offers a needless complication. I'd rather see one deity cover all aspects of the sun, rather than a god of a time of day changing for a god of another time of day.
I like Lathander like he is, too. I don't really like Amaunator.
And lastly... How in the hey did he totally morph from one aspect to another in such a short amount of time? In 1375, he's still trying to fix the mistakes he made 700 years earlier, and his "youthful exuberance" is credited with being part of the reason he thinks he can make the same plan work this time. And yet, a mere 100 years later -- which we know is barely any time at all for a deity -- and he's someone totally different? Nay, it doesn't work for me. Not in that short a time. |
Candlekeep Forums Moderator
Candlekeep - The Library of Forgotten Realms Lore http://www.candlekeep.com -- Candlekeep Forum Code of Conduct
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Markustay
Realms Explorer extraordinaire
    
USA
15724 Posts |
Posted - 04 Mar 2008 : 04:11:23
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quote: Originally posted by Wooly Rupert
quote: Originally posted by Markustay
The only positive in Rich's replies today -
"6) No, I think Candlekeep is pretty much as it was."
At least we still have a place to go when the s__t hits the fan. 
I'm pretty sure that question was about the place in the Realms, not us.
Well, I sorta meant it both ways...  |
"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone
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Razz
Senior Scribe
  
USA
749 Posts |
Posted - 04 Mar 2008 : 18:06:11
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quote: Originally posted by chance87
I picked this up a couple of days ago, but haven't had a chance to really sit down with it. However, that being said, at first glance, I haven't seen anything yet that I'd toss out immediately. The changes to healing make a lot of sense (there are a lot of sidebars explaining the reasoning and thought behind the changes). A lot more sense than a cleric providing healing to all party members every time he strikes an opponent.  20 levels of spell progression - nice! 15th level spellcasters can cast 15th level spells.
This I don't like. This just makes the system more complicated when it should be more simplified. With only 1st to 9th spell levels, it was easy to peg a spell level on a particular spell or a homebrew spell for those that like to create their own spells for their campaign or character.
Now, with 1-20 spell levels (or 1-25 for 4e), it just seems like it'll be that much harder to peg a spell level down for a new spell.
How can you, for example, figure out if a spell is suitable for a 14th, 15th, or 16th level spellcaster to cast? What is the fundamental difference between what a 10th-level spell should do and an 11th-level? A narrower spell level list helps narrow down a spell's level much easier. Right now, the lines are just too blurry. |
Edited by - Razz on 04 Mar 2008 18:08:10 |
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Garen Thal
Master of Realmslore
   
USA
1105 Posts |
Posted - 04 Mar 2008 : 18:11:32
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quote: Originally posted by Razz This I don't like. This just makes the system more complicated when it should be more simplified. With only 1st to 9th spell levels, it was easy to peg a spell level on a particular spell or a homebrew spell for those that like to create their own spells for their campaign or character.
Now, with 1-20 spell levels, it just seems like it'll be that much harder to peg a spell level down for a new spell.
I'm not sure that I agree. From a design perspective, the more spells you have, th finer the granularity in distinction you need; magic missile is, frankly, overpowered as a 1st level spell (in 3E), and should be a 1.5 or so. In a 20 level system, it might be a level 2 or even level 3, fireball might be a level 6 instead of a level 5 (assuming a straight 2x-1 increase in existing spell levels), and so on. The wider spectrum of places to "put" a spell means you don't have to resort to unwieldy balancing mechanics (*cough* material components *cough*) to adjust a spell "down" to the appropriate level.
Of course, this is just how things work in 3E. 4E spell design will, I suspect, be an entirely different animal. |
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Na-Gang
Learned Scribe
 
United Kingdom
348 Posts |
Posted - 04 Mar 2008 : 22:56:35
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quote: Originally posted by Wooly Rupert
quote: Originally posted by Chosen of Moradin
So, Lathander is Amaunathor... I don´t mind about this, really, and the concept of a sun god that changes with the passage of time, like the sun change in a day, is a good one.
I've never really liked that idea, myself. I don't see any need for it, and I think it offers a needless complication. I'd rather see one deity cover all aspects of the sun, rather than a god of a time of day changing for a god of another time of day.
I like Lathander like he is, too. I don't really like Amaunator.
And lastly... How in the hey did he totally morph from one aspect to another in such a short amount of time? In 1375, he's still trying to fix the mistakes he made 700 years earlier, and his "youthful exuberance" is credited with being part of the reason he thinks he can make the same plan work this time. And yet, a mere 100 years later -- which we know is barely any time at all for a deity -- and he's someone totally different? Nay, it doesn't work for me. Not in that short a time.
Also,
quote: Originally posted by Rich Baker
(Interestingly enough, I don't know if we've ever said what his evening aspect would be. Presumably he would have been in the evening aspect sometime around the 3rd-4th-5th century DR, because you'd suppose that would fall between his last noontime incarnation and his Lathander incarnation, which was definitely in place by the 7th century DR.)
Before his death, Myrkul had the portfolio of Dusk, and before him it was held by Jergal. I suppose one could argue that 'dusk' is not really an aspect of the Sun, rather than an aspect of the absence of the sun, but it's definitely a portfolio of evening.
I'm not sure how I feel about this revelation either. What of A'tar the Merciless then? Is he nothing to do with Amaunator? |
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ShadezofDis
Senior Scribe
  
402 Posts |
Posted - 04 Mar 2008 : 23:36:57
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I don't really buy the Lathander = Amaunator thing.
I'm pretty sure that it doesn't really work with the lore we have.
But I guess that's fine. |
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Hawkins
Great Reader
    
USA
2131 Posts |
Posted - 04 Mar 2008 : 23:58:52
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quote: Originally posted by ShadezofDis
But I guess that's fine.
...if you are a 4e Realms designer! *ba da dum ching* |
Errant d20 Designer - My Blog (last updated January 06, 2016)
One, two! One, two! And through and through The vorpal blade went snicker-snack! He left it dead, and with its head He went galumphing back. --Lewis Carroll, Through the Looking-Glass
"Mmm, not the darkness," Myrin murmured. "Don't cast it there." --Erik Scott de Bie, Shadowbane
* My character sheets (PFRPG, 3.5, and AE versions; not viewable in Internet Explorer) * Pathfinder Roleplaying Game Reference Document (PFRPG OGL Rules) * The Hypertext d20 SRD (3.5 OGL Rules) * 3.5 D&D Archives
My game design work: * Heroes of the Jade Oath (PFRPG, conversion; Rite Publishing) * Compendium Arcanum Volume 1: Cantrips & Orisons (PFRPG, designer; d20pfsrd.com Publishing) * Compendium Arcanum Volume 2: 1st-Level Spells (PFRPG, designer; d20pfsrd.com Publishing) * Martial Arts Guidebook (forthcoming) (PFRPG, designer; Rite Publishing)
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arry
Learned Scribe
 
United Kingdom
317 Posts |
Posted - 06 Mar 2008 : 19:26:47
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What's the point of trying to explain 4ed FR lore in terms of earlier lore? The lore for the New Realms is what WotC think will bring in new gamers.
'Any similarity to earlier lore is purely coincidental and subject to change without notice.' |
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Bookwyrm
Great Reader
    
USA
4740 Posts |
Posted - 06 Mar 2008 : 21:12:48
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Something like that. I haven't been paying much attention until recently, but the more I find out about the general changes, the more I worry for the Realms (not to mention plain common sense).
These have probably been talked about here already, but the changes to dragon colors, gnomes, spells, etc., all make for a hard conversion in terms of story. I don't mind a ruleset that can't let your character's stats be easily converted; what I mind is a ruleset that acts like there was no D&D story before 4e. |
Hell hath no fury like all of Candlekeep rising in defense of one of its own.
Download the brickfilm masterpiece by Leftfield Studios! See this page for more. |
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Mace Hammerhand
Great Reader
    
Germany
2296 Posts |
Posted - 06 Mar 2008 : 22:09:50
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In general, 4e might be a good game by itself, and 4e Realms might be a nice world by itself as well, but 4e is a whole new animal, and the Realms as I know and love them left WotC and published (to be paid for) material with the post 1375 DR entries in GHotR.
They shoud've christened both by some other name... it's neither D&D nor FR, IMO |
Mace's not so gentle gamer's journal My rants were harmless compared to this, beware! |
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Hawkins
Great Reader
    
USA
2131 Posts |
Posted - 06 Mar 2008 : 22:20:39
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Here is a link to the new posts by Rich on the WotC forums. |
Errant d20 Designer - My Blog (last updated January 06, 2016)
One, two! One, two! And through and through The vorpal blade went snicker-snack! He left it dead, and with its head He went galumphing back. --Lewis Carroll, Through the Looking-Glass
"Mmm, not the darkness," Myrin murmured. "Don't cast it there." --Erik Scott de Bie, Shadowbane
* My character sheets (PFRPG, 3.5, and AE versions; not viewable in Internet Explorer) * Pathfinder Roleplaying Game Reference Document (PFRPG OGL Rules) * The Hypertext d20 SRD (3.5 OGL Rules) * 3.5 D&D Archives
My game design work: * Heroes of the Jade Oath (PFRPG, conversion; Rite Publishing) * Compendium Arcanum Volume 1: Cantrips & Orisons (PFRPG, designer; d20pfsrd.com Publishing) * Compendium Arcanum Volume 2: 1st-Level Spells (PFRPG, designer; d20pfsrd.com Publishing) * Martial Arts Guidebook (forthcoming) (PFRPG, designer; Rite Publishing)
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Bookwyrm
Great Reader
    
USA
4740 Posts |
Posted - 06 Mar 2008 : 23:39:43
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quote: Originally posted by Mace Hammerhand
They shoud've christened both by some other name... it's neither D&D nor FR, IMO
Maybe I'll start referring to it as "ND&D" (New Dungeons & Dragons).
I keep reminding myself that I might warm up to the new edition. I did with 3.5e. And there are a bunch of good ideas, after all. Then, of course, I come across something they're just ripping out -- you can almost see the poorly-repaired jagged edges in these announcements -- and wonder why no one in any official seems to be thinking of what this does to preexisting campaign worlds. Someone must be, but I haven't felt like it.
It's like a return to a few years ago, when Wizards seemed more concerned with sales and rules than facilitating roleplay. That was clearing up more and more . . . until this came along.
Last August, I got back from an overseas trip to find the announcement from GenCon. My inner gamer was immediately screaming. I watched that video of theirs, that farcical history of D&D. It didn't make me think of a progression of one edition to another, the way that the 30th year anniversary did. Instead, I felt like it was "The History of Dungeons and Dragons, as told by Karl Marx and Georg Hegel." It was like a dialectical history, and finally Fourth Edition was dawning. It was the age of perfection.
And then of course all they tell us is "Hey, we've got this great new computer program. We're going to rip out all the rules and redesign everything from the ground up, shaking your campaigns to pieces, but look at the shiny new computer program that has nothing to do with Fourth Edition." I was more irritated with that presentation than I was when a professor gave us a two-hour exam after telling us it would just be a simple quiz.
I'm going to take a look at the SRD when it comes out, and I'm going to pick it to pieces trying to learn it and adapt it to my homebrew campaign world, the Realms, Planescape, and Eberron. I sincerely doubt I'll be in a good mood while doing so. |
Hell hath no fury like all of Candlekeep rising in defense of one of its own.
Download the brickfilm masterpiece by Leftfield Studios! See this page for more. |
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Mace Hammerhand
Great Reader
    
Germany
2296 Posts |
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Hawkins
Great Reader
    
USA
2131 Posts |
Posted - 07 Mar 2008 : 16:03:39
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quote: Originally posted by Mace Hammerhand
There won't be a SRD, if I understand what's been said.
Where did you get that idea? Link to official 4e SRD news. |
Errant d20 Designer - My Blog (last updated January 06, 2016)
One, two! One, two! And through and through The vorpal blade went snicker-snack! He left it dead, and with its head He went galumphing back. --Lewis Carroll, Through the Looking-Glass
"Mmm, not the darkness," Myrin murmured. "Don't cast it there." --Erik Scott de Bie, Shadowbane
* My character sheets (PFRPG, 3.5, and AE versions; not viewable in Internet Explorer) * Pathfinder Roleplaying Game Reference Document (PFRPG OGL Rules) * The Hypertext d20 SRD (3.5 OGL Rules) * 3.5 D&D Archives
My game design work: * Heroes of the Jade Oath (PFRPG, conversion; Rite Publishing) * Compendium Arcanum Volume 1: Cantrips & Orisons (PFRPG, designer; d20pfsrd.com Publishing) * Compendium Arcanum Volume 2: 1st-Level Spells (PFRPG, designer; d20pfsrd.com Publishing) * Martial Arts Guidebook (forthcoming) (PFRPG, designer; Rite Publishing)
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Edited by - Hawkins on 07 Mar 2008 16:04:16 |
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Hawkins
Great Reader
    
USA
2131 Posts |
Posted - 07 Mar 2008 : 16:06:59
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quote: Originally posted by Bookwyrm
Maybe I'll start referring to it as "ND&D" (New Dungeons & Dragons).
You could call it N& (New Ampersand) considering that they have killed off both Dungeon and Dragon. Or just & for that matter. |
Errant d20 Designer - My Blog (last updated January 06, 2016)
One, two! One, two! And through and through The vorpal blade went snicker-snack! He left it dead, and with its head He went galumphing back. --Lewis Carroll, Through the Looking-Glass
"Mmm, not the darkness," Myrin murmured. "Don't cast it there." --Erik Scott de Bie, Shadowbane
* My character sheets (PFRPG, 3.5, and AE versions; not viewable in Internet Explorer) * Pathfinder Roleplaying Game Reference Document (PFRPG OGL Rules) * The Hypertext d20 SRD (3.5 OGL Rules) * 3.5 D&D Archives
My game design work: * Heroes of the Jade Oath (PFRPG, conversion; Rite Publishing) * Compendium Arcanum Volume 1: Cantrips & Orisons (PFRPG, designer; d20pfsrd.com Publishing) * Compendium Arcanum Volume 2: 1st-Level Spells (PFRPG, designer; d20pfsrd.com Publishing) * Martial Arts Guidebook (forthcoming) (PFRPG, designer; Rite Publishing)
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Edited by - Hawkins on 07 Mar 2008 16:12:37 |
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Wooly Rupert
Master of Mischief

    
USA
36876 Posts |
Posted - 07 Mar 2008 : 16:39:38
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quote: Originally posted by HawkinstheDM
quote: Originally posted by Bookwyrm
Maybe I'll start referring to it as "ND&D" (New Dungeons & Dragons).
You could call it N& (New Ampersand) considering that they have killed off both Dungeon and Dragon. Or just & for that matter.
I call it D&D Extreme, as a mockery of both the obsession with making it "cool" and the current trend of supposedly "extreme" things like makeovers and house remodelings. |
Candlekeep Forums Moderator
Candlekeep - The Library of Forgotten Realms Lore http://www.candlekeep.com -- Candlekeep Forum Code of Conduct
I am the Giant Space Hamster of Ill Omen!  |
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StarBog
Learned Scribe
 
United Kingdom
152 Posts |
Posted - 07 Mar 2008 : 19:28:07
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I'm going to go with D&MMOD, reflecting the seeming main themes running through it.
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Hawkins
Great Reader
    
USA
2131 Posts |
Posted - 07 Mar 2008 : 21:40:43
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Here is a link to Rich's latest post on the WotC forums. |
Errant d20 Designer - My Blog (last updated January 06, 2016)
One, two! One, two! And through and through The vorpal blade went snicker-snack! He left it dead, and with its head He went galumphing back. --Lewis Carroll, Through the Looking-Glass
"Mmm, not the darkness," Myrin murmured. "Don't cast it there." --Erik Scott de Bie, Shadowbane
* My character sheets (PFRPG, 3.5, and AE versions; not viewable in Internet Explorer) * Pathfinder Roleplaying Game Reference Document (PFRPG OGL Rules) * The Hypertext d20 SRD (3.5 OGL Rules) * 3.5 D&D Archives
My game design work: * Heroes of the Jade Oath (PFRPG, conversion; Rite Publishing) * Compendium Arcanum Volume 1: Cantrips & Orisons (PFRPG, designer; d20pfsrd.com Publishing) * Compendium Arcanum Volume 2: 1st-Level Spells (PFRPG, designer; d20pfsrd.com Publishing) * Martial Arts Guidebook (forthcoming) (PFRPG, designer; Rite Publishing)
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crazedventurers
Master of Realmslore
   
United Kingdom
1073 Posts |
Posted - 08 Mar 2008 : 00:29:55
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quote: Originally posted by ShadezofDis
I don't really buy the Lathander = Amaunator thing. I'm pretty sure that it doesn't really work with the lore we have. But I guess that's fine.
Ever since Lathander/Amaunator was first discussed on the Realms-L I have really liked this concept and I think it fits nicely into the Lore that has been discussed in the thread.
http://oracle.wizards.com/scripts/wa.exe?A2=ind0304A&L=REALMS-L&P=R10156&I=-3
For me the Lore fits well and it is as good as canon for me as it was posted by Eric 'FR Gods' Boyd 
Just my thoughts
Damian ps for preference I prefer the NG aspect of the God (Lathander), but as a DM it generates loads of adventure/roleplaying opportunities when the PC's find a lost tomb/temple/shrine to the Dusk God that ties it into the current church of Lathander, who go to geat lengths to discredit what the PC's are saying........   |
So saith Ed. I've never said he was sane, have I? Gods, all this writing and he's running a constant fantasy version of Coronation Street in his head, too. . shudder, love to all, THO Candlekeep Forum 7 May 2005 |
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Stratigo
Acolyte
2 Posts |
Posted - 08 Mar 2008 : 02:22:55
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Personally I am surprised that we get any information, looking at all the flak that Rich gets. Whatever you think about the new setting you at least have to respect him for getting up there and being yelled at every single day.
I predict that for 5e (If there is a 5e) we get nothing more then an announcement that its coming.
Now Has there been any mentions on my favorite city Calimport yet? I have this sinking feeling that its not there any more, but i'm praying. |
I work for only two thing. Pwer and challange. You can provide neither.
May the Emperor have mercy upon you're soul, for his servants cannot. |
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Rizzen1lc
Acolyte
Canada
6 Posts |
Posted - 08 Mar 2008 : 13:38:50
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quote: [i]
I predict that for 5e (If there is a 5e) we get nothing more then an announcement that its coming.
I suddenly have this picture of me as a very old man walking into the hobby store to pickup the Player's Handbook for 12th Edition. |
Insert witty line here. |
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freyar
Learned Scribe
 
Canada
220 Posts |
Posted - 08 Mar 2008 : 14:52:05
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quote: Originally posted by HawkinstheDM
quote: Originally posted by Mace Hammerhand
There won't be a SRD, if I understand what's been said.
Where did you get that idea? Link to official 4e SRD news.
However, from what we know of the new license, it's not going to be like the current SRD. In other words, it's not likely that the SRD is going to have any actual rules. Instead, it's supposed to be pointers to rules material that you are allowed to use from the WotC rulebooks. Maybe someone will be able to reproduce the rules in a free document, but it seems like WotC wants to forbid that. At this point, though, it's still speculation because we don't know what the new GSL (Game System License) says. |
My DnD Links and Creations |
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Ergdusch
Master of Realmslore
   
Germany
1720 Posts |
Posted - 08 Mar 2008 : 15:04:52
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quote: Originally posted by crazedventurers Ever since Lathander/Amaunator was first discussed on the Realms-L I have really liked this concept and I think it fits nicely into the Lore that has been discussed in the thread.
http://oracle.wizards.com/scripts/wa.exe?A2=ind0304A&L=REALMS-L&P=R10156&I=-3
Nice one! Thanks for bringing this to my attention! |
"Das Gras weht im Wind, wenn der Wind weht." |
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Odysseus
Seeker

USA
51 Posts |
Posted - 08 Mar 2008 : 22:53:26
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quote: Originally posted by freyar
However, from what we know of the new license, it's not going to be like the current SRD. In other words, it's not likely that the SRD is going to have any actual rules. Instead, it's supposed to be pointers to rules material that you are allowed to use from the WotC rulebooks. Maybe someone will be able to reproduce the rules in a free document, but it seems like WotC wants to forbid that. At this point, though, it's still speculation because we don't know what the new GSL (Game System License) says.
My impression is that the SRD will have actual rules. However it won't be available free for over a year after the launch of 4E.
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“Anybody can become angry, that is easy; but to be angry with the right person, and to the right degree, and at the right time, and for the right purpose, and in the right way, that is not within everybody’s power, that is not easy.” —Aristotle |
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Mace Hammerhand
Great Reader
    
Germany
2296 Posts |
Posted - 08 Mar 2008 : 23:15:31
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The database with all the rules stuff etc will only be accessible to insider subscribers, the rest will only get to see page references, there will not be a SRD like we can find on the net now. Thus you cannot play 4e without the books so to speak. Or at least you need to have an insider subscription |
Mace's not so gentle gamer's journal My rants were harmless compared to this, beware! |
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Markustay
Realms Explorer extraordinaire
    
USA
15724 Posts |
Posted - 09 Mar 2008 : 02:50:28
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From what I understand, the intent of the original 'open source' protocols was to have 3rd parties develop most of the adventures for D&D, allowing WotC to concentrate on rules and settings.
At first, that worked, but rather badly (I remember that first slew of 3-5 pg. 'adventures' that looked more like pamphlets). Then folks starting creating their own settings for D20 - something Wizards did NOT anticipate (after all, settings were THEIR bread & butter). Then, even worse, others started coming out with their own rulebooks, allowing you to play the game WITHOUT buying the WotC core books! Including the rules in your own setting books was one thing, but some companies went as far as publishing their own DMG and PH.
That upset WotC VERY much... 
So, they want to try and 'fix it' this time out, and still allow 3rd parties to create adventure material, but NOT rulebooks. I'm not sure how they plan on wording it, since folks found a way around it the last time, but the intent is to create a system that THEY ALONE control.
The Caveat: Here's the BIG problem, as I see it - Many people are HEAVILY invested in 3e, both designers and gamers alike. The other companis won't be able to publish their own settings in 4e (at least, not without EXTENSIVE licensing, like what was done with Kalamar), so they will have to pay to carry the "D&D" seal of approval from now on. A lot of developers won't bother, since 3e is still a viable option, and they will continue to develop material for the edition MOST people already own (and will continue to play in).
That means this - if you want to use an entire industries worth of gaming goodness, you will have to stick with 3e. That will alllow you to borrow stuff from every other D20 setting until the end of time. Or.... you can switch to 4e, and stay with whatever WotC hands us, or allows other companies to license from them (Ravenloft? Dragonlance?). Our options will become GREATLY diminshed at that point, especially considering WotC doesn't have any plans (AFAIK) to bring back the plethora of official settings like in the 'good ol' days'.
So you can jump onboard the WotC 'propriety express', or you can stick with 3e, and have a universe of choices available. I think if WotC winds up the only company developing for 4e, they may just learn how it's "lonely at the top". 
I'm sure guys like Monte Cook will be laughing their way to the bank at WotC's short-sightedness.
And I'm sure Castlemourn will remain 3e...  |
"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone
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Edited by - Markustay on 09 Mar 2008 02:54:32 |
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Markustay
Realms Explorer extraordinaire
    
USA
15724 Posts |
Posted - 09 Mar 2008 : 18:38:51
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quote: Originally posted by Rizzen1lc
I suddenly have this picture of me as a very old man walking into the hobby store to pickup the Player's Handbook for 12th Edition.
Which is released a mere 6 months after 11th edition. By the then the page count is down to 3 pages or so, slightly less those religous paphlets we get handed at the airports.  |
"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone
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