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Matthus
Senior Scribe

Germany
393 Posts

Posted - 21 Dec 2007 :  16:27:40  Show Profile Send Matthus a Private Message  Reply with Quote
quote:
Originally posted by Rinonalyrna Fathomlin

quote:
Originally posted by Matthus
There are a lot of “interesting” things: Wanderlust, merry-making, wild hair, impulsive, permanent buildings only from trees – I’m curious how the get the bridge to FR, explaining the Mythals, the old empires, the Retreat and all we knew from them until now.



Because all the stuff you mentioned was made by the eladrin (eladrins?) and not the "elves"? That's my off-the-cuff answer.



Yupp you are right - the explanation from Bill:

At the dawn of creation, elves and eladrin were a single race dwelling both in the Feywild and in the world,... Ties between the peoples of the Feywild and the world grew tenuous, and eventually the elves and eladrin grew into two distinct races. Elves are descended from those who lived primarily in the world, and they no longer dream of the Feywild. They love the forests and wilds of the world that they have made their home.


That will justify all the things I mentioned Nothing to wonder, just to hope, as Wooly does ...

I know, I know we all should wait for the great things to come, but there wasn't any release date for FR-lore published, or did I miss it?

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Ranak
Learned Scribe

USA
190 Posts

Posted - 21 Dec 2007 :  17:18:28  Show Profile  Visit Ranak's Homepage Send Ranak a Private Message  Reply with Quote
quote:


I know, I know we all should wait for the great things to come, but there wasn't any release date for FR-lore published, or did I miss it?





The campaign setting is due in August of 2008, I am not sure about the Players Guide.
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Aravine
Senior Scribe

USA
608 Posts

Posted - 21 Dec 2007 :  17:26:43  Show Profile  Visit Aravine's Homepage Send Aravine a Private Message  Reply with Quote
I was just about to say that.

The brave don't live forever,the cautious don't live at all
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Kuje
Great Reader

USA
7915 Posts

Posted - 21 Dec 2007 :  22:23:00  Show Profile Send Kuje a Private Message  Reply with Quote
A few replies from Rich from today.

"Folks, it's a lot easier for me to answer one or two questions a post.

Regarding the "commonality of experience" thing: I'll reiterate that it is only *one* of the *possible* reasons why a less-diverse setting is better than a more-diverse setting. John Kretzer asked me what possible advantages the one might have over the other, and I listed a few that occurred to me. It's not our primary reason for making the changes we're making, and should not be treated as such. You guys are putting a little too much weight on a tangential answer here.

That in mind, I'm skipping the first question and moving on to the second: Can the Realms be the Realms without Mystra and her Chosen? I think the answer is yes. The notion of magic is what's akin to the Force, and of course there's still going to be magic in the Realms.

As far as new designers doing their homework -- yes, they are. Just the other day Chris Sims was telling me about what he's up to in the Underdark, and we were talking about the 3e Underdark book (which was some pretty good lore, IMHO). We've had similar conversations about different corners of Faerun many times. And we've also got folks such as Ed Greenwood, Brian James, and Eric Boyd working on 4e Realms products."

and

"Hi, Uzzy --

Well, you'd have to ask the guys at Dragon and Dungeon. There are submission guidelines posted on our website. But you'd really have to knock their socks off with a 3e proposal, so I don't think it's very likely.

Regarding third party work on the Realms, you should direct that question to Scott Rouse, our D&D business manager. But again, I don't see that we gain much by putting any kind of official stamp of approval on that sort of work by someone else."

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

Scribe for the Candlekeep Compendium
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RodOdom
Senior Scribe

USA
509 Posts

Posted - 23 Dec 2007 :  03:07:10  Show Profile  Visit RodOdom's Homepage Send RodOdom a Private Message  Reply with Quote
"You guys are putting a little too much weight on a tangential answer here."

Personally, I'll just avoid Richard Baker's posts now. All these behind the scenes explanations for 4e is making me less enthusiastic.
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scererar
Master of Realmslore

USA
1618 Posts

Posted - 23 Dec 2007 :  18:07:22  Show Profile Send scererar a Private Message  Reply with Quote
quote:
Originally posted by Ranak

quote:


I know, I know we all should wait for the great things to come, but there wasn't any release date for FR-lore published, or did I miss it?





The campaign setting is due in August of 2008, I am not sure about the Players Guide.



looks like the Players guide, DM guide, and Monster manual will be June of 08. According to the wizards product info page, when I looked this morning.

Edited by - scererar on 23 Dec 2007 18:09:46
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BlackMoria
Acolyte

Canada
36 Posts

Posted - 24 Dec 2007 :  21:19:49  Show Profile  Visit BlackMoria's Homepage Send BlackMoria a Private Message  Reply with Quote
This is from Bruce Cordell's recent blog (Bruce is working directly on the 4e FRCG as part of the 4e FR team):

quote:
We've been working away at the Forgotten Realms(R) Campaign for a few years now, off and on. Over the last three months especially, I personally have been doing little else. (Well, the 4E character sheet, but that's only an hour a day tops--in fact, I just did an update before the holiday break, and I'll do another when I get back.)

So, after this last bit of work, what do we have to show? We have the nearly complete first draft of a campaign setting that looks pretty sweet. As one of my co-authors Chris Sims said to me on Friday, "I can't wait for this to come out because it going to be so good." I agree. I had been thinking the same thing.

I'm really excited for the debut of the setting for many reasons. Here are just a few:

One, the art is going to be sick. As in, really good. I just finished compiling the art and map order Friday, and we’ve got some epic pieces planned.

Two, realms forgotten will be forgotten no more, and Ed Greenwood is personally behind that vision; who better? It is awesome.

Three, a lot of lesser-known and well-known regions have seen exciting updates, advancing stories to leave room for new heroes to take up sword and spell and defend the Realms and have fabulous adventures while doing so.

Four, the format for the release is going to be the most useful we've ever utilized for a campaign setting (I may be biased). The campaign book design is both approachable and bursting with directly useful information about Abeir-Toril. What’s more, you can begin running a campaign with the book about ten minutes after you pick it up. Bang, welcome to the Forgotten Realms!

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Kentinal
Great Reader

4693 Posts

Posted - 24 Dec 2007 :  22:12:29  Show Profile Send Kentinal a Private Message  Reply with Quote
Flash and pictures might well be sick.

We still do not know wnough, all that posts says is that two WotC employees like what has been done to the Realms. I do wonder if Ed's 50,000 words have been added to it yet or if he just hets to write the fluff.

"Small beings can have small wisdom," the dragon said. "And small wise beings are better than small fools. Listen: Wisdom is caring for afterwards."
"Caring for afterwards ...? Ker repeated this without understanding.
"After action, afterwards," the dragon said. "Choose the afterwards first, then the action. Fools choose action first."
"Judgement" copyright 2003 by Elizabeth Moon
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Rinonalyrna Fathomlin
Great Reader

USA
7106 Posts

Posted - 25 Dec 2007 :  18:02:01  Show Profile  Visit Rinonalyrna Fathomlin's Homepage Send Rinonalyrna Fathomlin a Private Message  Reply with Quote
Indeed, I didn't find that post to be highly informative. It's nice that the designers are enthused by their work, but that's almost a given.

"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams."
--Richard Greene (letter to Time)
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SirUrza
Master of Realmslore

USA
1283 Posts

Posted - 25 Dec 2007 :  22:14:27  Show Profile Send SirUrza a Private Message  Reply with Quote
Only 200 years? Wow.. that means Drizzt has become immortal and gained eternal youth!!!! After all the prologue of Orc King is 100 years in the future... and by 4E rules, he's almost dead now. :P

"Evil prevails when good men fail to act."
The original and unapologetic Arilyn, Aribeth, Seoni Fanboy.
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Sian
Senior Scribe

Denmark
596 Posts

Posted - 25 Dec 2007 :  23:30:50  Show Profile  Visit Sian's Homepage Send Sian a Private Message  Reply with Quote
woohoo ... lets get rid of Drizzt ... doesn't have anything against him as an character ... other than that he have become the steriotyp character that new players look up to and want to play with little/no personal oomph in it

what happened to the queen? she's much more hysterical than usual
She's a women, it happens once a month
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RodOdom
Senior Scribe

USA
509 Posts

Posted - 26 Dec 2007 :  00:03:18  Show Profile  Visit RodOdom's Homepage Send RodOdom a Private Message  Reply with Quote
"Sweet", "sick", "bang". Enough with the d00dspeak !
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Rinonalyrna Fathomlin
Great Reader

USA
7106 Posts

Posted - 26 Dec 2007 :  00:59:14  Show Profile  Visit Rinonalyrna Fathomlin's Homepage Send Rinonalyrna Fathomlin a Private Message  Reply with Quote
quote:
Originally posted by SirUrza

Only 200 years? Wow.. that means Drizzt has become immortal and gained eternal youth!!!! After all the prologue of Orc King is 100 years in the future... and by 4E rules, he's almost dead now. :P



Wait, wait, back up! Where was it said the timeline is moving forward by 200 years?

"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams."
--Richard Greene (letter to Time)

Edited by - Rinonalyrna Fathomlin on 26 Dec 2007 00:59:29
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Kentinal
Great Reader

4693 Posts

Posted - 26 Dec 2007 :  01:05:06  Show Profile Send Kentinal a Private Message  Reply with Quote
No 200 years is life span of PC elves, so Drizzt will be an very old Drow (if Drow have the same life span as Elves) if time jump is 100 years.

In any event Drizzt would appear to be not yet fading in the prolog of The Orc King, just soon his best years could become a memory only.

"Small beings can have small wisdom," the dragon said. "And small wise beings are better than small fools. Listen: Wisdom is caring for afterwards."
"Caring for afterwards ...? Ker repeated this without understanding.
"After action, afterwards," the dragon said. "Choose the afterwards first, then the action. Fools choose action first."
"Judgement" copyright 2003 by Elizabeth Moon
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Rinonalyrna Fathomlin
Great Reader

USA
7106 Posts

Posted - 26 Dec 2007 :  01:20:51  Show Profile  Visit Rinonalyrna Fathomlin's Homepage Send Rinonalyrna Fathomlin a Private Message  Reply with Quote
quote:
Originally posted by Kentinal

No 200 years is life span of PC elves, so Drizzt will be an very old Drow (if Drow have the same life span as Elves) if time jump is 100 years.




And remember, the 200 year life span only applies to ELVES, not necessarily drow. Remember that "drow" will no longer be "elves", but one of three types of elven fey (drow, elves, and eladrin).

"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams."
--Richard Greene (letter to Time)

Edited by - Rinonalyrna Fathomlin on 26 Dec 2007 01:21:40
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Venger
Learned Scribe

USA
269 Posts

Posted - 26 Dec 2007 :  13:55:32  Show Profile Send Venger a Private Message  Reply with Quote
Agreed. Eladrin and Drow will likely both be much more long-lived then Elves.

"Beware what you say when you speak of magic, wizard, or you shall see who has the greater power."
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SirUrza
Master of Realmslore

USA
1283 Posts

Posted - 26 Dec 2007 :  17:42:00  Show Profile Send SirUrza a Private Message  Reply with Quote
Which is stupid. A hostile and violent race like the drow should have a shorter life span.

"Evil prevails when good men fail to act."
The original and unapologetic Arilyn, Aribeth, Seoni Fanboy.

Edited by - SirUrza on 26 Dec 2007 17:42:50
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Kentinal
Great Reader

4693 Posts

Posted - 26 Dec 2007 :  18:04:52  Show Profile Send Kentinal a Private Message  Reply with Quote
quote:
Originally posted by SirUrza

Which is stupid. A hostile and violent race like the drow should have a shorter life span.



Well that might be normal life span, in 2nd perhaps 3 percent had a chance to live longer then something like 200 years. I do not recall percentage of Drow that died of old age. I suspect it is much lower.

However as stated before until we see actual product we do not know normal life span for sure. I do expect it to be near the elves if not the same (at least for PCs as I suspect Eladrin will not be a PC race.)

"Small beings can have small wisdom," the dragon said. "And small wise beings are better than small fools. Listen: Wisdom is caring for afterwards."
"Caring for afterwards ...? Ker repeated this without understanding.
"After action, afterwards," the dragon said. "Choose the afterwards first, then the action. Fools choose action first."
"Judgement" copyright 2003 by Elizabeth Moon

Edited by - Kentinal on 26 Dec 2007 18:05:49
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Toedoe
Acolyte

18 Posts

Posted - 26 Dec 2007 :  18:41:01  Show Profile Send Toedoe a Private Message  Reply with Quote
quote:
Originally posted by SirUrza

Which is stupid. A hostile and violent race like the drow should have a shorter life span.



The difference there is between life span and life expectancy. Just because something can live for 600 or 700 years doesn't mean they will do to their violent natures.
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Venger
Learned Scribe

USA
269 Posts

Posted - 02 Jan 2008 :  21:50:38  Show Profile Send Venger a Private Message  Reply with Quote
A couple new posts by Rich Baker, today. Hope I'm not stepping on your toys, Kuje.

Wait, what the hell am I saying? I'm Venger! I'll step on all the toes I want to step on, and kick some puppies while I'm at it!

quote:
quote:
Originally Posted by The Ubbergeek
Oi... Two questions.

A rumor I heard is that things may happen in Anchorome... Any word on it, without breaking the surprise or any NDA?

and...

Gnomes in the Campaign Setting book or some add-on after? (if it's published before the book who is to contain Core ones, and if there is changes of course.)


Hi, folks -- Happy New Year! I'm back in the office, rested and recharged. Well, mostly. Anyway, let me just dive right in and knock out a few of the Q's stacked up here...

Anchorome: Yeah, there's going to be just a bit of info on Anchorome. It's in the material that Ed's working on. He asked if he could do a bit about it, and we said sure. It's not going to be a lot of material, but it's authentic, brand-new Ed, and we're happy to have it.

Gnomes aren't going to be covered as a PC race in the FR Campaign Guide or Player's Guide (there's material in the Monster Manual for that, however). Some gnome settlements are mentioned in the FRCG, so it's not like we're throwing them out of the setting. For example, I couldn't imagine the Underdark without the svirfneblin. Gnomes are still there, just not in the spotlight.


quote:
quote:
Originally Posted by Fingoldfin
Instead of arguing on this thread about what Tiefling will be like in the Realms just ask the designers.

Happy New Year Rich,

Will Tieflings in the Realms be descendants of demons/devils or will they be cursed humans?


I don't think we're changing the tiefling story in the Realms. We don't really need to add new ancient empires at this point, so we're not going to sneak Bael Turath into Faerun's history. Whatever we said in Races of Faerun still goes, really.

As an aside, I don't think those explanations are mutually exclusive. Couldn't you have a race of folks descended from humans who, er, had relations with devils? I'd expect that every tiefling has hint of devilish blood in him somewhere, even if it's many generations back.


quote:
quote:
Originally Posted by GreenKnight
Emminently reasonable solution.

Merry Christmas and Happy New Year, Rich. A couple more questions for you for when you get back.

1) Will the Moonstars continue to exist in the 4E Realms? If not, will they die out or rejoin the Harpers?

2) Will Sememmon still be alive in the 4E Realms?

3) We've heard about Paragon Paths and Epic Destinies. Will the FRCG feature new Paragon Paths and Epic Destinies? Will Prestige Classes like the Harper Scout, Purple Dragon Knight and Red Wizard of Thay be converted to Paragon Paths in the FRCG?

4) There've been rumors about a Necromancer class, a Conjurer class, etc being released eventually. Will the write-up on Red Wizards in 4E take this possibility into account, or will the Red Wizards see a different organization in 4E? One not based on schools of magic?

Thanks a bunch, Rich. Hope you enjoyed your vacation.


Hi, Green. A couple of answers in reply!

1) No, I think with Khelben's end, the Moonstars are heading for a reunion with the Harpers.

2) Can't say yet.

3) The FR Campaign Guide won't feature paragon paths and epic destinies, but the FR Player's Guide will. I think you'll see Harpers, Purple Dragons, and Red Wizards (maaaybe, not sure they're good PC options) covered that way.

4) The Red Wizards are getting shaken up; Richard Byers' new Thay series is all over that, and I can't say much without giving up spoilers for the novels. Clearly Szass Tam thinks Necromancy should be in charge of all the others, through.

An aside on this one: Even though we want wizards to have a little less "concept sprawl" into all forms of arcane magic, that doesn't mean that every necromancy, enchantment, or illusion spell will be stripped out of their spell lists. Your core D&D wizard will still have a smattering of classic enchantments, like Sleep and Charm Person and Hold Monster. Ditto with classic illusions and classic necromancy spells. You won't be able to really build a specialist Enchanter, but you can still build a wizard with a couple of handy enchantments.


quote:
quote:
Originally Posted by Dark Wizard
Those forum members can speak for themselves in regards to the validity of their concerns or their exact stances on these issues. Just saying, whatever it may be, now is probably the best time to voice anything, be it criticism (hopefully constructive), regular comments, or simple praise.

I'm not too keen on the clutter chatter myself. So I'll stop myself here with apologies for clogging up some of this thread.

Actually I do have a question:
Rich, do you know if D&DI will have any support for PBEM (Play by E-Mail) style games?


Hi, Dark Wizard. I'm not sure about PBEM. Most of our work on the virtual gaming table is really oriented toward "live" play -- we're building tools like chat channels to support that. But I'm not really the guy to ask about that. Chris Perkins could tell you more.


quote:
quote:
Originally Posted by MarkusTay63
Question
If you guys make boat-loads of cash off of previews, will you just continue to produce them and never get around to any real rules?

Now, I know what you're all thinking - I'm just being a jerk again, but I do have a precedent for what I'm asking.

I worked in the food service industry for several years, and learned something interesting. If you order alcoholic beverages when you go out for dinner, your food will take longer.

Thats a fact - they do it on purpose, because they know you will drink until you get your food. Once you get your food, you will stop drinking and eat - and the restaurant makes WAY more money off of the drinks then they do the food.

A friend of mine told me he went out to one of those Sports Bar places and him and his buddies ordered beers and some burgers. Then they ordered more beers, and then more... it took an hour and a half for them to get their food, and the manager was very apologetic.

I can tell you right now, the manager was full of s__t! I've seen this done, time and again - its an old trick.

And thats why I asked the question I just did...


Actually, that's pretty funny. I had a good laugh over that one.

The wheels are turning on the 2008 product schedule, Markus. We can't add more previews now, and we've got commitments to deliver product on time. So we can't push back the Player's Handbook now without serious consequences--nor do we feel that we would want or need to.

"Beware what you say when you speak of magic, wizard, or you shall see who has the greater power."
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Stonwulfe
Seeker

Canada
81 Posts

Posted - 02 Jan 2008 :  23:46:59  Show Profile  Visit Stonwulfe's Homepage Send Stonwulfe a Private Message  Reply with Quote
Razz et al,

I'm going to cover two things in this post: Ed Greenwood's decision to stay on with WotC, and 4e (Forgotten Realms).

I think that there's something to be said for the new edition, and while I'm not yet a proponent for (or against) the new edition, neither am I violently opposed to the prospect of change. I've been listening to the podcasts, reading the devlogs, and keeping up on the news. For one, I respect a lot of the changes that have happened. Par example, in Blackstaff, the akhelben's (Arunsun) death was no surprise to me. I hope Elminster dies, too. (Notes to this effect will follow in another post on the nature of magic, Mystra, and the nature and presence of chosen in the Realms).

Looking specifically at what they HAVE said so far regarding the new system, problems they were trying to overcome, etc; much of what they've been trying to accomplish I've already resolved with 3.5e House Rules. David Noonan said that he'd gotten a lot of reply from DMs who've said that they're already doing this in their home games, and have been for a while.

Take arcane spell progression, for instance: Wizards start off too weak (leading up to 6th) and become far too powerful later on (from 14h onwards). I've resolved this by giving wizards and sorcerers the ability to use Cantrips and 1st level spells as a skill (Spellcraft check, with difficulty mods), and by cutting the available number of spells after 3rd by a third, and after 6th by half. So that at higher levels level spells per day look more like */*/9/9/6/6/6/3/3/3(Epic). The rationale is that there is no reason good reason an accomplished wizard can't summon a firefinger or a spider climb at will, and magic missiles aren't going to do a lot of good against an elder wyrm or a lich, regardless how maximized, etc.

With regard to keeping Ed Greenwood on at WotC: I think it's where he belongs. The man created the FR and as the creative inspiration behind a lot of developments, and is the authoritative measure (or control) on new development. He has the unique ability to act as a keystone by which new development is reasonably sustained (so that it doesn't devolve into itself in the same way the revamps in Star Wars Galaxies' content, for example, screwed the existing player base - way to go Sony). It's like writing a sequel to the Tommyknockers without consulting with Stephen King, or what has happened to so many Hollywood Sequels that just shouldn't have happened because they changed directors or writing teams.

Further, it keeps Ed closest to where a lot of long-time fans like to see him: promoting new and existing products on the official face of the game, further granting him his previously-enjoyed industry ligitimacy. Let's not forget what's happened to Gary Gygax since he was removed by WotC - his games enjoy the same exposure and strata of RIFTS or GURPS, with none of the fanfare. D&D is a multi-billion dollar industry, with the potential to offer even greater rewards. (While there may be the necessity of dealing with the infrastructure of the corporate machine that drives it.)

That's my two cents.
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Rinonalyrna Fathomlin
Great Reader

USA
7106 Posts

Posted - 03 Jan 2008 :  00:35:18  Show Profile  Visit Rinonalyrna Fathomlin's Homepage Send Rinonalyrna Fathomlin a Private Message  Reply with Quote
quote:
Originally posted by Venger

Agreed. Eladrin and Drow will likely both be much more long-lived then Elves.



R&C says eladrin live about 300 years. Longer than elves, but not by much.

"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams."
--Richard Greene (letter to Time)
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SirUrza
Master of Realmslore

USA
1283 Posts

Posted - 03 Jan 2008 :  00:43:45  Show Profile Send SirUrza a Private Message  Reply with Quote
quote:
Originally posted by Stonwulfe


With regard to keeping Ed Greenwood on at WotC: I think it's where he belongs. The man created the FR and as the creative inspiration behind a lot of developments, and is the authoritative measure (or control) on new development.


Or they gave him a "dump truck" full of money to put his name on the cover to try to give their abomination some creditability so that when it comes out there isn't a mass exodus of fans.

"Evil prevails when good men fail to act."
The original and unapologetic Arilyn, Aribeth, Seoni Fanboy.
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Venger
Learned Scribe

USA
269 Posts

Posted - 03 Jan 2008 :  01:02:00  Show Profile Send Venger a Private Message  Reply with Quote
quote:
Originally posted by Rinonalyrna Fathomlin

quote:
Originally posted by Venger

Agreed. Eladrin and Drow will likely both be much more long-lived then Elves.



R&C says eladrin live about 300 years. Longer than elves, but not by much.



Huh. Oh well, no biggie. If they want to keep more long-lived Elves in the Realms, then it's an easy fix. It shouldn't be any more difficult then making Elves in the Realms taller then their 3E PHB counterparts.

"Beware what you say when you speak of magic, wizard, or you shall see who has the greater power."
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The Red Walker
Great Reader

USA
3567 Posts

Posted - 03 Jan 2008 :  03:15:02  Show Profile Send The Red Walker a Private Message  Reply with Quote
quote:
Originally posted by Stonwulfe

Razz et al,

I'm going to cover two things in this post: Ed Greenwood's decision to stay on with WotC, and 4e (Forgotten Realms).....

With regard to keeping Ed Greenwood on at WotC: I think it's where he belongs. The man created the FR and as the creative inspiration behind a lot of developments, and is the authoritative measure (or control) on new development. He has the unique ability to act as a keystone by which new development is reasonably sustained (so that it doesn't devolve into itself in the same way the revamps in Star Wars Galaxies' content, for example, screwed the existing player base - way to go Sony). It's like writing a sequel to the Tommyknockers without consulting with Stephen King, or what has happened to so many Hollywood Sequels that just shouldn't have happened because they changed directors or writing teams....





I wish you were right, but I fear you are not. If you read some of Ed's answers to questions in his scroll in the Chamber of Sages and especially his excellent scroll Wise Words from Ed regarding 4e FR http://forum.candlekeep.com/topic.asp?TOPIC_ID=9905, I think will show you that is not the case. Ed advised against these changes and was thanked for his thoughts, then they enacted them as fast as they could.
Ed has stated that he stayed on to have what ever small influence he can, seeing that as better than bailing out and just griping about it.

Your examples of the bad Hollywood sequels seems very appropos, as that is kinda what is going on. Ed's intelectual properties were bought and paid for by WOTC and by the godsthey are going to do with them as they see fit. NOT Ed or any of the old guard. It is their new toy and they have every right to break it. Hopefully they will put it back together again before it is beyond repair!

A little nonsense now and then, relished by the wisest men - Willy Wonka

"We need men who can dream of things that never were." -

John F. Kennedy, speech in Dublin, Ireland, June 28, 1963
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Aravine
Senior Scribe

USA
608 Posts

Posted - 03 Jan 2008 :  12:49:05  Show Profile  Visit Aravine's Homepage Send Aravine a Private Message  Reply with Quote
There has to be something someone can do...

The brave don't live forever,the cautious don't live at all
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Wooly Rupert
Master of Mischief
Moderator

USA
36876 Posts

Posted - 03 Jan 2008 :  13:41:19  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Aravine

There has to be something someone can do...



There is: vote with your dollars when it comes out.

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The Hooded One
Lady Herald of Realmslore

5056 Posts

Posted - 03 Jan 2008 :  15:43:02  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message  Reply with Quote
Ed would love to know when this "dump truck full of money" is going to show up. Right now he's broke. Nor has he ever been on staff at TSR or Wizards. He was invited to become a staffer about a dozen times back in the TSR days, but refused because he would have had to relocate from Canada to the USA (not red-tape-free, even back then), and because the money and benefits offered were less than he made as a junior clerk at a public library in North York, Ontario (now part of Toronto). Many gamers seem to think that there is big money in gaming. They're right, but just as in wider society, that big money isn't very evenly distributed. Big Oil made trillions last year, and they shared a lot of it with you, didn't they?
Seriously, Ed regards the folks he knows at Wizards as friends, and loves the Realms, and will seize every chance he can to keep working on the world he created and loves. From what he's seen of 4e thus far, the rules are clearer, simpler, and better presented (for a novice trying to learn the game) than any edition of the game thus far (and Ed has seen them all).
love to everybody,
THO
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Aravine
Senior Scribe

USA
608 Posts

Posted - 03 Jan 2008 :  15:43:33  Show Profile  Visit Aravine's Homepage Send Aravine a Private Message  Reply with Quote
what are they going to do? "whoops! we just wasted years of the good designers life. oh well, Recall!"

The brave don't live forever,the cautious don't live at all
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Richard Lee Byers
Forgotten Realms Author

USA
1814 Posts

Posted - 03 Jan 2008 :  16:58:57  Show Profile  Visit Richard Lee Byers's Homepage  Reply with Quote
I'd be happy with just a wheelbarrow full of money.
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