Author |
Topic |
Aglaranna
Learned Scribe
166 Posts |
Posted - 11 Jan 2007 : 14:58:51
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I was playing Baldur's Gate II, and I was considering how the novel didn't go over. In fact, it's fairly safe to say that it crashed, burned, and became a most despised book. There are so many subplots, characters, storylines, and wonderful little quirks to be condensed into 300 pages. It's like trying to fit X-Men into a movie. Ha ha. Well, with this line of thought, I came to the conclusion that Baldur's Gate would make the awesomest comic book! (I know awesomest isn't a word, but I'm too excited to use proper English!) In fact, it's so brilliant that I couldn't be the only one who's thought this...So, has it already been done? And if not, and this is one of those "Ain't gonna happen, nope, not ever, ARE YOU OUT OF YOUR ****ING MIND!?" type deals, what are your opinions?
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"You can choose a ready guide In some celestial voice If you choose not to decide You still have made a choice
You can choose from phantom fears And kindness that can kill I will choose the path that's clear I will choose freewill." -'Freewill' by Rush |
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Enialus Meliamne
Acolyte
Portugal
43 Posts |
Posted - 11 Jan 2007 : 16:23:17
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quote: Originally posted by Aglaranna
I was playing Baldur's Gate II, and I was considering how the novel didn't go over. In fact, it's fairly safe to say that it crashed, burned, and became a most despised book. There are so many subplots, characters, storylines, and wonderful little quirks to be condensed into 300 pages. It's like trying to fit X-Men into a movie. Ha ha. Well, with this line of thought, I came to the conclusion that Baldur's Gate would make the awesomest comic book! (I know awesomest isn't a word, but I'm too excited to use proper English!) In fact, it's so brilliant that I couldn't be the only one who's thought this...So, has it already been done? And if not, and this is one of those "Ain't gonna happen, nope, not ever, ARE YOU OUT OF YOUR ****ING MIND!?" type deals, what are your opinions?
I know I would read it! But it would have to be the "canon" part I think as that game has been expanded a great deal, thanks to mod creators, etc. |
Unashamed RAS fan.
Unashamed fan of THE Drow Elf Ranger.
Reader of any author in FR who entertains or weaves a good yarn.
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Rinonalyrna Fathomlin
Great Reader
USA
7106 Posts |
Posted - 12 Jan 2007 : 00:09:58
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There is a "Baldur's Gate" comic book that's official and you could probably find it somewhere on the Net, but it's very short and doesn't have much to do with the game.
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"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams." --Richard Greene (letter to Time) |
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Lucius
Seeker
98 Posts |
Posted - 13 Jan 2007 : 21:57:07
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I really enjoyed the comic book, to be honest. It was a pleasant suprise to see a side story on similar lines as the main plot, and using recognisable NPC's.
But moving back to the topic at hand, I think Aglaranna's idea is an excellent one. I've always been more of a Baldur's Gate I fan myself, but then, if it was a comic book series, why not start from the beginning? |
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Lemernis
Senior Scribe
378 Posts |
Posted - 14 Jan 2007 : 01:49:32
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I expect it would be a winner, although how successful naturally depends on the quality of the artwork and storytelling.
So, would this best be done as a series of comic books in a retelling of the entire saga? With some protagonist other than Adbel?
Or as much smaller, entirely new short adventures but using the same beloved NPCs and setting? |
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Aglaranna
Learned Scribe
166 Posts |
Posted - 14 Jan 2007 : 15:26:49
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If I could draw comic book characters, I would do it myself. But my artwork is kinda...Untrained...And self taught...So, anyway, if someone was to write a comic book, they should do the whole saga. It's a rich vein for storytelling. For awhile I was writing down all the plots(using my own character) in a series of short stories, but I couldn't shake the feeling of someone writing a screenplay for a TV show, so I quit. And started up again. And quit again. (I'm what you might call slightly obsessed.) Now I have a pile of stories lying around that I have no idea what to do with... |
"You can choose a ready guide In some celestial voice If you choose not to decide You still have made a choice
You can choose from phantom fears And kindness that can kill I will choose the path that's clear I will choose freewill." -'Freewill' by Rush |
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Narithal
Acolyte
Canada
11 Posts |
Posted - 21 Jan 2007 : 03:50:19
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If someone were interested in doing the artwork, I would write the storyline.
But one possible problem would be the large cast of characters, and their alignments. Ajantis would, no doubt, attack Viconia on sight (haven't had those particular two in the same party, yet).
So... if there are any artists out there, willing to do this, please say so! This would be an awesome project to work on. |
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Ulicus
Acolyte
United Kingdom
18 Posts |
Posted - 09 Jul 2007 : 16:15:49
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This would be a good idea I think - though the character would have to be a different one to Abdel, since otherwise it would very quickly become a poor man's Conan. |
"Bane" = "Xvim" = Cyric, Prince of Lies |
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Fillow
Master of Realmslore
France
1608 Posts |
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Alisttair
Great Reader
Canada
3054 Posts |
Posted - 07 Sep 2007 : 03:07:23
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A nice long comic of it would work for entertainment's sake....make it non-cannon and put in all the silly stuff like the fight with thte leaders of the Twisted Rune. |
Karsite Arcanar (Most Holy Servant of Karsus)
Anauria - Survivor State of Netheril as penned by me: http://www.dmsguild.com/m/product/172023 |
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Aina Grey
Acolyte
Austria
43 Posts |
Posted - 18 Feb 2008 : 19:17:45
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quote: Originally posted by Aglaranna
I was playing Baldur's Gate II, and I was considering how the novel didn't go over. In fact, it's fairly safe to say that it crashed, burned, and became a most despised book. There are so many subplots, characters, storylines, and wonderful little quirks to be condensed into 300 pages. It's like trying to fit X-Men into a movie. Ha ha. Well, with this line of thought, I came to the conclusion that Baldur's Gate would make the awesomest comic book! (I know awesomest isn't a word, but I'm too excited to use proper English!) In fact, it's so brilliant that I couldn't be the only one who's thought this...So, has it already been done? And if not, and this is one of those "Ain't gonna happen, nope, not ever, ARE YOU OUT OF YOUR ****ING MIND!?" type deals, what are your opinions?
thatīs very funny cause I did the exact thing and work BG in a stick figured webcomic in the style formerly known as OOTS Iīm focusing on a serious deep dramatic story instead of cheap rule jokes; Iīm adding the macabre touch of Planescape: Torment to the epicness of the story of BG; Iīm trying to shape complex plausible characters and a pseudo-realistic display of the Realms, so even though my style is similar to OOTS, my focus is on different things the tagline could be as simple as: OVERKILL!!!
hereīs the link: http://www.404forums.net/showthread.php?t=2973
if you actually read it: you have to look for the fnords! every thing that is said, every little detail can have significant consequences, and every new strip adds to the confusion by adding more and more open questions; after all my comic promotes chaos... |
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Aina Grey
Acolyte
Austria
43 Posts |
Posted - 21 Feb 2008 : 00:06:20
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PS: and it is a purely experimental comic strip, not at all meant to be funny..., rather to be so complex and extreme that your sanity is shattered
PPS: #15 (now online) and the following see a guest appearance from some Realms character some of you might know...to be a 1000+ year-old mean grumpy |
Edited by - Aina Grey on 21 Feb 2008 00:07:01 |
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Rinonalyrna Fathomlin
Great Reader
USA
7106 Posts |
Posted - 21 Feb 2008 : 00:43:03
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quote: Originally posted by Aina Grey
PS: and it is a purely experimental comic strip, not at all meant to be funny..., rather to be so complex and extreme that your sanity is shattered
PPS: #15 (now online) and the following see a guest appearance from some Realms character some of you might know...to be a 1000+ year-old mean grumpy
Heh, that's cute! I like it. Although, the word balloons in #15 were pretty crazy in terms of organization, and rather hard to make sense of. |
"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams." --Richard Greene (letter to Time) |
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Aina Grey
Acolyte
Austria
43 Posts |
Posted - 21 Feb 2008 : 13:08:19
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youīre refering to the first panel, right?: (always alternate them to understand whoīs saying what when) ->to symbolize that Imoen sometimes "loses it", letīs assume she has ADS or something like that... thatīs why she has to calm down in the next panel (maybe it also has something to do with the horrible, cruel things that happened to her before she came to Candlekeep *DUN DUN DUN!*)
#16 and #17 will turn everything around (on multiple layers) also Imoenīs intestines inside out |
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Rinonalyrna Fathomlin
Great Reader
USA
7106 Posts |
Posted - 21 Feb 2008 : 16:21:21
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quote: Originally posted by Aina Grey
youīre refering to the first panel, right?: (always alternate them to understand whoīs saying what when) ->to symbolize that Imoen sometimes "loses it", letīs assume she has ADS or something like that... thatīs why she has to calm down in the next panel (maybe it also has something to do with the horrible, cruel things that happened to her before she came to Candlekeep *DUN DUN DUN!*)
I totally did not understand that conversation, thanks to the balloon layout. Sorry. :-/ I'm not saying you should go back and change a comic that you already made, I'd just recommend avoiding a layout like that in feature installments.
Also, is this comic really about Imoen? Don't get me wrong, I like Imoen, but the other character (Aina) seems almost like a non-factor. |
"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams." --Richard Greene (letter to Time) |
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SirUrza
Master of Realmslore
USA
1283 Posts |
Posted - 21 Feb 2008 : 20:27:53
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I don't know. D&D as a comic has never really done it for me, it always feels like they get terrible artists and decent writers. I look at some of the other fantasy comics, and D&D comics always get blown out of the waters.
On that note, there is a new comic coming out, so who knows, maybe Worlds of Dungeons & Dragons won't be so bad. :) |
"Evil prevails when good men fail to act." The original and unapologetic Arilyn, Aribeth, Seoni Fanboy. |
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Aina Grey
Acolyte
Austria
43 Posts |
Posted - 25 Feb 2008 : 20:59:00
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quote: Also, is this comic really about Imoen? Don't get me wrong, I like Imoen, but the other character (Aina) seems almost like a non-factor.
ahem, could you please specify? I donīt really catch you drift... |
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Rinonalyrna Fathomlin
Great Reader
USA
7106 Posts |
Posted - 25 Feb 2008 : 21:09:45
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quote: Originally posted by Aina Grey
quote: Also, is this comic really about Imoen? Don't get me wrong, I like Imoen, but the other character (Aina) seems almost like a non-factor.
ahem, could you please specify? I donīt really catch you drift...
OK.
The created character, Aina doesn't really seem to do much, whereas Imoen is the de facto leader--she seems like she's the real "star" of this comic strip. I'm not saying there's anything wrong with it, it's just not what I would have expected (let's face it--Imoen in the game and in the novels was always a sidekick character). And in any case, Aina could use more character development and more "juice" in her. Understood?
Another suggestion--again, this is just my opinion, but I'd ease up a bit on the cursing. Dropping the F-bomb every now and then can be funny, but if you use it too much it loses it's "impact" (and makes readers wonder if the characters just haven't developed a sufficient vocabulary if they need to curse all the time). |
"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams." --Richard Greene (letter to Time) |
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Aina Grey
Acolyte
Austria
43 Posts |
Posted - 26 Feb 2008 : 00:58:13
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quote: Originally posted by Rinonalyrna Fathomlin
quote: Originally posted by Aina Grey
quote: Also, is this comic really about Imoen? Don't get me wrong, I like Imoen, but the other character (Aina) seems almost like a non-factor.
ahem, could you please specify? I donīt really catch you drift...
OK.
The created character, Aina doesn't really seem to do much, whereas Imoen is the de facto leader--she seems like she's the real "star" of this comic strip. I'm not saying there's anything wrong with it, it's just not what I would have expected (let's face it--Imoen in the game and in the novels was always a sidekick character). And in any case, Aina could use more character development and more "juice" in her. Understood?
Another suggestion--again, this is just my opinion, but I'd ease up a bit on the cursing. Dropping the F-bomb every now and then can be funny, but if you use it too much it loses it's "impact" (and makes readers wonder if the characters just haven't developed a sufficient vocabulary if they need to curse all the time).
I wrote a long reply on your post but accidentally closed the window before posting it
so my 2nd draft will be shorter:
Aina doesnīt do much. True. But thatīs how she is. Her nature is passiveness, sadness, pessimism, even apathy. Everything she says is more or less sarcastic. Imoen had to *kick* her up in the first strip when she had laid down to die. Thereīs simply not more juice in her, at least in the moment. I wouldnīt say sheīs undeveloped or unrealistic at all, but she is definitely a character you have never ever seen before. Not anywhere. Not in fantasy nor in a realistically setted movie or book. (which you canīt judge before you have seen the "whole picture".)
Imoen: is the active, optimistic, focused principle. But amongst her great gifts and talents she also bears flaws like hybris and restlessness. She relies on Aina to "stabilize" her. And Aina depends on her to... stay alive. An Imoen with a personality like this canīt be a simple sidekick character, and I have to disagree with you since I firmly believe that, even before the really great romance mod (which I referenced to in the flashback scene), Imoen always was NPC #1 in the game.
also: 1. my comic is called The she-wolf and the goddess, not Baldurīs Gate: the comic 2. (the present) Imoen has a different hairstyle than in the game 3. D&D is a role-playing game
combine these 3 simple facts and you might "know" the hidden truth I donīt want to state explicitely, namely why Imoen is so much more important than even in the game (itīs at least an INT check against DC 15, so donīt feel too bad if you donīt get it )
and about the vocabulary: even though my English might not be perfect, I do believe I made the characters use enough sophistocated words like "quoth" or "quizzical whiticism" to do justice to their respective INT scores, and I donīt think thereīs so much cursing anyway, ever watched South Park? The characters swear when the situation demands it, thereīs nothing wrong with that. E.g. Imoen is quite pissed when she finds out that basically her whole past as she remembers it is a lie, who wouldnīt be?! Also I believe itīs a pretty clever idea that Imoen, who in the game uses slang, uses Nadsat, even though *technically* itīs metagaming which I try to avoid or at least reduce to the necessary.
PS: this took hours
PPS: I always planned to let the person who asked/made (me) the most clever question or comment about the comic suggest a NPC guest appearance (which could be one of your favourite PCs you used in actual D&D or whatever), could be you if you want... |
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Rinonalyrna Fathomlin
Great Reader
USA
7106 Posts |
Posted - 26 Feb 2008 : 17:16:31
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quote: Originally posted by Aina Grey I wrote a long reply on your post but accidentally closed the window before posting it
so my 2nd draft will be shorter:
Aina doesnīt do much. True. But thatīs how she is. Her nature is passiveness, sadness, pessimism, even apathy. Everything she says is more or less sarcastic. Imoen had to *kick* her up in the first strip when she had laid down to die. Thereīs simply not more juice in her, at least in the moment. I wouldnīt say sheīs undeveloped or unrealistic at all, but she is definitely a character you have never ever seen before. Not anywhere. Not in fantasy nor in a realistically setted movie or book. (which you canīt judge before you have seen the "whole picture".)
You know for a fact that this a type character I've never seen before? We'll see about that (just saying--that's a pretty bold statement to make). Not trying to argue with you or anything. It's your character, but my personal opinion is that I'd like to see more out of her. Take it or leave it as you will.
quote: Imoen: is the active, optimistic, focused principle. But amongst her great gifts and talents she also bears flaws like hybris and restlessness. She relies on Aina to "stabilize" her. And Aina depends on her to... stay alive. An Imoen with a personality like this canīt be a simple sidekick character, and I have to disagree with you since I firmly believe that, even before the really great romance mod (which I referenced to in the flashback scene), Imoen always was NPC #1 in the game.
I don't know that we really disagree here--Imoen might have been NPC #1 in the game, but in my opinion character #1 is always the PC. I also don't believe that a "sidekick" character can't be interesting or can't have a personality...heck, Imoen in the game is proof of that.
quote: also: 1. my comic is called The she-wolf and the goddess, not Baldurīs Gate: the comic
Right...but, you are using a character called Imoen (who isn't that different than she is in the game), and so far, the comic has more or less followed the plot of first Baldur's Gate game. Gorion dies (the PC and Imoen take care of his corpse), a low-level random encounter occurs, Elminster shows up. And of course, plenty of BG-based fan-fiction use more imaginitive titles than "Baldur's Gate". Can you really blame me for comparing your comic to said game?
quote: 2. (the present) Imoen has a different hairstyle than in the game
So what?
Again, I'm not trying to argue with here, but I don't see why that point is so important. A lot of fan-fiction changes the details of the story it is based on--that doesn't mean the story is completely different, or comparisons to the original story are invalid.
quote: 3. D&D is a role-playing game
Again, I don't see what point your trying to make here.
quote: combine these 3 simple facts and you might "know" the hidden truth I donīt want to state explicitely, namely why Imoen is so much more important than even in the game (itīs at least an INT check against DC 15, so donīt feel too bad if you donīt get it )
I'm not trying to delve into "hidden truths" here, just responded to your work like you've invited people to. If you want to imply that my intelligence is low because I don't get some "hidden truth" that's supposed in your comic, well, you're welcome to, I guess. So far I've seen only what few comics have been posted, I'm not going to assume there is something extremely deep about them at this point.
quote: and about the vocabulary: even though my English might not be perfect, I do believe I made the characters use enough sophistocated words like "quoth" or "quizzical whiticism" to do justice to their respective INT scores, and I donīt think thereīs so much cursing anyway, ever watched South Park? The characters swear when the situation demands it, thereīs nothing wrong with that. E.g. Imoen is quite pissed when she finds out that basically her whole past as she remembers it is a lie, who wouldnīt be?!
I said I think the cursing is on the gratuitious side. I'm aware that some of it make sense, but some of it seems there just to be there. I'm not saying that was your intent, I'm just offering you my opinion.
quote: Also I believe itīs a pretty clever idea that Imoen, who in the game uses slang...
Right, which is why it's not surprising that one would assume that this is a comic that is very much based on that game.
quote: PPS: I always planned to let the person who asked/made (me) the most clever question or comment about the comic suggest a NPC guest appearance (which could be one of your favourite PCs you used in actual D&D or whatever), could be you if you want...
Well, if that's an offer, it's a nice one. If you are serious about it, let me know. |
"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams." --Richard Greene (letter to Time) |
Edited by - Rinonalyrna Fathomlin on 26 Feb 2008 17:19:04 |
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Aina Grey
Acolyte
Austria
43 Posts |
Posted - 26 Feb 2008 : 20:07:00
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quote: Originally posted by Rinonalyrna Fathomlin
quote: Originally posted by Aina Grey I wrote a long reply on your post but accidentally closed the window before posting it
so my 2nd draft will be shorter:
Aina doesnīt do much. True. But thatīs how she is. Her nature is passiveness, sadness, pessimism, even apathy. Everything she says is more or less sarcastic. Imoen had to *kick* her up in the first strip when she had laid down to die. Thereīs simply not more juice in her, at least in the moment. I wouldnīt say sheīs undeveloped or unrealistic at all, but she is definitely a character you have never ever seen before. Not anywhere. Not in fantasy nor in a realistically setted movie or book. (which you canīt judge before you have seen the "whole picture".)
quote: You know for a fact that this a type character I've never seen before? We'll see about that (just saying--that's a pretty bold statement to make). Not trying to argue with you or anything. It's your character, but my personal opinion is that I'd like to see more out of her. Take it or leave it as you will.
bold statement indeed, but true; at least when one restricts my statement to main characters in movies/books did I already say the comic is planned to be completed in 1000 strips? therefore I have to restrict myself from revealing too much too soon... independent on whether I ever actually finish the 1000
quote: Imoen: is the active, optimistic, focused principle. But amongst her great gifts and talents she also bears flaws like hybris and restlessness. She relies on Aina to "stabilize" her. And Aina depends on her to... stay alive. An Imoen with a personality like this canīt be a simple sidekick character, and I have to disagree with you since I firmly believe that, even before the really great romance mod (which I referenced to in the flashback scene), Imoen always was NPC #1 in the game.
quote: I don't know that we really disagree here--Imoen might have been NPC #1 in the game, but in my opinion character #1 is always the PC. I also don't believe that a "sidekick" character can't be interesting or can't have a personality...heck, Imoen in the game is proof of that.
I "promoted" her to PC in my comic, because of reasons I donīt want to state explicitely, but I hint at them below.
quote: also: 1. my comic is called The she-wolf and the goddess, not Baldurīs Gate: the comic
quote: Right...but, you are using a character called Imoen (who isn't that different than she is in the game), and so far, the comic has more or less followed the plot of first Baldur's Gate game. Gorion dies (the PC and Imoen take care of his corpse), a low-level random encounter occurs, Elminster shows up. And of course, plenty of BG-based fan-fiction use more imaginitive titles than "Baldur's Gate". Can you really blame me for comparing your comic to said game?
quote: 2. (the present) Imoen has a different hairstyle than in the game
So what?
Again, I'm not trying to argue with here, but I don't see why that point is so important. A lot of fan-fiction changes the details of the story it is based on--that doesn't mean the story is completely different, or comparisons to the original story are invalid.
I do change details, but when I do it, it is done for a reason. Elminster, for example, is modeled after his appearance in the game and the FRCS. The fact that Imoen doesnīt have her "traditional" pink hair, that fact on its own means nothing. But combined with the other 2 it does have a meaning.
quote:
quote: 3. D&D is a role-playing game
Again, I don't see what point your trying to make here.
quote: combine these 3 simple facts and you might "know" the hidden truth I donīt want to state explicitely, namely why Imoen is so much more important than even in the game (itīs at least an INT check against DC 15, so donīt feel too bad if you donīt get it )
I'm not trying to delve into "hidden truths" here, just responded to your work like you've invited people to. If you want to imply that my intelligence is low because I don't get some "hidden truth" that's supposed in your comic, well, you're welcome to, I guess. So far I've seen only what few comics have been posted, I'm not going to assume there is something extremely deep about them at this point.
I am definitely not implying that your intelligence would be low. In fact the fact that you spend time on a D&D forum pretty much proves the opposite, statistically speaking. A DC 15 means that even with the maximum INT score for your race and age category it is statistically improbable that you succeed on the task. Which means the probability is below 50%. And 15 was only the lower limit for the task which was to see what I was hinting at by combining the 3 facts I stated.
But anyway, the comic is set in the BG universe, I never denied that. Still, *technically* it is more than fan fiction. I do follow the main story, and it seems that I do reproduce certain details, whilst I pervert others and leave some out completely. There will be characters and events that never appeared in the Baldurīs Gate trilogy. Yet, every aspect of the comic will be set in DR 1371 and the following years, in the Forgotten Realms fictional universe. The last sentence was a lie.
quote: and about the vocabulary: even though my English might not be perfect, I do believe I made the characters use enough sophistocated words like "quoth" or "quizzical whiticism" to do justice to their respective INT scores, and I donīt think thereīs so much cursing anyway, ever watched South Park? The characters swear when the situation demands it, thereīs nothing wrong with that. E.g. Imoen is quite pissed when she finds out that basically her whole past as she remembers it is a lie, who wouldnīt be?!
quote: I said I think the cursing is on the gratuitious side. I'm aware that some of it make sense, but some of it seems there just to be there. I'm not saying that was your intent, I'm just offering you my opinion.
quote: Also I believe itīs a pretty clever idea that Imoen, who in the game uses slang...
quote: Right, which is why it's not surprising that one would assume that this is a comic that is very much based on that game.
quote: PPS: I always planned to let the person who asked/made (me) the most clever question or comment about the comic suggest a NPC guest appearance (which could be one of your favourite PCs you used in actual D&D or whatever), could be you if you want...
Well, if that's an offer, it's a nice one. If you are serious about it, let me know.
summary: so the question is: do I try to fit the Baldurīs Gate computer game into a comic like the original poster of this thread proposed? the answer is YES on one layer, but also NO on another and that is exactly the point that I tried to explain with hundreds of words and unnecessarily complicated statements, the point that is rather to be explained by the comic itself than externally do I have to explain what a "layer" is?
PS: yeah it is an offer. pm me...
PPS: and I never tried to offend or insult you in any way, Iīm just interested in friendly and peaceful discussion, people often misinterprete my intentions... |
Edited by - Aina Grey on 26 Feb 2008 20:10:46 |
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Rinonalyrna Fathomlin
Great Reader
USA
7106 Posts |
Posted - 26 Feb 2008 : 23:38:54
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quote: Originally posted by Aina Grey
bold statement indeed, but true; at least when one restricts my statement to main characters in movies/books
Again, you can't say that's true, because you don't know the extent of the characters I've read about. I'm not trying to sound mean, but I find that sort of statement to presumptuous, and not the wisest thing to say.
quote: did I already say the comic is planned to be completed in 1000 strips? therefore I have to restrict myself from revealing too much too soon... independent on whether I ever actually finish the 1000
Yes, that's the thing--you have to finish them before I'm going to consider them. Saying you have 1000 strips planned is easy, completing them is something different, and sustaining people's interest over so many strips is something different from that.
quote:
I "promoted" her to PC in my comic, because of reasons I donīt want to state explicitely...
OK. That's really all I wanted to hear.
quote: also: 1. my comic is called The she-wolf and the goddess, not Baldurīs Gate: the comic
quote:
I do change details, but when I do it, it is done for a reason.
I would hope that's the case with any story.
quote:
I am definitely not implying that your intelligence would be low.
Well, I'm glad to hear that.
quote:
But anyway, the comic is set in the BG universe, I never denied that. Still, *technically* it is more than fan fiction. I do follow the main story, and it seems that I do reproduce certain details, whilst I pervert others and leave some out completely. There will be characters and events that never appeared in the Baldurīs Gate trilogy.
All that doesn't mean it's not fan-fiction--I've read plenty of fan-fics that change stuff around like that. And it's not a bad thing that it's fan fiction. I would just have to disagree with you that all that you mentioned makes it "more than fan fiction" (although, the fact that it's in comic strip form is certainly unusual).
quote:
summary: so the question is: do I try to fit the Baldurīs Gate computer game into a comic like the original poster of this thread proposed?
That wasn't my question, though. I made a few comments, and asked about the point in changing Imoen like you did. I only brought up the subject of this comic being fan fiction because you seemed to be insisting that it wasn't (and obviously, I would disagree on that).
quote: PS: yeah it is an offer. pm me...
Sure. Thank you!
quote: PPS: and I never tried to offend or insult you in any way, Iīm just interested in friendly and peaceful discussion, people often misinterprete my intentions...
I'm not offended. |
"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams." --Richard Greene (letter to Time) |
Edited by - Rinonalyrna Fathomlin on 26 Feb 2008 23:40:24 |
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flysoup
Acolyte
Sweden
11 Posts |
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Aina Grey
Acolyte
Austria
43 Posts |
Posted - 29 Feb 2008 : 14:42:33
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the name Abdel is so horrible... |
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Wooly Rupert
Master of Mischief
USA
36804 Posts |
Posted - 29 Feb 2008 : 15:46:08
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quote: Originally posted by Aina Grey
the name Abdel is so horrible...
It's likely a variation on Abdiel, which is the name of a Christian angel. |
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Candlekeep - The Library of Forgotten Realms Lore http://www.candlekeep.com -- Candlekeep Forum Code of Conduct
I am the Giant Space Hamster of Ill Omen! |
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Rinonalyrna Fathomlin
Great Reader
USA
7106 Posts |
Posted - 29 Feb 2008 : 17:07:11
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Not a fan of the Abdel character, but I'll check that comic out later. |
"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams." --Richard Greene (letter to Time) |
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flysoup
Acolyte
Sweden
11 Posts |
Posted - 29 Feb 2008 : 17:20:12
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I know that the hatred for Abdel is dominating among the bg "fans" but I will use him as the protagonist in my fan comic anyway. Though I will not use the novel's Abdel as a inspiration source rather my own gaming experience.
I think it's logical that he would be a chaotic neutral fighter concerning his heritage from Bhaal himself.
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Rinonalyrna Fathomlin
Great Reader
USA
7106 Posts |
Posted - 29 Feb 2008 : 17:48:41
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All right, I've checked out some of the pictures--the drawing is very good. |
"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams." --Richard Greene (letter to Time) |
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flysoup
Acolyte
Sweden
11 Posts |
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Rinonalyrna Fathomlin
Great Reader
USA
7106 Posts |
Posted - 03 Mar 2008 : 00:57:51
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Imoen saves the day yet again. |
"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams." --Richard Greene (letter to Time) |
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flysoup
Acolyte
Sweden
11 Posts |
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