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Bluenose
Learned Scribe
 
United Kingdom
134 Posts |
Posted - 28 Sep 2006 : 09:29:41
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Looked it up once I got the book back.
Knight Phantom prestige class (10 levels):
Requirements - Ride 4 ranks, Still spell feat, proficiency with all martial weapons, ability to cast phantom steed, citizen of Aundair, member of the Knights Arcane.
Progressions: Fast BaB, Good Fort, Poor Ref & Will saves, +1 caster level at every level except 1st
Class benefits: @ 1st level - Cast Phantom steed 1/day/level, no spell failure in light armour; @ 4th, get movement abilities like your Phantom Steed while dismounted 1rd/level/day; at 7th, nearby enemies save or become shaken due to ghostly appearance of caster; at 10th, turn your weapon into brilliant energy (but with a ghostly appearance).
Background flavour is that these are the fast moving element of the Knights Arcane, the ones who get used in emergencies to travel to trouble spots and for raiding behind enemy lines.
Even if you ignore the citizen/member requirements it does look harder to get into than Eldritch Knight, and some of the equirements aren't too useful once you have the class. In the realms it looks like something that a certain elven kingdom that appears in Blackstaff might find useful, or that Silverymoon might use. What I want to look at is the rules for spellcasting while mounted, to see how useful it might be for some of the magic-using kingdoms like Halruaa and Thay. |
These, in the day when heaven was falling, The hour when earth's foundations fled, Followed their mercenary calling And took their wages and are dead.
Their shoulders held the sky suspended; They stood, and earth's foundations stay; What God abandoned, these defended, And saved the sum of things for pay. |
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Beirnadri Magranth
Senior Scribe
  
USA
720 Posts |
Posted - 28 Sep 2006 : 16:45:28
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| hmm thanks for posting that. im hesitant to use to something from eberron (although sometimes i use things from swords and sorcery) but that class is very interesting. Still spell is really essential for a mounted character or a fighting character in general if s/he is a caster. Does anyone have anyother classes besides incantatrix (or for that matter feats etc.) that eliminate level adjustment to spells for casting with metamagic feats? Oh, and for a sidenote what level usually are leaders of elven houses during the first flowering? I'm wondering because I want to use these classes but I dont want to have them be too high powered. |
"You came here to be a martyr in a great big bang of glory... instead you will die with a whimper." ::moussaoui tries to interrupt:: "You will never get a chance to speak again and that's an appropriate ending."
-Judge Brinkema |
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Kalin Agrivar
Senior Scribe
  
Canada
956 Posts |
Posted - 28 Sep 2006 : 16:52:06
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quote: Originally posted by Beirnadri Magranth
hmm thanks for posting that. im hesitant to use to something from eberron (although sometimes i use things from swords and sorcery) but that class is very interesting. Still spell is really essential for a mounted character or a fighting character in general if s/he is a caster. Does anyone have anyother classes besides incantatrix (or for that matter feats etc.) that eliminate level adjustment to spells for casting with metamagic feats?
Eberron has a PrC called the recaster in the Races of Eberron...it is a race specific PrC (changeling) but it would do nicely (it's only a 5 lv one)
there is a non-WotC metafeat in the Ultimate Feats book named slow spell that makes a spell's casting time (a standard action spell) become a full round action spell...but it reduces another metamagic feat's modifier by -1...to a maximum of +0 modifier (it really works well with non-combat spells and extend spell, like spider climb and darkvision)
that feat to me germinates the idea of "negative metamagic feats"...you take penalities on your spells to lower metamagic modifiers...e.g. like a reverse heighten spell meta-feat...
quote: Originally posted by Beirnadri Magranth
Oh, and for a sidenote what level usually are leaders of elven houses during the first flowering? I'm wondering because I want to use these classes but I dont want to have them be too high powered.
I would imagine they were near-epic or epic level... |
Kalin Xorell El'Agrivar
- High Mage of the Arcane Assembly - Lore Keeper of the Vault of Ancestors - 3rd Son of the Lord of the Stand |
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GothicDan
Master of Realmslore
   
USA
1103 Posts |
Posted - 28 Sep 2006 : 19:29:06
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| The leaders of the Elven Houses during the First Flowering? Very variable, most likely, and dependent on cultures specific to region, nation, subrace, house history, etc. |
Planescape Fanatic
"Fiends and Undead are the peanut butter and jelly of evil." - Me "That attitude should be stomped on, whenever and wherever it's encountered, because it makes people holding such views bad citizens, not just bad roleplayers (considering D&D was structured as a 'forced cooperation' game, and although successive editions are pointing it more and more towards a me-first, min-max game, the drift away from 'we all need each other to succeed' will at some point make it 'no longer' D&D)." - ED GREENWOOD |
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Beirnadri Magranth
Senior Scribe
  
USA
720 Posts |
Posted - 29 Sep 2006 : 04:08:48
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| lets say the leaders of house vyshaan etc. I know that in 2ed the elven house leaders were approximately 20th lvl give and take. But again that isnt during the height of elven power (the crown wars) and not the stats for the most powerful house, clan vyshaan. I know clans are bigger than houses and generally have more memebrs and therefore the potential for more powerful ones but still all these stats are 2ed so i would even subtract nearly 10 from the class levels, lol. |
"You came here to be a martyr in a great big bang of glory... instead you will die with a whimper." ::moussaoui tries to interrupt:: "You will never get a chance to speak again and that's an appropriate ending."
-Judge Brinkema |
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