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Gray Richardson
Master of Realmslore
USA
1291 Posts |
Posted - 16 Jun 2006 : 00:08:38
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Try as I might, I can't seem to locate any info about taxes in Cormyr, specifically Suzail. Can anyone help or point me to a source?
I am trying to figure out if Suzail has any kind of a sales tax, how much it might be, and how it is collected. Specifically with regards to magic items, and adventuring supplies, such as spellbooks and inks, etc.
Also property taxes. What are the rates like, and how often are they collected? And are churches exempt?
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Kuje
Great Reader
USA
7915 Posts |
Posted - 16 Jun 2006 : 00:19:00
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Think you might end up asking Ed about this.... it's not something TSR ever really detailed and if they aren't in Power of Faerun, then I can't really think of another sourcebook where the info might be located. |
For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird
Scribe for the Candlekeep Compendium |
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Kentinal
Great Reader
4688 Posts |
Posted - 16 Jun 2006 : 00:49:12
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TSR clearly had tax systems, both in 1st Edition (which taxation appears to include taxing every thing that moved and everything in the realm) and BD&D (which used a flat pecentage of taxation, in large part tax in service and goods).
As far as Realms taxation, I do suspect that there were at least some of the taxes set out in prior edition. Realms may not have in source book any of the original TSR taxation, however they clearly needs to be a tax system in place. This of course like other Realms details it comes down to it depends of the culture. Elves value service at times that humans would consider of no use. The composing a song in human community would not be considered a payment of taxes, however Elves would consider such an effort more worthty then a coin payment.
I would need to search for any taxes that Realms have imposed.
Taxes one should understand include toll roads, entry to gates, owning a building, head tax (on people and animals). Each culture will develpe their own tax system, some could very well have only personal service to serve as taxes. |
"Small beings can have small wisdom," the dragon said. "And small wise beings are better than small fools. Listen: Wisdom is caring for afterwards." "Caring for afterwards ...? Ker repeated this without understanding. "After action, afterwards," the dragon said. "Choose the afterwards first, then the action. Fools choose action first." "Judgement" copyright 2003 by Elizabeth Moon |
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The Sage
Procrastinator Most High
Australia
31773 Posts |
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scererar
Master of Realmslore
USA
1618 Posts |
Posted - 16 Jun 2006 : 02:41:15
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that's right Sage. I was trying to remember where I had seemn lore on this subject for Cormyr. It was from these arcticles, now saved safely on my computer. I also remember something about that most merchants do not fuss all that much about the tax rates and paying them, as they seem fairly reasonable. Do any of my fellow scribes and sages remember where this bit may have come from. |
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Mazrim_Taim
Learned Scribe
341 Posts |
Posted - 16 Jun 2006 : 17:28:16
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quote: Originally posted by The Sage
Both Cormyr and Volo's Guide to Cormyr contain the odd "tax" tidbit. There's not much, but we get a few references about what types of taxes are collected in the Forest Kingdom and their (then) current rates. I don't, however, recall anything about a sales tax. I'd pass this along to Ed.
As well, don't forget Ed's "The Rise and Fall of the Window Tax" in his REALMSLORE articles...
Part 1:- http://www.wizards.com/default.asp?x=dnd/rl/20030611a
and
Part 2:- http://www.wizards.com/default.asp?x=dnd/rl/20030625a
What a very silly tax. I'd be in an uproar too if I had lived on Cormyr at the time. |
And if the PCs DO win their ways through all the liches to Larloch, “he” will almost certainly be just another lich (loaded with explosive spells) set up as a decoy, with dozens of hidden liches waiting to pounce on any surviving PCs who ‘celebrate’ after they take Larloch down. As the REAL Larloch watches (magical scrying) from afar. Myself, as DM, I’d be wondering: “Such a glorious game, so many opportunities laid out before your PCs to devote your time to, and THIS fixation is the best you can come up with? Are you SURE you’re adventurers?” -Ed Greenwood
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