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Faramicos
Senior Scribe

Denmark
468 Posts

Posted - 23 Nov 2005 :  14:01:59  Show Profile  Visit Faramicos's Homepage Send Faramicos a Private Message  Reply with Quote  Delete Topic
I am currently playing with a group of players who wants to explore the jungle of chult. This however is a region i dont have all that much knowledge about. And as i try to give my players as few limits as possible i will study the subject and make the adventure possible. Can any of you, wise scholars, help me in my search?

"When dragons make war, worlds can only tremble in the shadow of angry wings"

The Sage
Procrastinator Most High

Australia
31799 Posts

Posted - 23 Nov 2005 :  14:35:32  Show Profile Send The Sage a Private Message  Reply with Quote
The Jungles of Chult adventure module has what you're looking for.

You can try either nobleknight.com or dragontrove.com for hardcopy versions. RPGNow.com or paizo.com offer PDF versions of the sourcebook for $5/$4 US.

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Kuje
Great Reader

USA
7915 Posts

Posted - 23 Nov 2005 :  15:40:49  Show Profile Send Kuje a Private Message  Reply with Quote
There's also the Ring of Winter novel and then Heroes and Villian's Lorebooks for the NPC's from that novel.

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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The Sage
Procrastinator Most High

Australia
31799 Posts

Posted - 23 Nov 2005 :  15:59:23  Show Profile Send The Sage a Private Message  Reply with Quote
Oh, and Serpent Kingdoms as well -- for the Chultengar region.

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Crust
Learned Scribe

USA
273 Posts

Posted - 24 Nov 2005 :  04:55:07  Show Profile  Visit Crust's Homepage Send Crust a Private Message  Reply with Quote
You can also get a great tour of Chult by playing that one board on FR: Demon Stone for PS2.

"That's right, hurl back views that force ye to think by name-calling - 'tis the grand old tradition, let it not down! Anything to keep from having to think, or - Mystra forfend - change thy own views!"

Narnra glowered at her father. "Just how am I to learn how to think? By being taught by you?"

"Some folk in the Realms would give their lives for the chance to learn at my feet," Elminster said mildly. "Several already have."

~from Elminster's Daughter, Ed Greenwood
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The Sage
Procrastinator Most High

Australia
31799 Posts

Posted - 24 Nov 2005 :  05:08:02  Show Profile Send The Sage a Private Message  Reply with Quote
quote:
Originally posted by Crust

You can also get a great tour of Chult by playing that one board on FR: Demon Stone for PS2.

While that's true... how much of what is featured in Demonstone for the region of Chult is actually supported by canon lore?

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KnightErrantJR
Great Reader

USA
5402 Posts

Posted - 24 Nov 2005 :  05:37:34  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
A video game not portraying Canon in the Realms? What foul sorcery is this?
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msatran
Learned Scribe

USA
210 Posts

Posted - 25 Nov 2005 :  04:01:53  Show Profile  Visit msatran's Homepage Send msatran a Private Message  Reply with Quote
Well, most jungle environments are pretty much the same. Just watch out for the talking wombats. (Kill meeeeeeeeeeeeeeeeeee....)
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Rinonalyrna Fathomlin
Great Reader

USA
7106 Posts

Posted - 25 Nov 2005 :  21:48:35  Show Profile  Visit Rinonalyrna Fathomlin's Homepage Send Rinonalyrna Fathomlin a Private Message  Reply with Quote
quote:
Originally posted by Kuje

There's also the Ring of Winter novel and then Heroes and Villian's Lorebooks for the NPC's from that novel.



I'll vouch for that novel and say it does an excellent job of describing the setting of Chult (and it's not just a copy of Africa and African culture).

"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams."
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Faramicos
Senior Scribe

Denmark
468 Posts

Posted - 26 Nov 2005 :  16:48:56  Show Profile  Visit Faramicos's Homepage Send Faramicos a Private Message  Reply with Quote
Thanks everybody... Got me startet.

"When dragons make war, worlds can only tremble in the shadow of angry wings"
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Wooly Rupert
Master of Mischief
Moderator

USA
36971 Posts

Posted - 26 Nov 2005 :  20:56:01  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Rinonalyrna Fathomlin

quote:
Originally posted by Kuje

There's also the Ring of Winter novel and then Heroes and Villian's Lorebooks for the NPC's from that novel.



I'll vouch for that novel and say it does an excellent job of describing the setting of Chult (and it's not just a copy of Africa and African culture).



It's one of my fave Realms novels, too.

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Faramicos
Senior Scribe

Denmark
468 Posts

Posted - 27 Nov 2005 :  18:24:55  Show Profile  Visit Faramicos's Homepage Send Faramicos a Private Message  Reply with Quote
I am sad to say that the Ring of Winter isnt available in any of my local RPG stores. Can anybody tell me if there are a webside that offers some guidance to the setting of chult. Or perhaps some of you can throw a clue in my direction... Anything helps...

"When dragons make war, worlds can only tremble in the shadow of angry wings"
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Rinonalyrna Fathomlin
Great Reader

USA
7106 Posts

Posted - 27 Nov 2005 :  19:07:46  Show Profile  Visit Rinonalyrna Fathomlin's Homepage Send Rinonalyrna Fathomlin a Private Message  Reply with Quote
quote:
Originally posted by Faramicos

I am sad to say that the Ring of Winter isnt available in any of my local RPG stores. Can anybody tell me if there are a webside that offers some guidance to the setting of chult. Or perhaps some of you can throw a clue in my direction... Anything helps...



*laughs* I just bought a used copy at Amazon.com, although there are certainly other places you could buy it.

"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams."
--Richard Greene (letter to Time)
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Faramicos
Senior Scribe

Denmark
468 Posts

Posted - 28 Nov 2005 :  14:55:05  Show Profile  Visit Faramicos's Homepage Send Faramicos a Private Message  Reply with Quote
i know... My time is short. I dont have time to read the novel before the session. I really need some descriptions of the jungle and its inhabitants. My players have decided to go have a look at it. And i dont want to limit them in their movement so i have to come up with an adventure in the jungle. It is easy enough to make something up, but i would like it to be faithful to original setting... Any help?

"When dragons make war, worlds can only tremble in the shadow of angry wings"
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KnightErrantJR
Great Reader

USA
5402 Posts

Posted - 28 Nov 2005 :  15:09:00  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Tribal goblins named Batiri, wandering dinosaurs, lost world feel outside of the cites. Outside of the cities, you may not even run into many actual Chultans, but there is a rather nasty guy running around out in the jungles named Ras Nsi that was a champion of Ubtao and defender of Mezro that turned rather dark in his defence of the city and now has an army of undead following him, though he is still loyal to the city, he is an outcast.

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Faramicos
Senior Scribe

Denmark
468 Posts

Posted - 30 Nov 2005 :  15:25:49  Show Profile  Visit Faramicos's Homepage Send Faramicos a Private Message  Reply with Quote
How are the cities. I had the idea that Chult was an abandoned area where monsters roamed and ruled. How big are the cities and how are the infrastructure?

"When dragons make war, worlds can only tremble in the shadow of angry wings"
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Rinonalyrna Fathomlin
Great Reader

USA
7106 Posts

Posted - 03 Dec 2005 :  21:16:50  Show Profile  Visit Rinonalyrna Fathomlin's Homepage Send Rinonalyrna Fathomlin a Private Message  Reply with Quote
quote:
Originally posted by Faramicos

How are the cities. I had the idea that Chult was an abandoned area where monsters roamed and ruled. How big are the cities and how are the infrastructure?



I got the impression that Mezro was pretty large, and it's infrastructure is like that of a maze you could get lost in.

"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams."
--Richard Greene (letter to Time)
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Kianna
Learned Scribe

USA
155 Posts

Posted - 03 Dec 2005 :  22:48:26  Show Profile  Visit Kianna's Homepage Send Kianna a Private Message  Reply with Quote
I bet there are volcanoes there too....

Huzzah!
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Kajehase
Great Reader

Sweden
2104 Posts

Posted - 03 Dec 2005 :  23:47:21  Show Profile Send Kajehase a Private Message  Reply with Quote
You mean like the three volcanoes in the Peaks of Flame marked on the 3rd-edition map?

There is a rumour going around that I have found god. I think is unlikely because I have enough difficulty finding my keys, and there is empirical evidence that they exist.
Terry Pratchett
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TomCosta
Forgotten Realms Designer

USA
1023 Posts

Posted - 06 Dec 2005 :  23:48:22  Show Profile Send TomCosta a Private Message  Reply with Quote
If you're at all interested, the Ghostwalk setting fits nicely into Chult, placing Manifest atop the mountains where the gates keeping Dendar out of the Realms lies in wait. Change the elves into wild dwarves and have the albino shield dwarves take on the role of the standard dwarves and voila.
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The Sage
Procrastinator Most High

Australia
31799 Posts

Posted - 07 Dec 2005 :  00:40:42  Show Profile Send The Sage a Private Message  Reply with Quote
That's a great idea Tom!

I'd originally thought about placing the city of Manifest in the Underdark, or perhaps in the Spine of the World, but Chult is just as an intriguing locale.

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Crennen FaerieBane
Master of Realmslore

USA
1378 Posts

Posted - 07 Dec 2005 :  00:50:46  Show Profile Send Crennen FaerieBane a Private Message  Reply with Quote
That is a good idea. I had been wondering where to put Manifest. My favorite player (Kianna) has been bugging me to run a Ghostwalk game for her. Hmmm, wonder what Kelemvor would be thinking about all of this...

C-Fb

Still rockin' the Fey'ri style.

Edited by - Crennen FaerieBane on 07 Dec 2005 00:51:32
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TomCosta
Forgotten Realms Designer

USA
1023 Posts

Posted - 09 Dec 2005 :  18:27:30  Show Profile Send TomCosta a Private Message  Reply with Quote
Plus you already have the yuan-ti in heavy residence along the peninsula, and you can turn one of the islands off the north coast into the undead island.
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Faramicos
Senior Scribe

Denmark
468 Posts

Posted - 21 Dec 2005 :  12:57:45  Show Profile  Visit Faramicos's Homepage Send Faramicos a Private Message  Reply with Quote
like all the ideas... Anybody know where to find the 3rd edition map without bying it...

"When dragons make war, worlds can only tremble in the shadow of angry wings"
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KnightErrantJR
Great Reader

USA
5402 Posts

Posted - 21 Dec 2005 :  13:54:44  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
This is the map for several areas in Serpent Kingdoms, but unfortunately it only covers about half of Chult, and doesn't include, for example, Mezro.

http://www.wizards.com/dnd/images/mapofweek/Dec2005/02_SerpentKingdoms_72_ppi_cv2891.jpg
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Crennen FaerieBane
Master of Realmslore

USA
1378 Posts

Posted - 21 Dec 2005 :  14:39:26  Show Profile Send Crennen FaerieBane a Private Message  Reply with Quote
Chult was also a major base for the Sarrukh - the reptilian Creator race - which I believe there are still some there, especially now that Sseth is writhing in his little snakey bonds.

C-Fb

Still rockin' the Fey'ri style.
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Faramicos
Senior Scribe

Denmark
468 Posts

Posted - 22 Dec 2005 :  10:42:02  Show Profile  Visit Faramicos's Homepage Send Faramicos a Private Message  Reply with Quote
Very helpful... If you have anything else about Chult that you can tell me i am open for anything

"When dragons make war, worlds can only tremble in the shadow of angry wings"
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Crennen FaerieBane
Master of Realmslore

USA
1378 Posts

Posted - 22 Dec 2005 :  14:53:34  Show Profile Send Crennen FaerieBane a Private Message  Reply with Quote
Well, Chult has an abundance of Volcanic activity, which is probably what make the land so fertile. As you know, it is a heavily contested area between the people of Ubtao, the Yuan-ti of Sseth, and the Wild Dwarves. Uhm, any specifics here?

C-Fb

Still rockin' the Fey'ri style.
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Faramicos
Senior Scribe

Denmark
468 Posts

Posted - 23 Dec 2005 :  14:07:04  Show Profile  Visit Faramicos's Homepage Send Faramicos a Private Message  Reply with Quote
I am planning a two-part adventure... Their first trip to the jungle gives them the impression that it is an abandoned jungle filled with ruins and bloodthirsty monsters. On the second trip they will discover that there is a civilized side of the island... Whether that to be warring nations or something else, i cant decide... Any thoughts or ideas.

"When dragons make war, worlds can only tremble in the shadow of angry wings"
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Crennen FaerieBane
Master of Realmslore

USA
1378 Posts

Posted - 23 Dec 2005 :  14:23:13  Show Profile Send Crennen FaerieBane a Private Message  Reply with Quote
Well, Mezro - the capital of Chult, blessed by Ubtao, could be set upon by many different enemies - for a straight up fight, you could have lizardfolk, commanded by Yuan-ti generals fighting in the name of the Sarukh. For the subtle fight, you could have the Yuan-ti causing civil unrest and beginning to the turn the civilization against itself.

C-Fb

Still rockin' the Fey'ri style.
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Wooly Rupert
Master of Mischief
Moderator

USA
36971 Posts

Posted - 23 Dec 2005 :  16:55:47  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by CrennenFaerieBane

For the subtle fight, you could have the Yuan-ti causing civil unrest and beginning to the turn the civilization against itself.

C-Fb



In particular, you could have one of the barae secretly kidnapped or slain by the yuan-ti, who then put an imposter in that bara's place. Seeing a "bara" speaking or acting against the other barae would certainly hose things in the city... The false bara could be causing unrest, which the rest of the barae are busily trying to stay on top of. Then someone (maybe one of the legit barae) could approach the PCs, saying this other bara doesn't seem to be himself, and could they investigate? Or, for an evil twist, flip it around: the imposter bara approaches the newly-arrived PCs, voicing similar concerns about the other barae, or saying he believes there's an imposter of himself out there in hiding somewhere!

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