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Wooly Rupert
Master of Mischief
USA
36805 Posts |
Posted - 10 Aug 2005 : 17:23:35
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quote: Originally posted by Slime Lord
And I see. So Monster Manual is your whole stuff, stuff seen in which way, while Monster Of Faerun is creatures that might be seen in Skullport?
In Skullport, in Shadowdale, in the Anauroch, in Thay, etc... Monsters of Faerūn is exactly that: monsters that are specific to the Realms. |
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Neriandal Freit
Senior Scribe
USA
396 Posts |
Posted - 10 Aug 2005 : 18:46:31
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So, I should probally throw that in my Pot O'Sourcebooks?
While I'm thinking about it, are there any books that deal with Sorcerers? Be them evil or not? It might help give me some ideas on how a Sorcerer works his mojo. |
"Eating people is wrong...unless it's on the first date." - Ed Greenwood, GenCon Indy 2006 |
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Wooly Rupert
Master of Mischief
USA
36805 Posts |
Posted - 10 Aug 2005 : 23:10:20
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quote: Originally posted by Slime Lord
So, I should probally throw that in my Pot O'Sourcebooks?
I'd certainly recommend it.
quote: Originally posted by Slime Lord
While I'm thinking about it, are there any books that deal with Sorcerers? Be them evil or not? It might help give me some ideas on how a Sorcerer works his mojo.
I don't know of any D&D books that focus solely on sorcerers, though I'm sure someone has printed a D20 book that does... There's been a couple of D&D books for arcane spellcasters, though: Tome and Blood, and Complete Arcane. I believe the latter is 3.5, and I also believe it's got all the stuff from the first one, and a whole bunch more. |
Candlekeep Forums Moderator
Candlekeep - The Library of Forgotten Realms Lore http://www.candlekeep.com -- Candlekeep Forum Code of Conduct
I am the Giant Space Hamster of Ill Omen! |
Edited by - Wooly Rupert on 10 Aug 2005 23:11:20 |
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Neriandal Freit
Senior Scribe
USA
396 Posts |
Posted - 11 Aug 2005 : 01:30:29
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MMmk. I'll ad the Monster Manual to my list.
Waldensbooks just called and told me my Dungeons and Dragons for Dummies was in, told her I'd get it Friday.
Can anyone think of ANYTHING more that MIGHT be any assitance to me? |
"Eating people is wrong...unless it's on the first date." - Ed Greenwood, GenCon Indy 2006 |
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AlacLuin
Learned Scribe
131 Posts |
Posted - 11 Aug 2005 : 04:53:53
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Start slowly.
Try to game with an experienced DM, at least once, but it sounds like that is not an option.
Learning the character creation, and what those stats mean is the fist thing. Make a few characters. Run a combat or two with those characters you just made. One on one is fine, these are disposable characters anyway. Make a fighter, run it against a kobold/orc/ whatever. Do the same with a sorc/wiz.
Get comfortable with combat. No matter how intriguing a store is, or how heavily the ROLE playing is, a champaign can get bogged down and destroyed if combat gets to tedious.
First time out, you got brand new players and you a brand new DM, a DM that is new to the game. Have them make low thought characters. Forget about back story now. I'd suggest running a pre-made adventure, there are a few available at the store, plus there are some free ones on the net. While your at it, read all the adventures you can. Even the bad ones (and there are a lot of bad ones out there) will show you something on how an adventure goes. (Wizards site has several adventures you can download for free)
If you get every book that we suggest to start with, not only will you drop a grand at the book store, you will get overwhelmed.
And one of the most important things...
DONT FORGET THE DICE!!!!!!! As a DM, I need at least one set, and a few extra d6. The sets can be bought in tubes at the hobby shop, every player needs one set for themselves.
Mechanical pencils are nice, I also like the mechanical eraser.
Now get that case of jolt cola, several bags of chips and order that pizza!!!!!
If you come across the "Norther Journeys" champaign, don't worry about reading everything it comes with, it tends to ramble at points, even worse then I'm doing now. |
Edited by - AlacLuin on 11 Aug 2005 04:58:38 |
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Faramicos
Senior Scribe
Denmark
468 Posts |
Posted - 11 Aug 2005 : 12:23:24
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OK... It wasnt critisism, but rather i was puzzled by the way i understood your posts. But after getting it explained i can understand your motivations. It sounds like a good idea. Go for it... |
"When dragons make war, worlds can only tremble in the shadow of angry wings" |
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Vaydric
Acolyte
USA
6 Posts |
Posted - 30 Aug 2005 : 04:00:54
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Bump... I should come here more often.
Another recommendation I'd like to make. It's pretty clear, Slime Lord, that you plan on expending a great deal of creative energy on this "Traingle of Three" game, and that you already have. For the sake of your sanity, I'd recommend the following.
DON'T run this game first. At least, not if you're going to take it personally if this pet project doesn't go well.
Unless you're one of them perfect beings, who gets everything dead-right the very first time, I'd probably try a quick little game for your first shot as a DM. Maybe four to six sessions, or something like that. As someone else suggested, a short published module would help you shake out the bugs, demonstrate to you what you need to work on, and your baby isn't harmed by the growing pains you have, as you learn to run a game.
Of course, that's just my two cents. Your mileage may vary. |
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Neriandal Freit
Senior Scribe
USA
396 Posts |
Posted - 30 Aug 2005 : 13:25:50
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Your quiet correct, but I decided if and when I started this, I wouldn't get it done in a days time. I would add a little here, create a bit there, get insight from him yonover. You get the idea.
I might not have RP'd before, but I have learned in other things, you can't rush perfection ;). Plus I'm one for details when I have my heart into a good idea, so naturally it'd be wonderful! LOL! |
"Eating people is wrong...unless it's on the first date." - Ed Greenwood, GenCon Indy 2006 |
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