Author |
Topic |
TheIriaeban
Master of Realmslore
USA
1289 Posts |
Posted - 27 Jul 2021 : 21:24:58
|
For Darkhold, Ed's only contribution was Pereghost's history.
|
"Iriaebor is a fine city. So what if you can have violence between merchant groups break out at any moment. Not every city can offer dinner AND a show."
My FR writeups - http://www.mediafire.com/folder/um3liz6tqsf5n/Documents
|
|
|
sleyvas
Skilled Spell Strategist
USA
11829 Posts |
Posted - 27 Jul 2021 : 21:35:28
|
huh, didn't know about Ed's short story... and its pay what you want. Goes to charity... ok, bought. |
Alavairthae, may your skill prevail
Phillip aka Sleyvas |
|
|
TheIriaeban
Master of Realmslore
USA
1289 Posts |
Posted - 27 Jul 2021 : 21:57:21
|
quote: Originally posted by sleyvas Now, had they gone through, made changes because the spellplague happened, followed by the second sundering, and we've got all this story to go with it.... I would have been interested to see what they did. I totally get why they didn't though, because that's a massive lift, and most people wouldn't be interested.
George convinced me to do that with Iriaebor. That is part of why it isn't finished yet. I do have the more grotesque of the Night Parade going public, pretending to be Plaguechanged and they had the idea of trying to take over the Order of Blue Flame for their own uses. That didn't really go much further than Iriaebor, though. Maybe if the Night Parade in other cities had agreed to do the same, it may have had an impact. But, they each had their own problems to deal with. |
"Iriaebor is a fine city. So what if you can have violence between merchant groups break out at any moment. Not every city can offer dinner AND a show."
My FR writeups - http://www.mediafire.com/folder/um3liz6tqsf5n/Documents
|
|
|
sleyvas
Skilled Spell Strategist
USA
11829 Posts |
Posted - 27 Jul 2021 : 22:25:23
|
quote: Originally posted by TheIriaeban
quote: Originally posted by sleyvas Now, had they gone through, made changes because the spellplague happened, followed by the second sundering, and we've got all this story to go with it.... I would have been interested to see what they did. I totally get why they didn't though, because that's a massive lift, and most people wouldn't be interested.
George convinced me to do that with Iriaebor. That is part of why it isn't finished yet. I do have the more grotesque of the Night Parade going public, pretending to be Plaguechanged and they had the idea of trying to take over the Order of Blue Flame for their own uses. That didn't really go much further than Iriaebor, though. Maybe if the Night Parade in other cities had agreed to do the same, it may have had an impact. But, they each had their own problems to deal with.
That's an interesting idea, and I like that. I didn't realize the night parade was active in Iriaebor mind you, but THAT idea just cemented it for me. With all its towers, I now have a picture of a Quasimodo like person who rings a particular bell tower to celebrate the coming of dawn at the shrine to Lathander, who gets mistaken for a member of the night parade by do-gooders. |
Alavairthae, may your skill prevail
Phillip aka Sleyvas |
|
|
Lord Karsus
Great Reader
USA
3741 Posts |
Posted - 28 Jul 2021 : 02:16:41
|
quote: Originally posted by George Krashos
They don't sell. Books like that, I mean. Sure, they sell a few copies but nowhere near what adventures sell (because most DMs are time poor and like ready made that they can play as is or adapt for their own campaign) or crunch option books. Sourcebooks are bought by lorehounds and DMs - both of whom are minority populations in an already minority population (do you know how much hate or at least disinterest there is for the Realms out there in the greater gamer population?). That view has been hammered home to me by the DMs Guild. Why isn't the Border Kingdoms book anywhere up there in terms of sales? The excellent Moonshae work done by Eric Menge and Co? Where are all the hardcore Realms fans to buy the stuff Eric Boyd has put up there? He's not cracked 1000 sales on either of the two things he's done (third one in the works atm) as I understand, and at a massive $4 a pop - not that he's doing it for the money: the revenue is being ploughed back into art/mapping for other, bigger planned products. The top selling $5 and under product is a generic piece on "Ancestral Weapons" (which looks good and appears very well done). In fact there isn't a Realms product in the Top 10. Ironically, in terms of the DMs Guild generally - for world-specific titles - Eberron is kicking Elminster in the patootie. Products like the ones you have suggested, for the Realms, just don't sell.
-- George Krashos
-FWIW, from my end, it's a general disinterest. If this was 10, 15 years ago, I'd be on all of that stuff on release day and woulda been lapping it up. Nowadays, it's all just passive (dis)interest that I give any of it half a mind to begin with, and being here to begin with moreso just something to do while online and to the sense of community browsing here with people that I've known at least casually for like a decade or even decades in some cases (jeeze, we are all getting old). It's like the damage is done and good stuff or bad stuff, I can't get myself too interested in it either way. No offense, but especially when it isn't "official" stuff and can be overridden by official WotC stuff at any point, ruining our fun. |
(A Tri-Partite Arcanist Who Has Forgotten More Than Most Will Ever Know)
Elves of Faerūn Vol I- The Elves of Faerūn Vol. III- Spells of the Elves Vol. VI- Mechanical Compendium |
|
|
George Krashos
Master of Realmslore
Australia
6666 Posts |
Posted - 28 Jul 2021 : 03:13:26
|
Ed has worked closely with the the Amarune crew re those supplements. His work with Darkhold was as TheIriaeban describes (for the most part but a public forum is no place to discuss the other things) and he enjoyed the Candlekeep input, but again it wasn't significant.
Ed is currently working on a Volo's Guide to an FR city (I won't say which) and has helped out on the to-be-released Rashemen book.
Eric is currently working on three big projects which will spin off some DMs Guild releases along the way - the next one is likely more than a couple of months away.
And I'm writing ... stuff.
But on the whole, there is great potential for quality releases at the DMs Guild. And as for WotC invalidating stuff, whenever a DM puts pencil to graph paper they are already a variant and the FR-TVA is after them! Just write and adopt good stuff.
-- George Krashos |
"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus |
|
|
Gelcur
Senior Scribe
523 Posts |
Posted - 28 Jul 2021 : 03:23:48
|
While I have your ear on DMsGuild projects, was the project mentioned here ever released? |
The party come to a town befallen by hysteria
Rogue: So what's in the general store? DM: What are you looking for? Rogue: Whatevers in the store. DM: Like what? Rogue: Everything. DM: There is a lot of stuff. Rogue: Is there a cart outside? DM: (rolls) Yes. Rogue: We'll take it all, we may need it for the greater good. |
|
|
keftiu
Senior Scribe
656 Posts |
Posted - 28 Jul 2021 : 04:48:59
|
My Eberron book is entirely lore and sold quite handsomely (Gold Best-Seller!), as have Keiths lore-heavy books for the setting :) |
4e fangirl. Here to queer up the Realms. |
|
|
Wooly Rupert
Master of Mischief
USA
36804 Posts |
Posted - 28 Jul 2021 : 05:06:38
|
quote: Originally posted by keftiu
My Eberron book is entirely lore and sold quite handsomely (Gold Best-Seller!), as have Keiths lore-heavy books for the setting :)
Would it be safe to assume the Eberron fan community is a very active one? |
Candlekeep Forums Moderator
Candlekeep - The Library of Forgotten Realms Lore http://www.candlekeep.com -- Candlekeep Forum Code of Conduct
I am the Giant Space Hamster of Ill Omen! |
|
|
George Krashos
Master of Realmslore
Australia
6666 Posts |
Posted - 28 Jul 2021 : 05:35:27
|
quote: Originally posted by Gelcur
While I have your ear on DMsGuild projects, was the project mentioned here ever released?
It's still being written. And it's been sidelined by another big project Eric is working on. And a good thing too, as we had to tweak some of the stuff Ed was alluding to, so as to add a few more layers of nuance to the 10 or so already there.
-- George Krashos |
"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus |
|
|
Zeromaru X
Great Reader
Colombia
2476 Posts |
Posted - 30 Jul 2021 : 01:46:48
|
Well, Chris Perkins has done some statements about canon in the D&D Blog. You can read it here, if you're interested. IMHO, this was some sort of damage control, trying to fix the mess created by Crawford's statements.
In summary: -Each edition of D&D has its own canon (so 3e isn't canon to 5e, for instance, but it's canon for itself), as does each videogame, novel series (so, the Drizzt's novels aren't beholden by the 5e canon, or viceversa), and comics line. Each home campaign also has its own canon.
-The goal is to ensure players don't feel they have to do research of 50 years of canon in order to play.
-The canon is for their products' consistency, not about spoiling the fun of the games. |
Instead of seeking change, you prefer a void, merciless abyss of a world... |
Edited by - Zeromaru X on 30 Jul 2021 01:53:36 |
|
|
Wooly Rupert
Master of Mischief
USA
36804 Posts |
Posted - 30 Jul 2021 : 02:18:31
|
quote: Originally posted by Zeromaru X
Well, Chris Perkins has done some statements about canon in the D&D Blog. You can read it here, if you're interested. IMHO, this was some sort of damage control, trying to fix the mess created by Crawford's statements.
In summary: -Each edition of D&D has its own canon (so 3e isn't canon to 5e, for instance, but it's canon for itself), as does each videogame, novel series (so, the Drizzt's novels aren't beholden by the 5e canon, or viceversa), and comics line. Each home campaign also has its own canon.
-The goal is to ensure players don't feel they have to do research of 50 years of canon in order to play.
-The canon is for their products' consistency, not about spoiling the fun of the games.
Oh, great. Multiple canons. Yeah, that worked so great for the Star Wars Expanded Universe, which is now ENTIRELY non-canon.
"Its not that we insist on creating everything ourselves; rather, we dont want DMs or players to feel like they must read a novel, play a video game, or buy a third-edition sourcebook to enjoy our game and get the most out of our current line of products."
Again, gazetteers would solve that issue, if that was really the concern. Or even an updated campaign setting book.
"Were judicious about introducing certain types of new lore for this same reason: DMs and players should be able to use our content without having to keep up on some metaplot that stretches across novels, comics, and video games."
What novels? What comics?
I don't buy for an instant that this is about anything other than maximizing freedom for the designers.
"Our studio treats D&D in much the same way that Marvel Studios treats its properties. "
Really? But you also said you were doing this to avoid having people keep up with some metaplot -- and the MCU started off with a metaplot that built up to another metaplot and there is likely another one in progress. Hell, they've written the book for how to build a metaplot, at this point.
Just because MCU canon and comic canon are not the same is not a valid comparison for you guys just chucking canon out the window. |
Candlekeep Forums Moderator
Candlekeep - The Library of Forgotten Realms Lore http://www.candlekeep.com -- Candlekeep Forum Code of Conduct
I am the Giant Space Hamster of Ill Omen! |
Edited by - Wooly Rupert on 30 Jul 2021 02:19:06 |
|
|
Zeromaru X
Great Reader
Colombia
2476 Posts |
Posted - 30 Jul 2021 : 02:41:34
|
I for one, I'm happy that 4e has a different canon than 5e, and the Drizzt's novels aren't canon for any of these canons, lol. |
Instead of seeking change, you prefer a void, merciless abyss of a world... |
|
|
keftiu
Senior Scribe
656 Posts |
Posted - 30 Jul 2021 : 03:44:39
|
quote: Originally posted by Zeromaru X
I for one, I'm happy that 4e has a different canon than 5e, and the Drizzt's novels aren't canon for any of these canons, lol.
There are dozens of us! :p |
4e fangirl. Here to queer up the Realms. |
|
|
Irennan
Great Reader
Italy
3806 Posts |
Posted - 30 Jul 2021 : 07:04:02
|
So, basically, this is the alternate timelines thingy that some people were proposing here years ago, except turned up to 11. |
Mathematics is the art of giving the same name to different things. |
|
|
Irennan
Great Reader
Italy
3806 Posts |
Posted - 30 Jul 2021 : 07:08:27
|
quote:
Originally posted byZeromaru X I for one, I'm happy that 4e has a different canon than 5e, and the Drizzt's novels aren't canon for any of these canons, lol.
quote: Originally posted by keftiu There are dozens of us! :p
I hope you now understand why people react to what's canon and what isn't, even though they are already ignoring what they don't like. You're doing it yourself right now. |
Mathematics is the art of giving the same name to different things. |
Edited by - Irennan on 30 Jul 2021 07:09:17 |
|
|
PattPlays
Senior Scribe
469 Posts |
Posted - 30 Jul 2021 : 07:32:00
|
quote: Originally posted by Zeromaru X
I for one, I'm happy that 4e has a different canon than 5e, and the Drizzt's novels aren't canon for any of these canons, lol.
It really shouldn't be too surprising. Drizz't kills demogorgon in 1486 during the rage of demons. Then in 1491+ adventurers using SCAG rules kill demogorgon in out of the abyss.
Campaigns and the books have never agreed in and since the transitional period. |
:The world's greatest OOTA fan/critic: :"Powder kegs within powder kegs!": :Meta-Dimensional Cheese: :Why is the Wand of Orcus just back?: :We still don't know the nature of Souls and the Positive Energy Plane: :PC on profile, Aldritch Elpyptrat Maxinfield: :Helljumpers, Bungie.net: :Rock Hard Gladiator, RIP Fluidanim, Long Live Pluto: :IRC lives:
https://thisisstorytelling.wordpress.com
T_P_T |
|
|
questing gm
Master of Realmslore
Malaysia
1451 Posts |
Posted - 30 Jul 2021 : 07:45:23
|
Some thoughts on what Chris Perkins said:
quote: The most important reason why we maintain our own continuity, separate from other expressions and earlier editions of D&D, is to lessen the burden on DMs. Its not that we insist on creating everything ourselves; rather, we dont want DMs or players to feel like they must read a novel, play a video game, or buy a third-edition sourcebook to enjoy our game and get the most out of our current line of products.
Has anyone ever felt 'like they must read a novel, play a video game, or buy a third-edition sourcebook to enjoy our game and get the most out of our current line of products.'? Sounds to me like most of us can agree that our canon starts and ends where we want the canon to be. Has anyone actively not run or play a FR campaign until they have done their homework? (not a rhetoric, actually curious)
Who are these DMs being burdened?
quote: Fifth editions canon includes every bit of lore that appears in the most up-to-date printings of the fifth edition Players Handbook, Monster Manual, and Dungeon Masters Guide. Beyond these core rulebooks, we dont have a public-facing account of what is canonical in fifth edition because we dont want to overload our fellow creators and business partners.
Interesting. I guess even the 5E adventure modules are also not considered canon now? This also sounds like 5e canon is now in stasis since nothing can/will overwrite the core rulebooks until a new edition is released. |
|
|
PattPlays
Senior Scribe
469 Posts |
Posted - 30 Jul 2021 : 08:09:34
|
quote: Originally posted by questing gm
Some thoughts on what Chris Perkins said:
quote: The most important reason why we maintain our own continuity, separate from other expressions and earlier editions of D&D, is to lessen the burden on DMs. Its not that we insist on creating everything ourselves; rather, we dont want DMs or players to feel like they must read a novel, play a video game, or buy a third-edition sourcebook to enjoy our game and get the most out of our current line of products.
Has anyone ever felt 'like they must read a novel, play a video game, or buy a third-edition sourcebook to enjoy our game and get the most out of our current line of products.'? Sounds to me like most of us can agree that our canon starts and ends where we want the canon to be. Has anyone actively not run or play a FR campaign until they have done their homework? (not a rhetoric, actually curious)
Who are these DMs being burdened?
quote: Fifth editions canon includes every bit of lore that appears in the most up-to-date printings of the fifth edition Players Handbook, Monster Manual, and Dungeon Masters Guide. Beyond these core rulebooks, we dont have a public-facing account of what is canonical in fifth edition because we dont want to overload our fellow creators and business partners.
Interesting. I guess even the 5E adventure modules are also not considered canon now? This also sounds like 5e canon is now in stasis since nothing can/will overwrite the core rulebooks until a new edition is released.
As a DM playing 5e in 1487, I have been researching specifically for this campaign in the Delimbyr vale (modified and shuffled Out of the Abyss) for literally over a year. Basically two years. More if you count the questions I asked about OOTA lore in 2016. I have been researching to provide more context for this campaign (which by lore is supposed to happen in the 1480's despite 5e starting in 1491) and it's ..... it's just abject chaos. They were underground for the first year of gameplay but I am still catching up in various ways to provide information and context that is accurate to the realms.
It has been an absolutely chaotic ride and some of my players have picked up on just how nonsensical it is to play during the second sundering itself, but it's still fun. I have not had to read a novel, but that's only because I have the internet. I cannot count how many times I found a single line from a book here or on the wiki that has completely reshaped my understanding of an element of lore I deem highly relevant for my DMing.
Not taking a stance- just saying that I am an example of someone who is actively trying to catch up and learn every day of this campaign and every day between sessions. There are endless questions about 1487, and that's just one year. Nothing about realmslore is simple to me.
I wanted to know what the ancestry of a Luskan human npc I made was, and that sent me on a literal eight hour research binge following language groups, old empires, foreign continents, island campaigns, and I still don't know where the Ruathyr raiders came from originally!
Also, I only ended up asking those questions because I was researching elven high magic, which led me to the high moor which I had not remembered being part of elven high magic- and highstar lake itself is-
stuff is crazy. Nothing about my research into the forgotten realms has felt simple- or rather every single new thing I learn complicates it further. I appreciate it, but, I absolutely agree that the books and the games have a soft barrier at times and a hard barrier at others.
Again. In the books Drizzt kills demogorgon. In your campaign, Drizz't isn't going to showup and kill demogorgon. Also, you likely aren't playing during the right year for out of the abyss anyway if you're using default 5e rules.
According to every source, the rage of demons that Out of the Abyss is supposed to take place in the 1480's. That means no weave! That means no Anauroch desert! That means plaguewrought lands! That means NO GODS TALK TO THEIR CLERICS! Trying to run this game during the time period it is supposed to take place in is entirely maddening in a way I enjoy- but YEEESH! Nothing about any of this is simple! I enjoy it, but I only speak for myself.
tl;dr If this forum didn't exist
I would literally have to buy the books.
I have learned key info from random shared quotes from the books here and afar that completely helped shape my use of the realms. I would have no idea what is happening east of the Greypeak mountains otherwise. No DM should feel like they have to have google-fu to learn what I know, nor should they have to read books. Luckily, I think I have asked questions about lore that nobody else who started playing dnd in fifth edition has ever asked. I've been on this forum since 2016 asking the same stupid questions because I've been coming at this stuff from a blank slate perspective. It's been fun, but it very well could have not been fun.
Realmslore is chaotic and I don't think a single piece of media from here-on-out should be considered necessary to run the realms. There is an endless backlog of lore to pour through in multimedia.
PS: One more tirade! The Rage of Demons was an event spread across multiple D&D game materials. There was the 5e campaign, which was strangely sparse on details concerning Baphomet and the World Engine. This seems to be because part of that lore happened in the MMO. Likewise, an expansion to an isometric realms game held the missing lore about Orcus and the elder brain Zyrog. I tracked down youtube footage of that DLC expansion of that strange little game, and all that was there for me was a stupid looking boss fight. If this were the standard going forward, random game developers would have been repeatedly given lore to put in their games (said game devs can absolutely drop the ball, there was nothing about Orcus! The OOTA adventure module LITERALLY goes "haha orcus is a thing, but you have to play this game to see what he does in 'the east' and then it's just an elder brain boss fight with useless dialogue and no Orcus, and then Drizz't leaves your party to kill demogorgon off screen."). If the rage of demons multimedia platform had worked, then we may actually have 5e that continued the previous editions methods of trying to spread out the lore over multiple items.
But, the rage of demons seems to have been an abject failure and OOTA is the only thing anyone ever talks about. Not many people even talked about Archmage from my research. Going the way of the books and the games being split is important, because another Rage of Demons would have been catastrophic. Before the Rage of Demons, DND 5e was still in its infancy. Since the explosion of DND Beyond's sales and the continued success of Critical Role, DND 5e has had more on the line each year to lose with new-coming players. For every new player that comes in from popular modern D&D media there are more players who know nothing of realmslore that have to be able to be entertained straight out of the module. |
:The world's greatest OOTA fan/critic: :"Powder kegs within powder kegs!": :Meta-Dimensional Cheese: :Why is the Wand of Orcus just back?: :We still don't know the nature of Souls and the Positive Energy Plane: :PC on profile, Aldritch Elpyptrat Maxinfield: :Helljumpers, Bungie.net: :Rock Hard Gladiator, RIP Fluidanim, Long Live Pluto: :IRC lives:
https://thisisstorytelling.wordpress.com
T_P_T |
Edited by - PattPlays on 30 Jul 2021 08:19:53 |
|
|
questing gm
Master of Realmslore
Malaysia
1451 Posts |
Posted - 30 Jul 2021 : 10:43:47
|
quote: Originally posted by PattPlays As a DM playing 5e in 1487, I have been researching specifically for this campaign in the Delimbyr vale (modified and shuffled Out of the Abyss) for literally over a year. Basically two years. More if you count the questions I asked about OOTA lore in 2016. I have been researching to provide more context for this campaign (which by lore is supposed to happen in the 1480's despite 5e starting in 1491) and it's ..... it's just abject chaos. They were underground for the first year of gameplay but I am still catching up in various ways to provide information and context that is accurate to the realms.
Why did you feel you had to be 'accurate' (and how 'accurate' were you aiming for)? Was there any expectations from your players?
quote: Originally posted by PattPlays It has been an absolutely chaotic ride and some of my players have picked up on just how nonsensical it is to play during the second sundering itself, but it's still fun. I have not had to read a novel, but that's only because I have the internet. I cannot count how many times I found a single line from a book here or on the wiki that has completely reshaped my understanding of an element of lore I deem highly relevant for my DMing.
Not taking a stance- just saying that I am an example of someone who is actively trying to catch up and learn every day of this campaign and every day between sessions. There are endless questions about 1487, and that's just one year. Nothing about realmslore is simple to me.
I wanted to know what the ancestry of a Luskan human npc I made was, and that sent me on a literal eight hour research binge following language groups, old empires, foreign continents, island campaigns, and I still don't know where the Ruathyr raiders came from originally!
Also, I only ended up asking those questions because I was researching elven high magic, which led me to the high moor which I had not remembered being part of elven high magic- and highstar lake itself is-
stuff is crazy. Nothing about my research into the forgotten realms has felt simple- or rather every single new thing I learn complicates it further. I appreciate it, but, I absolutely agree that the books and the games have a soft barrier at times and a hard barrier at others.
Again. In the books Drizzt kills demogorgon. In your campaign, Drizz't isn't going to showup and kill demogorgon. Also, you likely aren't playing during the right year for out of the abyss anyway if you're using default 5e rules.
According to every source, the rage of demons that Out of the Abyss is supposed to take place in the 1480's. That means no weave! That means no Anauroch desert! That means plaguewrought lands! That means NO GODS TALK TO THEIR CLERICS! Trying to run this game during the time period it is supposed to take place in is entirely maddening in a way I enjoy- but YEEESH! Nothing about any of this is simple! I enjoy it, but I only speak for myself.
tl;dr If this forum didn't exist
I would literally have to buy the books.
For 5E, the only relevant publication at the time would be just SCAG. Did you consider buying material from older editions? Was there a reason you chose not to fill in the gaps with your own stuff based on the stuff you already owned?
Some of us would have easily ditched the details if it was any inconvenience to what we were running, and made up anything that was convenient, either for plot reasons or basing off on ignorance.
From your example, the NPC's ancestry from Luskan had no bearing to the campaign arc of OotA, so what compelled you to go the extra length?
quote: Originally posted by PattPlays I have learned key info from random shared quotes from the books here and afar that completely helped shape my use of the realms. I would have no idea what is happening east of the Greypeak mountains otherwise. No DM should feel like they have to have google-fu to learn what I know, nor should they have to read books. Luckily, I think I have asked questions about lore that nobody else who started playing dnd in fifth edition has ever asked. I've been on this forum since 2016 asking the same stupid questions because I've been coming at this stuff from a blank slate perspective. It's been fun, but it very well could have not been fun.
Realmslore is chaotic and I don't think a single piece of media from here-on-out should be considered necessary to run the realms. There is an endless backlog of lore to pour through in multimedia.
Is the chaos part of the appeal, or it should have been more organized? What about resources like the FR wiki, YouTube channels? Did those helped?
quote: Originally posted by PattPlays PS: One more tirade! The Rage of Demons was an event spread across multiple D&D game materials. There was the 5e campaign, which was strangely sparse on details concerning Baphomet and the World Engine. This seems to be because part of that lore happened in the MMO. Likewise, an expansion to an isometric realms game held the missing lore about Orcus and the elder brain Zyrog. I tracked down youtube footage of that DLC expansion of that strange little game, and all that was there for me was a stupid looking boss fight. If this were the standard going forward, random game developers would have been repeatedly given lore to put in their games (said game devs can absolutely drop the ball, there was nothing about Orcus! The OOTA adventure module LITERALLY goes "haha orcus is a thing, but you have to play this game to see what he does in 'the east' and then it's just an elder brain boss fight with useless dialogue and no Orcus, and then Drizz't leaves your party to kill demogorgon off screen."). If the rage of demons multimedia platform had worked, then we may actually have 5e that continued the previous editions methods of trying to spread out the lore over multiple items.
But, the rage of demons seems to have been an abject failure and OOTA is the only thing anyone ever talks about. Not many people even talked about Archmage from my research. Going the way of the books and the games being split is important, because another Rage of Demons would have been catastrophic. Before the Rage of Demons, DND 5e was still in its infancy. Since the explosion of DND Beyond's sales and the continued success of Critical Role, DND 5e has had more on the line each year to lose with new-coming players. For every new player that comes in from popular modern D&D media there are more players who know nothing of realmslore that have to be able to be entertained straight out of the module.
So do you feel liberated by this stance from WotC/Crawford/Perkins? I did my own research into Sword Coast Legends, and even into the Neverwinter Nights MMO (that had a Baphomet event with the Maze Engine), and referred to those for ideas rather than 'what canonically happened'.
I still think that the onus is on the DM to decide if they want to go deep into Realmslore. It's voluntary. TSR/WotC never 'burdened' us, it was our own cross to choose and to bear, canon or not has little effect on our decision to do the work, so removing anything from canon doesn't remove any burden (that's wasn't there in the first place). |
|
|
PattPlays
Senior Scribe
469 Posts |
Posted - 30 Jul 2021 : 10:57:29
|
quote: Originally posted by questing gm
I ran out of steam and don't have any BWOT's left in the tank. I'm a nut-case and I will not reduce my curiosity to whatever excuse my brain can think up now. What I will say is that there may be decisions made by designers for 4e and 5e that may have been ignored- or not brought to the fore. No lore is useless until it has been compared and contrasted with all available lore. Also, immersion on my part. If I am to play NPCs in the setting, then I need to know what they know and feel what they feel about the world around them. My zhentarim NPC Farugar Ulmokina is a Rasheman NPC I have used in various scenes (originally he wasn't even real, but an Incubus in disguise faking faction representation. I made him real and thus slowly began following the random sparks of lore I happened to have picked from.) across history finally became a real full character when I began diving into the practicality of his life. What would a man have seen if he left his home in Rasheman in the 1460's or 1470's and eventually ended up as a Veteran stat block and Zhentarim agent in the Delimbyr vale? That and many other questions led me down rabbit holes that I have been fascinated with. Plus, OOTA had dozens if not hundreds of unexplained bits and pieces that I have extrapolated into devastating discoveries on my own part. I love every bit of complexity backwards from 1491DR. What I don't think is a good idea is further complicating anything beyond that point. It is a new world of mono-lore, with a new generation of peoples who will never even hear about the Spellplague as they play Waterdeep Dragon Heist and other adventures. gtg but yeah that's I think a good bwot? |
:The world's greatest OOTA fan/critic: :"Powder kegs within powder kegs!": :Meta-Dimensional Cheese: :Why is the Wand of Orcus just back?: :We still don't know the nature of Souls and the Positive Energy Plane: :PC on profile, Aldritch Elpyptrat Maxinfield: :Helljumpers, Bungie.net: :Rock Hard Gladiator, RIP Fluidanim, Long Live Pluto: :IRC lives:
https://thisisstorytelling.wordpress.com
T_P_T |
|
|
Gyor
Master of Realmslore
1625 Posts |
Posted - 30 Jul 2021 : 11:31:49
|
Chris Perkins blog post was an incoherent mess and self contradictory. Each edition of FR lore was built on the lore of the previous editions lore, as a single continuity, they make no sense each a seperate canon, as each edition was designed to count the previous editions as canon to itself.
And what is and isn't canon for 5e contradicts itself, first he says nothing outside the core is canon, then he starts putting out stuff from outside the core is canon.
Btw dumping the blame on partners is really shitty, because Larian has been more hardcore on consistency on FR lore then the D&D team as I understand it.
They really need to clean house at WotC. What a ****ing mess. |
|
|
sleyvas
Skilled Spell Strategist
USA
11829 Posts |
Posted - 30 Jul 2021 : 13:04:29
|
quote: Originally posted by Zeromaru X
Well, Chris Perkins has done some statements about canon in the D&D Blog. You can read it here, if you're interested. IMHO, this was some sort of damage control, trying to fix the mess created by Crawford's statements.
In summary: -Each edition of D&D has its own canon (so 3e isn't canon to 5e, for instance, but it's canon for itself), as does each videogame, novel series (so, the Drizzt's novels aren't beholden by the 5e canon, or viceversa), and comics line. Each home campaign also has its own canon.
-The goal is to ensure players don't feel they have to do research of 50 years of canon in order to play.
-The canon is for their products' consistency, not about spoiling the fun of the games.
Chris is one of those guys who I have a lot of respect for based on what I've seen of his works, and who I feel that he DOES have a lot of respect for lore. What I saw done with the icewind dale rime of the frostmaiden (as just his latest piece of work, as I recall him when he was submitting dungeon magazine adventures because his adventures stood out), may have had some inconsistencies... and I may not have liked exactly how he handled Auril (just the repercussions of her death aspect).... but the adventure itself was good. There was a lot more of a weird vibe of different groups from the southerly regions going there that I thought was weird too, and the idea of a prison up there was odd. But, let's face it, look at some of the goofy crap that was going on in some of the 1st and 2nd edition adventures, and it was far worse.
I can also respect this take on things, because each edition has been dropping the ball on what the people of the last edition has been doing since the transition of 2nd to 3rd edition. The only reason that I don't say that for 1st to 2nd edition is because A) so little product was out yet and B) they TRIED to include the changes and it pissed people off (how many people complained that a god of assassins can insta-kill all assassins).
We are the people who have tried to mix all the canonicity between editions, and while I consider that perfectly valid and the right thing to do.... I also realize that rule changes themselves can often make things just impossible (or newer rules make changing older things in a way to make more sense). Also, as I show almost daily, the amount of lore there is is just untenable at this point. Even those of us who have been here since the beginning don't have ALL of the products. Nor have we read through every product with a fine tooth comb. In fact, a lot of us older guys GLOSS over the newer stuff, precisely BECAUSE we've seen it so many times and we now miss details that newer people (Like Zeromarux and Pattplays) point out.... usually because we say something that they never heard before because its from an earlier version, and it makes them check what they understand.
I vote to continue to try and keep to taking bits of realmslore between editions, trying to find two strings and bring them together to make a new story. Sometimes it may invalidate some things. Of course, I also advocate expanding beyond what we already know to other areas of the world that have seen little to zero exploration (the Utter East, Maztica, Anchorome, Katashaka & "East Katashaka", Aurune, Osse, the islands extending from the Utter East to "East Katashaka", a return to Kara-Tur, the endless Wastes, Zakhara, etc...)
Now, that being said.... what CHRIS said, I appreciate.... what that first person said? They need to be taken out to the woodshed by their bosses, just like I would be if I were to say things as boneheadedly as they did. By the way, what the hell was their name again, so I can log it in my brain as "dumba** that speaks through their hind end" whenever I see their name? I don't think I ever heard of them prior to this. For those who find my saying this as "unprofessional".... guess what, I'm not paid to write this. THEY ARE. |
Alavairthae, may your skill prevail
Phillip aka Sleyvas |
Edited by - sleyvas on 30 Jul 2021 13:20:28 |
|
|
sleyvas
Skilled Spell Strategist
USA
11829 Posts |
Posted - 30 Jul 2021 : 13:09:53
|
quote: Originally posted by PattPlays
quote: Originally posted by Zeromaru X
I for one, I'm happy that 4e has a different canon than 5e, and the Drizzt's novels aren't canon for any of these canons, lol.
It really shouldn't be too surprising. Drizz't kills demogorgon in 1486 during the rage of demons. Then in 1491+ adventurers using SCAG rules kill demogorgon in out of the abyss.
Campaigns and the books have never agreed in and since the transitional period.
Wait, seriously? I'm STILL catching up on those 4e years where I quit reading new stuff and was just going back to old books. Somewhere in there they had Drizz't kill demogorgon?
I vote that we retcon this, and have Drizz't getting helped by the little girl in Stranger Things along with all their pals as his new companions. |
Alavairthae, may your skill prevail
Phillip aka Sleyvas |
Edited by - sleyvas on 30 Jul 2021 13:21:21 |
|
|
Irennan
Great Reader
Italy
3806 Posts |
Posted - 30 Jul 2021 : 14:11:35
|
Drizzt didn't kill Demogorgon, he just banished him.
That said, so it's just the core 3 books that are canon? This kinda gives away that they don't even use canon for their own products, because "lore" in those 3 books is paper-thin. They're saying that they won't even respect the other 5e products if they don't feel like it. Lol... |
Mathematics is the art of giving the same name to different things. |
|
|
sleyvas
Skilled Spell Strategist
USA
11829 Posts |
Posted - 30 Jul 2021 : 14:38:00
|
The one takeaway I got from all that is that they renamed slut street.... and I'm just darn tootin', hopping mad.... you know because I wanted to go there and steal the sign off the signpost and sell it on ebay. Damned wasting too much time before perfecting that "open portal to the forgotten realms" spell that I've been trying to make work for the last thirty years. |
Alavairthae, may your skill prevail
Phillip aka Sleyvas |
|
|
PattPlays
Senior Scribe
469 Posts |
Posted - 30 Jul 2021 : 14:58:31
|
quote: Originally posted by sleyvas
Wait, seriously? I'm STILL catching up on those 4e years where I quit reading new stuff and was just going back to old books. Somewhere in there they had Drizz't kill demogorgon?
You didn't miss a 4th edition novel. You missed a 5th edition novel set in the 1480's. I have absolutely no idea what came first: the Vizeran or the egg. You buy a book from a bookstore you read the Archmage series about the Rage of Demons pre-second-sundering and thus when Mystra was not fully restored and there's no weave and Netheril is still rockin around. Reading those books you evidently witness Drizz't banish Demogorgon. You buy a book from a gamestore and you play as level 1 escaped prisoners of the drow in 5th edition where Demogorgon romps around and you can banish him yourself. These two crowds don't intersect much outside of what is basically just this forum for all I can tell as an outsider. But if WOTC told people to read Salvatore's work (which very likely could have been just "the game designers made demon lord stat blocks and made this cool thing with Vizeran Devir, Llolth, and Oakenshield in it so we need you to write the novel version- OOORRR Salvatore writes Archmage and Chris Perkins is given the lore to make something unique and playable out of it and goes "this is now alice in wonderland stuff lvl 1 thru 15 and I'm gonna fill it with stuff" but also it's a part of the rage of demons multimedia escapade and the game designers of one game obviously took from Perkins who seems to have made the world engine ((or his team did)) as a unique artifact to the out of the abyss module and that world engine shows up in the mmo but in an isometric game's dlc you get to play alongside Drizz't who shoddily pantomimes his actions in the books after helping you to defeat Zyrog, who is teased in the out of the abyss adventure module where Drizz't doesn't make an appearance and you help to deal with Demogorgon without him-
Do you see what I mean when I say the rage of demons is a disaster of multimedia? I have nowhere to even begin to theorize whether Archmage or Perkins came first and they undoubtably exist in entirely different circles of WOTC communications and the hydra of scattered takes on lore is some emergent phenomenon of a board meeting somewhere where the Perkins line and the Salvatore line meet a whole seven degrees of separation apart. The moment I saw "Zyrog lives" in my adventure book with "though Orcus doesn't make an appearance in this module," I immediately thought to myself, "isn't his wand supposed to be broken and also hidden away in Pandemonium?" and that question brought me HERE.
A beautiful mess. One that need not be recreated, but potentially had to be made if for the sole reason to give Salvatore a bit more fuel to bring Drizz't up to the date of the Second Sundering in 1487DR.
Or- a master plan by someone from someone somewhere. I did always find Vizeran Devir, the Elemental Evil campaign, the Out of the Abyss campaign, and the VERY VERY VERY late period 4e SUPERSTORY about literal Tharizdun threatening multiple worlds including Toril, and including demon lords from classic Greyhawk stories revolving around cults of elemental evil like Zuggytmoy, AND Juiblex in the realms being a mind**** because of Ghaunadaur but that depends if you're pre or post sundering which int he books you are in the games you aren't and aaaaAAAAAA
quote: Originally posted by Wooly Rupert
dead and gone, never to return or influence anything again.
His blood has literally flown down the "hart"blood river for centuries from where he fell and there are extremely intricate lich stories set up in Karsefall. He's been entrenched into the lore and is a huge part of the high forest. Though, one could very easily hand waive that away and say that these are rumors stirred up by said evil liches warding off threats to their power, and that it is actually a river named after four legged mammals and not a bleeding stone heart in the Star Mounts. Though that does still leave those spooky trees.... |
:The world's greatest OOTA fan/critic: :"Powder kegs within powder kegs!": :Meta-Dimensional Cheese: :Why is the Wand of Orcus just back?: :We still don't know the nature of Souls and the Positive Energy Plane: :PC on profile, Aldritch Elpyptrat Maxinfield: :Helljumpers, Bungie.net: :Rock Hard Gladiator, RIP Fluidanim, Long Live Pluto: :IRC lives:
https://thisisstorytelling.wordpress.com
T_P_T |
Edited by - PattPlays on 30 Jul 2021 15:20:12 |
|
|
Marc
Senior Scribe
658 Posts |
Posted - 30 Jul 2021 : 15:31:16
|
killed by Drizzt, I'm not surprised, how many times he's been killed, Watcher's Keep, Savage Tide, etc. he'll become a joke like D&D's Avatar of Khaine |
. |
|
|
Lord Karsus
Great Reader
USA
3741 Posts |
Posted - 30 Jul 2021 : 15:51:32
|
quote: Originally posted by questing gm
Has anyone ever felt 'like they must read a novel, play a video game, or buy a third-edition sourcebook to enjoy our game and get the most out of our current line of products.'? Sounds to me like most of us can agree that our canon starts and ends where we want the canon to be. Has anyone actively not run or play a FR campaign until they have done their homework? (not a rhetoric, actually curious)
Who are these DMs being burdened?
-This is one of those things that has been said since forever and I still can't honestly think of encountering a single person that was all ready and excited to run a Forgotten Realms game and then threw up their hands and said forget it because there was too much information out there. I can count on a hand or two the times where people begrudgingly felt they had to do research something or other and were annoyed. Compare that to the years and years of positive interactions with people looking for and asking for information to help their games, that at the end of the day, is done willingly with enthusiasm and in good humor because they find the whole process of digging and learning fun.
-The bigger complaint that definitely does happen is dick players, players who probably know more than the DM and bring up objections when the DM strays from the official canon. That is far from a Forgotten Realms specific issue. Other D&D game settings, any other game settings, comics, movies, TV shows, video games, anything that has an established continuity, that's gonna happen. That's on bad people, though, not a setting having a pre-established history to whatever degree. |
(A Tri-Partite Arcanist Who Has Forgotten More Than Most Will Ever Know)
Elves of Faerūn Vol I- The Elves of Faerūn Vol. III- Spells of the Elves Vol. VI- Mechanical Compendium |
Edited by - Lord Karsus on 30 Jul 2021 15:52:02 |
|
|
Wooly Rupert
Master of Mischief
USA
36804 Posts |
Posted - 30 Jul 2021 : 16:29:11
|
quote: Originally posted by PattPlays
quote: Originally posted by Wooly Rupert
dead and gone, never to return or influence anything again.
His blood has literally flown down the "hart"blood river for centuries from where he fell and there are extremely intricate lich stories set up in Karsefall. He's been entrenched into the lore and is a huge part of the high forest. Though, one could very easily hand waive that away and say that these are rumors stirred up by said evil liches warding off threats to their power, and that it is actually a river named after four legged mammals and not a bleeding stone heart in the Star Mounts. Though that does still leave those spooky trees....
I wasn't saying to excise him from all lore... I'm saying I'd not use him as a vestige or as anything other else. I don't like the vestige idea, as it is, but even if I wholeheartedly embraced the concept, I'd not have Karsus eligible to become one. The 3.5 Tome of Magic* made him a vestige, but I would say that his method of gaining divinity, and the briefness of his hold on it, would have prevented him from becoming a vestige.
But that's just me.
*Oh gods, I hate how WotC loves reusing book titles. Every time I have to specify which version of a particular title I'm referring to, it irritates the bejeebers out of me. |
Candlekeep Forums Moderator
Candlekeep - The Library of Forgotten Realms Lore http://www.candlekeep.com -- Candlekeep Forum Code of Conduct
I am the Giant Space Hamster of Ill Omen! |
|
|
Topic |
|
|
|