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 The Realms map in 5E/Next: stretch it back out?
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 20 Jan 2014 :  21:35:37  Show Profile Send Markustay a Private Message  Reply with Quote
I wonder where that info originated, though?

Everything in Realmspace points to it being almost exactly like Earth as well (Earths tilt being 23.4 degrees).

Anyhow, this was more about the reasons why they should go back to the older, larger geography then about nitpicking. If everything is restored, the old stories and lore make better sense. I am unaware of any newer novels that would be affected by changing things back, though. Ed and RAS are the only two authors I am aware of that paid that sort of attention to detail as characters moved about (time, distance, direction, etc).

Just about everyone else does the TV/comic thing where people miraculously just appear where they need to be in the next scene. Not really knocking it - just different writing styles and levels of immersion.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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Thorn Illance
Seeker

53 Posts

Posted - 20 Jan 2014 :  22:16:28  Show Profile Send Thorn Illance a Private Message  Reply with Quote
I have the FRIA, and the globe does not show an axial tilt. Checking the 3e map and adjusting for the rotation, there is no difference in the distance between Ten Towns and Waterdeep. Markustay, what point are you measuring from when you assert that Icewind Dale was 'moved'?

Also, I wonder how 'old' Toril's sun is, and what its average power output is?

Of course, if the axial tilt of Toril is different from Earth, the climate on Toril would be significantly different. Here's a link show the Earth's climate at 23 and 0 degrees:

http://www.bbc.co.uk/blogs/23degrees/2011/03/what_if_the_earth_had_no_tilt.html

If sunlight from Toril's sun is responsible for warming the planet, then of course different axial shifts make a HUGE difference in temperature!


Markustay, when you make your cut-and-paste maps, have you ever considered "shading" those areas of the 1e/2e maps that don't actually exist, but are in fact artefacts generated by taking a round(ish) globe and making it flat? I think that would really help people understand how inaccurate the maps are...
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Ayrik
Great Reader

Canada
7989 Posts

Posted - 20 Jan 2014 :  23:16:17  Show Profile Send Ayrik a Private Message  Reply with Quote
The quoted planetary parameters for Toril aren‘t from a canon source, and I suspect they were just extrapolations derived from the same data (and same assumptions about similarity to Earth) that we already have been given. Axial tilt of “~19-25 degrees“ is not helpful.

Bear in mind that, regardless of latitude, Icewind Dale has close proximity to a magically-sustained glacial ice cap, whereas London and New York do not. The presence of countless vortices to the Elemental Planes, conduits and portals and gates to various Outer Planes, and who-knows-how-many powerful magics, monsters, gods, and artifacts affecting local weather patterns must all add up in a complex fashion.

Spelljammer provided only minimal data. Markus, you are correct, the detailed planetography and features of “mudballs“ doesn‘t much interest spacefarers unless the information is required for successful landings near ports (and bars) of interest.

[/Ayrik]

Edited by - Ayrik on 20 Jan 2014 23:23:04
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