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Jeremy Grenemyer
Great Reader

USA
2717 Posts

Posted - 09 May 2013 :  21:09:51  Show Profile Send Jeremy Grenemyer a Private Message  Reply with Quote
quote:
Originally posted by Emma Drake

Again, I agree with you. But for some reason I'm left feeling as though you were disagreeing with me...
I probably should have drawn a line or something between my opening two sentences, which were written in response to you, and the remainder of my post which was meant as more of a general statement and not a critique of anything else you wrote.

The edited portion at the bottom of my post was the one place where I disagreed with you (i.e. your interpretation of the game rules).

The spell Hide Life is pretty interesting. I'm surprised it wasn't updated for 3.5E.

Look for me and my content at EN World (user name: sanishiver).

Edited by - Jeremy Grenemyer on 09 May 2013 21:12:49
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Emma Drake
Learned Scribe

USA
206 Posts

Posted - 10 May 2013 :  02:52:43  Show Profile  Visit Emma Drake's Homepage Send Emma Drake a Private Message  Reply with Quote
quote:
Originally posted by Jeremy Grenemyer


The edited portion at the bottom of my post was the one place where I disagreed with you (i.e. your interpretation of the game rules).

The spell Hide Life is pretty interesting. I'm surprised it wasn't updated for 3.5E.



I didn't even see that part until just now. I've been mulling this issue of instantaneous effects. I know what the rules say. And in most cases, I agree. There's logic to why a Cure Serious Wounds wouldn't be taken back with a Dispel Magic or suppressed in an Antimagic Field.

But in other cases, I just don't understand how it makes sense. Since we're using this as an example, let's look at Hide Life. If there is no ongoing magical effect, how is the caster's life not ending when he is at -170?

*continues to mull*

"I am always here, all about you. You are never truly alone. I flow wherever life flows, wherever winds blow and water runs and the sun and moon chase each other, for there is magic in all things."

- Mystra (Ed Greenwood, Silverfall)

Edited by - Emma Drake on 10 May 2013 02:55:47
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Jeremy Grenemyer
Great Reader

USA
2717 Posts

Posted - 10 May 2013 :  04:58:19  Show Profile Send Jeremy Grenemyer a Private Message  Reply with Quote
quote:
Originally posted by Emma Drake

But in other cases, I just don't understand how it makes sense. Since we're using this as an example, let's look at Hide Life. If there is no ongoing magical effect, how is the caster's life not ending when he is at -170?
I see your point. It seems like there's an ongoing effect since the recipient of the spell isn't dropping over dead when he or she hits -10 or lower, right?

The key--for me at any rate--is to visualize instantaneous effects as changes. In this case a change wrought by the spell (and one not even described a little bit in the spell text ), that leaves the caster devoid of his or her life force.

That's where the DM comes in. In terms of description, I think a DM could have a lot of fun with this if a character goes below -10.

Is there room here for DM caveat? That is, to say the spell doesn't function in an AMF (heh, I always liked that abbreviation )? Sure.

But in doing so I think the DM could open the door for lots of second guessing (i.e. interruptions at the gaming table) on other permanent effects.

Might be fun to run an NPC at -10 or more and under the effects of this spell, who is desperate for a high level character's aid (Wish or Miracle or similar) to get out from under the spell without dying outright. Just imagine some NPC walking up with holes in him, an arm missing, etc., but who talks calmly (or tries to) and isn't bleeding out.

That might be a fun start to an adventure right there.

Look for me and my content at EN World (user name: sanishiver).
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