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 How does metamagic work for ultima magus
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Victor_ograygor
Master of Realmslore

Denmark
1073 Posts

Posted - 31 Mar 2013 :  21:37:40  Show Profile  Visit Victor_ograygor's Homepage Send Victor_ograygor a Private Message  Reply with Quote  Delete Topic
When a Ultima magus is adding a meta magic feat Still Spell (Metamagic) to a 1 level spell does it has a dc as a 2 level spell or a 1 level spell ?

Can he add more than one meta magic feat to a spell ?..

well sorry for these questions its a long time since I have been playing



Still Spell [Metamagic]
Benefit

A stilled spell can be cast with no somatic components.

Spells without somatic components are not affected. A stilled spell uses up a spell slot one level higher than the spell’s actual level.

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Mapolq
Senior Scribe

Brazil
466 Posts

Posted - 31 Mar 2013 :  23:19:05  Show Profile Send Mapolq a Private Message  Reply with Quote
By the standard rules, using a metamagic feat on a spell does not alter its save DC (except for Heighten Spell). Also, you can add as many different metamagic feats to a spell as you want, and the level increases add up.

I have no idea what a Ultima magus is, though, so I may be off base here.

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silverwolfer
Senior Scribe

789 Posts

Posted - 31 Mar 2013 :  23:38:57  Show Profile Send silverwolfer a Private Message  Reply with Quote
If your going to ask mechanical questions, you need to let us know what E you are talking about.
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Dark Wizard
Senior Scribe

USA
830 Posts

Posted - 01 Apr 2013 :  02:17:10  Show Profile Send Dark Wizard a Private Message  Reply with Quote
The Ultimate Magus is from 3.5E.

That's the thing about mechanics questions, those who are able to answer probably already know what edition the OP is referring to, unless another edition has an implementation of a similarly named concept.
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Darkmeer
Senior Scribe

USA
505 Posts

Posted - 01 Apr 2013 :  03:54:20  Show Profile  Visit Darkmeer's Homepage Send Darkmeer a Private Message  Reply with Quote
Also remember that your metamagic enhanced spell cannot exceed your maximum spell level. So, using your example, let's say you are capable of casting 4th level spells. You add a silent and still to a 2nd level spell (both adding +1 level), increasing the "slot" of the spell to 4th level, but the spell is, for all other numerical factors, a second level spell.

As Mapolq said, the only metamagic feat that increases the DC of a save-spell is Heighten Spell. In the event you use a burning hands (1st level) to bring it up to 4th level (per heighten), it still does the damage of the 1st level spell, but the DC would increase to your 4th level spell (so, from a minimum DC of 13 with INT 15 if it's 1st level, to a maximum DC of 16 using the heighten spell). You could also mix & match, using silent spell (+1 level) and heighten it to 4th level (+2 more levels), so the DC would become 15, with the spell effectively being a 3rd level spell.

Hope this helps.


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