Author |
Topic |
Eilserus
Master of Realmslore
USA
1446 Posts |
Posted - 16 Feb 2012 : 20:26:19
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Restoration of Maerimydra
The 4E campaign guide says the drow city of Sschindylryn are perhaps looking to retake the ruins of Maerimydra. I think for 5E we should see this city restored. I would imagine House Dhuurniv would be a prominent family of this restored city, most likely fighting the influence of far off Sschindylryn and its colonizing families. Additionally, I would make some changes. Every drow city seems to be based upon Menzoberranzan and contained to one cavern. For the rebirth of this city, I would see the Spellplague as having melted a large hole in the cavern, opening up a secondary cavern area that borders on the shores of the Moondeep Sea. The original conception of the city supposedly was underneath or very close to the Moonsea. You could most likely tie in the "sea drow" Marel (trading partners, aquatic drow subrace?). Plus a dark elven sea port is something that I don't believe has been done. |
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Dennis
Great Reader
9933 Posts |
Posted - 17 Feb 2012 : 00:21:58
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quote: Originally posted by Jakk
quote: Originally posted by Dennis
I wouldn't mix elven gods with human. My dislike for the elves (pesky creatures) aside, placing their gods in the same 'cage' as the humans would just create more problems than fix them, IMO.
Dennis: You've heard of Talislanta, right?
No. Is she the elves' Supreme Goddess of Haughtiness? |
Every beginning has an end. |
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rjfras
Learned Scribe
261 Posts |
Posted - 17 Feb 2012 : 03:13:07
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quote: Originally posted by Erik Scott de Bie
quote: Originally posted by Markustay
For instance, I do not like aberrations (I don't use them when I game), BUT I know they are part of D&D and FR, so if I am asked "how would you make this work?", I will answer, regardless of how I personally feel.
That's pretty much how I feel.
I also don't like aberrations either--partly because one of my DMs is going out of his way to demonstrate how scary/gross/horrifying they can be. Too much to discuss here, but catch me at a GenCon with a couple drinks and I'll tell you the story. [shudder]
Cheers
so Markustay and Erik... are we talking about the same kinds of abberations? if you are referring to the ones in the 3.5 monster manuals, i can understand not liking some of them, but you wouldn't use a beholder, drider, mind flayer or naga? |
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Markustay
Realms Explorer extraordinaire
USA
15724 Posts |
Posted - 17 Feb 2012 : 05:30:42
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I would, if the situation called for it. I wouldn't run an entire campaign around them, though. Also, I don't really consider Nagas aberrations (they are a creation of the sarrukh, after all). I prefer Yuna-ti over Nagas, but I like the 'Naga' name better, so I go the Warcraft route (My Nagas ARE Yuan-ti).
However, I know others do like them, which is why I include them in everything I contribute here and elsewhere. In fact, my entire proto-cosmology revolves heavily around them (and I use that for my HB world as well).
So when I say "I don't use them", I mean I don't run a Cthulhuesque campaign (I also don't mind that kind of vibe once in awhile - I would play in a modern game like that).
I also don't use dragons, and the game is called Dungeons & Dragons. My HB world doesn't even have any (TRUE Dragons).
So I guess what I am saying is that FR has a whole lot of everything, as it should be, but when you focus too much on a particular flavor, it detracts from the setting as a whole. Tight-focus like that should be left up to individual DMs, IMHO. Let FR do what it does best - a little bit of everything. |
"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone
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Edited by - Markustay on 17 Feb 2012 15:23:10 |
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Jeremy Grenemyer
Great Reader
USA
2717 Posts |
Posted - 17 Feb 2012 : 16:17:54
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quote: Originally posted by Eilserus
For the rebirth of this city, I would see the Spellplague as having melted a large hole in the cavern, opening up a secondary cavern area that borders on the shores of the Moondeep Sea. The original conception of the city supposedly was underneath or very close to the Moonsea. You could most likely tie in the "sea drow" Marel (trading partners, aquatic drow subrace?). Plus a dark elven sea port is something that I don't believe has been done.
Just wanted to chime in that I very much like this idea. |
Look for me and my content at EN World (user name: sanishiver). |
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Markustay
Realms Explorer extraordinaire
USA
15724 Posts |
Posted - 18 Feb 2012 : 06:08:45
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In one of my unfinished Elven Netbook articles, I was working on turning the Marels into an offshoot of the albino drow (Ed's originals). My plan was to say that they get ostracized from Drow society; in rigid (Lolth-controlled) cities they would be killed outright, but in cities with even a slightly less stringent religious hold (cities that still worship other gods, as well as Lolth), the children are simply banished from Drow society. Eilistraee worshipers would even consider these children 'blessed', and try to protect them.
Over time (thousands of years), some of these albino drow - Mar'El (lost children) - found each other and formed a community of their own, beneath the Moonsea North. Like all Elves, Drow can call upon Deep Sashelas to turn them aquatic, and some chose this path (Deep Sashelas is an ancient fey power, and cares nothing for divisions amongst the Elves). However, the Descent Curse interferes with any sort of magic that can change a Drow, and so they could not become full water-breathers, but instead became something akin to aquatic mammals (like whales and dolphins). They can stay submerged for over an hour, but they must still come up for air. They do have the webbing associated with Sea-Elves.
They have a settlement below the White Mountains, of less then a thousand, with docks on the moondark sea. Except for a scant few traders, most normal drow are unaware of this city of outcasts, but they do some lucrative trade with other Underdark races, because of their access to the surface world (see below).
Combining this with Eilserus' take, the Marels may have knowledge of a system of cave-routes through sunken North keep (the Bell in the Depths) that allows them to go back and forth between the Moonsea and the sub-sea. In fact, if you want to include ships in all of this, one can say there was a gate (portal) in a cave beneath the harbor of Northkeep that lead to another portal on the western side of the Moonsea (perhaps inside of Umberlee's Teeth, from Corsair). Despite sinking beneath the waves, this portal is still atcive and usable, and the Marel are able to bring boats and small ships through it.
I would also make them a bit more unique then normal sea elves (perhaps retaining some of their drow abilites?) Or maybe give them something new - some mutation that has developed in their sub-species. Perhaps instead of a ball of darkness, they can conjure balls of blinding light? (something useful below the sea and in the Underdark, to frighten and blind enemies). I figure such a small community must have something going for it to survive in that extremely hostile environment (the Underdark in general).
Hmmm... combining albinism with my thoughts on light-Globes - maybe they are all blind! Give them some big, bat-like (WoW Night-Elf) ears, and a super-keen sense of smell, and it could work. They conjure globes of brilliant light, which blind opponents, but doesn't affect them at all.
The illustration was for the ears only - ignore the rest. For blind Marels, I would go even a little bigger - they'd double as both fins and ears. They probably use a form of echolocation. I can picture a very scary clicking sound they make as they stalk their prey. |
"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone
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Erik Scott de Bie
Forgotten Realms Author
USA
4598 Posts |
Posted - 18 Feb 2012 : 06:31:05
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Don't get me wrong, I'll use aberrations--they're just not my favorite. The alien mentality makes them hard to relate to. Drifted you can get by with having them basically be drow.
And I would never advise people not to use aberrations or try to "fix" them--they're just not my favorite toys.
Cheers |
Erik Scott de Bie
'Tis easier to destroy than to create.
Author of a number of Realms novels (GHOSTWALKER, DEPTHS OF MADNESS, and the SHADOWBANE series), contributor to the NEVERWINTER CAMPAIGN GUIDE and SHADOWFELL: GLOOMWROUGHT AND BEYOND, Twitch DM of the Dungeon Scrawlers, currently playing "The Westgate Irregulars" |
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Lirdolin
Learned Scribe
Germany
198 Posts |
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Lirdolin
Learned Scribe
Germany
198 Posts |
Posted - 25 Feb 2012 : 20:42:27
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Save some of the spirit of the Old Empires:
Shadows of the Old Empires
The Citadell of Ash Located in the Smoking Mountains, the Citadell of Ash, formerly a fortress-temple of the now dead god Gilgeam, is now the domain of Gilgeam’s exarch Shuruppak the Reaper, Lord of the Plain of Black Ash. Having absorbed some of Gilgeams scattered divine strength through artifacts and the leftovers from a failed god-golem experiment, Shuruppak is now a demigod himself, who hopes, that from him Gilgeam will one day be reborn. He gained the loyalty of the Citadell’s huecuvas and a huge following of descendants of untherite Mulan. Shuruppak hates the dragonborn and kills everybody who calls the land by any other name than Unther. Presently he rules supreme in the Smoking Mountains and on the Plain of Black Ash. The raids of his followers strike deeper into Tymanther every year, with the dragonborn unable to bring down the well fortified Citadell of Ash, only adding to it’s defenses as slain dragonborn are revieved as undead soldiers of Shuruppak.
Under-Unthalass The tunnels and warrens below ruined Unthalass are the realm of Erishkigal, Queen of Tortures, a fiendish lamia born of marilith blood claiming to be scion of the all but forgotten goddess of the unteric underworld, whose name she bears. She is served by tribes of wererats, lamias, lizardfolk and remaining Untherites, whose society worked out a semblence of a city-state of old Unther. Erishkigal sees herself as Queen of Unther now and views Tymanthers dragonborn as invaders. Her closest allies are the ‘Spawn of the Dark Queen’, the cult of Tiamat. The cult is headed by Braeden a female half-brown dragon and cleric of Tiamat. Together with her mother Slavin’krath’magaal, a female fiendish brown dragon, she is building a force of dragonborn and dragonspawn creatures of Tiamat, to back Erishkigal’s warriors when the time for war against Tymanther is right.
Children of the Gods The tieflings and devas of Geldaneth claim divine descent and although not a few are children of slaves and fiends, many are in fact descendants of the manifestations of Mulhorand’s (and to a lesser extent Unther’s) old Gods. Well know ‘divine’ offspring are: Derlaunt a deva formerly serving Thoth, but who now is in the service of Oghma. ‘Inanna’, deva of the dead godddess Inanna and now serving Sune. Qebehsenuef and Hapi, devas in servive to the banished god Horus-Re, waiting in their ‘father’s’ tempel in Geldaneth to return to the world. Umara Ankh-Hathor is revered as a descendant of the vanished Mulhorandi goddess Hathor, and heads a secret circel of believers, which actually is only a glorified cover for a high-class brothel and a ring of thieves. Umara uses the religious facade to gain loyalty from many citizens, who want to protect the ‘old ways’ from the ‘Imaskari oppressors’.
The Wizards of Messemprar The wizards sealed of their tower and protected themselves with ancient wards similar to the spells the imaskari used to keep out the old gods of the mulan in ancient times. In time their bodies began to fail and they helped each other to turn themselves into archliches. Now the deem the time is right to revisit the world, seek new students and rebuild the city of Messempar if possible.
The Holy Order of Assuran’s Revenge “Transgressor…Betrayer… Defiler…I’m Assurael, the Avenging Angel! I shall punish you!!!” ‘The Holy Order of Assuran’s Revenge’ or ‘Order of Assuran’ for short is a secret circle of holy warriors mainly devas of mulan/untheric descent, who serve the ancient untheric god Assuran (who became Hoar). In their angelic guise they revere to themselves as Assurael, the Avenging Angel. They are mortal foes of the clergy of Shar and Cyric, the gods they hold responsible for the destruction of Unther and hate the dragonborn of Thymanter for taking Unther’s place in the world. As they do believe that the worship of Assuran or Hoar as Bane’s exarch is heresy they do not bow to the church of Bane. But as the Assurans do not act against Baneites without a cause for revenge, Bane doesn’t seem to mind. The order is active as far north as Waterdeep.
Fangs of Seth The Fangs are a group of sethite cultists and are lead by the lich Hodkamseth of Skuld, the Lord of Seth. The group is sponsored out of the hidden realm of Okoth, and Hodkamseth hopes to rebuilt the mulhorandi empire in the south, above Okoth, so the mulan will be serving it’s secret masters. Currently the Fangs are aktive in High Imaskar and among their number are yuan’ti and mummies who all serve the god of serpents.
Vault of the Scorpion King In Tymanther’s Underdark there is a large cavern, where untherite miners sought refuge when Unther was smashed by parts of Abeir. The chaotic energies of the Spellplague warped the miners and created Scorpionmen (Stingers), who organized themselves in the image of Unther’s lost society and built a city-state complete with a ziggurat where they honor the semi-divine Scorpion King as their leader and god.
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Lirdolin
Learned Scribe
Germany
198 Posts |
Posted - 28 Feb 2012 : 20:38:28
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The following parody does not reflect my actual view of the people concerned, but as there seems to still be quite a lot of anger about (some of) the 4e Realms creators, I thought maybe this will also help to 'mend the editions' if some people can finally have some payback at those 'villians'... or at least their ficitonal counterparts in the Post-Spellplague Realms
Dungeons of the Dragon Coast’s Liches Before the Spellplague this dark cabal of liches was a cadre of benign wizards who once were hailed as heroes on the Dragon Coast and who might even at one time have saved the Realms itself. But in the time shortly before the Spellplague the wizards began to dabbel in the mysteries of the newly discovered Shadow Weave and descendet into darkness and turned to the worship of Shar, Cyric and entities from the Far Realm. When the Spellplague struck, the wizards were turned into spellscarred liches by the rampant magic. Among the members of the cabal are: Rubrec Cordell, a star pact warlock, whose lich-form sports the head of an illithid and the tentacles of an aboleth. He once claimed to be a relative of fhe famous amnian captian-general Cordell, a fact that matters little to him today, as he is fully entranced by the mysteries of the Far Realm. From his lair, a former temple of a dark and alien sea-god, located on the muddy coast north of Starmantel he tries to establish ties to the Abolethic Sovereignity and some remote fishing villages have taken up worshiping 'Great Curdul'. Sir Schism, is actually a death knight and a former paladin of Selûne, but has mastered many dark magic rituals. His lair is the ‘Shattered Moon Keep’, were he builts himself a small army of undead followers in service to his patron goddess Shar. Ebon Hir Soo hails from Kara-Tur and he appears as a blackend husk. Besides the already formidable powers of a lich, he also has the ability to drain blood like a vampire. Ebon Hir Soo lets himself be revered as a divine being by a loyal cult of shou followers in Nathlan and lords over a group of female eastern vampire-ninjas, who steal pre-spellplague books for him from rival sages. The Swordlich, a nameless lich, about whose past is only known, that he was a rich baker from Starmantel before he began to study magic. He still resides in the ruins of his home city, studying the effects of the Spellplague. His swordmage fighting style suggests that he learned his art in Myth Drannor shortly after the Elven Crusade. His gigantic broadsword 'Avenger'sports glowing dark red runes and does not only channels his swordmage powers, but also is a Lifedrinker weapon. He acts most openly and so many people of the Dragon Coast think that he must be stopped, not knowing that he is only part of a group. Nihilthap the Asp came originally from vanished Mulhorand and was swayed from the worship of Thoth to that of Cyric, whom he sees as Toril’s version of Apophis. His lair is an earth mote above the Orsraun Mountains, which sports a small pyramid-shaped tempel to Cyric and several bluefire mummies subservient to him. Mesjar the Brain after a failed experiment all that remains of this lich is a floating brain manteled in blue fire. His favorite pastime is writing and rewriting histories of the realms. He even developed a spell 'rewrite history' that does not let him change actual events in time , but let's him change books from earlier ages. but of late he begins to doubt his past evil actions and tries to redeem himself by creating a pure acount of Torils history.
An almost forgotten historical fact is that Elminster of Shadowdale worked with these wizards of the Dragon Coast before they started to research shadowmagic and that he also made common cause with them in the first years of the Spellplague, during the first of his spellcasting induced fits of madness, until Storm rescued and healed him.
All the Liches are quite powerful , but were also driven howling mad by the Spellplague. Most have delusions of how they brought about the Spellplague, have driven Elminster mad, killed the Crinti of Dambrath, destroyed Halruaa or sank Luiren and Lantan. But in some of their claims also rest grains of truth. The cabal’s symbol is a white shooting star surounded by blue and purpel runes on a black field. The circel’s meeting room, the Halls of the Ash-Orb is located in the ruins of Starmantel, a city of rich merchants that was consumed by the Spellplague and can be reached via keyed gates connected to the seperate lairs of the liches. The Ash-Orb An artifact that is rumored to once have been the orb on top of Azuth’s staff and thereby have been part of the murder-weapon of Mystra, making it an actual harbringer of the Spellplague. It is said to have dropped from the heavens and is responsible for the devastation of Starmantel. It is rumored to grant dark magics similar to the blackest powers granted by Shar’s ShadowWeave, but also to curse it’s user with the madness of Cyric and inflict spellscars or even plaguechange it’s keepers.
Minions of the Liches Ninghael of House Numecian, this hauntingly beautiful darkelf vampiress is also known as ‘the Elfshadow’ as she monitors the elven and dark elven activites in the area for the liches. Originally she hails from the drow city of T'lindhet below the Gnollwatch Mountains of Dambrath and spied on Halruaa for the city's houses. Later she ran afoul of Harper agents who by accident chased her into a vampire's lair, where she was turned a vampire herself.
Torik ‘Dice’ Tebes, a former member of Westgate’s Night Masks, this vampire was driven from Westgate by the Fire Knives and the Eye of Justice. He now has returned to Westgate to infiltrate the city’s current thieves guilds on orders from the liches. He was a gambler even before his undeath, hence the nick-name, and had to flee Waterdeep because of his debts. He settled down in Westgate and there became a member of the Night Masks. He hasn't lost his taste for gambling though and still enjoys a good bet or game.
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Edited by - Lirdolin on 04 Mar 2012 10:48:31 |
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Erik Scott de Bie
Forgotten Realms Author
USA
4598 Posts |
Posted - 29 Feb 2012 : 03:45:32
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Heh, hilarious.
I can't figure out Sir Schism, but I'm working it out. The others, I think I've identified.
Cheers |
Erik Scott de Bie
'Tis easier to destroy than to create.
Author of a number of Realms novels (GHOSTWALKER, DEPTHS OF MADNESS, and the SHADOWBANE series), contributor to the NEVERWINTER CAMPAIGN GUIDE and SHADOWFELL: GLOOMWROUGHT AND BEYOND, Twitch DM of the Dungeon Scrawlers, currently playing "The Westgate Irregulars" |
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Aes Tryl
Learned Scribe
181 Posts |
Posted - 29 Feb 2012 : 04:32:03
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@Erik
I do believe Sir Schism might be steven schend. I am confused by Ebon Hir Soo and Nihilthap the Lich (which perhaps is a reference to Richard Lee Byers, but I'm not too sure. |
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Lirdolin
Learned Scribe
Germany
198 Posts |
Posted - 29 Feb 2012 : 05:44:09
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Actually both names are anagrams whose original forms were taken from the Design Credits of the FRCG (as are the other names). The Ash-Orb is also an anagram. Only Cordell's likings as a lich reflect his actual work, but that was rather easy |
Edited by - Lirdolin on 29 Feb 2012 06:16:48 |
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Aes Tryl
Learned Scribe
181 Posts |
Posted - 29 Feb 2012 : 05:49:47
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Ash-orb is easy except you threw the hyphen in there haha ;P. These are the Wizards of Dragon Coast are they not =P. |
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Lirdolin
Learned Scribe
Germany
198 Posts |
Posted - 29 Feb 2012 : 05:57:16
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Some similarities seem to suggest that updated Cordell, Swordmage and a new lich. |
Edited by - Lirdolin on 29 Feb 2012 06:05:12 |
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Aes Tryl
Learned Scribe
181 Posts |
Posted - 29 Feb 2012 : 06:02:11
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@Lirdolin
not entirely appropriate but ME GUSTA >=) |
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Lirdolin
Learned Scribe
Germany
198 Posts |
Posted - 29 Feb 2012 : 06:09:25
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Well as I said it's a parody (and does not reflect my actual view of these authors by far) and if one or some of the persons involved feels offended by it I will apologize and delete the entrys. |
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Jakk
Great Reader
Canada
2165 Posts |
Posted - 29 Feb 2012 : 07:17:44
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quote: Originally posted by Dennis
quote: Originally posted by Jakk
quote: Originally posted by Dennis
I wouldn't mix elven gods with human. My dislike for the elves (pesky creatures) aside, placing their gods in the same 'cage' as the humans would just create more problems than fix them, IMO.
Dennis: You've heard of Talislanta, right?
No. Is she the elves' Supreme Goddess of Haughtiness?
No... it's a fantasy RPG (and world) without elves... sounds like your kind of thing. |
Playing in the Realms since the Old Grey Box (1987)... and *still* having fun with material published before 2008, despite the NDA'd lore.
If it's comparable in power with non-magical abilities, it's not magic. |
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Erik Scott de Bie
Forgotten Realms Author
USA
4598 Posts |
Posted - 29 Feb 2012 : 16:44:34
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quote: Originally posted by Aes Tryl
@Erik I do believe Sir Schism might be steven schend. I am confused by Ebon Hir Soo and Nihilthap the Lich (which perhaps is a reference to Richard Lee Byers, but I'm not too sure.
Pretty sure Ebon Hir Soo is Rob Heinsoo, one of the fathers of 4e, and Nihilthap the Asp sounds like Philip Athans, the FR novel editor in chief in the late 2000s. Both of them great people I am honored to consider friends, and whom I doubt would be offended to be made uber-powerful liches with cool names.
Cheers |
Erik Scott de Bie
'Tis easier to destroy than to create.
Author of a number of Realms novels (GHOSTWALKER, DEPTHS OF MADNESS, and the SHADOWBANE series), contributor to the NEVERWINTER CAMPAIGN GUIDE and SHADOWFELL: GLOOMWROUGHT AND BEYOND, Twitch DM of the Dungeon Scrawlers, currently playing "The Westgate Irregulars" |
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Lirdolin
Learned Scribe
Germany
198 Posts |
Posted - 29 Feb 2012 : 20:12:49
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quote: Originally posted by Erik Scott de Bie Pretty sure Ebon Hir Soo is Rob Heinsoo, one of the fathers of 4e, and Nihilthap the Asp sounds like Philip Athans, the FR novel editor in chief in the late 2000s. Both of them great people I am honored to consider friends, and whom I doubt would be offended to be made uber-powerful liches with cool names.
Good to hear that And added the last member from the design credits of the FRCG.
quote: Originally posted by Jakk No... it's a fantasy RPG (and world) without elves... sounds like your kind of thing.
Until he notices that the world is crawling with races that are elves in anything but name |
Edited by - Lirdolin on 29 Feb 2012 22:32:09 |
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Jakk
Great Reader
Canada
2165 Posts |
Posted - 01 Mar 2012 : 01:45:17
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quote: Originally posted by Lirdolin
quote: Originally posted by Jakk No... it's a fantasy RPG (and world) without elves... sounds like your kind of thing.
Until he notices that the world is crawling with races that are elves in anything but name
SHHH! You'll spoil it for him! |
Playing in the Realms since the Old Grey Box (1987)... and *still* having fun with material published before 2008, despite the NDA'd lore.
If it's comparable in power with non-magical abilities, it's not magic. |
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Zireael
Master of Realmslore
Poland
1190 Posts |
Posted - 02 Mar 2012 : 10:34:14
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Lirdolin, I love both the post about Old Empires and the parody.
Brilliant!
Could ya throw Elaine in for me? |
SiNafay Vrinn, the daughter of Lloth, from Ched Nasad!
http://zireael07.wordpress.com/ |
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Lirdolin
Learned Scribe
Germany
198 Posts |
Posted - 02 Mar 2012 : 19:58:23
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quote: Originally posted by Zireael
Lirdolin, I love both the post about Old Empires and the parody. Brilliant! Could ya throw Elaine in for me?
Thanks Elaine? Hm, I covered only the design credits from the FRCG as liches. But maybe I can interest you in two of the liche's vampire minions?
Minions of the Liches Ninghael of House Numecian, this hauntingly beautiful darkelf vampiress is also known as ‘the Elfshadow’ as she monitors the elven and dark elven aktivities in the area for the liches.
Torik ‘Dice’ Tebes, a former member of Westgate’s Night Masks, this vampire was driven from Westgate by the Fire Knives and the Eye of Justice. He now has returned to Westgate to infiltrate the city’s current thieves guilds on orders from the liches.
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Edited by - Lirdolin on 02 Mar 2012 20:03:07 |
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Erik Scott de Bie
Forgotten Realms Author
USA
4598 Posts |
Posted - 02 Mar 2012 : 21:32:31
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quote: Originally posted by Lirdolin
Torik ‘Dice’ Tebes, a former member of Westgate’s Night Masks, this vampire was driven from Westgate by the Fire Knives and the Eye of Justice. He now has returned to Westgate to infiltrate the city’s current thieves guilds on orders from the liches.
Heh. You should definitely read my next novel, Eye of Justice.
Cheers |
Erik Scott de Bie
'Tis easier to destroy than to create.
Author of a number of Realms novels (GHOSTWALKER, DEPTHS OF MADNESS, and the SHADOWBANE series), contributor to the NEVERWINTER CAMPAIGN GUIDE and SHADOWFELL: GLOOMWROUGHT AND BEYOND, Twitch DM of the Dungeon Scrawlers, currently playing "The Westgate Irregulars" |
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Lirdolin
Learned Scribe
Germany
198 Posts |
Posted - 02 Mar 2012 : 21:41:32
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quote: Originally posted by Erik Scott de Bie Heh. You should definitely read my next novel, Eye of Justice.
I intend to read it ...if wizards makes it possible for me to buy it... like I intend to buy/read 'Shadowbane' once it is released in some form here in Germany |
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Dennis
Great Reader
9933 Posts |
Posted - 03 Mar 2012 : 01:01:57
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quote: Originally posted by Jakk
quote: Originally posted by Dennis
quote: Originally posted by Jakk
quote: Originally posted by Dennis
I wouldn't mix elven gods with human. My dislike for the elves (pesky creatures) aside, placing their gods in the same 'cage' as the humans would just create more problems than fix them, IMO.
Dennis: You've heard of Talislanta, right?
No. Is she the elves' Supreme Goddess of Haughtiness?
No... it's a fantasy RPG (and world) without elves... sounds like your kind of thing.
I don't mind elves in other worlds. Well, at least, I don't dislike them as much as the ones in FR. There are many elves in Feist's novels, and they don't irk me, save the taradhel (star elves)---but that's their nature (to annoy everyone not of their race), so I understand that. |
Every beginning has an end. |
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Jakk
Great Reader
Canada
2165 Posts |
Posted - 03 Mar 2012 : 05:10:05
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quote: Originally posted by Dennis
quote: Originally posted by Jakk
quote: Originally posted by Dennis
quote: Originally posted by Jakk
quote: Originally posted by Dennis
I wouldn't mix elven gods with human. My dislike for the elves (pesky creatures) aside, placing their gods in the same 'cage' as the humans would just create more problems than fix them, IMO.
Dennis: You've heard of Talislanta, right?
No. Is she the elves' Supreme Goddess of Haughtiness?
No... it's a fantasy RPG (and world) without elves... sounds like your kind of thing.
I don't mind elves in other worlds. Well, at least, I don't dislike them as much as the ones in FR. There are many elves in Feist's novels, and they don't irk me, save the taradhel (star elves)---but that's their nature (to annoy everyone not of their race), so I understand that.
It's funny you should put it that way, regarding FR elves... you've made the perfect argument for mixing elven gods with human gods by those criteria. Mind you, I'm basing that on RW humanity's behaviour, not that of Torilian (or Oerthian, or Krynnish, or Athasian) humanity, so there may be a counter-argument to be made there. |
Playing in the Realms since the Old Grey Box (1987)... and *still* having fun with material published before 2008, despite the NDA'd lore.
If it's comparable in power with non-magical abilities, it's not magic. |
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Lirdolin
Learned Scribe
Germany
198 Posts |
Posted - 04 Mar 2012 : 10:51:45
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Updated the lich-parody a bit. |
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Dennis
Great Reader
9933 Posts |
Posted - 04 Mar 2012 : 17:35:48
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quote: Originally posted by Jakk
It's funny you should put it that way, regarding FR elves... you've made the perfect argument for mixing elven gods with human gods by those criteria. Mind you, I'm basing that on RW humanity's behaviour, not that of Torilian (or Oerthian, or Krynnish, or Athasian) humanity, so there may be a counter-argument to be made there.
Avoidance is my best solution. The less I encounter them, the less do I have to rant. Though sometimes curiosity overpowers my better judgement... |
Every beginning has an end. |
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Jakk
Great Reader
Canada
2165 Posts |
Posted - 05 Mar 2012 : 04:12:19
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Okay... between me, Dennis, and Lirdolin, we've completely blown this thread off topic... although Lirdolin's Old Empires post was excellent. My apologies, Erik.
Now, I couldn't find the original post I was looking for, and forgot what it was in the process... it's late, and I need sleep.
In the "One Canon, One Story, One Realms" scroll, there was a lot of talk about dragonborn and warforged. And eladrin, but that's a can of worms that's been well and truly emptied in that thread. The dragonborn and warforged are easy... just use the dragonborn that FR had before 4e, as Markustay has said many times before, and the warforged are creations of (Netheril/Narfell/Imaskar/insert long-fallen wizardly realm of your choice) if you want them to be ancient creations being recently rediscovered, or they're from (Halruaa/Thay/Shade/Deep Imaskar/Rashemen/Aglarond) if you want them to be newer in origin. They could even be from Myth Drannor... in either scenario. Anyway, I'm off to get some sleep... I'm really starting to want to get some info from WotC on the "official" (such as they are atm) plans for the Realms... but we won't get that until the FRCG is published. After all, these are top-secret, high-tech WMDs we're dealing with, not just books about imaginary places. You'd think that half of them used to work at the CIA or something... |
Playing in the Realms since the Old Grey Box (1987)... and *still* having fun with material published before 2008, despite the NDA'd lore.
If it's comparable in power with non-magical abilities, it's not magic. |
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