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Artemas Entreri
Great Reader

USA
3131 Posts

Posted - 22 Nov 2011 :  18:05:27  Show Profile Send Artemas Entreri a Private Message  Reply with Quote
quote:
Originally posted by Seravin

I think there are only about 5 houses for sale, I haven't spoiled myself though. The house in Riften is nice! You can do a quick google on the TES Wiki I'm sure it will tell you?

For sure White Run, Riften, and Solitude have houses.

I have the game on the PS3 and just ran into the bug that has ruined the game for me until the patch. The game is unplayable now. I hope the patch fixes previous saves and isn't just a "going forward" remedy or I'll have wasted 25 hours. Sad!




No time is wasted when playing an Elder Scolls game

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Artemas Entreri
Great Reader

USA
3131 Posts

Posted - 22 Nov 2011 :  18:09:43  Show Profile Send Artemas Entreri a Private Message  Reply with Quote
quote:
Originally posted by Seravin

Also - I agree with you Kilvan, I think only the combat related skills should level you up since the beasts are all scaled to your level, not sure being low level with swords/sorcery/armour but high level in lockpicking means I can take out a Deadra. Scaling should be based on your combat skills and gear perhaps rather than pure level or just make the crafting skills have little effect on your character level.

And for sure, low level crafting items like daggers should cap what they can increase...actually fixing that may solve the whole problem, since you're unlikely to get high level ingredients for crafting if you're low level and poor.




One thing i appreciate about leveling Restoration is that the developers made it based on how much you are healing and NOT on how many times you cast a spell. Your Restoration levels quicker if you are healing more damage.

Some people have a way with words, and other people...oh, uh, not have way. -Steve Martin

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Kilvan
Senior Scribe

Canada
896 Posts

Posted - 22 Nov 2011 :  20:17:13  Show Profile Send Kilvan a Private Message  Reply with Quote
quote:
Originally posted by Seravin

Also - I agree with you Kilvan, I think only the combat related skills should level you up since the beasts are all scaled to your level, not sure being low level with swords/sorcery/armour but high level in lockpicking means I can take out a Deadra. Scaling should be based on your combat skills and gear perhaps rather than pure level or just make the crafting skills have little effect on your character level.

And for sure, low level crafting items like daggers should cap what they can increase...actually fixing that may solve the whole problem, since you're unlikely to get high level ingredients for crafting if you're low level and poor.




To be fair, damage is based more on the weapon itself than the skill, and the HP/MP is based on your level, regardless of the skills used to level up. My problem is that since the crafting skills can be leveled up so quickly, I felt like I had an incredible power boost for a few hours of crafting that doesn't make much sense to me. I can't say the game is difficult though, since I've been able to clear out full dungeons without being detected or harmed since level ~30.

I realised another problem with the game; monster variety. You have 3 choices for a dungeon/tower/cave;
1- Thugs/Necromancers
2- Dwarven constructs and Falmers (thugs with different skins)
3- Undeads

That's it, outside there's animals and a bunch of giants, and the dragons of course. Considering the size of the world, a couple more monster types would have been welcome; I'm sure most of the developpers are dnd players, open the Monster Manual for god's sake! It does get a bit repetitive, even though the dungeon's themselves are more different than in Oblivion (thank god!)

Don't get me wrong, I loooove the game, but as I've said before, it's not perfect.
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Seravin
Master of Realmslore

Canada
1303 Posts

Posted - 22 Nov 2011 :  20:24:40  Show Profile Send Seravin a Private Message  Reply with Quote
I've run across vampires and Daedra, and the Dwarven enemies seem varied. I like the mini bosses like the Giant giant spider near Riverwood...I think I should get this for the PC because the mods will inevitably include some cooler monsters. Combat is a kick when playing as a dual weild destruction mage so I don't really mind the lack of enemy vareities so far. The humanoids are varied enough. I die enough times that the difficulty seems okay, but you can adjust that down or up too.

Totally agree with you on the artificial boost from crafting so quickly...but the system is markedly improved from Oblivion and Morrowind in terms of cheats so maybe they'll learn for next game? I have learned never to buy for the PS3...
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Artemas Entreri
Great Reader

USA
3131 Posts

Posted - 22 Nov 2011 :  20:28:06  Show Profile Send Artemas Entreri a Private Message  Reply with Quote
quote:
Originally posted by Seravin

I've run across vampires and Daedra, and the Dwarven enemies seem varied. I like the mini bosses like the Giant giant spider near Riverwood...I think I should get this for the PC because the mods will inevitably include some cooler monsters. Combat is a kick when playing as a dual weild destruction mage so I don't really mind the lack of enemy vareities so far. The humanoids are varied enough. I die enough times that the difficulty seems okay, but you can adjust that down or up too.

Totally agree with you on the artificial boost from crafting so quickly...but the system is markedly improved from Oblivion and Morrowind in terms of cheats so maybe they'll learn for next game? I have learned never to buy for the PS3...



IMHO Bethesda improved MANY things from Oblivion...but there will always be more areas to improve on. One thing i would love to see is the ability to change the color of your equipment/clothes, perhaps using dyes as in Fable.

Some people have a way with words, and other people...oh, uh, not have way. -Steve Martin

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Edited by - Artemas Entreri on 23 Nov 2011 13:44:16
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Yoss
Learned Scribe

USA
259 Posts

Posted - 23 Nov 2011 :  13:47:33  Show Profile Send Yoss a Private Message  Reply with Quote
You know what amused me about Oblivion? When you got to the first town and inevitably did something to anger the city guard, they always seemed to take away my pants. None of my other gear went missing, and they missed stolen items in my inventory. But any time I got out, I never had on any pants.
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Seravin
Master of Realmslore

Canada
1303 Posts

Posted - 23 Nov 2011 :  14:15:17  Show Profile Send Seravin a Private Message  Reply with Quote
Lol Yoss...I hope you didn't play with one of "those" mods.
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Artemas Entreri
Great Reader

USA
3131 Posts

Posted - 23 Nov 2011 :  15:09:30  Show Profile Send Artemas Entreri a Private Message  Reply with Quote
quote:
Originally posted by Yoss

You know what amused me about Oblivion? When you got to the first town and inevitably did something to anger the city guard, they always seemed to take away my pants. None of my other gear went missing, and they missed stolen items in my inventory. But any time I got out, I never had on any pants.



Lol that never happened to me. Maybe the guards were abusing you in your cell

Some people have a way with words, and other people...oh, uh, not have way. -Steve Martin

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The Sage
Procrastinator Most High

Australia
31799 Posts

Posted - 23 Nov 2011 :  15:28:51  Show Profile Send The Sage a Private Message  Reply with Quote
quote:
Originally posted by Yoss

You know what amused me about Oblivion? When you got to the first town and inevitably did something to anger the city guard, they always seemed to take away my pants. None of my other gear went missing, and they missed stolen items in my inventory. But any time I got out, I never had on any pants.

I never had that happen to my character. But, then, an argonian wandering around pants-less would seem kind of strange.

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Artemas Entreri
Great Reader

USA
3131 Posts

Posted - 23 Nov 2011 :  17:04:04  Show Profile Send Artemas Entreri a Private Message  Reply with Quote
Looking forward to logging some serious hours during this long holiday weekend.

Some people have a way with words, and other people...oh, uh, not have way. -Steve Martin

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Yoss
Learned Scribe

USA
259 Posts

Posted - 23 Nov 2011 :  17:28:16  Show Profile Send Yoss a Private Message  Reply with Quote
Aw, you mean I'm the only one whose toon always wound up as the prison b*tch? I knew I should have made my character look tougher on the creation page.

It kind of reminds me of the occasional bug that people would get in dungeons in WoW where sometimes they'd zone in and everyone would be naked. One patch it seemed like 1 in 3 instances I ran I'd get the naked bug, then fortunately it went away.

Anyway...Skyrim does look ridiculously awesome.
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Artemas Entreri
Great Reader

USA
3131 Posts

Posted - 29 Nov 2011 :  17:03:10  Show Profile Send Artemas Entreri a Private Message  Reply with Quote
Found a cool easter egg at a giant's camp: a skeleton sticking out from under a large rock from the waist out, with a large pool of blood surrounding it. LOL!

Some people have a way with words, and other people...oh, uh, not have way. -Steve Martin

Amazon "KindleUnlimited" Free Trial: http://amzn.to/2AJ4yD2

Try Audible and Get 2 Free Audio Books! https://amzn.to/2IgBede
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