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Wenin
Senior Scribe

585 Posts

Posted - 02 Feb 2011 :  02:44:11  Show Profile Send Wenin a Private Message  Reply with Quote  Delete Topic
I've been wanting to create a sub racial map that takes the information from the Player's Guide to Faerun and create a symbol based map of the human sub races. I'd like to group the various racial sub-races within similiar colors.

Here is the full list.

Bedine
Calishite
Chondathan
Chultan
Damaran
Durpari
Ffolk
Halruaan
Illuskan
Lantanna
Mulan
Mulani
Nar
Netherese
Rashemi
Shaaran
Shade
Shou
Sossrim
Tashalan
Tethyrian
Tuigan
Turami
Ulutiun
Vaasan

Mulan and Mulani are the same, right? Just a typo?

Could my fellow scribes help complete the tree, and correct mine?


Netherese > Bedine

Netherese > Halruaan

Netherese > Shade

Rashemis \
Nar       > Damaran
Sossrims /

Calishite \
Chondathan \
            > Tethyrian
Illuskan   /
Netherese /

Session Reports posted at RPG Geek.
Stem the Tide Takes place in Mistledale.
Dark Curtains - Takes place in the Savage North, starting in Nesmé. I wrapped my campaign into the Hoard of the Dragon Queen, but it takes place in 1372 DR.

Edited by - Wenin on 02 Feb 2011 02:49:05

Ayrik
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Canada
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Posted - 02 Feb 2011 :  03:54:23  Show Profile Send Ayrik a Private Message  Reply with Quote
Mulani is just a plural form of Mulan, I think.

You might want to refer to these as ethnic or cultural groups, not racial ones. "Subraces" is not a technically incorrect term, but it invokes the wrath of racial prejudice.

I wonder if Netheresian and Tethyroid would be proper categorical terms, similar to Caucasian and Negroid, etc? No doubt sages and scholars of the Realms are careful to avoid (or assert) racist distinctions in their studies of human populations. Medieval and Renaissance (and modern?) cultures have strongly parochial attitudes which strongly associate (and discriminate against) race, ethnicity, nationality, and religion. However, Faerűn is not governed by a logocentric monotheism and humans are only one of many sentient races, so they might care little for variations in skin tone and reserve racial prejudice for demi-humans, non-humans, and halfbreed-humans instead. Racism sucks, and TSR/Wizbro has been careful about the subject, but it's naive to assume that it doesn't exist in the Realms.

[/Ayrik]
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Quale
Master of Realmslore

1757 Posts

Posted - 03 Feb 2011 :  15:45:26  Show Profile Send Quale a Private Message  Reply with Quote
It's impossible without breaking canon and based just on the lore from PGtF. Most of these groups are either unique, on their own, or a mix of three or more other groups. Not to mention the languages confusion (e.g. Lantanna has Imaskari influences).

E.g. Calishite and Bedine fit better with Midani/Mar, then the Durpari and Mujhari connection complicates things. Then the Sossrim go with Kalmyks, Damarans are not very similar to the Nars or Rashemi, they are closer to the Vaasans, who were also under influence from the Netherese, Chondathans, the Rengarth ...

When I did this for my world, I started from scratch.
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Kilvan
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Canada
894 Posts

Posted - 03 Feb 2011 :  16:41:48  Show Profile Send Kilvan a Private Message  Reply with Quote
I'm not sure about the Shades, as they are still pure Netherese. Besides, Shadovar might be a better term since a Shade is a humanoid infused with shadowstuff, one who might not be of Netherese descent (i.e. Erevis Cale and Hadrhune).
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 04 Feb 2011 :  14:58:21  Show Profile Send Markustay a Private Message  Reply with Quote
Is there any canon saying Tethyrians derived from the Netherease?

As for the Bedine, I believe they have lore indicating that they are Netherease survivors, and other lore that they were a group transported to Anauroch somehow (I think somewhere it even mentions an evil mage having done it, but I can't be sure ATM). Personally, I combined the two and say that the modern Bedine are a mixture of Netherease survivors and a tribe of Muhjari (southern/zakharan peoples) that wandered through a large portal (probably Imaskari in origin, considering the point of origin). That way, both pieces of canon still work (in that the Bedine existed before the Netherease fall, and after).

In fact, it could have been a mage or godling (Savras?) who 'foresaw' the future need for desert survival-skills for the Netherease people, and steered that tribe to its destination (thus allowing quite a few Netherease to merge with them and live).

As for language influences in bizarre places - please note that magic is fairly universal, and books of spells have been known to travel all over the world, so you will find more strange linguistic influences in nations with a higher percentage of magic. In the case of Lantan, assume a group of Netherease landed there, and discovered an ancient - and abandoned - Imaskari outpost.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 06 Feb 2011 17:59:10
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Ruul
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Posted - 04 Feb 2011 :  15:57:46  Show Profile  Visit Ruul's Homepage Send Ruul a Private Message  Reply with Quote
quote:
[As for the Bedine, I believe they have lore indicating that they are Netherease survivors, and other lore that they were a group transported to Anauroch somehow (I think somewhere it even mentions an evil mage having done it, but I can't be sure ATM


Didn't they walk through the Stargate to escape the wrath of Ra?
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Wenin
Senior Scribe

585 Posts

Posted - 04 Feb 2011 :  20:20:15  Show Profile Send Wenin a Private Message  Reply with Quote
quote:
Originally posted by Markustay

Is there any canon saying Tethyrians derived from the Netherease?



I was surprised about that as well, but it is straight from the Player's Guide to Faerun. They are from the "lower class" Netherese, but Netherese none the less.

Session Reports posted at RPG Geek.
Stem the Tide Takes place in Mistledale.
Dark Curtains - Takes place in the Savage North, starting in Nesmé. I wrapped my campaign into the Hoard of the Dragon Queen, but it takes place in 1372 DR.
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Markustay
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15724 Posts

Posted - 06 Feb 2011 :  18:05:47  Show Profile Send Markustay a Private Message  Reply with Quote
Not a real problem - I had always assumed that the Tethens were originally almost entirely of Talfiric stock, but the Tethyrians were a mixture of Tethen and quite a few other bloodlines (including Calishite, Dathite {Chondathan},and Netherease).

The Ffolk are probably of a 'purer' Tethen stock.

BTW, someday I hope to do such a flowchart - I just haven't got to it. I do have every racial sub-group (I could find) in a list though, so I've already done the leg-work (including a few most people probably never heard of).

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 06 Feb 2011 18:23:44
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BlackAce
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United Kingdom
358 Posts

Posted - 06 Feb 2011 :  20:50:45  Show Profile Send BlackAce a Private Message  Reply with Quote
quote:
Originally posted by Markustay

Not a real problem - I had always assumed that the Tethens were originally almost entirely of Talfiric stock, but the Tethyrians were a mixture of Tethen and quite a few other bloodlines (including Calishite, Dathite {Chondathan},and Netherease).

The Ffolk are probably of a 'purer' Tethen stock.

BTW, someday I hope to do such a flowchart - I just haven't got to it. I do have every racial sub-group (I could find) in a list though, so I've already done the leg-work (including a few most people probably never heard of).



I've always been under that impression too and understood the "Tethyrians" compared to the old Talfir, to be as mongrelized as the modern British are next to the Brythonic Celts. That there's a lot of "low Netherese" genetic stock in Tethyrian DNA I could accept but the Tethyrians being pure lower Netherese?
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Markustay
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USA
15724 Posts

Posted - 06 Feb 2011 :  21:35:00  Show Profile Send Markustay a Private Message  Reply with Quote
'Lower' Netherease I have always taken as a mixed group as well.

My assumption is that many smaller (and less powerful) racial groups existed around the then-fertile Anauroch Basin (like the Rengardt, and later the Bedine). I also assume that Thaeravel (The land of Alabaster Towers) was of primarily Talfiric stock, and that most of the 'common folk' were left alive and incorporated into the now larger Netherease Empire (allowing them to stay in their ancestral lands, but as 'second class' citizens). The 'Low Netherease' were the 'mongrels' of Netheril (those of lower station, possessing no magical aptitude).

By the same token, I feel people with high magical potential could exceed their social standing, even if of non-Netherease blood. My own (homebrew) Archmage NPC Seluj Enrev was born of a Calishite father. Netheril seemed to me to be of a social structure more based upon magical abilities then birth.


"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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Dewaint
Learned Scribe

Germany
148 Posts

Posted - 07 Feb 2011 :  13:57:42  Show Profile Send Dewaint a Private Message  Reply with Quote
Guess it is worth to look into "Races of Faerun"

There is a lot of lore in 3e "Races of Faerun" about the various human subraces, with history section which is realy cool to read through: which ethnic group sourced from which culture/nation, migrations through the millenia and so on.

tried to get them in a whole picture with a mindmap software but failed for time reasons maybe it is a good re-starting point

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Dewaint
Learned Scribe

Germany
148 Posts

Posted - 07 Feb 2011 :  15:18:00  Show Profile Send Dewaint a Private Message  Reply with Quote
quote:
Originally posted by BlackAce

quote:
Originally posted by Markustay

Not a real problem - I had always assumed that the Tethens were originally almost entirely of Talfiric stock, but the Tethyrians were a mixture of Tethen and quite a few other bloodlines (including Calishite, Dathite {Chondathan},and Netherease).

The Ffolk are probably of a 'purer' Tethen stock.

BTW, someday I hope to do such a flowchart - I just haven't got to it. I do have every racial sub-group (I could find) in a list though, so I've already done the leg-work (including a few most people probably never heard of).



I've always been under that impression too and understood the "Tethyrians" compared to the old Talfir, to be as mongrelized as the modern British are next to the Brythonic Celts. That there's a lot of "low Netherese" genetic stock in Tethyrian DNA I could accept but the Tethyrians being pure lower Netherese?



Found in Races of Faerun p.102:
...The Sword Coast has long been home to native human tribes who intermingled with wave upon wave of immigrants, whether they arrived as conquerors or refugees. In recent centuries, these disparate groups have gradually coalesced into a relatively new ethnic group known as Tethyrians.
... Tethyrian culture is a melting pot of Calishite, Chondathan, Illuskan, and Low Netherese.
... with primitive tribes dwelling in relative isolation, their presence tolerated by the great empires of other races.

Human tribes like the Talfir I assume.

Found in Races of Farun p.106:
...The original Ffolk had already conceded the northern Moonshae isles to the Illuskans centuries before the arrival of the Tethyrians, yet the Illuskans are still considered the invaders by the Ffolk.
...Today, the Ffolk are essentially
an isolated group of Tethyrians, descended from a large wave of
immigration from the Western Heartlands in 467 DR

Cheers

Edited by - Dewaint on 07 Feb 2011 15:39:06
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Dewaint
Learned Scribe

Germany
148 Posts

Posted - 08 Feb 2011 :  12:05:00  Show Profile Send Dewaint a Private Message  Reply with Quote
This is what I was able to find out using RoF and LEoF as sources. Guess it is far from being complete or correct as other sources are not included.
What the list did not show is, to which extend original groups had influence to the new emerged/evolved ones. I belive there are more native tribes, or slave cultures brought in through gates, or refugees that possibly need to be considered.

Calashite ---> Tethyrian

Chondathans ----> Damaran
Chondathans ----> Vaasan,
Chondathans ----> Tethyrian

Illuskan ----> Tethyrian

Imaskari ----> Tuigan
Imaskari ----> Mulan

Rashemi ----> Damaran
Rashemi ----> Gur

Raumviran(of old) ----> Raumviran(Lake of Mist Region)
Raumviran(of old) ----> Tuigan
Raumviran(of old) ----> Damaran

Sossrim

Tethyrian ----> Ffolk

Ffolk(old) ----> Ffolk

Durpari

Lantanna

Maztican

Nars ----> Nar tribes

Angardt barbarians ----> Tunlar barbarians

Netherese ----> Bedine
Netherese ----> The Marsh Drovers
Netherese ----> Halruaan
Netherese ----> Shades
Netherese ----> Tethyrian
Netherese ----> Uthgard barbarians
Netherese ----> Vaasan

Rengarth barbarians ----> various barbarian tribes of the Ride

Shaaran

Shou ----> Tuigan
Shou ----> Ulutiun ----> Ice Hunters

Talfir ----> Tethyrians

Tashalan ----> Chultan ?

Turami

Zakharan ----> Bedine

hope this helps.

EDIT II: amended Rengarth & Angardt barbarians

Edited by - Dewaint on 08 Feb 2011 15:37:09
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Dewaint
Learned Scribe

Germany
148 Posts

Posted - 08 Feb 2011 :  12:54:10  Show Profile Send Dewaint a Private Message  Reply with Quote
and now what I was able to pinpoint about the regions. And again, it is a bit high level:


Group________presumed origin_______additional regions
Calashite________Calimshan______________Amn
______________________________________Dragon Coast
______________________________________Lake of Steam
______________________________________Nelanther Isles
______________________________________the Shaar
______________________________________Tethyr,
______________________________________Vilhon Reach
______________________________________Western Heartlands


Chondathans____Vilhon Reach___________Chondalwood,
______________________________________Cormyr,
______________________________________Dalelands,
______________________________________Dragon Coast
______________________________________Great Dale
______________________________________Impiltur
______________________________________Moonsea
______________________________________Nelanther Isles
______________________________________Sembia
______________________________________Silverymoon,
______________________________________the Vast
______________________________________Western Heartlands
______________________________________Waterdeep


Damaran________Damara_________________Aglarond,
_______________Impiltur_______________Altumbel,
_______________Thesk__________________The Great Dale
_______________Vast___________________Moonsea region
_______________Narfell


Illuskan_______Sword Coast North______High Forest
_____________Dessarin river valley____Moonshae Isles
______________________________________Nelanther Isles
______________________________________The North
______________________________________Silverymoon
______________________________________Waterdeep
______________________________________Dambrath


Mulan__________Mulhorand______________Chessenta,
______________________________________Chondalwood,
______________________________________Thay,
______________________________________Unther


Rashemi_________Rashemen______________Aglarond,
________________Thay__________________Hordelands
______________________________________Thesk


Raumviran_______Great Ice Sea Coast___Lake of Mists
______________________________________Almorel


Sossrim_________Sossal


Tethyrian_______Dragon Coast__________Amn
______________________________________Calimshan
______________________________________Cormyr
______________________________________the North,
______________________________________Tethyr
______________________________________Waterdeep


Bedine__________Anauroch


Chultan_________Chultan peninsula


Durpari_________Durpar,
________________Estagund,
________________Veldorn,
________________Var the Golden


Gur_____________nomads of the Western Heartlands


Halruaan________Halruaa


Imaskari________Raurin Desert
________________Plains of the Purple Dust


Lantanna________Lantan


Maztican________Maztica (during 2e re-located in the Forgotten Realms Campaign Setting)


Nars____________Narfell

Shaaran_________Shining Sea Coast_____Lake of Steam
______________________________________Lapaliiya
______________________________________Border Kingdoms
______________________________________Sespech
______________________________________Calimshan

Shou____________Kara-Tur (during 2e re-located in the Forgotten Realms Campaign Setting)


Talfir__________Chionthar river valley


Tashalan________Chultan peninsula_____Tashalar
______________________________________Samarach
______________________________________Thindol,
______________________________________Tharsult.


Ulutiun &_______Ice Peaks
Ice Hunters_____Sea of Moving Ice
________________Cold Run

Vaasan__________Moonsea Region
________________Vaasa
________________Thentia


Zakharan________Zakhara (during 2e re-located in the Forgotten Realms Campaign Setting)


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Alisttair
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Canada
3054 Posts

Posted - 08 Feb 2011 :  13:19:18  Show Profile  Visit Alisttair's Homepage Send Alisttair a Private Message  Reply with Quote
Holy Moly that is a lot of detailed work.

Karsite Arcanar (Most Holy Servant of Karsus)

Anauria - Survivor State of Netheril as penned by me:
http://www.dmsguild.com/m/product/172023
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Ayrik
Great Reader

Canada
7989 Posts

Posted - 08 Feb 2011 :  13:22:10  Show Profile Send Ayrik a Private Message  Reply with Quote
I think you've got a detail wrong. As I understand it, The Netherese are descended from the same "Dessarin" who also became the Angardt (and then also the Uthgardt, and I think, the Moonshae Ffolk). Hard to say, since over time mighty Netheril would probably also be formed from populations from other regions.

A parallel might be ancient Rome: many of her citizens were "pure" Romans born of the Italian-Mediterranean ethnicity, and they spread as over generations they mixed with other Roman lands. But the peoples on the edges of empire were hardly the same ethnic group, indeed, Rome grew so large that it was comprised of two separate empires in very different ethnic regions. Given enough time the population of a stagnant empire would evolve a new (and largely homogenous) ethnic identity, but Netheril (like Rome) was dynamic and expansionistic through most of its history (plus it had floating cities), always absorbing new peoples.

[/Ayrik]
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Quale
Master of Realmslore

1757 Posts

Posted - 08 Feb 2011 :  13:39:50  Show Profile Send Quale a Private Message  Reply with Quote
There's the GHotR web enhancement that includes more info on how the Moonshaes were settled.

I found the PGtF/RoF too superficial to make the tree, and you don't need a tree but a web.
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Dewaint
Learned Scribe

Germany
148 Posts

Posted - 08 Feb 2011 :  15:11:52  Show Profile Send Dewaint a Private Message  Reply with Quote
quote:
Originally posted by Quale

I found the PGtF/RoF too superficial to make the tree, and you don't need a tree but a web.



Agreed! And it needs to be a 4 dimensional one . There are so many small pieces of lore scattered around the table, and who know how many are contraticting themselves.That's why I got frustrated years ago.

I looked at RoF as a good starting point 'cause of the human chapter. LEoF 'cause of the additional history.
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Dewaint
Learned Scribe

Germany
148 Posts

Posted - 08 Feb 2011 :  15:46:58  Show Profile Send Dewaint a Private Message  Reply with Quote
quote:
Originally posted by Arik

I think you've got a detail wrong. As I understand it, The Netherese are descended from the same "Dessarin" who also became the Angardt (and then also the Uthgardt, and I think, the Moonshae Ffolk). Hard to say, since over time mighty Netheril would probably also be formed from populations from other regions.



Thanks for pointing it out:)
According to LEoF, Rengarth barbarians, Angardt barabrians, and the settlers of the villages that founded Netheril appear to be different tribes.

And yes, Netheril and certainly other "civilisations" that were a bit expansionistic absorbed other groups. Bearing this in mind, this list will never be complete

A never ending jigsaw, with a lot of arguments at the end
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 08 Feb 2011 :  18:14:47  Show Profile Send Markustay a Private Message  Reply with Quote
My own concept was to start off with my own proto-races at the top (with much room between them), and then have all the branches below them, like a family-tree. I might have to do a separate one for each proto-race, but then that would not allow me to draw lines between them.

I've also decided that the northmen came from 'elsewhere', or even 'elsewhen', thanks to an answer Ed gave me recently in his thread.

My best guess on that would be that they were the human creator race, most of which wound-up on Abeir after the split.

Part of the problem with a normal, simple racial tree is that Toril has had MANY interlopers.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 08 Feb 2011 18:15:47
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Wenin
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585 Posts

Posted - 08 Feb 2011 :  22:10:12  Show Profile Send Wenin a Private Message  Reply with Quote
A race tree tied to a timeline could account for the interlopers.

Session Reports posted at RPG Geek.
Stem the Tide Takes place in Mistledale.
Dark Curtains - Takes place in the Savage North, starting in Nesmé. I wrapped my campaign into the Hoard of the Dragon Queen, but it takes place in 1372 DR.
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Quale
Master of Realmslore

1757 Posts

Posted - 09 Feb 2011 :  18:19:04  Show Profile Send Quale a Private Message  Reply with Quote
I find it hard to believe that interlopers make so much of FR's population. So the tree in our Realms is analogous of Earth. To deal with the gaps we shifted a few cultures from Golarion, Greyhawk, Mystara ... We broke Chondathan into parts, e.g. the western is more anglicized.
The Dragon Annual article about languages also gives more new names to use, to make the tree realistic, except needs a lot of fixing.
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BlackAce
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United Kingdom
358 Posts

Posted - 09 Feb 2011 :  19:43:24  Show Profile Send BlackAce a Private Message  Reply with Quote
I did something a little similar with the Chondathans by splitting them into three subgroups that all stem from the same proto-culture.

Jhaamdathan:
Dragon Coast, Hlondeth, Turmish, Chessenta, Aglarond, The Vast, Sembia, Cormyr, Dalelands

Chondathan:
Chondath, Shining Plains, Sespech, Lake of Steam[mixed in with Calishites], Border Kingdoms.

Dambrathan:
These stem off into the nomadic Shaaryan and the settled Arkaiun(pre drow).

Edited by - BlackAce on 09 Feb 2011 19:45:27
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Quale
Master of Realmslore

1757 Posts

Posted - 09 Feb 2011 :  23:44:47  Show Profile Send Quale a Private Message  Reply with Quote
That's a good idea about Dambrath, they're Illuskans, but to change them to Chondathans. Cause I planned to use Nidal (also torturers, from Golarion) as a remnant of Talfiric Ebenfar and moving Dambrath there would make it even better.

Generally I pictured Jhaamdath/Chondath similar to the Roman/Latin expansion in our world.
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 10 Feb 2011 :  04:51:09  Show Profile Send Markustay a Private Message  Reply with Quote
I've coined the term 'Dathite', because 'Chondathan' is already in use as a local geographic descriptor, and it gets confusing when you say something like "the Chondathans are Chondathan" (which is how it would read canonically).

Ergo, all peoples of that blood are of 'Dathite' origins (which I've connected to the hinted-at but unnamed Mediterranean people mentioned in F&A). The Dathite bloodline can be found all around the SoFS and Vilhon Reach, and also in lands along the Swordcoast (Lands of Intrigue) and traces of it in certain towns and villages throughout the southern lands.

The idea is that particular people were 'stolen from elsewhere' early-on by the Imaskari, but managed to rebel and spread-out around the sea of Fallen stars (long before the Imaskari tried again with the Mulan). Its why we have certain Grecco-Roma names, customs, and even deities (Dionysius, Tyche, Silvanus, Poseidon) sprinkled into FR lore (at least, that's how I reasoned it out - I think Poseidon is really just a Dathite name for Sashelas).

BTW, I fix a lot of the problems people had with all the interloping in FR, but I did so in a round-about way, using the WoL&D and the creation of the Planes themselves as a basis. You see, in the beginning, there was but ONE WORLD: The Prime material plane was precisely that - a vast, single plane like any other (but it was shattered with the death of Ymir). Ergo, no one is really interloping anywhere, since all humans stem from a single, common source (at least in my homebrew, proto-mythology).

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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Ayrik
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Canada
7989 Posts

Posted - 10 Feb 2011 :  04:56:50  Show Profile Send Ayrik a Private Message  Reply with Quote
quote:
Markustay

... the hinted-at but unnamed Mediterranean people mentioned in F&A.
Earth Mediterranean? I don't want to OT this thread, can anyone drop a link to more about this?

[/Ayrik]
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Dewaint
Learned Scribe

Germany
148 Posts

Posted - 10 Feb 2011 :  08:55:18  Show Profile Send Dewaint a Private Message  Reply with Quote
quote:
Originally posted by Wenin

A race tree tied to a timeline could account for the interlopers.



maybe somthing like a spreadsheet document (Excell or OpenOffice) will suites the demands I mean, you can link cells to other sheets add comments like first appearance, who and how was absorbed and so on. A sheet per proto-human group/tribe with a quick word about being canon or homebrew would make it i think.
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 10 Feb 2011 :  16:37:55  Show Profile Send Markustay a Private Message  Reply with Quote
quote:
Originally posted by Arik

quote:
Markustay

... the hinted-at but unnamed Mediterranean people mentioned in F&A.
Earth Mediterranean? I don't want to OT this thread, can anyone drop a link to more about this?
I am nowhere near my sources ATM, but I 'think' it may be in the section with the Egyption/Mulan/Mulhorand/Unther deities in Faiths & Avatars or Powers & Pantheons (I can't even remember if those are the correct names ATM). That would be the first place I'd look if I were home. If not there, its somewhere else in those 2e 'god books'.

Several cultures are mentioned as 'interlopers', and another one that is hinted at that has become psuedo-canon is that the Imaskari Shou were interlopers from some world where the Celestial Bureaucracy held sway (but not necessarily Earth). Some small part of Brian's original GHotR survived into the printed version in regards to this, but I can't recall what (most of it was dropped, though, so don't quote me on that).

Anyhow, I don't know why people have so much trouble with interlopers (both divine and mortal) in a setting BUILT on the premise of a VAST NUMBER OF PORTALS leading to 'other realms'. Toril appears to be some sort of 'Cosmic Crossroads' in the greater scheme of things, so it makes sense that nearly anything that exists can be found there.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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Quale
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1757 Posts

Posted - 10 Feb 2011 :  19:45:10  Show Profile Send Quale a Private Message  Reply with Quote
It's on the first page of Powers and Pantheons, migrations from Greece, Rome and then Celtic or Norse, not sure.
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Quale
Master of Realmslore

1757 Posts

Posted - 10 Feb 2011 :  20:22:11  Show Profile Send Quale a Private Message  Reply with Quote
quote:
Originally posted by Markustay

Anyhow, I don't know why people have so much trouble with interlopers (both divine and mortal) in a setting BUILT on the premise of a VAST NUMBER OF PORTALS leading to 'other realms'. Toril appears to be some sort of 'Cosmic Crossroads' in the greater scheme of things, so it makes sense that nearly anything that exists can be found there.



Cause it's not a cosmic crossroad, you take the Mulan, Dathites, Illuskans, Damarans, Hordelands tribes and probably Calishites, turns out 70 percent of Faerun's population comes from one world.
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Markustay
Realms Explorer extraordinaire

USA
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Posted - 11 Feb 2011 :  15:31:11  Show Profile Send Markustay a Private Message  Reply with Quote
Sorry, didn't mean Toril (or Abeir-Toril, if you prefer) is a 'melting pot' of other worlds.

I just meant it's enormous amount of portals and extensive planer inter-connectivity lends itself to be a place where "anything can be found", and I believe Ed himself has said he designed it with that in mind.

I hadn't meant that interlopers are the rule; merely an acceptable byproduct of a world of high-magic with a focus on planer gates.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 11 Feb 2011 15:32:54
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