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Ayrik
Great Reader

Canada
8053 Posts

Posted - 07 Dec 2010 :  01:39:59  Show Profile Send Ayrik a Private Message  Reply with Quote
Telamont is the proper spelling. My error.

[/Ayrik]
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Dennis
Great Reader

9933 Posts

Posted - 07 Dec 2010 :  01:52:17  Show Profile Send Dennis a Private Message  Reply with Quote
Even in Lords of Darkness and Anauroch: The Empire of Shade his name is spelled with an "a."

Every beginning has an end.
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Ayrik
Great Reader

Canada
8053 Posts

Posted - 07 Dec 2010 :  02:19:53  Show Profile Send Ayrik a Private Message  Reply with Quote
I sometimes suffer from a Typo affliction, dennis, lol sorry. Telamont, as stated above.

[/Ayrik]
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Dennis
Great Reader

9933 Posts

Posted - 07 Dec 2010 :  02:36:18  Show Profile Send Dennis a Private Message  Reply with Quote
Not a problem, Arik. Actually, you're not the only one, so I thought it was perhaps an alternate spelling in the game. Remember, I don't play. My knowledge of the Realms is purely based on the novels and the thoughts shared by the kind authors and designers here.

Every beginning has an end.
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Ayrik
Great Reader

Canada
8053 Posts

Posted - 07 Dec 2010 :  02:43:04  Show Profile Send Ayrik a Private Message  Reply with Quote
My suspicion is that this particular typo is common (due to pronunciation) and perpetuated through persistent prominence across the web; "telemont" was even offered up as suggested spelling (or at least suggested search) while typing the name on google, that's where I picked it up.

[/Ayrik]
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Dennis
Great Reader

9933 Posts

Posted - 07 Dec 2010 :  03:02:02  Show Profile Send Dennis a Private Message  Reply with Quote
I see. In my case, ever since his appearance in RotA, he's been my one of my favorite characters. And I'm the kind who memorize my favorite characters' names. (Though that doesn't mean I always spell them right.)

Every beginning has an end.
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Sandro
Learned Scribe

New Zealand
266 Posts

Posted - 07 Dec 2010 :  08:50:45  Show Profile Send Sandro a Private Message  Reply with Quote
quote:
Originally posted by Jakk

quote:
Originally posted by Sandro

<snip>
Incidentally, Netheril was doomed even without Karsus.



Total agreement here. The question is, would we have those 13 red pyramids in Ascore or the evil black Wulgreth pyramid in Karse without Karsus? I still want to know what the story behind those is, but the Realms (particularly the North) would be less interesting without them.


It would seem, no, but those are, of course, one of the great mysteries of the Realms; are they relevant because of Karsus, or is Karsus somehow relevant through his connection to them?

If the pyramid at Karse predates the town, and is the reason for its location... Was Karsus trying to tap into the contained "evil" of the Pyramids to combat the Phaerrim? Ascore was full of Netherese refugees by that point, so he could have had agents there, and then sent more off to create Karse so that he was "in" on both... Where the 13 Dire Oaks come into this, I have no idea; Karsus strengthening the connection between the two pyramids, or pre-existing things?

Too much to think about, this late at night (and so, probably, just so much rambling), but, my, most interesting indeed.

"Gods, little fishes, and spells to turn the one to the other," Mordenkainen sighed. "It's started already..."
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EltonJ
Learned Scribe

USA
101 Posts

Posted - 08 Dec 2010 :  00:07:18  Show Profile  Visit EltonJ's Homepage Send EltonJ a Private Message  Reply with Quote
currently, I subscribe to the Quantum Mechanics view (infinite possibilities). In my Realms Campaign, Evereska is being infiltrated by the Drow now. Their leader has Apostatized from the Lolthite religion and is paying homage to Tiamat instead.

Her plan is to conquer a large swath of the Surface World by subverting Evereska's government and using its population as an Army of Warrior Slaves. She already killed the Queen and replaced her, and now the King of Evereska is sharing his bed with the leader of these drow, and he is becoming increasingly mistrustful of her.

Not a normal Drow Plot (raid the surface and kill as many of the Followers of the Evil God Correllon Larethian as you can), but she's definitely moving to please Tiamat.

In order to go get proof that the Queen is not who she says she is, the players have to return to the Moonshaes and retrieve her body from the bottom of the Caverns of Chaos.

My campaign definitely takes place on a different Toril.
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The Arcanamach
Master of Realmslore

1885 Posts

Posted - 26 Dec 2013 :  06:43:24  Show Profile Send The Arcanamach a Private Message  Reply with Quote
*Casts Resurrect Scroll*

Yet another interesting scroll I found while using the search feature.

I generally subscribe to the Quantum Mech view as well and assume that there are infinite Primes. I assume that the gods and other powerful entities can see into multiple planes and a few of these alternate Primes as well (it's how they 'see' the future). Higher order entities, such as Ao, are capable of seeing into more of these infinite possibilities...a fact that increases as one gets higher up on the chain of power. In my homebrew there is an ultimate Power that is truly infinite in scope (and yet is strangely limited by that fact...but that's a different discussion).

Also, just to specify, I do not subscribe to the notion that destroying the Prime world (as mentioned in the DC comics) will destroy all subsequent worlds. Technically, if there is an infinite number of Prime worlds then there is no true 'first' (or True Prime) or 'last' as they all coexist simultaneously as One. But, again, that is a different discussion.

I have a dream that one day, all game worlds will exist as one.

Edited by - The Arcanamach on 26 Dec 2013 06:46:34
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Mirtek
Senior Scribe

595 Posts

Posted - 26 Dec 2013 :  14:23:20  Show Profile Send Mirtek a Private Message  Reply with Quote
Ups, didn't see how old the thread was

Edited by - Mirtek on 26 Dec 2013 15:07:33
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 26 Dec 2013 :  17:21:08  Show Profile Send Markustay a Private Message  Reply with Quote
I believe the multiverse is a sub-set of the D&Dverse, or rather, they are one & the same thing. In the very first Dragon magazine Gary Gygax (writing under a pen-name) said that all (D&D) worlds started out as the same (First) world, and then as time progressed, the world split as timelines diverged, creating the multiverse that is D&D (which is what I base a lot of my homebrew on). Within the greater Omniverse (made-up of different multiverse's), I assume that each Multiverse would have started as one world that diverged (hence the Marvel multiverse, the DC comics Multiverse, the Morcockian Multiverse. On the other hand, it appears that one world may be able to exist within two separate multiverses (adding to the confusion). For example, Wonder Woman met Fafhrd & the Gray Mouser, and in FR we have an example of a Newhon Ghoul. That would mean that Newhon could exist in both the DCverse and the D&Dverse, or it could mean its part of its own continuity and these characters somehow managed to traverse the omniverse.

So then we are faced with the dilemma of never knowing if we are dealing with the 'real' versions of anything, or if one can even say there is a real (true) version. Perhaps every time Elminster visits Ed, it is an Elminster from a slightly different continuity.

Part of the back-story for my Misbegotten Realms is that it exists within the normal D&Dverse, but because of its nature (its an Amalgam of other worlds), its normally avoided by Spelljammers (and is well-off the beaten path of 'the spacelanes'). Most travellers are disconcerted by the strangeness of the amalgam, and secretly fear 'running into themselves'. On the other hand, Plaeswalkers do visit Arium (my hodge-podge planet), but also avoid meeting their doubles if possible.

So with D&D, I guess you can go either way with it. In an infinite universe, these other versions of world could all exist within normal arcane space, or they could all exist within their own continuity. In fact, I would assume each multiverse would have its own rules regarding this. You might also have 'rogue planets' (spheres) that can phase into and out of conjunction with different mutiverses.

As for Toril - we know its part of a much larger multiverse/omniverse, because every DM that runs a game in FR is in his own, private little playground. I get the feeling most of the authors are the same way. If we run with that, then that would explain the continuity gaffs that spring up all the time.

But maybe thats just the tip of the iceberg - what if everyone is experiencing their own version of Toril? Or any world for that matter (like Earth, for instance)? That means each and everyone of us is existing within our own, private multiverse. So even if a group is all playing together in Toril, what they are all really doing is playing with close approximations of their friends characters (and the DM) within their own world. Thus, if you have five real people playing a D&D game together, what you really have is five different D&D games going on, all in parallel realities.

At what point does Quantum Mechanics end, and 'metaphysical' begin?

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 26 Dec 2013 17:28:03
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Foxhelm
Senior Scribe

Canada
592 Posts

Posted - 26 Dec 2013 :  18:00:20  Show Profile Send Foxhelm a Private Message  Reply with Quote
Well, think of this... what if multiverses were, to use an example I once used in a fan fic, to be like frayed rope where it slowly begins to break down... unless it weaves itself into another strong hybrid rope universe made up of it's components? Perhaps weaving itself both in the past and present as well?

This somehow creating hybrid universes where elements of one universe exists with one or more different universes.

Or there could be cracks, rifts, portals and gateways between universes. Which allows for limited crossovers and fusions. The realms is full or portals, many forgotten in exit or entry points.

Also I a surprised no one mentioned one of the oldest is not the second oldest parallel universe cliches/tropes... Reverse Gender Realms?

How would the realms deal with female Elminster or Manshroon? The Seven Brothers?

Anyone?

Ed Greenwood! The Solution... and Cause of all the Realms Problems!
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Dennis
Great Reader

9933 Posts

Posted - 27 Dec 2013 :  01:09:15  Show Profile Send Dennis a Private Message  Reply with Quote

Oh, and what if the ninth dimension that Szass Tam was able to see using a highly specialized spell is actually a series of "echoes" or "copies" of different Torils?

Every beginning has an end.
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swifty
Senior Scribe

United Kingdom
517 Posts

Posted - 27 Dec 2013 :  16:37:17  Show Profile  Visit swifty's Homepage Send swifty a Private Message  Reply with Quote
quote:
Originally posted by Dennis

For those who haven't yet read or seen Justice League: Crisis on Two Earths, here's a little info.

So what if.... Toril has multiple copies (hundreds, thousands, or hundreds of thousands) scattered across the vast Multiverse; there's Toril Prime which if destroyed would also mean the destruction of the rest of its copies; and the characters from one Toril have their “opposites” in the other Torils?

Would it be nice to see the Chosen causing mayhem and Shade, the Red Wizards, Larloch, and all villains of note doing what is relatively “good”?

if anyone's ever seen any documentaries about quantum mechanics the phycisists believe it highly probable that there are multiple versions of our universe.

go back to sleep america.everything is under control.heres american gladiators.watch this.shuttup. BILL HICKS.
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