Candlekeep Forum
Candlekeep Forum
Home | Profile | Register | Active Topics | Active Polls | Members | Private Messages | Search | FAQ
Username:
Password:
Save Password
Forgot your Password?

 All Forums
 Forgotten Realms Journals
 General Forgotten Realms Chat
 Project Isle...
 New Topic  New Poll New Poll
 Reply to Topic
 Printer Friendly
Previous Page | Next Page
Author Previous Topic Topic Next Topic
Page: of 6

Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 06 Jun 2010 :  06:36:12  Show Profile Send Markustay a Private Message  Reply with Quote
Was looking through bunches of fantasy Maps online and came across Harn - a world I have heard of before but never really knew.

Harn World

I think that campaign world would be a pretty damn good swap-out for Osse - the maps are similar in many ways.

Just thought I'd share - I thought it was pretty cool.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 08 Jun 2010 21:05:25
Go to Top of Page

Darkmeer
Senior Scribe

USA
505 Posts

Posted - 08 Jun 2010 :  17:40:23  Show Profile  Visit Darkmeer's Homepage Send Darkmeer a Private Message  Reply with Quote
That is a very cool looking map, and I have heard of this as well. Thank you for sharing MarkusTay!

"These people are my family, not just friends, and if you want to get to them you gotta go through ME."
Go to Top of Page

Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 08 Jun 2010 :  21:13:44  Show Profile Send Markustay a Private Message  Reply with Quote
Well, I know I'm not the only person with a fondness for maps, so whenever I come across a cool one I will share it.*

In the other thread, Cleric Generic went ahead and used it in his own version. You can see that HERE.

*Speaking of which, I came across THIS the other day - the guy claims it is an original fantasy map which he did for a friend's novel - anyone else think it looks a LOT like 'The North'?

Of course there are a lot of differences, but still, that terrain looks like he focused on the High Forest and then made more and more changes as he went further out. Even the style of the textures looks like FR (which I also try to emulate, but I take no credit for it).

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

Go to Top of Page

Cleric Generic
Senior Scribe

United Kingdom
565 Posts

Posted - 08 Jun 2010 :  21:35:15  Show Profile  Visit Cleric Generic's Homepage Send Cleric Generic a Private Message  Reply with Quote
LOL! Yeah, does look a little familiar...

Cedric! The Cleric Generic and Master of Disguise!

ALL HAIL LORD KARSUS!!!

Vast Realmslore Archive: Get in here and download everything! http://www.wizards.com/default.asp?x=dnd/archfr/rl

2e Realms book PDFs; grab em! - http://poleandrope.blogspot.com/2010/07/working-around-purge.html
Go to Top of Page

Wooly Rupert
Master of Mischief
Moderator

USA
36877 Posts

Posted - 09 Jun 2010 :  00:45:15  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Markustay

Well, I know I'm not the only person with a fondness for maps, so whenever I come across a cool one I will share it.*

In the other thread, Cleric Generic went ahead and used it in his own version. You can see that HERE.

*Speaking of which, I came across THIS the other day - the guy claims it is an original fantasy map which he did for a friend's novel - anyone else think it looks a LOT like 'The North'?

Of course there are a lot of differences, but still, that terrain looks like he focused on the High Forest and then made more and more changes as he went further out. Even the style of the textures looks like FR (which I also try to emulate, but I take no credit for it).



It does bear more than a passing resemblance to the North... And did you see some of the names? He's got The Woods, Peaceful Wood, and Dark Forest!

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

I am the Giant Space Hamster of Ill Omen!
Go to Top of Page

Darkmeer
Senior Scribe

USA
505 Posts

Posted - 10 Jun 2010 :  06:12:55  Show Profile  Visit Darkmeer's Homepage Send Darkmeer a Private Message  Reply with Quote
I have a question while I'm finishing up the details on the desert nomad elves.

What about the elves having a similar culture to the Valenar of Eberron Fame, with the flavor of the Dark Sun elves? Horse Archer nomads who run like the wind.

This thought occurred to me while I was musing in another scrolls.

/d

"These people are my family, not just friends, and if you want to get to them you gotta go through ME."
Go to Top of Page

Jakk
Great Reader

Canada
2165 Posts

Posted - 15 Jun 2010 :  05:24:36  Show Profile Send Jakk a Private Message  Reply with Quote
quote:
Originally posted by Darkmeer

I have a question while I'm finishing up the details on the desert nomad elves.

What about the elves having a similar culture to the Valenar of Eberron Fame, with the flavor of the Dark Sun elves? Horse Archer nomads who run like the wind.

This thought occurred to me while I was musing in another scrolls.

/d



Yes... I like it... very much. I have the next two days (Tues/Wed) off work, so I'll be getting back into the sahuagin realm and hopefully finishing something up there. My Internet connection just went live on Saturday, and I had family visiting on the weekend so I couldn't really take advantage of it right away... and then work on Monday. Anyway, when I'm not at work, continuing to organize my new abode, or bemoaning my lack of bookshelves, I'll be working on Osse now.

Playing in the Realms since the Old Grey Box (1987)... and *still* having fun with material published before 2008, despite the NDA'd lore.

If it's comparable in power with non-magical abilities, it's not magic.
Go to Top of Page

Jakk
Great Reader

Canada
2165 Posts

Posted - 15 Jun 2010 :  05:45:19  Show Profile Send Jakk a Private Message  Reply with Quote
quote:
Originally posted by Markustay

There is room for several types of Elves - the desert ones can be Athasian, and you could have Elfquest-like Elves in the forests nearby (sort of a cross between halflings and elves), and even a shapeshifter type in a savannah region, like the Lythari (read Frostfell), except they turn into something Antelope-like.



I like it... I'm getting some ideas for the "elflings" already, but let me revisit the "map so far" and see how it looks before I start getting too creative.

quote:
Originally posted by Markustay

This continent is BIGGER then most RPG settings - you can fit a helluva lot here.



Agreed... and with the number of ideas we've found, both in your WotC thread and new ideas here, we'll have no trouble filling the space.

quote:
Originally posted by Markustay

We are sticking with the canon FR maps for this, right? It might have been fun to put Aerenal (death-worshipping, scorpion-loving Eberron Elves!) off the coast.



Correct... with the possible exception of making the Zakharan archipelago less rectangular... and the Aerenal would be cool to put in somewhere... what about the non-monkey island between Zakhara and Katashaka? On a related note, MT, I fully intend to develop "Monkey Island" according to your ideas as presented elsewhere in the 'Keep... any thoughts on society/culture/etc? I like the idea of a collection of warring kingdoms, similar conceptually to the political environment of mediaeval Western Europe; continually changing alliances and near-constant warfare punctuated by periods of peace (during which marriages are arranged and alliances are made and broken). This is why the "monkey people" haven't expanded into neighbouring lands; they're too busy fighting among themselves.

quote:
Originally posted by Markustay

Australia (and yes, I know this isn't Aussie, its Osse) is known for a rather large number of rodents that take up many niches that larger animals of other species do on other continents (hence the giant hopping rat known as a Kangaroo). If we want to keep at least some of the Aussie flavor (as we were in the original Osse project), I think Jermlaine would be a nice fit here. perhaps Goblin-rats (from k-T) instead of regular goblins as well. Or we could just lift the Skaven (ratlings) wholesale from Warhammer.

Ratlings
Skaven Shaman



Jermlaine, goblin-rats, and a skaven-like race are all neat ideas... are you interested in putting something together for us, Mark?

Playing in the Realms since the Old Grey Box (1987)... and *still* having fun with material published before 2008, despite the NDA'd lore.

If it's comparable in power with non-magical abilities, it's not magic.

Edited by - Jakk on 15 Jun 2010 05:47:10
Go to Top of Page

Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 15 Jun 2010 :  07:55:40  Show Profile Send Markustay a Private Message  Reply with Quote
Rather then do the 'Quotey thing'...

Elflings - we can get our Tallfellows back.
wolf-riding Elves are cool because we usuaully see orcs in that mode, while the Elves ride deer or some-such. I'd rather see primitive, and very territorial (think Wild Elves in the extreme) - that would fit our flavor here. plus, if we make them smaller (like around 4½ -5'), riding large, NORMAL wolves would be better (no worgs - leave those to the Orcs). You give them thin, wirey, almost waif-like frames (appropriate for Elves) and regular wolves should have no problem carrying them.

Monkey island - I like that idea of a early medieval culture, perhaps iron-age (pre-steel). Small kingdoms as in "as far as one can see from the castle" - basically each kingdom would be a major fort (I'm thinking simians would use a lot of wood in their buildings) and the surrounding farmlands, with plenty of 'contested territory' between each one. I like the idea of a caste system, similar to the one from Planet of the Apes, but if you think it would be better to split-up each category of ape go for it - I was really only picturing the baboon-men as being a separate group. I'm also thinking the 'Giant Ape' should be worshiped as a God, but off-island, on a small island not far from their coast. It would be both a 'Holy Island' for the Ape-folk, and also a prison for the Giant Ape (who would just rampage all over the place on the main Island).

You Dirty Rat - I could do a rodent culture. Add in maybe a rat-god, and a myth about how the first Wererats were born. A scavenger-society, living off the wastes of the others...

Horse-Elves and long-leggity beasties.... I like the concept. have the running-thing a major part of their culture - young boys (and girls I guess) would race alongside their chosen mounts - have it be a "coming of Age" thing, where the young have to literally catch-up to a running horse to earn it. You may even want to put a 'Pern' spin on things, with different color horses given their riders some sort of symbiotic benefit (the way familiars do), and having some sort of echelon depending on the type of horse an Elf rides. I would also say Ossian Horses live longer then normal horses (perhaps as their own benefit from that bond I just mentioned), so they would be like the Ranyhyn and Bloodgaurd of the Thomas Covenant novels (a life-bond between the two).

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 16 Jun 2010 06:33:41
Go to Top of Page

Jakk
Great Reader

Canada
2165 Posts

Posted - 16 Jun 2010 :  00:45:58  Show Profile Send Jakk a Private Message  Reply with Quote
Cool... I'll start putting things together for the Elflings... I was actually thinking even smaller (4' - 4½'), and I agree with you entirely on the rest of it, particularly the "wild-elf" aspect. I also like the idea of some of them (around 1-2%) being werewolves similar to the lythari. In my Realms I have a wild elf lythari population in the Wealdath and Chondalwood, larger in total number than the sun/moon elf lythari populations further north, but still far from common, and this would fit right in with that idea. I'm suffering a bit of creative block regarding the sahuagin right now, so maybe this will get things moving.

Question: Is there a lythari deity among the Seldarine? I don't recall anything specific... or do the lythari simply pay special reverence to Sehanine?

Monkey Island: I was thinking the same way as you, Mark... iron-age, caste society, and I like the idea of an offshore holy island for the giant ape-god... because you're absolutely right about a lack of control otherwise. The interesting question following from this is: did the ancient apefolk imprison and transport the giant ape to the island, and then have this part of the theology covered up and forgotten, or has the ape-god always been there? As with most such questions, I'm inclined to answer "Yes"... and the truth is whatever works best for the DM (and likely unknown to anybody living in the culture at this time).

You Dirty Rat: I like the idea of the rat-god being an aspect or identity of Squerrik; in my Realms, the werebeast gods retained their independence, with Malar simply taking the much narrower portfolio of evil werebeasts of Faerun. In my take on werecreatures, alignment is not genetic; there are evil werebears and good werewolves and wererats. Regardless, I'm looking forward to seeing what you come up with here.

Horse-Elves: I like your thoughts on this, too, Mark; Darkmeer? What do you think?

Playing in the Realms since the Old Grey Box (1987)... and *still* having fun with material published before 2008, despite the NDA'd lore.

If it's comparable in power with non-magical abilities, it's not magic.

Edited by - Jakk on 16 Jun 2010 00:52:57
Go to Top of Page

Darkmeer
Senior Scribe

USA
505 Posts

Posted - 16 Jun 2010 :  06:48:37  Show Profile  Visit Darkmeer's Homepage Send Darkmeer a Private Message  Reply with Quote
Super Monkey Island! Sorry, that was my first thought, but after calming down, I thought of a few things here:
Banderlogs and Dakon. Banderlogs are Intelligent baboons (medium-sized), while Dakon are similar to Silverback Gorillas (large in size). These may fill the niche you're looking for, and are found in Necromancer Games' Tome of Horrors.

You Dirty Rat: The Slitheren of the Scarred Lands campaign setting could fit here, although they are from the poisoned blood of a dead titan, but that's another story entirely. There's a "Warrens of the Ratmen" and the Creature Collection I (and I think II) have material on them. There are several subgroups and castes.

Elflings: I like this. I like this a lot. This would fit in with the northern jungles, something to compete with the three already there.

Horse-Elves: Thank you for the cultural stumbling block I had hit MarkusTay! The coming of age for these elves is perfect. I'll try to finish up a writeup in the next week or so (I'm slow, having sick kids slows everything down).

So, at this point, we've got Markustay, Jakk, Me, and (I think) HandsomeRob still working on this, correct?

"These people are my family, not just friends, and if you want to get to them you gotta go through ME."
Go to Top of Page

Jakk
Great Reader

Canada
2165 Posts

Posted - 16 Jun 2010 :  06:56:34  Show Profile Send Jakk a Private Message  Reply with Quote
That's correct... I haven't heard from Rob since I got back online three days ago, but I'm still getting back up to creative speed in this project myself. Moving sucks...

Thanks for the Banderlogs and Dakon! I remembered both of them when I saw you mention them, but I'd forgotten about them until then. I'll hopefully get something outlined tomorrow; I ended up spending half of today shopping for odds and ends I still needed for my new place... and still managed to forget a couple of things.

Playing in the Realms since the Old Grey Box (1987)... and *still* having fun with material published before 2008, despite the NDA'd lore.

If it's comparable in power with non-magical abilities, it's not magic.
Go to Top of Page

Darkmeer
Senior Scribe

USA
505 Posts

Posted - 16 Jun 2010 :  07:03:21  Show Profile  Visit Darkmeer's Homepage Send Darkmeer a Private Message  Reply with Quote
Post monsters are eating my posts again.

"These people are my family, not just friends, and if you want to get to them you gotta go through ME."
Go to Top of Page

Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 16 Jun 2010 :  08:57:49  Show Profile Send Markustay a Private Message  Reply with Quote
IIRC, Dakon were from Spelljammer, along with another Simian race that ended up in some other 3e splatbook. *Found it - pgs. 41-43 of Stormwrack - the Hadozee (although the 2e Spelljammer versions were lankier).

I kinda like this guy - diggin' on that uber-kewl weapon big-time. I was going to have a small group of them operating out of K-T in the post-Spellplague era (that Mercane spaceport went BOOM, stranding all sorts of oddities on Toril). So they need NOT be natives - could be the only sailors that can safely land on the island. I had a running list of 'monkey races' posted somewhere - I'll see if I can dig that up.

And lets not forget to include Demogorgon - even Apes have to have a 'dark god'.

Edit: Miss-worded something above - correction in boldface.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 16 Jun 2010 20:04:41
Go to Top of Page

Jakk
Great Reader

Canada
2165 Posts

Posted - 16 Jun 2010 :  17:21:58  Show Profile Send Jakk a Private Message  Reply with Quote
quote:
Originally posted by althen artren

WHOA..... Okay, I expected that everybody would say "More Netheril survivors??? NOOOOOOO.
Okay, I'll start to get to work on that. What exactly are we looking for in regards to detail? I all ready have a self made city that could work as a enclave just I need to know what details everybody wants.



Are you still with us on this, althen? How's the enclave coming along? I just realized you were absent from Markustay's theorized list of contributors, and I wanted to make sure you were still on board. I know I'm very interested in what you've come up with here.

Rob? Any updates on your end for us? I'm about to get back into the sahuagin; working on "Monkey Island" for a couple of hours got me inspired, and I'd like to get Osse somewhat fleshed out before I start building other places in too much detail.

I'll keep an eye on things here, but right now I'm returning to the Empire of Tides...

Playing in the Realms since the Old Grey Box (1987)... and *still* having fun with material published before 2008, despite the NDA'd lore.

If it's comparable in power with non-magical abilities, it's not magic.
Go to Top of Page

Jakk
Great Reader

Canada
2165 Posts

Posted - 16 Jun 2010 :  17:31:04  Show Profile Send Jakk a Private Message  Reply with Quote
quote:
Originally posted by Markustay

<snip>I kinda like this guy - diggin' on that uber-kewl weapon big-time. I was going to have a small group of them operating out of K-T in the post-Spellplague era (that Mercane spaceport went BOOM, stranding all sorts of oddities on Toril). So they need to be natives - could be the only sailors that can safely land on the island. I had a running list of 'monkey races' posted somewhere - I'll see if I can dig that up.


That would be great... but no rush; as mentioned earlier, I'm trying to focus primarily on Osse for the moment... bad things happen when I split my attention too much, and I really want to see this project come together. Hopefully all of our major contributors are still with us...

quote:
Originally posted by Markustay

And lets not forget to include Demogorgon - even Apes have to have a 'dark god'.



Heh... Funny you should mention him... I was just thinking about his two cover appearances in Dungeon in the last three years of the print run (#120 and #150)... I'm thinking Demogorgon is the reason the baboons are the outcasts... and I have more ideas, but that's a sufficient teaser for now, I think.

Playing in the Realms since the Old Grey Box (1987)... and *still* having fun with material published before 2008, despite the NDA'd lore.

If it's comparable in power with non-magical abilities, it's not magic.
Go to Top of Page

Jakk
Great Reader

Canada
2165 Posts

Posted - 16 Jun 2010 :  19:08:53  Show Profile Send Jakk a Private Message  Reply with Quote
So, I was looking at Rob's Zoomify map, specifically at the yet-to-be-properly-named "Monkey Island"... and I found a couple of small islets off the southern and eastern coasts. I wonder if any of these are big enough for the aforementioned 'Giant Ape'... who I'm thinking might be an aspect of Ubtao...

Playing in the Realms since the Old Grey Box (1987)... and *still* having fun with material published before 2008, despite the NDA'd lore.

If it's comparable in power with non-magical abilities, it's not magic.

Edited by - Jakk on 16 Jun 2010 19:09:21
Go to Top of Page

Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 16 Jun 2010 :  21:00:44  Show Profile Send Markustay a Private Message  Reply with Quote
I just compared it to mine - I don't have those islands - I will have to add them.

We both lack terrain features, so let us know what you want there - I was actually thinking about placing an island inside of that large northern bay.

Hmmmm... on my map the southern one would work better, but on Rob's the northern bay works better - I will have to fiddle with mine to get them closer. Either way, I think the Island should be inside a bay - maybe instead of 'imprisoning' their 'god', they dug-out around him? Maybe the bay was somehow magically created to strand him there and keep him from wreaking havoc?

Not sure about that one though... I hate "Big, magical EXCUSES" for stuff.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

Go to Top of Page

althen artren
Senior Scribe

USA
780 Posts

Posted - 17 Jun 2010 :  00:39:05  Show Profile Send althen artren a Private Message  Reply with Quote
Yeah, Im still around. I find myself writing a lot of detail and
wondering how much to include of stuff.

Oh, and the Dakon, the enclave I'm writing up is HEAVILY involved
in spelljamming, so you can have a any size group of them there.

I don't have a scanner, who do I mail maps to?
Go to Top of Page

althen artren
Senior Scribe

USA
780 Posts

Posted - 17 Jun 2010 :  01:50:09  Show Profile Send althen artren a Private Message  Reply with Quote
I going to look at some of the older Realms novels to see how
the greatest writers of the realms detailed out their stuff and
try to follow suit.

So, on that SE island they're getting set on, will there be any other cultures/peoples
there I will be working around?
Go to Top of Page

Jakk
Great Reader

Canada
2165 Posts

Posted - 17 Jun 2010 :  04:56:37  Show Profile Send Jakk a Private Message  Reply with Quote
Althen: The SW island, IIRC... and I don't recall if anything else is there; I'll have to re-read the earlier posts here and check... or you could do that...

Mark: I like the "island in the bay" idea... and if magic was involved at all, my thought is that someone (not necessarily the apefolk casters) teleported the Gigantopithecus there... if that's what it is; I'll have to Google some stuff now, but not tonight; I work at 6AM PT tomorrow.

Playing in the Realms since the Old Grey Box (1987)... and *still* having fun with material published before 2008, despite the NDA'd lore.

If it's comparable in power with non-magical abilities, it's not magic.
Go to Top of Page

Jakk
Great Reader

Canada
2165 Posts

Posted - 22 Jun 2010 :  04:51:16  Show Profile Send Jakk a Private Message  Reply with Quote
Okay... now that my work week is over... just a couple of Osse sahuagin teasers for you while I get back to work on putting it all together...

Mutations: The four-armed variant is much more common here than among the sahuagin of the Inner Sea, found in over 12% (or 1 in 8) of surviving hatchlings. Curiously, the malenti variant is not found at all among the sahuagin of the Empire of the Tides... and there are no sea elf realms in this part of the world... coincidence?

Competition: With no sea elves in the region, the primary territorial competition comes from marine trolls (scrags) and aquatic ogres (merrow).

Associations: Sharks, particularly great whites, are plentiful in the waters surrounding northern Osse, and the sahuagin of this region are just as shark-friendly as their Fallen Stars counterparts. Sahuagin weresharks are far more prevalent here, and (together with the four-armed mutants) form the bulk of the ruling class of the Empire of Tides.

Hopefully I'll have a completed draft ready for Wednesday...

Playing in the Realms since the Old Grey Box (1987)... and *still* having fun with material published before 2008, despite the NDA'd lore.

If it's comparable in power with non-magical abilities, it's not magic.
Go to Top of Page

Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 22 Jun 2010 :  05:53:17  Show Profile Send Markustay a Private Message  Reply with Quote
There are two different races (from different 3e splats) that look like 'Killer Whales' (Orcas) that might be an unusual nemesis for the Sahuagin of this region.

The SW Island was named Kodingobold Island and written-up by Lord Karsus IIRC. It was the only Osse map I completed.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

Go to Top of Page

Darkmeer
Senior Scribe

USA
505 Posts

Posted - 28 Jun 2010 :  02:24:03  Show Profile  Visit Darkmeer's Homepage Send Darkmeer a Private Message  Reply with Quote
About halfway done with the full writeup here. Still having the computer difficulties from before, but once I can get somewhere and type this all out, I will (maybe within the next week or two).

BTW: Thank you all for letting me combine the crazy runner elves with the horse nomads, this seems to work really well

/d

"These people are my family, not just friends, and if you want to get to them you gotta go through ME."
Go to Top of Page

Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 29 Jun 2010 :  05:37:58  Show Profile Send Markustay a Private Message  Reply with Quote
I was able to talk with the guy who did the world map for the FRIA!

It seems he had a LOT more source material to work with, and they chose not use most of it (he mentions how the guy working on the globe used quite a bit more then he did).

Take a look at this map - he was demonstrating to me a possible placement for Returned Abeir that doesn't interfere with the existing world map (which I knew about already - it is way smaller then Maztica). Anyway, the Laerakond add is not what is so important about this early FRIA map - note all those extra land masses!

Looks like I got me a LOT of Islands to add... so does Rob.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 30 Jun 2010 02:10:25
Go to Top of Page

Jakk
Great Reader

Canada
2165 Posts

Posted - 29 Jun 2010 :  22:43:52  Show Profile Send Jakk a Private Message  Reply with Quote
quote:
Originally posted by Markustay

I was able to talk with the guy who did the world map for the FRIA!

It seems he had a LOT more source material to work with, and they chose not use most of it (he mentions how the guy working on the globe used quite a bit more then he did).


As most of you already know, it really irritates me when people leave things out...

quote:
Originally posted by Markustay

Take a look at this map - he was demonstrating to me a possible placement for Returned Abeir that doesn't interfere with the existing world map (which I knew about already - it is way smaller then Maztica). Anyway, the Laerakond add is not what is so important about this early FRIA map - note all those extra land masses!

Looks like I got me a LOT of Islands to add... so does Rob.



We likess it... yess, we likess it a lot, don't we, Preciousss?

*ahem* Yes, I have great plans for that slew of Polynesian islands east of Osse... I'm thinking that those minotaurs I had in mind earlier will go there very nicely...

Many, many thanks for this link, Mark... and for putting the "Isle" back in "Project Isle."

I'd better get my butt in gear on those sahuagin... work has had other plans for me lately, but I won't complain about the extra pay.

Playing in the Realms since the Old Grey Box (1987)... and *still* having fun with material published before 2008, despite the NDA'd lore.

If it's comparable in power with non-magical abilities, it's not magic.
Go to Top of Page

Jakk
Great Reader

Canada
2165 Posts

Posted - 29 Jun 2010 :  22:49:52  Show Profile Send Jakk a Private Message  Reply with Quote
quote:
Originally posted by Markustay

There are two different races (from different 3e splats) that look like 'Killer Whales' (Orcas) that might be an unusual nemesis for the Sahuagin of this region.

<snip>



Do you recall which books those races were from, MT? I'm guessing one was Stormwrack... I'll check that source out now. As of this past weekend, I finally have my 3.x books back on shelves instead of in a dozen boxes. Yes, a dozen boxes... I don't like to use very large boxes for books, and I have a lot of them. Most of those boxes are for 3.x WotC titles; I only have two boxes of third-party stuff with me, and another 1.5 bookcases of such in storage along with all of my 1E and 2E stuff. Hopefully it will all be joining me this summer... finally.

Playing in the Realms since the Old Grey Box (1987)... and *still* having fun with material published before 2008, despite the NDA'd lore.

If it's comparable in power with non-magical abilities, it's not magic.
Go to Top of Page

Wooly Rupert
Master of Mischief
Moderator

USA
36877 Posts

Posted - 30 Jun 2010 :  00:19:02  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Markustay

I was able to talk with the guy who did the world map for the FRIA!

It seems he had a LOT more source material to work with, and they chose not use most of it (he mentions how the guy working on the globe used quite a bit more then he did).

Take a look at this map - he was demonstrating to me a possible placement for Returned Abeir that doesn't interfere with the existing world map (which I knew about already - it is way smaller then Maztica). Anyway, the Laerakond add is not what is so important about this early FRIA map - note all those extra land masses!

Looks like I got me a LOT of Islands to add... so does Rob.



Can the map be viewed by non-members of that forum? I'm not a member, and I can't get to it.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

I am the Giant Space Hamster of Ill Omen!

Edited by - Wooly Rupert on 30 Jun 2010 00:20:12
Go to Top of Page

Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 30 Jun 2010 :  02:21:20  Show Profile Send Markustay a Private Message  Reply with Quote
New link with early FRIA map

There you go, Wooly. I'm trying to get more out of the guy - hopefully we will be able to discover some hitherto undisclosed FR lore.

@Jakk:
Darfellans are human-sized and in Stormwrack, pgs.37-39
Ocean Striders are giant-sized and appear in 3e MM2, pgs.163-164

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 30 Jun 2010 02:23:33
Go to Top of Page

Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 30 Jun 2010 :  07:43:12  Show Profile Send Markustay a Private Message  Reply with Quote
Update:
quote:
by Waldronate at the Cartographer's guild Forums
Way back when (at the time that the FR Interactive Atlas was in development), I got a disk of source material scans that I used to make the maps for the FRIA's globe thingy. In that list was a set of black and white work maps showing land mass outlines, tectonics, glaciation, reefs, and so on. The source map I used for those images has major reef areas marked and they sort of filled in space between the islands in Zakhara in the rough outline I did.

The world map at {New Link} looks to be from the FRIA globe set (done by an artist at TSR). It has pretty much the same configuration as the map I posted above and also has some very odd straight lines in the rightmost continent that were present on the "Areas of Special Interest" map from the source material set.


It appears those weird lines across Osse are canon.

I thought that was just a glitch, but this guy says they were marked 'areas of interest'.

Hmmmmm.... Massive canal system?

Anyhow, I never thought Zakhara was that Mountainous. Weird.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 03 Jul 2010 23:43:20
Go to Top of Page
Page: of 6 Previous Topic Topic Next Topic  
Previous Page | Next Page
 New Topic  New Poll New Poll
 Reply to Topic
 Printer Friendly
Jump To:
Candlekeep Forum © 1999-2025 Candlekeep.com Go To Top Of Page
Snitz Forums 2000