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Jelennet
Learned Scribe
Russia
131 Posts |
Posted - 12 May 2010 : 15:24:19
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Are sorcerers cooler than wizards? What do you think? I'm not talking about their body temperature, of course...
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Ashe Ravenheart
Great Reader
USA
3243 Posts |
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Diffan
Great Reader
USA
4439 Posts |
Posted - 12 May 2010 : 17:02:47
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Depends....
We talking about mechanics (3.5, Pathfinder, 4e?) or are we talking about just RP-wise?
For mechanics, I'd have to say the Sorcerer beats out the wizard in 3.5/Pathfinder. A lot of spells aren't needed and a Sorcerer can be a great buffer, controller, AND blaster all in one. The wizard can do a little of the three which makes him a better utility guy.
Using 4E, it's harder to compare because the two are very separate styles. Sure the wizard can blast things, but the Sorcerer does a better job and gains cool tricks when they do. But the sorcerer just doent's have the versatility, utility, and crowd-control that a wizard has.
As for the RP aspect, I like the image of a guy coming into his ability with magic rather than learning from a teacher and using books. Someone who has un-tapped power but still struggles to control it is more flavorful than a book-wormish sort of guy being busy in a library.
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sfdragon
Great Reader
2285 Posts |
Posted - 12 May 2010 : 17:17:08
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on images of Seoni in art( namely the one from gallery of evil) |
why is being a wizard like being a drow? both are likely to find a dagger in the back from a rival or one looking to further his own goals, fame and power
My FR fan fiction Magister's GAmbit http://steelfiredragon.deviantart.com/gallery/33539234 |
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Brimstone
Great Reader
USA
3287 Posts |
Posted - 12 May 2010 : 22:48:35
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I have to agree, Seoni is really hottt... |
"These things also I have observed: that knowledge of our world is to be nurtured like a precious flower, for it is the most precious thing we have. Wherefore guard the word written and heed words unwritten and set them down ere they fade . . . Learn then, well, the arts of reading, writing, and listening true, and they will lead you to the greatest art of all: understanding." Alaundo of Candlekeep |
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Nicolai Withander
Master of Realmslore
Denmark
1093 Posts |
Posted - 13 May 2010 : 01:01:24
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quote: Originally posted by Diffan
Depends....
We talking about mechanics (3.5, Pathfinder, 4e?) or are we talking about just RP-wise?
For mechanics, I'd have to say the Sorcerer beats out the wizard in 3.5/Pathfinder. A lot of spells aren't needed and a Sorcerer can be a great buffer, controller, AND blaster all in one. The wizard can do a little of the three which makes him a better utility guy.
Using 4E, it's harder to compare because the two are very separate styles. Sure the wizard can blast things, but the Sorcerer does a better job and gains cool tricks when they do. But the sorcerer just doent's have the versatility, utility, and crowd-control that a wizard has.
As for the RP aspect, I like the image of a guy coming into his ability with magic rather than learning from a teacher and using books. Someone who has un-tapped power but still struggles to control it is more flavorful than a book-wormish sort of guy being busy in a library.
I totally disagree... A sorcere can never be as powerful as a wizard. To the untrained eye, a sorcere looks more powerful roll wise, but given their limited number of spells, one would have to choose a path. A wizard will eventually beat the crap out of a sorcere, but enough of that. I find as I have said many times now, that I feel that the aspect that leaning the great art of magic does come with a surtain degree of both classes. And I prefer the more traditional 2ed mage. Where you learn spells from books, but you can only learn these secrets if one have the magic talent... Just like the sorcere. Even thou the rules says anybody with a int of 10+ can cast spell I feel that any wizard would need: " The force is strong in this one" kind of deal. Like the sorcere needs.
Am I making any sense here? |
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Wooly Rupert
Master of Mischief
USA
36804 Posts |
Posted - 13 May 2010 : 01:44:30
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quote: Originally posted by Nicolai Withander
I totally disagree... A sorcere can never be as powerful as a wizard. To the untrained eye, a sorcere looks more powerful roll wise, but given their limited number of spells, one would have to choose a path. A wizard will eventually beat the crap out of a sorcere, but enough of that. I find as I have said many times now, that I feel that the aspect that leaning the great art of magic does come with a surtain degree of both classes. And I prefer the more traditional 2ed mage. Where you learn spells from books, but you can only learn these secrets if one have the magic talent... Just like the sorcere. Even thou the rules says anybody with a int of 10+ can cast spell I feel that any wizard would need: " The force is strong in this one" kind of deal. Like the sorcere needs.
Am I making any sense here?
No, you're not making sense. Studying magic from a book instead of innately knowing it does not automaticly make one better at it. Talent is. It doesn't matter if the talent is inherited or learned -- talent is talent.
And you have once agained ignored the possibility of a wizard not having a fully memorized roster of spells or -- <Vizzini>Inconceivable!</Vizzini> -- memorizing something other than just battle spells.
A sorcerer may not be able to toss as many spells at once as a wizard, but a sorcerer can always, regardless of what he studied the day before, toss off the best spell he knows for a given situation. |
Candlekeep Forums Moderator
Candlekeep - The Library of Forgotten Realms Lore http://www.candlekeep.com -- Candlekeep Forum Code of Conduct
I am the Giant Space Hamster of Ill Omen! |
Edited by - Wooly Rupert on 13 May 2010 01:45:19 |
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Nicolai Withander
Master of Realmslore
Denmark
1093 Posts |
Posted - 13 May 2010 : 01:59:19
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Ok... I'll try to explane!
First of all forget battle wise cool or un-coolness. I want you to look at the way the whole proces of "learning and doing" is difirent between the two classes. One the one hand you have a Wizard. Long hours are spent mastering a spell. Secrets must be read and understood. This to me makes "magic" as a whole more interesing. Now on the other you have a sorcerer, who all of a sudden feels that he can cast a spell.. just like that. Im sorry but I dont think/feel/like the idea of Mutant powers of the X-men in our Fearūn. This will most often lead to a question about so many other things if the realms that I'm portraited as having a dobble standard, and for that im sorry.
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Diffan
Great Reader
USA
4439 Posts |
Posted - 13 May 2010 : 02:20:54
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quote: Originally posted by Wooly Rupert
No, you're not making sense. Studying magic from a book instead of innately knowing it does not automaticly make one better at it. Talent is. It doesn't matter if the talent is inherited or learned -- talent is talent.
And you have once agained ignored the possibility of a wizard not having a fully memorized roster of spells or -- <Vizzini>Inconceivable!</Vizzini> -- memorizing something other than just battle spells.
A sorcerer may not be able to toss as many spells at once as a wizard, but a sorcerer can always, regardless of what he studied the day before, toss off the best spell he knows for a given situation.
I think Wooly and I just agreed on something.....isn't the world supposed to end now or something?!
But yea, Wooly does a good job of explaining the benefits of the sorcerer.
quote: Originally posted by Nicolai Withander
Ok... I'll try to explane!
First of all forget battle wise cool or un-coolness. I want you to look at the way the whole proces of "learning and doing" is difirent between the two classes. One the one hand you have a Wizard. Long hours are spent mastering a spell. Secrets must be read and understood. This to me makes "magic" as a whole more interesing. Now on the other you have a sorcerer, who all of a sudden feels that he can cast a spell.. just like that. Im sorry but I dont think/feel/like the idea of Mutant powers of the X-men in our Fearūn. This will most often lead to a question about so many other things if the realms that I'm portraited as having a dobble standard, and for that im sorry.
I think you have to pull in the combat/battle wise stuff to gain the whole scope of the Sorcerer. Of course, this is all just my opinion but I think it's all in the presentation of how and why you gain spells. As a sorcerer, you could "feel" the power building up and attempt to turn this natural feeling into a manifestation of power (ie, spell). In the Return of the Archwizards trilogy, the main character was expelled from the school of magic (can't remember the exact name) because he didn't cast spells like a wizard but saw wizard spells and mimicked the spells effect. Or, you could add a sort of bloodline into the spellcasting such as draconic, infernal, celestial, etc just like how Pathfinder did.
In fact, our group has a sorcerer in it and he's our best healer/buffer. With the feats Arcane Disciple (Healing Domain) and Spontaneous Healer, he's able to turn his sorcerer spells into healing spells. He also has spell like Haste, Snake's Swiftness, Protection from evil, Greater Invisibility, Bless, and Bears Endurance to make the most of his party. So not only does he heal and buff, he also has spells like ray of flame, lesser orb of fire, scorching ray, and a special ability called Heavenly Fire. And he plays the character like a religious zealot and evangelist, lol. |
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woodwwad
Learned Scribe
USA
267 Posts |
Posted - 13 May 2010 : 05:23:10
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I'm of course taking this as a 3.5 question.
I think that Sorcerer's have a certain coolness to them, the bloodline idea is great but they are totally outclassed by Wizards. Wizards have better class skills, get that spell level 1 level quicker (which is huge) & can learn so many more spells. The amount of spells a Sorcerer can learn is pitiful & makes them no choice for an experienced player, their just isn't very much they can do & that leads to a boring character. I also think both classes should have different spell lists, they should be more different. |
Check out my reviews on youtube of Forgotten Realms and other rpg products. http://www.youtube.com/user/woodwwad?feature=mhum |
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Sill Alias
Senior Scribe
Kazakhstan
588 Posts |
Posted - 13 May 2010 : 05:29:39
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But if you get by sorcerer best choice of spells... Imagine the sorcerer counterspelling all his spells. Sorcerer have more spell uses and he will overwhelm wizard. But... Idea of having wide range of spells sure is cool. Playing by sorcerer means that you must choose only the best and needed for all situations. That is the class of pro's. |
You can hear many tales from many mouths. The most difficult is to know which of them are not lies. - Sill Alias
"May your harp be unstrung, your dreams die and all your songs be unsung." - curse of the harper, The Code of the Harpers 2 ed.
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Ashe Ravenheart
Great Reader
USA
3243 Posts |
Posted - 13 May 2010 : 07:03:17
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quote: Originally posted by woodwwad
I'm of course taking this as a 3.5 question.
I think that Sorcerer's have a certain coolness to them, the bloodline idea is great but they are totally outclassed by Wizards. Wizards have better class skills, get that spell level 1 level quicker (which is huge) & can learn so many more spells. The amount of spells a Sorcerer can learn is pitiful & makes them no choice for an experienced player, their just isn't very much they can do & that leads to a boring character. I also think both classes should have different spell lists, they should be more different.
That's like saying an experienced player wouldn't have any fun playing a character with NPC classes.
I'd like to point out one of my favorite characters of all time was an R2 droid from a d20 Star Wars game where he had levels of Expert and then branched into the Hacker PrC. Couldn't shoot a gun, couldn't use the force and couldn't wield a lightsaber.
But what I COULD do is save the groups ass time and again. Per the space combat rules, all you had to do to repair the shields on a starship was make a Computer check and it would repair X points on the shield (X being the result of the skill check). So, we're in combat and the ship has 50 Shield points. Another ship comes up and blasts us, doing 30 points of damage each round. Fortunately, my little R2 droid had a Computer skill of +35, so I was able to repair all the damage done every round.
Now, that's just an example of the mechanics. Storywise, R2-Z4 was a hacker's droid that had been modified by his previous owner to the point where his owner made him his partner instead. I joined up with the group because I had parted from my partner (amicably) and wanted to see the galaxy.
But, instead of "droid shows up", I had created a fake ID (named Remington Steele) to hire the group to legitimately go to this planet to buy a couple hundred gallons of rare and expensive fish oil and Steele was sending his droid along to conduct the transaction. Unbeknownst to the characters, he was buying the oil to give himself the most indulgent oil bath a droid can dream of.
I also kept secret that he had a voice modulator installed, so he would communicate in bleeps and boops, but could actually talk. I blew there minds when we entered a deserted town and actually said "I got a bad feeling about this" out loud (also earned me a terrific Star Wars XP bonus).
To go back to the sorcerer/wizard thing, I don't know if you read the description of my PC Azan Leshere on the other thread detailing the fun and effort I put into the character for the story, but I suggest you do before you claim that they are "...no choice for an experienced player..." |
I actually DO know everything. I just have a very poor index of my knowledge.
Ashe's Character Sheet
Alphabetized Index of Realms NPCs |
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Wooly Rupert
Master of Mischief
USA
36804 Posts |
Posted - 13 May 2010 : 11:43:16
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quote: Originally posted by Ashe Ravenheart
quote: Originally posted by woodwwad
I'm of course taking this as a 3.5 question.
I think that Sorcerer's have a certain coolness to them, the bloodline idea is great but they are totally outclassed by Wizards. Wizards have better class skills, get that spell level 1 level quicker (which is huge) & can learn so many more spells. The amount of spells a Sorcerer can learn is pitiful & makes them no choice for an experienced player, their just isn't very much they can do & that leads to a boring character. I also think both classes should have different spell lists, they should be more different.
That's like saying an experienced player wouldn't have any fun playing a character with NPC classes.
I'd like to point out one of my favorite characters of all time was an R2 droid from a d20 Star Wars game where he had levels of Expert and then branched into the Hacker PrC. Couldn't shoot a gun, couldn't use the force and couldn't wield a lightsaber.
But what I COULD do is save the groups ass time and again. Per the space combat rules, all you had to do to repair the shields on a starship was make a Computer check and it would repair X points on the shield (X being the result of the skill check). So, we're in combat and the ship has 50 Shield points. Another ship comes up and blasts us, doing 30 points of damage each round. Fortunately, my little R2 droid had a Computer skill of +35, so I was able to repair all the damage done every round.
Now, that's just an example of the mechanics. Storywise, R2-Z4 was a hacker's droid that had been modified by his previous owner to the point where his owner made him his partner instead. I joined up with the group because I had parted from my partner (amicably) and wanted to see the galaxy.
But, instead of "droid shows up", I had created a fake ID (named Remington Steele) to hire the group to legitimately go to this planet to buy a couple hundred gallons of rare and expensive fish oil and Steele was sending his droid along to conduct the transaction. Unbeknownst to the characters, he was buying the oil to give himself the most indulgent oil bath a droid can dream of.
I also kept secret that he had a voice modulator installed, so he would communicate in bleeps and boops, but could actually talk. I blew there minds when we entered a deserted town and actually said "I got a bad feeling about this" out loud (also earned me a terrific Star Wars XP bonus).
To go back to the sorcerer/wizard thing, I don't know if you read the description of my PC Azan Leshere on the other thread detailing the fun and effort I put into the character for the story, but I suggest you do before you claim that they are "...no choice for an experienced player..."
Great tale about the droid... Did no one catch the name Remington Steele? |
Candlekeep Forums Moderator
Candlekeep - The Library of Forgotten Realms Lore http://www.candlekeep.com -- Candlekeep Forum Code of Conduct
I am the Giant Space Hamster of Ill Omen! |
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Ashe Ravenheart
Great Reader
USA
3243 Posts |
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The Simbul
Learned Scribe
173 Posts |
Posted - 06 Jun 2010 : 07:30:43
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quote: Originally posted by Jelennet
Are sorcerers cooler than wizards? What do you think? I'm not talking about their body temperature, of course...
Sorcerer * high Charisma * intuitive/artistic approach to magic * rare, exotic, and possess an innate gift for magical acuity. * in 3E they have more raw personal power than any other class in the standard PHB. In 4E they are strikers and therefore get all the glory.
All of the above serve to make them cooler than wizards.
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The Simbul
Learned Scribe
173 Posts |
Posted - 06 Jun 2010 : 08:57:13
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quote: Originally posted by Nicolai Withander
I totally disagree... A sorcere can never be as powerful as a wizard. To the untrained eye, a sorcere looks more powerful roll wise, but given their limited number of spells, one would have to choose a path. A wizard will eventually beat the crap out of a sorcere, but enough of that. I find as I have said many times now, that I feel that the aspect that leaning the great art of magic does come with a surtain degree of both classes. And I prefer the more traditional 2ed mage. Where you learn spells from books, but you can only learn these secrets if one have the magic talent... Just like the sorcere. Even thou the rules says anybody with a int of 10+ can cast spell I feel that any wizard would need: " The force is strong in this one" kind of deal. Like the sorcere needs.
Am I making any sense here?
To the "untrained eye" a wizard appears more powerful than the sorcerer...until you realize only a handful of the spells on the sor/wiz class spell list are actually worth preparing on a day-to-day basis.
Given a wizards limited number of spells per day, and given that they must prepare multiple copies of a spell if they want to cast it more than once, then you will only be able to carry so many with you into an adventure. Chances are an "experienced" player is only going to pick the most versatile and powerful spells of each spell level, and only occasionally deviate from that list in the rare occasion that they have concrete foreknowledge of what they are going up against. Given that pretext, one is better off being a sorcerer and choosing those same few default top-tier spells, and relying on magic items to cover the rare instances when absolutely nothing in your repertoire can avail you in a given situation.
That aside, could you please explain the meaning behind the assertion that a wizard will "eventually beat the crap out of a sorcerer"? The classes have the same HP progression, the same saving throw progression, and access to the same spell list. You defeat an enemy by reducing their HP to 0 or by a failed saving throw against an incapacitating effect. The higher level you are the harder it is to kill you with damage or save effects...the difference is that the sorcerer has more spell slots to attempt this with, and can choose to use each spell slot for offense, defense or other purposes in the middle of battle. Therefore has a far better chance of outlasting a wizard in a high level battle, where death is determined by who rolls a 1 on a saving throw first. |
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rjfras
Learned Scribe
261 Posts |
Posted - 06 Jun 2010 : 10:39:31
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quote: Originally posted by Diffan
In fact, our group has a sorcerer in it and he's our best healer/buffer. With the feats Arcane Disciple (Healing Domain) and Spontaneous Healer, he's able to turn his sorcerer spells into healing spells. He also has spell like Haste, Snake's Swiftness, Protection from evil, Greater Invisibility, Bless, and Bears Endurance to make the most of his party. So not only does he heal and buff, he also has spells like ray of flame, lesser orb of fire, scorching ray, and a special ability called Heavenly Fire. And he plays the character like a religious zealot and evangelist, lol.
You must not have a cleric if the sorcerer is your best healer as Spontaneous Healer only allows you to convert a number of spells equal to your wis modifier per day, so what maybe 3 or 4 healing spells per day plus the domain one for each level? A cleric can convert all their spells into healing spells if they wish. Isn't Heavenly Fire a Pathfinder bloodline and I'm guessing that is where the Bless came from as well. See, once people start adding in rules and things from other systems, I don't count their examples as valid points for an argument anymore. |
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Sill Alias
Senior Scribe
Kazakhstan
588 Posts |
Posted - 06 Jun 2010 : 12:29:01
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quote: Originally posted by The Simbul
quote: Originally posted by Jelennet
Are sorcerers cooler than wizards? What do you think? I'm not talking about their body temperature, of course...
Sorcerer * high Charisma * intuitive/artistic approach to magic * rare, exotic, and possess an innate gift for magical acuity. * in 3E they have more raw personal power than any other class in the standard PHB. In 4E they are strikers and therefore get all the glory.
All of the above serve to make them coolerEthan wizards.
Wizard * High Intellect * big spell choice * many strategic possibilities * have quite big power on high levels. In 4th ed it is trickier, but interesting.
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You can hear many tales from many mouths. The most difficult is to know which of them are not lies. - Sill Alias
"May your harp be unstrung, your dreams die and all your songs be unsung." - curse of the harper, The Code of the Harpers 2 ed.
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The Simbul
Learned Scribe
173 Posts |
Posted - 06 Jun 2010 : 16:52:34
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By 'cool' I am referring to being more alluring in a social context, orbeing of an elevated/prized status within a social hierarchy.
Being charismatic, having a rare innate talent, and being a magical powerhouse achieves that status far more effectively in my view than a wizards intellect and strategic potential. |
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Sill Alias
Senior Scribe
Kazakhstan
588 Posts |
Posted - 07 Jun 2010 : 05:17:04
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Yeah, in that way wizards with their obsession of study and power really lose in social sphere. |
You can hear many tales from many mouths. The most difficult is to know which of them are not lies. - Sill Alias
"May your harp be unstrung, your dreams die and all your songs be unsung." - curse of the harper, The Code of the Harpers 2 ed.
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AspiringSage
Acolyte
USA
3 Posts |
Posted - 07 Jun 2010 : 18:48:12
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There is also the issue of metamagic feats. The wizard for one thing can use quicken. this will allow the wizard to cast at a faster rate. |
"There is at least one thing worse than fighting with allies And that is to fight without them" - Sir Winston S. Churchill |
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Sill Alias
Senior Scribe
Kazakhstan
588 Posts |
Posted - 08 Jun 2010 : 04:11:23
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But - at what - cost! Only high level wizards can allow it to themselves to cast the spells with this feat. |
You can hear many tales from many mouths. The most difficult is to know which of them are not lies. - Sill Alias
"May your harp be unstrung, your dreams die and all your songs be unsung." - curse of the harper, The Code of the Harpers 2 ed.
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The Simbul
Learned Scribe
173 Posts |
Posted - 09 Jun 2010 : 00:40:38
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quote: Originally posted by AspiringSage
There is also the issue of metamagic feats. The wizard for one thing can use quicken. this will allow the wizard to cast at a faster rate.
Complete Mage introduced the Rapid Metamagic feat, which eliminates the increased casting time on metamagic for spontaneous spellcasters, which in turn eliminates the Quicken Spell 'advantage' for wizards.
That book also introduced arcane fusion and greater arcane fusion. These sorcerer-only spells allow you to unleash two spells you know with a single standard action, but without actually casting them or using up additional spell slots.
With those two feats and two spells a sorcerer can unleash four spells per round using only two spell slots as a standard tactic. That of course does not bring into play further options, like Repeat Spell, Twin Spell, or the Delay Spell + timestop combination (all of which a sorcerer can make better use of since they choose if/when to apply their metamagic feats in battle rather than several hours earlier). Moreover, because arcane fusion has a range of Personal it can be linked into contingency, chain contingency, or the Craft Contingent Spell feat which in turn can allow you to unleash attack spells under any condition that would normally set off a defensive contingency. |
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Nicolai Withander
Master of Realmslore
Denmark
1093 Posts |
Posted - 10 Jun 2010 : 17:09:08
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What I meant by stating that a wizard will win agains a sorcerer is purely personal experience. I have fought against many sorseresses and all of them have fallen even enemies 5 or 6 lvls higher than me. Im just saying that in my experience a wizard is the stronger of the two. |
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Ashe Ravenheart
Great Reader
USA
3243 Posts |
Posted - 10 Jun 2010 : 17:29:41
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quote: Originally posted by Nicolai Withander
What I meant by stating that a wizard will win agains a sorcerer is purely personal experience. I have fought against many sorseresses and all of them have fallen even enemies 5 or 6 lvls higher than me. Im just saying that in my experience a wizard is the stronger of the two.
Are they NPCs or other PCs?
There is a BIG difference, trust me. |
I actually DO know everything. I just have a very poor index of my knowledge.
Ashe's Character Sheet
Alphabetized Index of Realms NPCs |
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Nicolai Withander
Master of Realmslore
Denmark
1093 Posts |
Posted - 10 Jun 2010 : 22:59:43
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quote: Originally posted by Ashe Ravenheart
quote: Originally posted by Nicolai Withander
What I meant by stating that a wizard will win agains a sorcerer is purely personal experience. I have fought against many sorseresses and all of them have fallen even enemies 5 or 6 lvls higher than me. Im just saying that in my experience a wizard is the stronger of the two.
Are they NPCs or other PCs?
There is a BIG difference, trust me.
Both... |
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Markustay
Realms Explorer extraordinaire
USA
15724 Posts |
Posted - 11 Jun 2010 : 00:23:12
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Only if they where lots of belt-buckles, in places where belt buckles are normally not required. And leather... lots and lots of LEATHER...
Then YES, Sorcerers are way cooler then Wizards. |
"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone
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Edited by - Markustay on 11 Jun 2010 00:24:32 |
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Ashe Ravenheart
Great Reader
USA
3243 Posts |
Posted - 11 Jun 2010 : 00:28:05
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quote: Originally posted by Markustay
Only if they where lots of belt-buckles, in places where belt buckles are normally not required. And leather... lots and lots of LEATHER...
Then YES, Sorcerers are way cooler then Wizards.
Another fan of D&D PSAs? |
I actually DO know everything. I just have a very poor index of my knowledge.
Ashe's Character Sheet
Alphabetized Index of Realms NPCs |
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Tasker Daze
Seeker
84 Posts |
Posted - 11 Jun 2010 : 01:46:42
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quote: Originally posted by Nicolai Withander
What I meant by stating that a wizard will win agains a sorcerer is purely personal experience. I have fought against many sorseresses and all of them have fallen even enemies 5 or 6 lvls higher than me. Im just saying that in my experience a wizard is the stronger of the two.
No offense, man, but with the game play you usualy describe, your experience is not a fair benchmark. |
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sfdragon
Great Reader
2285 Posts |
Posted - 11 Jun 2010 : 06:19:45
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do I think they are cooler??
no I dont.
why, well its a gripe I will keep to myself.
I wish you a nice day |
why is being a wizard like being a drow? both are likely to find a dagger in the back from a rival or one looking to further his own goals, fame and power
My FR fan fiction Magister's GAmbit http://steelfiredragon.deviantart.com/gallery/33539234 |
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Nicolai Withander
Master of Realmslore
Denmark
1093 Posts |
Posted - 11 Jun 2010 : 16:04:54
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quote: Originally posted by Tasker Daze
quote: Originally posted by Nicolai Withander
What I meant by stating that a wizard will win agains a sorcerer is purely personal experience. I have fought against many sorseresses and all of them have fallen even enemies 5 or 6 lvls higher than me. Im just saying that in my experience a wizard is the stronger of the two.
No offense, man, but with the game play you usualy describe, your experience is not a fair benchmark.
Well just gotta say that its not only my char. who is bad to the bone... our enemies is equally power gamed buffed. So on that note I would say that its the whole campaing which is a power play campaing. So the extra feats I have gotten, the items that ive got and stuff are equally divided amung both alies and enemies. So to clear up any mis conseptions... The bad guys we face are probably much tougher than the ones toy guys face! Equally my mage is far more powerful that any of you character |
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