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KnightErrantJR
Great Reader

USA
5402 Posts

Posted - 15 Jun 2008 :  05:36:29  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote  Delete Topic
As I was managing my FR PDFs from Paizo and trying to see if and what I need, something occurred to me. I've only played through a handful of these things in actual campaigns. Mad Monkey versus Dragon Claw, Halls of the High King, and a few othes, but most adventurers I used as sourcebooks.

So I thought I'd just ask in general, how many of you have played official FR adventures, and how have they worked out for you, and how many of you are like me, and just mainly used them for source material?

Ergdusch
Master of Realmslore

Germany
1720 Posts

Posted - 15 Jun 2008 :  10:35:51  Show Profile Send Ergdusch a Private Message  Reply with Quote
Good point actually!

I never really thought about it but reading your words here makes me realize that I used only one FR adventure - Dungeon of Death - as it was intended, no wait two - Lost Level of Undermountain - and if you count in the 'Blue ALley' Adventure hook from City of Slenders, they total three. All are dungeon crawl I realize just now!

Many many others I have used to work with the information given therein or work around the plot somehow to make the adventure more campaign specific.

"Das Gras weht im Wind, wenn der Wind weht."
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Nicolai Withander
Master of Realmslore

Denmark
1093 Posts

Posted - 15 Jun 2008 :  14:03:22  Show Profile Send Nicolai Withander a Private Message  Reply with Quote
Im a player, but our DM have never used any pre-made quests or adventures. He's very much into making his own. We have a lot of interaction with NPCs from FR, but he choses to make his own adventures. He uses to information given in books, and then just forges his own quest. It has always worked that way and it has always been fun. I also know why he never used any of the pre-made. Its because, we players have always had a way of becomming more powerful in relation to our level, and the pre-made would not hold up. Thats his explination at least!
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Chosen of Moradin
Master of Realmslore

Brazil
1120 Posts

Posted - 16 Jun 2008 :  04:00:40  Show Profile  Visit Chosen of Moradin's Homepage Send Chosen of Moradin a Private Message  Reply with Quote
I´m basically a DM, so, the last FR adventure that I DMed was The Twilight Tomb. And I will play Keep on the Shadowfell adapted to the Realms.

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QueenofShadows
Acolyte

13 Posts

Posted - 16 Jun 2008 :  04:33:23  Show Profile  Visit QueenofShadows's Homepage Send QueenofShadows a Private Message  Reply with Quote
I have been in modules back and forth from the 2nd edition times, went through the Godswar Trilogy, and that was fun, the recent products, that I have been through was Sons of Grumish which went well, The Twilight Tomb, though the party had a little trouble with it. I am about to be going through the Tearing of the Weave.
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Alisttair
Great Reader

Canada
3054 Posts

Posted - 16 Jun 2008 :  10:49:34  Show Profile  Visit Alisttair's Homepage Send Alisttair a Private Message  Reply with Quote
I plan on eventually playing them all. So far though I have only run the Avatar trilogy (converted it to 3.5) and am currently running the 3E Undermountain Adventure.

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BENTISTOS
Acolyte

Germany
9 Posts

Posted - 16 Jun 2008 :  12:19:33  Show Profile  Visit BENTISTOS's Homepage Send BENTISTOS a Private Message  Reply with Quote
I played and DM'd quite a lot of published adventures in the FR, nearly everything from 3E and 3.5, to start with. (Also the countless adventure-sites in the various FR accessories, tied in self-made campaigns)

We had a great time playing Mysteries of the Moonsea, a great collection of mini-adventures and hooks, where my players lived in Melvaunt and built their own tavern. When it came to the Hillsfar chapter we stopped, though.

The last three "super-adventures" Cormyr, Shadowdale and Anauroch started great but became lame quite soon. Too much dungeon-crawl - even if not in a dungeon - and the Zhent occupation was actually no match for my players. A problem with the 3.5 rules we experienced at high levels, btw, something I hope gets better in 4E. (And yes, I'm positive about 4E, feel free to hate me )

From 2E we played the return of Randal Morn campaign, converted to 3.5, as well as the Marco Volo trilogy, but the latter soon became too hilarious, so we quit.

And finally, the first published FR Adventure I ever played was the desert of doom (or whatever it may be called, I just know the german title "Wüste der Verdammnis") in Raurin, also a great campaign, but I may be biased since it was my first 3E game with my current gaming group...

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Thauramarth
Senior Scribe

United Kingdom
732 Posts

Posted - 16 Jun 2008 :  20:00:38  Show Profile Send Thauramarth a Private Message  Reply with Quote
I've actually played quite a few of the 1st and 2nd edition adventures, although never exactly as written - usually some changes to locations or to the module NPCS (swapping the "as-written" Red Wizard for an old "acquaintance" of the PCs, you catch my drift).

I have run various groups, at various times, through N5 - Under Illefarn as a beginner module. It works quite well, as the adventures are loosely structured, and leave a lot of possibilities for follow-ons. Plus, Daggerford is within a reasonable distance from Waterdeep, so... This module was the starting point for a long campaign, which eventually incorporated FRC2-Hordes of Dragonspear, amongst other modules. Ruins of Undermountain also saw use in this campaign, with a lot of "dungeons" from other sources attached to it. It worked fine, since Halaster does what Halaster feels like doing, so...

FRC1 - Ruins of Adventure: you can argue that this is not really an adventure to begin with, but just a loose framework of encounter areas, which can be developed much, much further. I used it as such, using most of the locations from the module, but adding all sorts of mini (or maxi) dungeons to populate uncivilized Phlan (and substituting Castle Greyhawk, as descibed in WGR1-Castle Greyhawk for Valjevo Castle. Also, for instance, the Haunted Halls from FRQ1-Haunted Halls of Eveningstar got used as a dungeon area.

FRA1-Storm Riders, FRA2-Black Courser, and FRA3-Blood Charge Since the series is set in a very remote area of the Realms, it was a tad difficult getting established PCs over there. This is the series I used without the least modifications, probably because the area it's in is relatively detached from the standard realms.

FRC2-Azure Bonds, FRE1-Shadowdale, FRE2-Tantras, FRE3-Waterdeep were run back to back. Sure, Azure Bonds is merely the adaptation of the computer game, but it was certainly easier to use out of the box then Ruins of Adventure. Also, the somewhat contrived beginning of Azure Bonds was a good opportunity for whisking the characters from their usual stomping grounds (Daggerford, etc.) to the Dalelands, as a lead-in to the Avatar trilogy. It worked quite well - again, some of the NPCs were changed to correspond to home-made NPCs. FA1-Halls of the High King followed the conclusion of the Avatar trilogy relatively soon - some encounters were adapted, to tie them to the aftermath of the Time of Troubles (mutated creatures, crazy landscapes, etc.).

FRQ3 - Doom of Daggerdale, The Sword of the Dales, The Secret of Spiderhaunt, and The Return of Randal Morn - very useable, right out of the box. Again, changed some NPCs and encounters to set these up for future use.

If you count it as an FR adventure, I'll add I3-5 Desert of Desolation. That one was adapted heavily (protagonists changed - the efreet became a demon imprisoned by the Imaskari, etc.), and a great number of side encounters and additional adventures were used (a lot of Dungeon adventures got drafted into this one).

Never even tried to play: Nightmare Keep. Other than the extremely high level requirements, I could never find a proper spot for this module to sit in. There are few required tie-ins to the Realms, in my opinion, it could just as well have been a generic module.
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Jorkens
Great Reader

Norway
2950 Posts

Posted - 23 Jun 2008 :  19:32:27  Show Profile Send Jorkens a Private Message  Reply with Quote
I don't think I have used any. The few times I have tried to run a published adventure, the results have left something to be desired. I have a hopeless memory for details and names, so I have more or less given up on the whole thing. I have used a few of the D&D B series though, but heavily modified.I have borrowed quite a few ideas from modules though.
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Sanishiver
Senior Scribe

USA
476 Posts

Posted - 29 Jun 2008 :  07:18:58  Show Profile  Visit Sanishiver's Homepage Send Sanishiver a Private Message  Reply with Quote
I think I’ve run more of them as a DM than I’ve ever played in. I don’t use them as source material so much as building blocks to string together for my own campaign needs.

Top of the list for me (as a player) would be the Curse of Azure Bonds adventure, with Undermountain a close second.

I haven’t played a character in the 3E Realms.

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dwarvenranger
Senior Scribe

USA
428 Posts

Posted - 29 Jun 2008 :  23:09:06  Show Profile  Visit dwarvenranger's Homepage Send dwarvenranger a Private Message  Reply with Quote
Mysteries of the Moonsea, the latest trilogy (Cormyr, Shadowdale, and Anauroch), the Twilight Tomb, Ruins of Myth Drannor, and a couple out of Dungeon (the Firebringer I think, and the one with the fallen paladin in the Dales, sorry I can't remember the exact names right now). But by far and large have been just free form games set in the Realms.

If I waited till I knew what I was doing, I'd never get anything done.

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Kajehase
Great Reader

Sweden
2104 Posts

Posted - 30 Jun 2008 :  14:00:36  Show Profile Send Kajehase a Private Message  Reply with Quote
Castle Spulzeer, but only as a NWN-module.

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Gwydion669
Acolyte

USA
14 Posts

Posted - 30 Jun 2008 :  15:30:34  Show Profile  Visit Gwydion669's Homepage Send Gwydion669 a Private Message  Reply with Quote
Heh ... I was about to say "none" before Castle Spulzeer. I have played almost all NWN (1&2) adaptations of FR modules.

PnP-wise, my group never played played any of the FR published adventures. The DM used them as source material. Actually he would borrow them from me (The Keeper of the Lore) and then use them. If they had been his, we might have used one or two.

We did run through a few Greyhawk adventures modified for the Realms, however. But, in general, he actually ran things off-the-cuff from one sheet of paper. And adventures were usually based off non-fantasy books or songs.

The quest for the Silver Hammer of Maxwell was my personal fave.
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Khaelieth
Learned Scribe

103 Posts

Posted - 18 Jul 2008 :  08:57:09  Show Profile  Visit Khaelieth's Homepage Send Khaelieth a Private Message  Reply with Quote
quote:
Originally posted by Thauramarth


FRQ3 - Doom of Daggerdale, The Sword of the Dales, The Secret of Spiderhaunt, and The Return of Randal Morn - very useable, right out of the box. Again, changed some NPCs and encounters to set these up for future use.


What were you experiences with it?

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BlackAce
Senior Scribe

United Kingdom
358 Posts

Posted - 18 Jul 2008 :  09:24:23  Show Profile Send BlackAce a Private Message  Reply with Quote
Ruins of Undermountain,(though it was somewhat altered) and City of the Spider Queen. I'm also slightly reworking Sons of Gruumsh as it's going to fit into my regular campaign nicely, unless my players throw me a curveball.

Edited by - BlackAce on 18 Jul 2008 09:30:25
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Hawkins
Great Reader

USA
2131 Posts

Posted - 18 Jul 2008 :  11:46:46  Show Profile  Visit Hawkins's Homepage Send Hawkins a Private Message  Reply with Quote
I've used Green Bones (the level 13-sh adventure towards the end of the 3e FRCS) and I have started City of the Spider Queen twice, but never found the right group to finish it.

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Shottglazz
Acolyte

Canada
49 Posts

Posted - 07 Aug 2008 :  19:32:55  Show Profile Send Shottglazz a Private Message  Reply with Quote
Ruins of Undermountain - extensively
Desert of Desolation - quite a few times
Haunted Halls of Eveningstar - used as a dungeon crawl a couple times
The Halls of the Beast-Tamers (1e campaign box set) - excellent dungeon crawl
Lords of Darkness (1e) - many of the adventures ended up dungeons or side-treks
Ruins of Adventure - once, start to finish

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AlorinDawn
Learned Scribe

USA
313 Posts

Posted - 07 Aug 2008 :  23:11:23  Show Profile  Visit AlorinDawn's Homepage Send AlorinDawn a Private Message  Reply with Quote
Good question. Lesee...

Haunted halls of Eveningstar
Under Illefarn
A few adventures from Lords of Darkness (1E)
Ruins of Undermountain
The Shattered Statue
Numerous Dungeon magazine FR adventures

That's all I can think of atm.


Edited by - AlorinDawn on 07 Aug 2008 23:11:45
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Tyranthraxus
Senior Scribe

Netherlands
423 Posts

Posted - 13 Aug 2008 :  06:23:16  Show Profile  Visit Tyranthraxus's Homepage Send Tyranthraxus a Private Message  Reply with Quote
I've been DM-ing seriously for just a few years but I borrowed most of the adventures from my older brother who's an AD&D veteran.

- Ruins of Advanture
I kinda screwed up this module. While we were playing in 1372 DR I found it in my brother's bookshelf and started to play it (please don't hit me!). Besides that it was fun to play, with a lot of roleplaying added to the constant dungeon crawling.

- Curse of the Azure Bonds
Same as above, I used it as a sequel and thus f*cked up the timeline (you guys really hate me now, don't you?). I completely changed the ending. I replaced the last chapter with Pool of Radiance.

- Pool of Radiance - Attack on Myth Drannor
The players actually destroyed the dracolich who was possessed by Tyranthraxus and destroyed the Pool of Radiance in Myth Drannor. The Cult of Dragons was involved in creating the bonds and so I added an extra tattoo.

We've just started the Cormyr, Shadowdale and Anouroch series.

Besides that it's mostly generic (A)D&D adventures and home brewn material with ideas plucked from other adventures and modules.

Oh yeah, I almost forgot. I started the campaign with the adventures of the AD&D starters set, revised to 3E. Wich brings me to the question, who of you acually uses Freedale in their campaign?

Edited by - Tyranthraxus on 14 Aug 2008 00:37:33
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Jorkens
Great Reader

Norway
2950 Posts

Posted - 14 Aug 2008 :  09:01:28  Show Profile Send Jorkens a Private Message  Reply with Quote
quote:
Originally posted by Tyranthraxus

I've been DM-ing seriously for just a few years but I borrowed most of the adventures from my older brother who's an AD&D veteran.

- Ruins of Advanture
I kinda screwed up this module. While we were playing in 1372 DR I found it in my brother's bookshelf and started to play it (please don't hit me!). Besides that it was fun to play, with a lot of roleplaying added to the constant dungeon crawling.

- Curse of the Azure Bonds
Same as above, I used it as a sequel and thus f*cked up the timeline (you guys really hate me now, don't you?). I completely changed the ending. I replaced the last chapter with Pool of Radiance.

- Pool of Radiance - Attack on Myth Drannor
The players actually destroyed the dracolich who was possessed by Tyranthraxus and destroyed the Pool of Radiance in Myth Drannor. The Cult of Dragons was involved in creating the bonds and so I added an extra tattoo.

We've just started the Cormyr, Shadowdale and Anouroch series.

Besides that it's mostly generic (A)D&D adventures and home brewn material with ideas plucked from other adventures and modules.

Oh yeah, I almost forgot. I started the campaign with the adventures of the AD&D starters set, revised to 3E. Wich brings me to the question, who of you acually uses Freedale in their campaign?



I must be getting old, but I have to ask. Freedale?
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Tyranthraxus
Senior Scribe

Netherlands
423 Posts

Posted - 14 Aug 2008 :  13:09:26  Show Profile  Visit Tyranthraxus's Homepage Send Tyranthraxus a Private Message  Reply with Quote
Yes. Freedale was a small village introduced in the AD&D starter set and is located about 15 miles east of Shadowdale.
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bitter thorn
Learned Scribe

USA
184 Posts

Posted - 07 Sep 2008 :  22:21:13  Show Profile  Visit bitter thorn's Homepage Send bitter thorn a Private Message  Reply with Quote
I DMed Into the Dragons Lair for my Cormyr group. I liked the story but the mechanical editing was poor.

"Nobody listens to the Ranger!"

Our groups are all sticking with 3.X classic Realms.
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StarBog
Learned Scribe

United Kingdom
152 Posts

Posted - 10 Sep 2008 :  12:04:24  Show Profile  Visit StarBog's Homepage Send StarBog a Private Message  Reply with Quote
Over the years I've overwhelmingly reffed FR instead of playing it.

I have played most of City of the Spider Queen, various Dungeon scenarios set in FR and one of my groups is starting Expedition To Undermountain shortly.

I generally don't ref from modules though I do use them a lot for inspiration. The very first module I used to run an FR game was Doom of Daggerdale. I've also used the Shadowdale adventure in the 2e Boxed Set, and I do recall running For Duty & Deity a while back. I'd love to run the Randal Morn trilogy at some point.
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IngoDjan
Learned Scribe

Brazil
146 Posts

Posted - 10 Sep 2008 :  12:17:05  Show Profile  Visit IngoDjan's Homepage Send IngoDjan a Private Message  Reply with Quote
Avatar´s Series, all modules.
Shadowdale Scouring of the land.

Ingo Djan
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Alisttair
Great Reader

Canada
3054 Posts

Posted - 10 Sep 2008 :  12:33:59  Show Profile  Visit Alisttair's Homepage Send Alisttair a Private Message  Reply with Quote
I think if the particular group can get together more consistently, we will eventually get the 3.5 Undermountain adventure completed and move on to the Cormyr/Shadowdale/Anauroch trio.

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Anauria - Survivor State of Netheril as penned by me:
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Lord Lysander
Acolyte

Greece
25 Posts

Posted - 12 Sep 2008 :  01:01:39  Show Profile  Visit Lord Lysander's Homepage Send Lord Lysander a Private Message  Reply with Quote
What I most like in D&D is creating things... You know I like it more than actually playing. The whole think of creating characters, worlds, histories, which will become legends etc.

These adventures, correct me if I am mistaken, are all about dungeon crwling. Rarely do you find one that is designed for role-playing.

Thus I have never playied an official adventure...

-Beware...
-Why?
-The storm gets closer...
-So?
-So beware...
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Purple Dragon Knight
Master of Realmslore

Canada
1796 Posts

Posted - 12 Sep 2008 :  02:47:50  Show Profile Send Purple Dragon Knight a Private Message  Reply with Quote
2E:
Shadowdale
Tantras
Waterdeep
(the rest of our 2E gaming was in the Realms but I created all other plots/adventures)

3E:
Countless Raven's Bluff Living City Modules
City of the Spider Queen
Sons of Gruumsh
FR Adaptation of Age of Worms (Eric L. Boyd notes)
Cormyr
(I own all 3E FR adventures but the above are the only ones I have had the chance to run yet... Age of Worms took me 2 years to go through, and we game once a week...)
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froglegg
Learned Scribe

317 Posts

Posted - 19 Dec 2009 :  16:02:08  Show Profile Send froglegg a Private Message  Reply with Quote
I have DMed N5 Under Illefarn, The Sword of the Dales and The Secret of Spiderhaunt.

John

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Cleric Generic
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United Kingdom
565 Posts

Posted - 19 Dec 2009 :  16:31:54  Show Profile  Visit Cleric Generic's Homepage Send Cleric Generic a Private Message  Reply with Quote
I've done most of City of the Spider Queen (my sister way playing a Drow priestess of Kiaransalee before I'd even heard of the module, wouldn't you know it) and Sons of Gruumsh bumped up for a level 16 party. Beyond that I've just done the usual bit of using modules as inspiration / cannibalism.

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Diffan
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USA
4468 Posts

Posted - 19 Dec 2009 :  23:18:55  Show Profile Send Diffan a Private Message  Reply with Quote
I've only done 2 FR specific adventures and they were Cormyr: Tearing of the Weave and Shadowdale: Scourging of the Land and the latter, we didn't finish. Not that I didn't like it, but we changed DMs and I went with a 4E adventure.

I see all these old 2E adventures I can download for free so I'm really thinking about adapting them to 4E and updating it to the current time.

Oh, does the adventure in the 3E FRCS Colors of Ambition count? Cuz we did that too as an introduction for my "Avatar" campaign and it was really fun.

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Alisttair
Great Reader

Canada
3054 Posts

Posted - 21 Dec 2009 :  17:38:04  Show Profile  Visit Alisttair's Homepage Send Alisttair a Private Message  Reply with Quote
I'm actually thinking of adapting a lot of the older 1Eand 2E stuff to 4E and DMing them. Just trying to get all of them in chronological order and I will adjust the level as needed (since I have to do the edition change already anyways).

Karsite Arcanar (Most Holy Servant of Karsus)

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