Author |
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Mandras
Seeker

Estonia
51 Posts |
Posted - 18 Nov 2007 : 20:06:57
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Hello.
Perhaps a dumb question or one already answered:
How does Waterdeep get fresh water for it's 130.000+ (and much more during summer) citizens?
The daily drinking water needs of every person is approximately four litres (slightly less than one gallon) in average temperate climate conditions. So the city needs at least 520,000+ litres of fresh water to satisfy the minimal needs of it's citizen during low-population months. And that water let's the citizens barely stay alive - that means not to die of thirst.
In addition to drinking requirements, water is traditionally used for sanitation purposes for the disposal of human waste. Humans also have basic hygiene needs for personal washing and bathing, and for food preparation.
Drinking, sanitation, and hygiene needs constitute the basic human survival needs for water. These minimum needs total about 50 liters (13.2 gallons) per person per day (in comparison, the average American uses well over ten times that amount daily).
So, at least 6,500,000+ litres of fresh water is needed daily in Waterdeep, if it's citizens want to enjoy normal life that includes soups, bathing and waterclosets.
I have not seen any aqueducts on city maps. The city is not situated on the bank of any river. It sits on a plateu, quite higher than the sea level, so any well has to be really deep (plus it has to go through many levels of dungeons, undercity and underdark.
So - my question is - where does the city get it's fresh water? And where are the emergency reserves held?
Best Regards,
Mandras.
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"The pure and simple truth is rarely pure and never simple." Oscar Wilde |
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Sian
Senior Scribe
  
Denmark
596 Posts |
Posted - 18 Nov 2007 : 20:11:06
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well ... you could in at least some extent expect that most of the higher class and magicians have Decanters of Water ... futhermore its not unreasonable to believe that there with short notice can be hired a fair amount of spellcasters who cast control weather and/or create water for any imidiate need |
what happened to the queen? she's much more hysterical than usual She's a women, it happens once a month |
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Kentinal
Great Reader
    
4693 Posts |
Posted - 18 Nov 2007 : 20:23:57
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Also one can add it that creatures in the realms does not need as much water as the player does. A rule bug that no one dies of hunger or thrist also exists in 3.X.
That Waterdeep is on the West coast and rainwater off the ocean provides water for cistens that drains down after use from the ones hogher up.
Magic of course is the quick answer, however there are other ways the city can recieve water as well. Though I expect aguaducts are not one of them. |
"Small beings can have small wisdom," the dragon said. "And small wise beings are better than small fools. Listen: Wisdom is caring for afterwards." "Caring for afterwards ...? Ker repeated this without understanding. "After action, afterwards," the dragon said. "Choose the afterwards first, then the action. Fools choose action first." "Judgement" copyright 2003 by Elizabeth Moon |
Edited by - Kentinal on 18 Nov 2007 20:26:46 |
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Mandras
Seeker

Estonia
51 Posts |
Posted - 18 Nov 2007 : 20:29:33
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So really, no-one has thought out any natural or likely answer to that problem?
For any settlement to begin and grow really needs fresh water constantly. And the occasional rain will not work, just look at the quantity needed.
Best Regards,
Mandras. |
"The pure and simple truth is rarely pure and never simple." Oscar Wilde |
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Kentinal
Great Reader
    
4693 Posts |
Posted - 18 Nov 2007 : 21:19:38
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quote: Originally posted by Mandras
So really, no-one has thought out any natural or likely answer to that problem?
For any settlement to begin and grow really needs fresh water constantly. And the occasional rain will not work, just look at the quantity needed.
Best Regards,
Mandras.
Well, dispite my title a factor of posts made, I have not read all the Realms material that exists. In what I have read and compared to Real World data, if applied to the Realms Waterdeep can not exist.
Real World Rules however do not apply. Water could be provided by tankers, food for Waterdeep comes from lands afar that do not rot.
The fact that Realms do not work the same way as Earth does has to be acepted as fact. If you do not acept that, no explaination will work for you fully, even the fact magic works very well in the Realms. |
"Small beings can have small wisdom," the dragon said. "And small wise beings are better than small fools. Listen: Wisdom is caring for afterwards." "Caring for afterwards ...? Ker repeated this without understanding. "After action, afterwards," the dragon said. "Choose the afterwards first, then the action. Fools choose action first." "Judgement" copyright 2003 by Elizabeth Moon |
Edited by - Kentinal on 18 Nov 2007 21:22:31 |
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Mandras
Seeker

Estonia
51 Posts |
Posted - 18 Nov 2007 : 22:08:41
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First and foremost - I was searching if any official explanation (or perhaps non-published one by Ed Greenwood) was available about that topic.
Of course I accept that magic world works differently than a non-magic one. Still - humans (and other civilized races) need drinking water. At least it is described so in D6D and Forgotten Realms.
It is quite possible that the fresh water for Waterdeep is magically created/summoned. But in that case (at least I suspect so) it has to be publicly accessible (more than some decanters of endless water in rich hands), regularly available (summoning some rainstorms will not help), local-produced (no roadsystem of the Faerun could handle the tonnage and there simply are not enough animals to transport these amounts), economic and self-sustaining (not depending on a lot of high-level clerics casting a LOT of create waters daily).
I mean the population needs more than 6 million liters (that is more than million gallons) of water for convenient living. That is a lot. Even in a magical world.
So I believe the solution could be magical in nature, but it still has to be logical. Not some deus ex machina sort of thing - a la "i can not explain it, so it just is done with magic".
Perhaps some permanent gates to elemental plane of water are opened in the city? Guarded by powerful wards and barriers against extraplanars. And these sort of artesian wells are then piped and the fresh water pumped through more or less normal clay or metal pipes to public fountains, wells and buildings.
Sort of as water from the roman aqueducts was distributed.
Best Regards,
Mandras. |
"The pure and simple truth is rarely pure and never simple." Oscar Wilde |
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Kuje
Great Reader
    
USA
7915 Posts |
Posted - 18 Nov 2007 : 22:43:16
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I can probably safely say Ed has thought about this so you might want to bring it up to his attention. |
For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird
Scribe for the Candlekeep Compendium |
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Kentinal
Great Reader
    
4693 Posts |
Posted - 18 Nov 2007 : 23:53:59
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This, IMO, is getting silly.
Realms characters do not need water to live, just to be able to move.
Minor spells like purify water clearly make it possible for a person to dip a bucket in the salt water, bring to a church where they are favoured or wish to get a convert, with resulting effect of having purified water.
Of course ask Ed is always an option, however water is not a problem. Water enough exists.
Your numbers are off as well as Realms charaters only need one quart a day to stay moblie. Also population varies from something like 100,000 to 600,000 it is not a constant population. The summer population is higher for trade season.
Further, Waterdeep is a port. Water can be transported by ship. |
"Small beings can have small wisdom," the dragon said. "And small wise beings are better than small fools. Listen: Wisdom is caring for afterwards." "Caring for afterwards ...? Ker repeated this without understanding. "After action, afterwards," the dragon said. "Choose the afterwards first, then the action. Fools choose action first." "Judgement" copyright 2003 by Elizabeth Moon |
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Asgetrion
Master of Realmslore
   
Finland
1564 Posts |
Posted - 19 Nov 2007 : 00:58:36
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quote: Originally posted by Mandras
So really, no-one has thought out any natural or likely answer to that problem?
For any settlement to begin and grow really needs fresh water constantly. And the occasional rain will not work, just look at the quantity needed.
Best Regards,
Mandras.
It seems that you're actually thinking by modern standards -- medieval (or "proto-medieval") standards for hygiene, for example, were not what they are today (hence the reason why wide-spread diseases were such a problem in large cities -- the people and the streets were very "filthy" by our standards). The poor would not bathe often, and even when they did, seawater would serve that need.
As for the "average" citizens -- they'd use wells and well-houses that are quite plentiful in Waterdeep (yes, there are underground rivers and streams -- for example, river Sargauth that flows through Undermountain). I also recall that Ed mentioned most (if not all) tallhouses having large cisterns to collect rainwater -- and I also remember Waterdeep having its share or rains and rainstorms (I think Ed mentioned there being water enough to even "dispose of human wastes" in the privies). Upper classes (nobles and merchants) and temples would have most likely even larger cisterns in addition to private wells. Also, you can get water by melting snow in the winter. All in all I think it's quite safe to say that most citizens in Waterdeep don't usually suffer or die from dehydration.  |
"What am I doing today? Ask me tomorrow - I can be sure of giving you the right answer then." -- Askarran of Selgaunt, Master Sage, speaking to a curious merchant, Year of the Helm |
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Rinonalyrna Fathomlin
Great Reader
    
USA
7106 Posts |
Posted - 19 Nov 2007 : 02:20:01
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Indeed, what about underground sources of water? |
"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams." --Richard Greene (letter to Time) |
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George Krashos
Master of Realmslore
    
Australia
6680 Posts |
Posted - 19 Nov 2007 : 05:21:51
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I'm guessing that the answer will be the wells and pumps built by the Melairkyn dwarves.
-- George Krashos
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"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus |
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scererar
Master of Realmslore
   
USA
1618 Posts |
Posted - 19 Nov 2007 : 05:39:27
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from 2E city of splendors
Fresh, clean water (for drinking and cooking) in Waterdeep comes from deep wells under Castle Waterdeep and under Farwatch Tower, and from shallow wells around the city. These wells are attended at all times by members of the Watch. To deliberately poison or attempt to block access to or fill in one of these wells is an offense punishable by immediate death (i.e. as soon as the offender is within blade#146;s reach). #147;Spillwater,#148; the not-quite-so-clean water used for bathing and washing of animals, buildings, and equipment, and for the watering of plants, comes from cisterns on the roofs and the cellars of most buildings in Waterdeep; cellar cisterns are fed by sloping catchbasins on roofs, and have gratings to filter out solid debris that finds its way onto the roof out of the collected water as it flows down wall pipes into the cellar; smaller roof-cisterns are merely open-topped basins, and are cleaned often by users below to avoid contact with dead pigeons and the like. Used spillwater is referred to as #147;nightwater,#148; and is used to sluice chamber pots into the sewers. |
Edited by - scererar on 19 Nov 2007 05:54:26 |
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nb_nmare
Acolyte
United Kingdom
32 Posts |
Posted - 19 Nov 2007 : 07:50:26
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I'd like to point out that just because something doesn't exist in the rules, it doesn't mean it doesn't exist in the setting. Besides the actual rules, a degree of common sense should also come into play, i.e. obviously humans in the Realms *do* require water to live, despite this not being an "official rule".
I mean, there's no "official rule" regarding procreation, yet clearly babies in the Realms aren't created by magic . |
Edited by - nb_nmare on 19 Nov 2007 07:52:47 |
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Sian
Senior Scribe
  
Denmark
596 Posts |
Posted - 19 Nov 2007 : 10:30:05
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if fact ... there is ... Book of Erotic fantasy :) |
what happened to the queen? she's much more hysterical than usual She's a women, it happens once a month |
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crazedventurers
Master of Realmslore
   
United Kingdom
1073 Posts |
Posted - 19 Nov 2007 : 17:02:41
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re fresh wwater - why would they just drink fresh water? That is why we have 'small beer' (the re-mash after the first brew of ale). To mash the beer, water would be boiled and get rid of the bugs that standing water has in it (standing, not fresh). I would expect this watered down second/third/fourth mash to form a large part of the fluid intake of the population.
Plus being a port town in its latitude it would get plenty of rain (think Manchester or Seattle) so plenty of rainwash to clean streets/sewers and provide drinking water for beasts, including no doubt cisterns that the city have set up which collect the rainwash and magically purify it before the water is then linked into the expansive well system it has in place.
Just my thoughts
Damian |
So saith Ed. I've never said he was sane, have I? Gods, all this writing and he's running a constant fantasy version of Coronation Street in his head, too. . shudder, love to all, THO Candlekeep Forum 7 May 2005 |
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Wooly Rupert
Master of Mischief

    
USA
36875 Posts |
Posted - 19 Nov 2007 : 17:10:59
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And the Lovely Lady Hooded One has answered the question:
quote: Originally posted by The Hooded One
Hello, fellow scribes. Ed is back hard at work spinning Realmslore for various WotC projects, so second banana [I'm taking a bow, but you'll just have to imagine it; if it helps, I'm not wearing anything while doing it except my wristwatch, a black ribbon choker, and a smile ) will have to step in for the nonce. I'm really busy right now, too, so MY replies will also be sporadic. And further delayed by the need to "check them" with Ed. However, Mandras happens to have asked about some things (the "water in Waterdeep" queries) that Ed has gone over several times in the past, for TSR designers and various fans. Here, I'm paraphrasing bits and pieces of several of his answers. (You didn't think Ed hadn't thought about all of this, did you?)
First: Waterdeep has a very wet climate. Orographic rainfall occurs as cold sea air blowing onshore hits Mount Waterdeep, is forced to rise, and comes over the mountain dumping its water. And filling cisterns all over the city, well-nigh constantly.
Second: Extensive springs arise deep in the Underdark and come to the surface in two places: high on the slopes of Mount Waterdeep (where they are immediately piped, and used in Mirt's Mansion, Castle Waterdeep, Piergeiron's Palace, municipal pumps in the Market, and throughout Sea Ward) and in the face of the cliff forming the eastern boundary of North Ward (where the water descends into narrow pools at the base of the cliff, and is promptly pumped back up into North Ward, and thence by gravity down into Castle Ward, South Ward, and finally Dock Ward [the most poorly-served ward, water-wise]. The Company of Crazed Venturers encountered "water welling up" many times in their explorations of Undermountain, which even in its fragmentary published form (by TSR and subsequently WotC) has its rivers. A lot of the "black areas" on the sprawling dungeon maps are places where water rises through the rock, under pressure, and no "tunneling in" is possible. Adventurers who tried to "dig their way out" of dungeon areas with Ed as DM quite frequently found themselves starting floods, and fleeing until the water found a way to drain down and away.
Third: People use water quite differently than in modern times. Seawater is used to flush privies (yes, by the bucket method), down into sewers that are flushed out by seawater tides. Public bathing occurs mainly on the beach west of Sea Ward (that's why there's a gate in the wall), in the sea, and is usually undertaken (as opposed to picnics and playing, which occur on sunny days) during rains or heavy mists, when naked bathers emerging from the sea can have the salt naturally washed off their bodies by the freshwater mist and rain). Sand-and-water mixtures are used to scour plates, pots, et al, and there are many soaps, what we would call shampoos, and what we would call grease-cutting detergents in use that drive off grease and sea-salt (Lantanna gnomes and many others constantly invent new ones). Much drinking involves beer, wine, juices and milk brought into the city aboard ships and from around the Sword Coast North interior - - so little "straight water" is drunk. Many noble households have "country estates" that they regularly bring wagon-tanks of water into the city from, for family use in their mansions. And finally, the summertime population of Waterdeep is much higher than the wintering-over population, so water demands drop sharply during times when water is apt to be frozen (though those cisterns keep working; Waterdeep has little insulation, and the crush of crowded-together bodies and cooking and guild-work and animal defecation gives off lots of heat, constantly).
Fourth: the same portal spells that hold the "unseen phantom walls" of the city dimensionally "otherwhere," to be summoned around the city when needed, also hold an opening to a huge lake, which would "pour water from the sky" into the statues around the walls of the Field of Triumph (arena), which contain pipes with various gigantic spigots and drain-holes accessible around the outside edges of the walls (so, into wagon-tanks), that drain on down into Undermountain, should drought, a siege, or other extraordinary conditions of water shortage arise. (This backup has never been needed, but did feature in an adventure Ed ran back in 1982, I think, wherein a Watch patrol got "washed down the street" and a group of PC adventurers managed to escape them.)
So there you have it. Lower demand than you posit, using modern real-world habits, and a very large natural supply with magical augmentation. Trust me, Ed thinks of everything. As for your other questions, Eltan is definitely Ed's invention (as is the Flaming Fist), but I'm not sure about the others. I'll add the "where else are they detailed" query to Ed's massive and ever-growing pile, and we'll see.  love, THO
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Blueblade
Senior Scribe
  
USA
804 Posts |
Posted - 19 Nov 2007 : 19:56:36
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She added a followup, too:
Reading over my reply, I can see two things I didn't emphasize enough: the constant sea-mists blowing ashore and condensing on anything warmer (read: just about everything), and the "small beer" that Waterdhavians - - most Faerūnians, for that matter - - consume much of the time, as opposed to drinking straight water. There's also something called "glimmerstrike" that dwarves and gnomes have used for centuries: some sort of natural (not magical) powder, that when added to water, causes suspended grit (sand, rock dust, other small fragments and particles of any sort) to "drop out" of suspension and settle. It works without tainting the water, so if the original water was drinkable, so is the "cleared" (or "cut," Ed's notes tell me everyday Realms speech terms it) result.
Nice bit of new Realmslore at the end, there. Ah, Candlekeep is such a NICE place to visit. BB |
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Ergdusch
Master of Realmslore
   
Germany
1720 Posts |
Posted - 19 Nov 2007 : 20:51:28
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quote: Originally posted by Blueblade
Ah, Candlekeep is such a NICE place to visit. BB
Nicely spoken, BB!
And to the topic not to the topic: We do have a fresh water cistern ourselves here at Candlekeep, IIRC! Of course beer is the drink to be drinkin' but that also needs to be brewed with something, aye?! Ahh, enough of this talk. I'll go get throught washed thoroughly!  |
"Das Gras weht im Wind, wenn der Wind weht." |
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Rinonalyrna Fathomlin
Great Reader
    
USA
7106 Posts |
Posted - 20 Nov 2007 : 00:51:24
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quote: Public bathing occurs mainly on the beach west of Sea Ward (that's why there's a gate in the wall), in the sea, and is usually undertaken (as opposed to picnics and playing, which occur on sunny days) during rains or heavy mists, when naked bathers emerging from the sea can have the salt naturally washed off their bodies by the freshwater mist and rain)...
Yeesh, that sounds COLD! I'll take my modern hot showers, thank you! |
"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams." --Richard Greene (letter to Time) |
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Purple Dragon Knight
Master of Realmslore
   
Canada
1796 Posts |
Posted - 20 Nov 2007 : 01:24:42
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What about reverse osmosis of the seawater?  |
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Blueblade
Senior Scribe
  
USA
804 Posts |
Posted - 20 Nov 2007 : 02:42:12
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Cold indeed, Rino. Which is why some Waterdhavians prefer to patronize inns or clubs for hot (and sometimes scented) baths in cold weather (like, ahem, all winter long). They bathe every 3-4 days this way, and just wash feet, armpits, and crotches the rest of the time, at home, in hearth-warmed water. This information, BTW, comes straight from Ed (I made notes at a long-ago GenCon seminar wherein we just sat and asked Realmslore questions, Ed answered them, and Jim Ward [then head of TSR's Creative Services] just sat there with his mouth hanging open in amazement. I think he'd never encountered someone who could "think" in a fantasy world before. Someone asked Ed for some recipes, and he just started right in giving them, in full detail. One of my treasured Realms memories. I have more, because Ed IS a great man.  BB |
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Kuje
Great Reader
    
USA
7915 Posts |
Posted - 20 Nov 2007 : 02:50:56
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quote: Originally posted by Blueblade
Cold indeed, Rino. Which is why some Waterdhavians prefer to patronize inns or clubs for hot (and sometimes scented) baths in cold weather (like, ahem, all winter long). They bathe every 3-4 days this way, and just wash feet, armpits, and crotches the rest of the time, at home, in hearth-warmed water. This information, BTW, comes straight from Ed (I made notes at a long-ago GenCon seminar wherein we just sat and asked Realmslore questions, Ed answered them, and Jim Ward [then head of TSR's Creative Services] just sat there with his mouth hanging open in amazement. I think he'd never encountered someone who could "think" in a fantasy world before. Someone asked Ed for some recipes, and he just started right in giving them, in full detail. One of my treasured Realms memories. I have more, because Ed IS a great man.  BB
Indeed, we've asked Ed the same questions about general hygiene before, they are in his compiled replies. Actually, it was one of the topics I've asked before. |
For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird
Scribe for the Candlekeep Compendium |
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sleyvas
Skilled Spell Strategist
    
USA
11999 Posts |
Posted - 20 Nov 2007 : 19:40:00
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I wouldn't doubt it if some enterprising wizard hasn't developed a "water-cleansing" system that takes in salt water and separates out the salt into a bin and then the other materials into another bin (not sure what all makes up salt water, but I figure its salt, water, and "other stuff"). I can see such being developed and sold to the city, such that they could setup some kind of water delivery system to fountains, in return the makers keep the rights to any claimed salt for selling. The city of course would have to protect and upkeep the system for free, and thus the wizards just have to rake in the profits selling salt to the meat markets and such. They may even charge the city by the number of gallons of water processed for general consumption... which of course is where taxes could go. Naturally, the city would also have numerous "providers" setup, such that they couldn't have someone with a monopoly and allow competition to reign. |
Alavairthae, may your skill prevail
Phillip aka Sleyvas |
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sleyvas
Skilled Spell Strategist
    
USA
11999 Posts |
Posted - 20 Nov 2007 : 20:22:12
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Also along the above lines, I can see it where the "device" which would be used to filter out the water wouldn't need to be part of the water delivery system... such that it could be pulled out and replaced by another person's filter system if the first person wanted to start charging exorbitant rates. They'd just pull out one and throw in the other. Similarly, they could also insert sections where a "heating system" could be inserted in order to provide hot water, but of course, those would only be in areas where the taxes raised would allow for the added expense. Neither system would seem to be a major magical contraption, other than the fact that they would have long lasting magical effects (they should definitely be cheaper than decanters of endless water, since they don't produce the water, just separate it out)... and it wouldn't be absurd to think that Waterdeep (or some other coastal city as this idea would work for many coastal cities) could have backup filters and heaters in storage hideaways in case someone decided that they would assault the city by hitting their water supply.
Thus, in a crisis, these filters could even be hauled out to the open ocean and used to bring water far inland in the case of a drought somewhere. For instance, Goldenfields is having a drought. Sure, the priests could summon water for the fields, but instead several of these filters could be brought to the ocean and all could use quickly built wooden aqueducts to dump water downwards into a pit which has a teleportation circle at the bottom. The teleportation circle could then empty into some water container or even directly into some irrigation system. Assuming you have 10 such filters all pumping about 30 gallons a round into the teleport circle, for say 170 minutes... so 30 x 1700.... 51000 gallons? Using the 13 gallons per person theory above, such could provide enough water for 4000 people (assuming they have NO water whatsoever of their own), all for simply the 3 hour "rental" of the filters and the willingness of a mage to cast the teleportation circle (this being the hard part to get, though not unbelievable).
Phillip Wallace |
Alavairthae, may your skill prevail
Phillip aka Sleyvas |
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Markustay
Realms Explorer extraordinaire
    
USA
15724 Posts |
Posted - 21 Nov 2007 : 22:37:48
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After looking at the map, all I can say is RIVER.
Aside from THO's answers, having Roman-style aquaducts running into Waterdeep wouldn't be entirely unfeasable - in fact, they could lead to a few good plot-hooks (poisoned water-supplies, blowing-up a section, some critter making itself at home, etc....) |
"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone
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Edited by - Markustay on 21 Nov 2007 22:38:37 |
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IngoDjan
Learned Scribe
 
Brazil
146 Posts |
Posted - 30 Nov 2007 : 12:27:54
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There“s nothing that Weave can not resolve! |
Ingo Djan DUNGEON MASTER AO OF THE DIAMONDS!"I see the future repeat the past. It all is a museum of great news. The Time do not stop." |
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Rinonalyrna Fathomlin
Great Reader
    
USA
7106 Posts |
Posted - 30 Nov 2007 : 17:44:59
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quote: Originally posted by IngoDjan
There“s nothing that Weave can not resolve!
At least until 1385 DR.
Sorry, I couldn't resist. |
"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams." --Richard Greene (letter to Time) |
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Kuje
Great Reader
    
USA
7915 Posts |
Posted - 30 Nov 2007 : 18:47:42
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quote: Originally posted by Rinonalyrna Fathomlin
quote: Originally posted by IngoDjan
There“s nothing that Weave can not resolve!
At least until 1385 DR.
Sorry, I couldn't resist.
Thats what I wanted to post but I restrained myself!   |
For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird
Scribe for the Candlekeep Compendium |
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