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 CONSEQUENCES of slaying a deity
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Charles Phipps
Master of Realmslore

1425 Posts

Posted - 31 Oct 2007 :  22:29:18  Show Profile  Visit Charles Phipps's Homepage Send Charles Phipps a Private Message  Reply with Quote  Delete Topic
We've had plenty of "How do I kill X" Deity threads. However, we've rarely had player characters talk about dealing with the ramifications of said act.

I'm debating for our campaign whether or not to allow the players to end up destroying most of Gargauth's Cult in the Realms before they result in his ritual to bring Toril into the 9 Hells being disrupted. This leaves the God of Betrayal weakened and easy pray for Mask.

[Why is Mask killing Gargauth? Long story]

So, if they do succeed in this, what happens? What happens in a more generic sense, do you think? What are the consequences if the PCs off a religious figure?

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Kentinal
Great Reader

4687 Posts

Posted - 31 Oct 2007 :  23:03:16  Show Profile Send Kentinal a Private Message  Reply with Quote
Well the death of a deity frees up protfolioc(s) providing options.

1) Other deitiy or deities take them over and depending on nature reward the PCs or kill them as selfpreservation.

2) A PC or more then one capture a portfolio or part of one and at minimun become a demideity.

3) No ditectible effect at first however followers of the deity seek out the PCs in order to revenge and perhaps restore.

Oh I am sure there are more options, however being an agent for Mask strikes me as a bad idea no matter whom might kill Gargauth.

"Small beings can have small wisdom," the dragon said. "And small wise beings are better than small fools. Listen: Wisdom is caring for afterwards."
"Caring for afterwards ...? Ker repeated this without understanding.
"After action, afterwards," the dragon said. "Choose the afterwards first, then the action. Fools choose action first."
"Judgement" copyright 2003 by Elizabeth Moon
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glitter
Acolyte

France
45 Posts

Posted - 01 Nov 2007 :  11:22:47  Show Profile Send glitter a Private Message  Reply with Quote
If the PCs are the root of that killing of a god, you can bet that they will have their fifteen minutes of fame.
Thanks for them, Gargauth isn't the lind of guy with an ally everywhere for an obvious reason but several cultist left would be their worst ennemies.

But as KEntinal wrote, the fun would be about the portfolio shared between PCs and/or another deity.


-The black knight is invincible!
- You’re a looney.
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Kheris
Seeker

USA
50 Posts

Posted - 01 Nov 2007 :  13:58:04  Show Profile  Visit Kheris's Homepage Send Kheris a Private Message  Reply with Quote
The aforementioned are definitely possibles, the churches of Helm and/or Hoar may come after them, Helm for disrupting things (depending on your Church of Helm) and Hoar for revenge (slaying a fellow deity, but again, it depends on your use of those faiths/deities).

After hitting 30th level (effectively wiping out the Zhentarim and killing an ancient green wyrm/Druid 20 who was trying to kill Malar for his portfolio), the PCs in my game were judged by a special tribunal of 21 deities (7 for each ethos, 2 lawful, 2 chaotic, 3 neutral) for upsetting the balance of good and evil. This resulted in Ao giving them the choice of being erased from existence entirely, or becoming deities of the new cosmos it (Ao) had made. They chose the latter, and found themselves standing across from their old enemies. Man were they bent... Good times

EDIT: Me no type gud

Edited by - Kheris on 01 Nov 2007 14:00:12
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Hawkins
Great Reader

USA
2131 Posts

Posted - 01 Nov 2007 :  16:14:54  Show Profile  Visit Hawkins's Homepage Send Hawkins a Private Message  Reply with Quote
If the fallout of the deaths of various deities in the Avatar series in any indication, then the fallout of the death of a deity would likely kill any PC that was close enough to kill the deity. I guess this could be avoided if the deity was killed from a distance. Also, I do not remember exactly what happened when Cyric killed Bhaal, but he was wielding Godsbane (Mask disguised as a sword) at the time, so it/he might have protected Cyric.

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Wooly Rupert
Master of Mischief
Moderator

USA
36794 Posts

Posted - 01 Nov 2007 :  16:18:12  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Kheris

This resulted in Ao giving them the choice of being erased from existence entirely, or becoming deities of the new cosmos it (Ao) had made. They chose the latter, and found themselves standing across from their old enemies. Man were they bent... Good times

EDIT: Me no type gud



Oh, now that is evil! I salute you for that one!

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Jamallo Kreen
Master of Realmslore

USA
1537 Posts

Posted - 01 Nov 2007 :  22:43:04  Show Profile  Visit Jamallo Kreen's Homepage Send Jamallo Kreen a Private Message  Reply with Quote
See Monte Cook's Requiem for a Deity and Dead Gods books.


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glitter
Acolyte

France
45 Posts

Posted - 01 Nov 2007 :  23:38:26  Show Profile Send glitter a Private Message  Reply with Quote
quote:
Originally posted by HawkinstheDM

If the fallout of the deaths of various deities in the Avatar series in any indication, then the fallout of the death of a deity would likely kill any PC that was close enough to kill the deity. I guess this could be avoided if the deity was killed from a distance.


Another enigma for us, proud and curious players. Why such violent reaction when Mystra, Bane, Torm or Myrkul died, but nothing during the death of Gilgeam and Ramman ?

quote:
Originally posted by HawkinstheDMAlso, I do not remember exactly what happened when Cyric killed Bhaal, but he was wielding Godsbane (Mask disguised as a sword) at the time, so it/he might have protected Cyric.

Minuit teleported Cyric "by accident".

-The black knight is invincible!
- You’re a looney.
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Kentinal
Great Reader

4687 Posts

Posted - 03 Nov 2007 :  01:59:13  Show Profile Send Kentinal a Private Message  Reply with Quote
I did care care one bit about Bane dying.

"Small beings can have small wisdom," the dragon said. "And small wise beings are better than small fools. Listen: Wisdom is caring for afterwards."
"Caring for afterwards ...? Ker repeated this without understanding.
"After action, afterwards," the dragon said. "Choose the afterwards first, then the action. Fools choose action first."
"Judgement" copyright 2003 by Elizabeth Moon
Go to Top of Page
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