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Slade Elvenarrow


Personal Information
Name: Slade Elvenarrow Player: Bob
Race: High Elf Gender: Male Height: 5'1"
Class: Thief Level: 17 Weight: 102 lbs
XP: Not Given Next Level:  1,760,000
Kit:  None Alignment: Neutral Good
Eyes: Emerald Green Hair: Golden Deity: None
Age: 84
Ability Scores
Str: (16)21 Weight Allowance: 635 lbs Bend Bars/Lift Gates: 70%
Attack Adj.: +4 Damage Adj.: +9 Max. Press: 810 lbs Open Doors: 17(12)
Dex: 19 Missile Adjustment: +3 Pick Pockets: +15% Open Locks: +20%
Reaction Adjustment: +3 Armor Class: -4 Move Silently: +15% Climb Walls: +15%
Con: 14 System Shock: 88% Poison Save: +0
Hit Point Adjustment: +0 Resurrection Chance: 92%
Int: 15 Max. Spell Level: 7th Max. Spells Per Level: 11 Illusion Immunity: None
Bonus Proficiencies: 4 Chance to Learn New Spell: 65%
Wis: 16 Bonus Clerical Spells: 2, 2, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 0%
Magic Defense Adjustment: +2 Spell Immunity: None
Cha: 19 Loyalty Base: +10 Maximum Number of Henchmen: 20
Initial Reaction Adjustment: +8
Saving Throws
Paralyzation: 7 Poison: 7 Death Magic: 7 Petrification: 6 Polymorph: 6
Rod: 4 Staff: 4 Wand: 4 Breath Weapon: 10 Spell: 5
Combat
Hit Points: 120
Base THAC0: 12
Melee THAC0: 8
Missile THAC0: 9
Armor
Natural armor class 10
Fang Dragon Hide Armor +3 -4?
Magic Armor adj. -3
Ring of Protection +2 -2
Armguards +2 -2
DEX Defensive adj. -4
Unknown adj. (armor adj?) -3
FINAL: -8
Weapon Proficiencies

Short Sword
Dagger (specialization)
Crossbow

Non-Weapon Proficiencies
Swimming 21
Herbalism 13
Tightrope Walking 19
Blind Fighting 16
Tracking 16
Alchemy ??
Ambidexterity ??
Weapons

THAC0

#AT Speed

Damage

Range (-2) (-5)
Weapon Melee Missile Factor Sm-Med Large Type Size Short Med. Long
Dagger +6 (see below) 1 2 1 2 1d4+17 1d4+17 P S 2 4 6
Short Sword +3 (Frost Brand) 4 1 0 1d6+12 1d8+12 P S
Short Sword of Quickness 9 1 3 1d6+11 1d8+11 P/S S
Racial Abilities

Bow bonus - +1 bonus to attack rolls with long or short bows.
Infravision - 60' infravision range.
Resistance 90% - 90 percent resistant to sleep and charm-related spells.
Secret doors - Because of their acute senses, elves are quick to spot concealed doors and hidden entranceways. Merely passing within 10' of a concealed door allows an elf a one-in-six chance (a 1 on 1d6) to notice it. If actively searching, an elf's chances improve to a two-in-six chance (1 or 2 on 1d6) to find secret doors, and a three-in-six chance (1, 2, or 3 on 1d6) to notice a concealed door.
Stealth - When the elf is alone and is not wearing metal armor, he gains a bonus to surprise opponents. The opponent suffers a -4 penalty, a -2 if the elf has to open a door.
Sword bonus - +1 bonus to attack rolls when using a long or short sword.

Inventory
  • Items Readied
    • Short Sword +3, Frost Brand
    • Short Sword of Quickness
    • Diamond-bladed dagger +6 (x2) 
  • Items Carried
    • Wand of Magic Missiles
    • Potion of Extra- Healing (x6)
    • Potion of Human Control
    • Potion of Polymorph
    • Potion of Diminuation
  • Items Worn
    • Fang Dragon Hide armor +3
    • Jeweled mithral armguards +2
    • Ring of Protection +2
    • Ring of Shocking Grasp
    • Girdle of Frost Giant Strength
    • Cloak of the Bat
    • Ring of Invisibility
    • Necklace of Adaption
Character Description and History

Slade is the son of a high elf who was one of the Knights of Myth Drannor. His father was killed during the fall of the city and his mother escaped with Slade and his brother Kazin, an elven fighter/mage. He helped a band of powerful adventurers rid Myth Drannor of evil and rebuild the city. He is now the leader of a powerful thieves guild located outside of the city.

Generated by the Advanced Dungeons & Dragons Core Rules CD-ROM 2.0


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