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Personal Information
Name: Madmax Player: Massimo De Angeli See below for image information
Race: Human Gender: Male Height: 5'7"
Class: Thief Level: 8 Weight: 152 lbs
XP: 77,940 Next Level: 110,000
Kit: Swashbuckler Alignment: True Neutral
Eyes: Green Hair: Golden Blond Deity: Mask
Age: 28
Ability Scores
Str: 14 Weight Allowance: 55 lbs Bend Bars/Lift Gates: 7%
Attack Adj.: +0 Damage Adj.: +0 Max. Press: 170 lbs Open Doors: 8
Dex: 16 Missile Adjustment: +1 Pick Pockets: +0% Open Locks: +5%
Reaction Adjustment: +1 Armor Class: -2 Move Silently: +0% Climb Walls: +0%
Con: 13 System Shock: 85% Poison Save: +0
Hit Point Adjustment: +0 Resurrection Chance: 90%
Int: 14 Max. Spell Level: 7th Max. Spells Per Level: 9 Illusion Immunity: None
Bonus Proficiencies: 4 Chance to Learn New Spell: 60%
Wis: 13 Bonus Clerical Spells: 1, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 0%
Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 14 Loyalty Base: +1 Maximum Number of Henchmen: 6
Initial Reaction Adjustment: +2
Saving Throws
Paralyzation: 11 Poison: 11 Death Magic: 11 Petrification: 10 Polymorph: 10
Rod: 11 Staff: 11 Wand: 11 Breath Weapon: 14 Spell: 12
Hit Points: 37
Base THAC0: 17
Melee THAC0: 17
Missile THAC0: 16
Natural armor class 10
Bracers of Defense AC4 -6
Ring of Protection +1 -1
DEX Defensive adj. -2
Swashbuckler Kit bonus -2
Weapon Proficiencies

Hand Crossbow
Long Sword

Non-Weapon Proficiencies
Appraising 14
Camouflage 13
Etiquette 14
Forgery 15
Gaming 14
Reading\Writing 15
Riding, Land-based 16
Rope Use 16
Set Snares 15
Acrobacy --
Information Gathering --
Thieves Cant --


#AT Speed


Range (-2) (-5)
Weapon Melee Missile Factor Sm-Med Large Type Size Short Med. Long
Short Bow +1
(flight arrow)
  18 2 7 1d6 1d6 P S 10 20 30
Long Sword +1 16   1 4 1d8+1 1d12+1 S M      
Rapier 17   1 4 1d6+1 1d8+1 P M      
  • Items Readied
    • Long Sword +1
    • Rapier
  • Items Worn
    • Bracers of Defense AC4
    • Ring of Protection +1
    • Lantern Ring
  • Items Carried
    • Short Bow +1
  • Items Stored
    • Potion of Fire Resistance
    • Potion of Extra Healing
    • Potion of Longevity
    • Keoghtom Balm
    • Gold-plated Lockpicks
Class Abilities

Thieving abilities:

Pick pockets = 20%
Open locks = 80%
Find/Remove traps = 90%
Move silently = 60%
Hide in shadows = 60%
Detect noise = 30%
Climb walls = 70%
Read languages = 15%

Character Description and History

Illegitimate son of a Waterdivian noble, Madmax (second from left in "The Five Black Roses" painting), grew up on Waterdeep streets, left to his own devices. His quick spirit an sleight of hand brought him to the attention of a local thief guildmaster who took him under his wing.

His true name is unknown, he earned the nickname "Madmax" after succeding (just by sheer luck, but he'll die before admitting it) in stealing a jewel belonging to a tanar'ri female. After his guild was destroyed by a rival one, he fled, trying to desappear and find a new home to start his career over.

After a series of false starts along the Sword Coast, he eventually came to Eveningstar, where, one night, thanks to a failed pickpoketing attempt against Boadicea (that she, contrary to her usual way, took in good part) he met the others and came to be one of the Black Roses, forging in the way a turbolent relationship with Boadicea herself. His having to be raised from death twice in the last two years has not deterred him from the adventuring way of life. He is currently training a young apprentice, Abu, saved from the sands of Har-Akir in the Demiplane of Dread.

View "The Five Black Roses" painting by Tiziano Baracchi.

Generated by the Advanced Dungeons & Dragons Core Rules CD-ROM 2.0

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