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Mintiper's
Chapbook - Part 2
Tree of Wailing Souls
By Eric L. Boyd

Tree of Wailing Souls
While making their way across the hinterlands of the North, Lunargent and his
five companions chose to make camp atop a nearby tor crowned by a massive, gnarled
oak tree. Although the hills summit was easily defended against orcs and
other monsters, the night that followed was one of nightmarish horror, for the
band had lain down to sleep in the bower of a monster.
Lunargent was the first to realize that something was wrong, for he awoke with
a start in the middle of the night to realize that no one had woken him up for
his shift on guard duty. Near the edge of the firelight lay one of his companions
apparently dozing against the trunk of the great oak instead of standing watch
on his shift.
As he made his way over to the slumbering form of his friend, Lunargent tripped
over a rock that had not been there when he lay down to sleep. Bending down
to examine the stone, Lunargent realized with dawning horror that it was the
severed head of his friend, apparently torn off the rest of his body by a bloody
tree root that lay twitching on the ground nearby. A mad cackle from the base
of the tree drew his gaze to his friends body. The twin head that had
lain atop its shoulders rose into air while ranting insanely, revealing that
it was affixed to the end of a thick branch.
Moments later the hill erupted with roots that sought to ensnare the interlopers.
The great oaks branches swung back and forth, bludgeoning the companions
as they awoke. A dozen heads at the end of branches danced to and fro above
the fray, spitting curses and spells on the combatants below. In response, the
companions unleashed gouts of spellflame, but to no avail, for the Tree of Wailing
Souls refused to burn.
With desperate haste, Lunargent and his companions fled down the steep-sided
slope dodging the grasping thicket of roots that erupted wherever they stepped.
With Tymoras favor, four survived, including Lunargent, but the mad shrieks
of their dead companions never ceased to echo in their heads.
commonly recounted folktale
attributed to Mintiper Moonsilver
Year of the Moonfall (1344 DR)
Keepers Annotations
The tale of the Tree of Wailing Souls is one of the more popular "ghost
stories" recounted by bards across the North to audiences ensconced in
front of a warm fire with a full tankard in hand and the door firmly barred.
As with many such stories attributed to Mintiper, the hero of this tale bears
the name Lunargent, an obvious alias for "Moonsilver." However, it
is never clear in such tales whether or not the events recounted actually happened
and, in cases where there is some kernel of truth to the tale, whether or not
the hero is Mintiper himself or someone else whose tale he is retelling. [1]
Of the many such stories attributed to Mintiper, sages such as myself have
long been curious about the Tree of Wailing Souls in particular. The supposed
location of this unholy entity is never twice the same when the tale is recounted,
however, a detailed examination of Mintipers known travels coupled with
a pattern of similar accounts of by other travelers suggests a probable location
atop Turlangtor. [2] Moreover, the existence of such
a massive tree atop that peak might account for both the hills common
name and the disappearance of more than one group of misguided seekers of the
only recently rediscovered Grandfather Tree. [3]
If it does exist and is as old as I suspect, the Tree of Wailing Souls represents
both a grave threat to the region [4] and an opportunity
to learn more of the legacies of Ammarindar, Delzoun, Eaerlann, Sharrven, Siluvanede,
and even Aryvandor. Its alleged power to trap souls suggests that it might contain
the trapped sentiences of beings who lived during the height of these ancient
empires. Might one be able to contact or even free such spirits and learn more
of the Norths ancient heritage and magical lore? [5]
Chroniclers Footnotes
- [1] The tale of the Tree of Wailing Souls is in large
part true, based on a nightmarish night spent by Mintiper Moonsilver and the
five other survivors of the Battle of Turnstone Pass, just before they entered
the northern High Forest. Although Lunargent has become so popular a character
that he appears in many tales that did not originate with Mintiper, most,
if not all, of those authored by the Lonely Harpist are actually first-hand
accounts. It is simply beyond the imagination of most individuals that even
the legendary Lonely Harpist could have had so many adventures, accounting
for the skepticism in the Keepers annotations and similar commentary
by other sages.
- [2] The Tree of Wailing Souls does indeed lie atop
Turlangtor, the westernmost peak of the rocky heights that lie to the south
of the River Rauvin and run east to Turnstone Pass and so named for its proximity
to the Woods of Turlang. The trees taproot descends deep into the heart
of the bedrock that forms the core of the hill, and its roots entwine nearly
every boulder and pocket of dirt in the tors mantle. Every attempt to
kill the Tree of Wailing Souls, whether by burning or other means, has failed,
for the tree never fails to regrow to an even greater size from the roots
that remain unscathed. In all probability, the Tree of Wailing Souls can only
be permanently killed by ripping the tor apart down to its base, a feat beyond
the ken of all those who have tried. Even that might not be enough though,
for the trees tenacious hold on life may well be attributable to the
lingering energies of warped elven High Magic from ages past. However, those
seeking merely to escape the trees clutches can prevail if they inflict
sufficient damage to destroy that part of the plant that grows above ground.
Although ultimately hollow, such a victory effectively deprives the Tree of
Wailing Souls of the ability to attack for days or even weeks thereafter.
- [3] Turlang the Thoughtful is the aeons-old treant
who leads the Wood Rulers (treants) of the High Forest.
- The Grandfather Tree is an Uthgardt ancestor mound unlike any other that
lies in the depths of the High Forest, east of the Lost Peaks. This massive
oak tree was lost long ago when the Blue Bear tribe was driven away by its
guardian spirits, and it was only recently rediscovered on Shieldmeet in the
Year of the Banner (1368 DR). The Tree Ghosts, a tribe that split off from
the Blue Bear tribe many years ago with the advent of Tanta Hagaras
corruption and whose members had long sought their original ancestor mound,
now dwell near the Grandfather Tree, working to preserve it and the surrounding
forest.
In years past, more than one seeker of the Grandfather Tree mistook the Tree
of Wailing Souls for the legendary ancestor mound of the Blue Bear tribe.
Such mistakes are understandable in hindsight, although no less fatal, for
both trees are of monstrous proportions and tower above their surroundings.
One consequence of such ill-fated pilgrimages is that many relics and other
items of magic have been lost upon the slopes of Turlangtor. Whether the Tree
of Wailing Souls draws such items down into the hill or whether they are recovered
by later travelers is unknown, but only a few lost items of magic have been
recovered in the trees immediately vicinity. Among those items still
believed lost are the Meerschaum Eye of the Covey, the Sacred Bundle of Ursas
Blueclaw, and the Stoneblade of Athalantar. Travelers in the region are advised
to be careful should they chance upon such items on the slopes of a steep-sided
hill, for it may not be Tymoras fortune that smiles upon them, but the
leering heads of the Tree of Wailing Souls.
- [4] In appearance, the Tree of Wailing Souls is somewhat
akin to a cross between a red oak tree and a deaths head tree, as detailed
in the Ravenloft Monstrous Compendium: Appendix III: Creatures of Darkness,
but it has a unique set of powers unlike any other found in the Realms.
Standing over 100 feet in height with a trunk over 20 feet in diameter at
its base, the Tree of Wailing Souls has literally thousands of branches and
roots. The Tree of Wailing Souls has 30 Hit Dice and a THAC0 of 1. The trunk
of the tree has 150 hit points and an Armor Class of 3 (from the toughness
of the bark). It takes 1d8 points of damage to sever a limb or root, each
of which is considered to be AC 5, but such damage does not count against
the trunks total. The Tree of Wailing Souls is largely resistant to
magic (75% Magic Resistance) and wholly immune to magical and nonmagical fire.
The Tree of Wailing Souls can physically attack anyone standing atop or flying
near the slopes of Turlangtor with its branches and roots. Anyone within 30
yards of the summit of Turlangtor or the trunk of the tree is subject to 1d8
bludgeoning attacks by the trees branches, each of which inflicts 1d12
points of damage. Anyone standing anywhere on the slopes of Turlangtor must
make a successful saving throw vs. breath weapon every round or be enmeshed
in the trees roots. (This is equivalent to a nonmagical entangle spell
of unlimited duration. The victim or his or her allies must sever 3d4 roots
to release him from the trees ensnaring roots. If not rescued, those
trapped by the roots will eventually starve to death, and their souls will
be drawn into the tree.)
The Tree of Wailing Souls can manifest as many as a dozen heads at a time
at the tips of its branches. Each head is identical to that of a past victim
and retains the spellcasting abilities, innate magical abilities, and psionic
powers it had in life at the time of its death, as well as a fragmentary collection
of memories. Spells are regained twenty-four hours after being cast, and spell-like
abilities and psionic powers return at the rate they would have at the time
of death. The Tree of Wailing Souls contains literally hundreds of trapped
spirits, and it can vary which heads it manifests as it pleases, withdrawing
or manifesting at most one head per round. Curiously, the Tree does not seem
to select which heads it manifests based on the attendant powers it can employ,
but rather choosing heads most likely to horrify whomever (if anyone) currently
stands atop Turlangtor.
In lieu of water and sunlight, the Tree of Wailing Souls subsists on the blood
and souls of sentient beings. The tree absorbs any blood shed on the ground
within reach of its roots (i.e. anywhere on the slopes of Turlangtor). Once
a single drop of blood of any creatures blood is absorbed, that victims
fate is thereafter tied to the tree, unless a remove curse is for some reason
cast before the fated beings death. Upon death (i.e. upon dropping below
0 hit points), the victims soul is drawn into the tree in a fashion
akin to the 8th level wizard spell trap the soul, no matter how much time
has passed or how much distance lies between the cursed victim and the Tree
of Wailing Souls (assuming the victim is within Realmspace at the time of
his death). Once this occurs, the trapped soul can only be freed by physically
severing its head from the tree and placing it in contact with whatever remains
of his or her mortal form. Fortunately, the trees desire to terrify
usually results in a victims head being manifested while his or her
companions confront the Tree of Wailing Souls from the slopes of Turlangtor.
- [5] It is theoretically possible to contact the trapped
sentiences within the Tree of Wailing Souls, although any such communication
will be tinged with the taint of madness and hindered by fragmentary recollection.
Such communication might be established by means of psionic or magical telepathy
or by necromantic variants of the tongues spell. As severing a head effectively
"kills" the communication channel with the trapped sentience until
the tree manifests chooses to manifest the beings head once again, all
such communication must take place on the slopes of Turlangtor while simultaneously
battling the Tree of Wailing Souls. If such communication is ever attempted,
some of the spirits that might be reached include King Connar V, one of Ammarindars
later dwarven monarchs, Neldarnoth the Thrice-Cursed, a Netherese refugee
who became one of the most admired Ascalhi archmages ere his disappearance,
Taanyth Vyshaan, once an elder of the ruling clan of Aryvandaar during the
Fifth Crown War, Usunaar Neirdre, a Siluvanedenn dragon-rider who vanished
during the Seven Citadels War, and Valdyr Battlehammer, clanmaster and
legendary runecrafter of Delzoun at the height of the Northkingdom.
References
Introduction
General references to Mintiper Moonsilver are cited in the first column of
"Mintipers Chapbook."
Tree of Wailing Souls
- Turlangtor is first mentioned and located in Dragon #236, p. 57.
- The Woods of Turlang are discussed in The North: The Wilderness,
pp. 52, 68, and in FR5 The Savage Frontier, pp. 10, 49.
- The monster known as a "deaths head tree" is detailed in
the Ravenloft Monstrous Compendium Appendix III: Creatures of Darkness,
pp. 28-29.
- Turlang the Thoughtful is discussed in The North: The Wilderness,
pp. 52, 68, and in FR5 The Savage Frontier, pp. 10, 49.
- The Grandfather Tree and the Tree Ghost tribe are discussed in The North:
The Wilderness, pp. 19, 22, 31-32, 54-55, 57, and in FR5 The
Savage Frontier, pp. 25, 52, 54, 64. The Blue Bear tribe is discussed
in The North: The Wilderness, pp. 11-12, 18, 29, 31-32, 54, and in
FR5 The Savage Frontier, pp. 23-24.
- Meerschaum is a type of carvable hardstone resembling bone, as discussed
in Volos Guide to All Things Magical, p. 44. A covey is a group
of three hags, and a hag eye is usually gemstone through which members of
a covey can observe goings-on, no matter how far away it is borne, as noted
in the Monstrous Manual, pp. 181-182.
- Sacred bundles are the holy symbols of shamans of Uthgardt, as detailed
in The North: The Wilderness, p. 32, and Powers & Pantheons,
pp. 69-70. By its name, the Sacred Bundle of Ursas Blueclaw suggests itself
to be a relic of an early shaman of the Blue Bear tribe.
- Ties between the folk of long-fallen Athalantar and the Tree Ghosts of
the current day are noted in Dragon #218, p. 26. Helm Stoneblade was
Athalantars first king after Elminster dethroned the Magelords, and
the name of the Stoneblade of Athalantar suggests that he or his descendants
wielded it.
- Details on Aryvandor, Ammarindar, Delzoun, Eaerlann, Sharrven, and Siluvanede
are scattered through a wide variety of sources. The primary sources are Cormanthyr:
Empire of the Elves, FR11 Dwarves Deep, Hellgate Keep, and
Dragon #218, pp. 26-37.
- King Connar IV is mentioned in Hellgate Keep, p. 16, so King Connar
V is a later monarch. The history of Ascalhorn is discussed in Hellgate
Keep, pp. 4-8. Siluvanede and the Seven Citadels War are discussed
in Cormanthyr: Empire of the Elves, pp. 32-33, and Dragon #218,
pp. 34-35. House Neirdre is discussed in Cormanthyr: Empire of the Elves,
p. 116. The Vyshaan clan of Aryvandaar is discussed in Cormanthyr: Empire
of Elves, pp. 21-23, 29-31.
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