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Kaladorm
Master of Realmslore

United Kingdom
1176 Posts

Posted - 10 May 2007 :  09:19:09  Show Profile  Visit Kaladorm's Homepage Send Kaladorm a Private Message  Reply with Quote  Delete Topic
Can sound travel 'through' a zone of silence? For example (simplest situation) there is a zone of silence in the middle of a tunnel, completely sealing it. Someone shouts in one end of the tunnel, can it be heard at the other end?

Victor_ograygor
Master of Realmslore

Denmark
1076 Posts

Posted - 10 May 2007 :  09:44:39  Show Profile  Visit Victor_ograygor's Homepage Send Victor_ograygor a Private Message  Reply with Quote
If the spell area seals the whole area I would say no (5 ft- radius). Because you manipulate sound waves so sound can’t pass in to the area.

Great spell by the way..

Zone of Silence
http://www.d20srd.org/srd/spells/zoneOfSilence.htm

Victor Ograygor The Assassin and Candel keeps cellar master

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Edited by - Victor_ograygor on 10 May 2007 10:16:52
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Wooly Rupert
Master of Mischief
Moderator

USA
36910 Posts

Posted - 10 May 2007 :  10:10:02  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
I'd say no. Sound waves would basically stop dead at the edges of a silenced area. For them to restart on the other side, something would have to recreate them.

It's kinda like putting a wall in the middle of the tunnel. Once the wall is there, it stops everything that hits it.

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Kuje
Great Reader

USA
7915 Posts

Posted - 10 May 2007 :  14:44:56  Show Profile Send Kuje a Private Message  Reply with Quote
I agree with Wooly

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Kentinal
Great Reader

4695 Posts

Posted - 10 May 2007 :  15:52:39  Show Profile Send Kentinal a Private Message  Reply with Quote
quote:
Upon the casting of this spell, complete silence prevails in the affected area. All sound is stopped: Conversation is impossible, spells with verbal components cannot be cast, and no noise whatsoever issues from, enters, or passes through the area.

"Small beings can have small wisdom," the dragon said. "And small wise beings are better than small fools. Listen: Wisdom is caring for afterwards."
"Caring for afterwards ...? Ker repeated this without understanding.
"After action, afterwards," the dragon said. "Choose the afterwards first, then the action. Fools choose action first."
"Judgement" copyright 2003 by Elizabeth Moon
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warlockco
Master of Realmslore

USA
1695 Posts

Posted - 10 May 2007 :  16:34:05  Show Profile  Visit warlockco's Homepage Send warlockco a Private Message  Reply with Quote
I have to concur.

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Kaladorm
Master of Realmslore

United Kingdom
1176 Posts

Posted - 10 May 2007 :  22:18:31  Show Profile  Visit Kaladorm's Homepage Send Kaladorm a Private Message  Reply with Quote
Ah there we go thanks
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Kentinal
Great Reader

4695 Posts

Posted - 10 May 2007 :  22:32:31  Show Profile Send Kentinal a Private Message  Reply with Quote
quote:
Originally posted by Kaladorm

Ah there we go thanks



Now that is settled, there might be ways to get messages around a zone of silence using sound.

The first that occured to me was rock tapping, the vibrations of sound could extend wider then the zone of silence.

Another of course could be speaking tubes build outside of the zone of silence. *wink*

"Small beings can have small wisdom," the dragon said. "And small wise beings are better than small fools. Listen: Wisdom is caring for afterwards."
"Caring for afterwards ...? Ker repeated this without understanding.
"After action, afterwards," the dragon said. "Choose the afterwards first, then the action. Fools choose action first."
"Judgement" copyright 2003 by Elizabeth Moon
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Victor_ograygor
Master of Realmslore

Denmark
1076 Posts

Posted - 10 May 2007 :  23:08:50  Show Profile  Visit Victor_ograygor's Homepage Send Victor_ograygor a Private Message  Reply with Quote
Move Silently Whey? Have ranks in that skill

Silent Spell Metamagic Feat no reason fore that either

Zone of silence with Greater invisibility… Thanks fore reminding me that there were a spell like that…

Victor Ograygor The Assassin and Candel keeps cellar master

Everything I need to know about life I learned from killing smart people.

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Edited by - Victor_ograygor on 10 May 2007 23:09:18
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warlockco
Master of Realmslore

USA
1695 Posts

Posted - 11 May 2007 :  01:40:15  Show Profile  Visit warlockco's Homepage Send warlockco a Private Message  Reply with Quote
You can't cast a spell with a verbal component in a Zone of Silence. You need Silent Spell metamagic or the Vocalize spell for that.

Also, creatures tend to notice when they suddenly go deaf for no reason...

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Kaladorm
Master of Realmslore

United Kingdom
1176 Posts

Posted - 11 May 2007 :  01:50:44  Show Profile  Visit Kaladorm's Homepage Send Kaladorm a Private Message  Reply with Quote
And you can turn even the most clumsy party member into a scout with only a silence spell and invisibility :)
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warlockco
Master of Realmslore

USA
1695 Posts

Posted - 11 May 2007 :  01:54:04  Show Profile  Visit warlockco's Homepage Send warlockco a Private Message  Reply with Quote
quote:
Originally posted by Kaladorm

And you can turn even the most clumsy party member into a scout with only a silence spell and invisibility :)



Bonus is you don't even see/hear them cursing when they fall down

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Edited by - warlockco on 11 May 2007 01:54:19
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Victor_ograygor
Master of Realmslore

Denmark
1076 Posts

Posted - 11 May 2007 :  08:51:49  Show Profile  Visit Victor_ograygor's Homepage Send Victor_ograygor a Private Message  Reply with Quote
quote:
Originally posted by warlockco

You can't cast a spell with a verbal component in a Zone of Silence. You need Silent Spell metamagic or the Vocalize spell for that.

Also, creatures tend to notice when they suddenly go deaf for no reason...



Those within the spell’s area can converse normally, yet no one outside can hear your voices or any other noises from within

Zone of Silence
http://www.d20srd.org/srd/spells/zoneOfSilence.htm
----------------------------------------------------------------
I were not thinking of scouting but about hiding…

One last thing, this spell gives you almost a immunity to “all” including language-dependent or sonic spell effects

Victor Ograygor The Assassin and Candel keeps cellar master

Everything I need to know about life I learned from killing smart people.

Links related to Forgotten Realms
http://forum.candlekeep.com/topic.asp?TOPIC_ID=9571

Adventuring / Mercenary Companies / Orders / The chosen from official sources
http://forum.candlekeep.com/topic.asp?TOPIC_ID=11047

Priests in Forgotten Realms.
http://forum.candlekeep.com/topic.asp?TOPIC_ID=9609&whichpage=1

Edited by - Victor_ograygor on 11 May 2007 08:56:38
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warlockco
Master of Realmslore

USA
1695 Posts

Posted - 11 May 2007 :  18:21:47  Show Profile  Visit warlockco's Homepage Send warlockco a Private Message  Reply with Quote
quote:
Originally posted by Victor_ograygor

quote:
Originally posted by warlockco

You can't cast a spell with a verbal component in a Zone of Silence. You need Silent Spell metamagic or the Vocalize spell for that.

Also, creatures tend to notice when they suddenly go deaf for no reason...



Those within the spell’s area can converse normally, yet no one outside can hear your voices or any other noises from within

Zone of Silence
http://www.d20srd.org/srd/spells/zoneOfSilence.htm
----------------------------------------------------------------
I were not thinking of scouting but about hiding…

One last thing, this spell gives you almost a immunity to “all” including language-dependent or sonic spell effects




Ah, whenever I think of a Zone of Silence, I still think of the Old Silence spell.

News of the Weird

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Victor_ograygor
Master of Realmslore

Denmark
1076 Posts

Posted - 11 May 2007 :  18:43:50  Show Profile  Visit Victor_ograygor's Homepage Send Victor_ograygor a Private Message  Reply with Quote
quote:
Originally posted by warlockco

quote:
Originally posted by Victor_ograygor

quote:
Originally posted by warlockco

You can't cast a spell with a verbal component in a Zone of Silence. You need Silent Spell metamagic or the Vocalize spell for that.

Also, creatures tend to notice when they suddenly go deaf for no reason...



Those within the spell’s area can converse normally, yet no one outside can hear your voices or any other noises from within

Zone of Silence
http://www.d20srd.org/srd/spells/zoneOfSilence.htm
----------------------------------------------------------------
I were not thinking of scouting but about hiding…

One last thing, this spell gives you almost a immunity to “all” including language-dependent or sonic spell effects




Ah, whenever I think of a Zone of Silence, I still think of the Old Silence spell.



Its okay Shady one… We all makes mistakes, that is what that makes us human… Hmm Right?

I cant find errata one this spell, I have the feeling that something isent right.. Duration 1 hour level?

Victor Ograygor The Assassin and Candel keeps cellar master

Everything I need to know about life I learned from killing smart people.

Links related to Forgotten Realms
http://forum.candlekeep.com/topic.asp?TOPIC_ID=9571

Adventuring / Mercenary Companies / Orders / The chosen from official sources
http://forum.candlekeep.com/topic.asp?TOPIC_ID=11047

Priests in Forgotten Realms.
http://forum.candlekeep.com/topic.asp?TOPIC_ID=9609&whichpage=1
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Ayunken-vanzan
Senior Scribe

Germany
657 Posts

Posted - 12 May 2007 :  07:13:26  Show Profile  Visit Ayunken-vanzan's Homepage Send Ayunken-vanzan a Private Message  Reply with Quote
quote:
Originally posted by Victor_ograygor

I cant find errata one this spell, I have the feeling that something isent right.. Duration 1 hour level?




1 hour/level is right.

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