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 Ideas Req'd Re: Dwarven Armor
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Conlon
Learned Scribe

Canada
132 Posts

Posted - 10 Oct 2006 :  06:32:57  Show Profile  Visit Conlon's Homepage Send Conlon a Private Message  Reply with Quote  Delete Topic
Yes, I'm Canadian and didn't type "armour".

Anyways, one of the characters in the game I DM is due for a nice magic item. He is a dwarven priest of Clangeddin Silverbeard.

I'm looking for some original ideas for a cool set of heavy armour. This would be something that could have belonged to a fairly high-ranking warrior or priest in a Silver Marches-area dwarven outpost.

Any suggestions would be greatly appreciated.

Oh - the character is 8th level but if the armor is fairly powerful, I'm willing to let him grow into it. Thanks

My hopes are ashes, my dreams are dust. All my intentions mean nothing unless they are followed by action.

Dargoth
Great Reader

Australia
4607 Posts

Posted - 10 Oct 2006 :  06:53:05  Show Profile  Visit Dargoth's Homepage Send Dargoth a Private Message  Reply with Quote
Give him magical armour made from some exotic material like Adamintine or Mithril

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Emperor Sigismund

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Chosen of Moradin
Master of Realmslore

Brazil
1120 Posts

Posted - 10 Oct 2006 :  13:50:41  Show Profile  Visit Chosen of Moradin's Homepage Send Chosen of Moradin a Private Message  Reply with Quote
You could use the special metals that appear in the Magic of Faerūn, or in the Volo“s Guide to All Things Magical. Another good idea is take a good look in the dwarven itens and new armors presented in the Races of Stone.

Dwarf, DM, husband, and proud of this! :P

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Kalin Agrivar
Senior Scribe

Canada
956 Posts

Posted - 10 Oct 2006 :  14:31:15  Show Profile  Visit Kalin Agrivar's Homepage Send Kalin Agrivar a Private Message  Reply with Quote
quote:
Originally posted by Chosen of Moradin
Another good idea is take a good look in the dwarven itens and new armors presented in the Races of Stone.



that is what I would have said...but to add that the "super heavy" armours are exotic armours (a Canadian that keeps the "u" ) and require a feat to use

in the Planar Handbook there is a (IMO) non-planar armour called the sectional armour, which is my fav...it is a piece-mail armour that can be reduced to a light armour or increased up to a heavy armour...more expensive but more versitile

Kalin Xorell El'Agrivar

- High Mage of the Arcane Assembly
- Lore Keeper of the Vault of Ancestors
- 3rd Son of the Lord of the Stand
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Chosen of Moradin
Master of Realmslore

Brazil
1120 Posts

Posted - 10 Oct 2006 :  14:51:17  Show Profile  Visit Chosen of Moradin's Homepage Send Chosen of Moradin a Private Message  Reply with Quote
quote:
Originally posted by kalin agrivar

that is what I would have said...but to add that the "super heavy" armours are exotic armours (a Canadian that keeps the "u" ) and require a feat to use



Not all of them are exotic. Only the more interesting.
The Heavy Plate is a good option. It“s not exotic, have good stats (+9 AC, 100 lb), and could be optimized with special materials.

All to do a dwarf life more happy!

Dwarf, DM, husband, and proud of this! :P

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Kalin Agrivar
Senior Scribe

Canada
956 Posts

Posted - 10 Oct 2006 :  14:54:05  Show Profile  Visit Kalin Agrivar's Homepage Send Kalin Agrivar a Private Message  Reply with Quote
quote:
Originally posted by Chosen of Moradin
Not all of them are exotic. Only the more interesting.
The Heavy Plate is a good option. It“s not exotic, have good stats (+9 AC, 100 lb), and could be optimized with special materials.

All to do a dwarf life more happy!



thats true...just be careful for those Rods of Smiting when you are mistaken for a little golem

Kalin Xorell El'Agrivar

- High Mage of the Arcane Assembly
- Lore Keeper of the Vault of Ancestors
- 3rd Son of the Lord of the Stand
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Chosen of Moradin
Master of Realmslore

Brazil
1120 Posts

Posted - 10 Oct 2006 :  14:55:52  Show Profile  Visit Chosen of Moradin's Homepage Send Chosen of Moradin a Private Message  Reply with Quote

Dwarf, DM, husband, and proud of this! :P

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Ergdusch
Master of Realmslore

Germany
1720 Posts

Posted - 10 Oct 2006 :  15:23:10  Show Profile Send Ergdusch a Private Message  Reply with Quote
Some inspiration may come from the old Dwarven Deep source book. One of my favorite when it comes to dwarves.

Ergdusch

"Das Gras weht im Wind, wenn der Wind weht."

Edited by - Ergdusch on 10 Oct 2006 15:23:46
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Conlon
Learned Scribe

Canada
132 Posts

Posted - 10 Oct 2006 :  23:51:05  Show Profile  Visit Conlon's Homepage Send Conlon a Private Message  Reply with Quote
Thanks all. Unfortunately, I don't have the Dwarves Deep, Planar Handbook, or Races of Stone books. I had looked at the exotic materials and am leaning towards adamantite or mithral. I was just wondering if anyone had any original ideas for a cool suit of armoUr that someone in their campaign may have worn and cherished. It seems like a lot of the books have tons of weapon ideas, but not much in the way of armoUr.

My hopes are ashes, my dreams are dust. All my intentions mean nothing unless they are followed by action.

Edited by - Conlon on 10 Oct 2006 23:52:06
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Wandering_mage
Senior Scribe

688 Posts

Posted - 16 Oct 2006 :  21:26:33  Show Profile  Visit Wandering_mage's Homepage Send Wandering_mage a Private Message  Reply with Quote
Why not make the armor a high quality steel or mithril, add a +2 bonus and then give it a history with some magical properties that can only be activated after the armor has been repaired? Something like, it needs the shield that goes with it and that is in the lost ruins of_____. The shield will allow a mindshielding property or something. Or maybe runes can be etched onto the very special metal of the armor that hold magic. Let's say a runecaster can put contingent spells into the armor, like bull's strength if the character is attacked by a foe of large size. The rune is initiated and then the character enjoys a strength bonus but must rework another rune onto the armor for the armor to work that way again. Maybe there is a contingent healing property? I don't know. Have fun with it but make it powerful and balanced. It's rewarding to both the DM and player that way. :)

Illum
The Wandering Mage
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Ergdusch
Master of Realmslore

Germany
1720 Posts

Posted - 17 Oct 2006 :  12:36:28  Show Profile Send Ergdusch a Private Message  Reply with Quote
Well, I just passed out a shield to one of my players (a dwarven Cleric of Moradin). The shield is a +1 Mithril shield and has the ferocity ability discribed in the Ecyclopedia Magica. Just an idea...... could be easily converted to armor as well.

otherwise, always neat is a mithril armor with "EVERBRIGHT" as discribed in MoF sourcebook p. 137.

"Das Gras weht im Wind, wenn der Wind weht."

Edited by - Ergdusch on 17 Oct 2006 13:03:31
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Mace Hammerhand
Great Reader

Germany
2296 Posts

Posted - 17 Oct 2006 :  13:01:23  Show Profile  Visit Mace Hammerhand's Homepage Send Mace Hammerhand a Private Message  Reply with Quote
How about an armor that is somewhat similar to the items described in Unearthed Arcana?

Maybe this armor was "sanctified" with the blood of its previous owner, a high ranking cleric of Clangeddin who was one of the last to fall when Shimmergloom took over Mithral Hall. He sacrificed himself to buy the last defenders some time to flee. This virtuous/valorous act did not go unnoticed, and Clangeddin not only granted the cleric a place by his side, but also turned the armor into a symbol, that would grant a pious and devout follower of Clangeddin powers given by the god.

The general idea would be that the wearer of said armor could, to receive the full armor-deal, multiclass into a faith-scion so to speak (see Unearthed Arcana or Weapons of Legacy). You could/should modify the PrC that the cleric retains and progresses his divine caster ability.

The advantages the armor grants should be based around warfare, maybe even granting the wielder two weapon combat and a better BAB tomake the cleric a force to be reckoned with. After all he is Clangeddin follower.

The PrC should not grant any more turn-undead attempts. The reason is obvious: Clngeddin is the Dwarven god of War. It tends to reason that he'd prefer smashing undead than scaring them.


Hmmm...I like this concept...I think I might develop one of them myself for my campaign.

Mace's not so gentle gamer's journal My rants were harmless compared to this, beware!
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Conlon
Learned Scribe

Canada
132 Posts

Posted - 19 Oct 2006 :  01:31:24  Show Profile  Visit Conlon's Homepage Send Conlon a Private Message  Reply with Quote
Right on guys!

I haven't made too many book purchases lately, so I can't check out all of those ideas, but that is some great stuff to go on. Thanks a lot. If anyone has more ideas, please share.

My hopes are ashes, my dreams are dust. All my intentions mean nothing unless they are followed by action.
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