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Mace Hammerhand
Great Reader
Germany
2296 Posts |
Posted - 26 Aug 2006 : 12:42:44
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OK, I've been pondering and researching the situation some and I can't really understand the events:
Vangey follows Azoun to the Tuigan camp which is positioned in a dead magic zone. Vangey falls ill because the effects of his potions of logevity are...and here it gets fuzzy because according to predominant lore it should be only a suppression "field" with no permanent effects. Vangey, however, stays ill for the entire rest of the show.
What gives?
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Mace's not so gentle gamer's journal My rants were harmless compared to this, beware! |
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Wooly Rupert
Master of Mischief
USA
36804 Posts |
Posted - 26 Aug 2006 : 15:29:02
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That part always bugged me, too... I think the intent was simply to sideline Vangey for the duration of the Battle of the Golden Way. |
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The Sage
Procrastinator Most High
Australia
31774 Posts |
Posted - 26 Aug 2006 : 16:19:16
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It's been a long while since I've read Crusade... though, as I recall, I merely assumed it was something similar to what Wooly just said. As I see it, the emphasis of the story was to be on a number of other characters beside Vangey, thus... his reduced capacity during the latter portions of the story itself. |
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"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood
Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage |
Edited by - The Sage on 26 Aug 2006 16:21:53 |
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Mace Hammerhand
Great Reader
Germany
2296 Posts |
Posted - 26 Aug 2006 : 16:27:44
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I understand the necessity storywise, but since this is a precedence (sp?) case, does have a dead magic zone have stronger repercussions on damn old people who used quite a few potions of longevity?
Vangey still suffered from the suppression field quite a while after that.
Maybe if you've prolonged your life through magical means you are more succeptible to stuff like that.
It also makes me wonder what a lich would do if he entered such a field...
Oh and here is a thought, if you wanna put a lich on ice, just toss his phylactery into a dead magic zone |
Mace's not so gentle gamer's journal My rants were harmless compared to this, beware! |
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Archwizard
Learned Scribe
USA
266 Posts |
Posted - 26 Aug 2006 : 20:14:01
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I was also curious about that after reading Crusade. I do vaguely recall some mention of Netherese arcanists who used life prolonging magics incapacitated during the Fall of Netheril and the switch over from Mystryl to Mystra. I'm guessing that would be like a world wide dead magic zone for the minutes that the change over took. Many had to become undead afterwards in order to keep on (un)living. Though I only remember reading this on a forum, so it may be nothing more than the conjecture of a few fans. |
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The Hooded One
Lady Herald of Realmslore
5056 Posts |
Posted - 27 Aug 2006 : 03:04:24
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We Knights asked Ed about this back when the novel first appeared, and his lore-reply (adopted by TSR at the time, I believe) was that Vangey not only suffered the ravages of aging, he suffered backlash effects from all of the many, many "wards linked to me" and "alarm/detection spells linked to me" and "wizard locks and seals on chests and coffers linked to me" (notably those on the Royal Vault) and so on and on and on, for all the magics he'd cast or inherited (as Royal Magician and Court Wizard, including some darned big "-ahast" spells), all across Cormyr. These "hanging" or constantly-operating or "inactive but sleeping" magics didn't all fail, but his mind and body were the container for all of their energies flailing about, as he fought to get all of them back under control and "tamped down again." Which left him, as far as the Realms around him was concerned, very much "out of it." Hope this helps, love, THO |
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Hoondatha
Great Reader
USA
2449 Posts |
Posted - 27 Aug 2006 : 04:04:10
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I knew Ed could come up with a logical, lore response to a narrative necessity. |
Doggedly converting 3e back to what D&D should be... Sigh... And now 4e as well. |
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Mace Hammerhand
Great Reader
Germany
2296 Posts |
Posted - 27 Aug 2006 : 10:12:10
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Oooh that explains it. Great! Thanks THO and Ed, one less thing to wander my mind, unfortunately it will be replaced all too soon :( |
Mace's not so gentle gamer's journal My rants were harmless compared to this, beware! |
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