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SiriusBlack
Great Reader

USA
5517 Posts

Posted - 19 Jun 2005 :  13:15:25  Show Profile  Visit SiriusBlack's Homepage Send SiriusBlack a Private Message  Reply with Quote  Delete Topic
Uncle Hasbro wants you then!

Wooly Rupert
Master of Mischief
Moderator

USA
36804 Posts

Posted - 19 Jun 2005 :  16:58:45  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
Here's the rest of the info on this position in Rhode Island (taken from here):

quote:
Associate Toy/Game Developer – TYRI30-137

Job Description

Description

Hasbro (NYSE:HAS) is a worldwide leader in children's and family leisure time entertainment products and services, including the design, manufacture and marketing of games and toys ranging from traditional to high-tech. We are seeking a creative, outgoing individual with the abilities to design and create overall game and story concepts with components such as levels, quests, missions, and "fantasy worlds" geared towards delivering compelling play experiences. Individual also needs to understand and define the technical aspects of the development process as it relates to this type of work.

Key accountabilities include:

Manage content/game development; start to finish (including toy scripts, toy play patterns, sound recordings etc), through supervising internal or external scriptwriters for multiple projects.
Relate and promote ideas in laymen's terms and translate them into technical specifications and flowcharts for high complexity scripts for disciplines along the technical path.
Collaborate across different disciplines, vendors and licensors worldwide throughout the product development cycle.
Act as a liaison with programming and sound design facilities to ensure quality and on time code release.
To be considered an applicant for this position, you must complete the questions section and attach a resume.

Qualifications
Preference will be given to candidates who possess the following:

Bachelor's degree in English, Writing, Education, Design, Music, or related field.
A minimum of 5+ years game/content development experience for a few or more of the following: hand-held and platform gaming systems, audio/video playback and processing devices, animation and robotics.
A strong understanding of basic principles of design theory and how they apply to content construction in a single or multi-player world.
Must have excellent writing skills to document processes and procedures and the ability to demonstrate script and code writing abilities.
Excellent interpersonal skills sufficient to interface with other development teams and resources within the group.
Experience playing RPG's and Electronic Games with knowledge of the current marketplace.
Must be proficient with the software and hardware tools necessary to perform tasks.


I'd jump on this, but more than a few of these requirements are out of my league. They don't seem to want someone new; it looks like they want someone experienced in the game industry -- which leaves the majority of us out.




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Edited by - Wooly Rupert on 19 Jun 2005 17:00:43
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The Sage
Procrastinator Most High

Australia
31774 Posts

Posted - 20 Jun 2005 :  03:08:27  Show Profile Send The Sage a Private Message  Reply with Quote
Indeed.

If gaming industry experience wasn't such a requirement, I'd likely take a shot at this myself. I mean, I've been involved in game development, table-top mostly, as I've co-designed two PDFs for the d20 system which were published online and made available for sale, but that's hardly even a smidge compared to what Hasbro are looking for.

And I've had electronic game development experience as well as extensive training in music. Anyone here in Australia who saw (over the university net) my imitation Quake III engine improvisation with baroque music blaring in the background two years ago will immediately see the type of "experience" I'm talking about here.

I'd be curious to hear who eventually is accepted by Hasbro for this position.

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warlockco
Master of Realmslore

USA
1695 Posts

Posted - 20 Jun 2005 :  03:40:02  Show Profile  Visit warlockco's Homepage Send warlockco a Private Message  Reply with Quote
so you actually have to have one of those "worthless" degrees to apply for this job.

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The Sage
Procrastinator Most High

Australia
31774 Posts

Posted - 20 Jun 2005 :  06:15:15  Show Profile Send The Sage a Private Message  Reply with Quote
How is a Bachelor's degree in English, Writing, Education, Design, Music, or any other related field considered "worthless"?



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Candlekeep - The Library of Forgotten Realms Lore
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-- Candlekeep Forum Code of Conduct

Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

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Kajehase
Great Reader

Sweden
2104 Posts

Posted - 20 Jun 2005 :  06:31:42  Show Profile Send Kajehase a Private Message  Reply with Quote
I think he was being ironic Sage, hence the quotation-marks around worthless.

There is a rumour going around that I have found god. I think is unlikely because I have enough difficulty finding my keys, and there is empirical evidence that they exist.
Terry Pratchett

Edited by - Kajehase on 20 Jun 2005 06:32:06
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warlockco
Master of Realmslore

USA
1695 Posts

Posted - 20 Jun 2005 :  07:34:57  Show Profile  Visit warlockco's Homepage Send warlockco a Private Message  Reply with Quote
quote:
Originally posted by Kajehase

I think he was being ironic Sage, hence the quotation-marks around worthless.



Pretty much, especially since those tend to be "filler" degrees/courses for alot of other degrees.

Also the name a School/College gives your degree can also affect how an employer looks at it.
A friend got an Associates degree in computer programming, but alot of jobs in programming said he didn't qualify, because the school he went to called it "data management" for some reason.

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