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AraznBlair
Learned Scribe

USA
114 Posts

Posted - 12 Apr 2005 :  20:39:38  Show Profile  Visit AraznBlair's Homepage Send AraznBlair a Private Message  Reply with Quote  Delete Topic
I am DMing a campaign in which a member of the party has agreed to spy on the party for a NPC who has hired them. The NPC is a 4/9 Fighter Mage and will want to keep track of his spy. I am thinking that an enchanted pendant allowing the spy and NPC to communicate telepathically regardless of distance (no plans on going to the planes at the moment) once a week for about 10 minutes. I can not seem to find the right spells that would allow this. I'm thinking that the pendant would be a 2inch oval quartz gem encased in adamantine on an adamantine chain.

Can any Learned Scribe help me find which spells to use?

Arazn Blair
Fightermage Extrodinare

warlockco
Master of Realmslore

USA
1695 Posts

Posted - 15 Apr 2005 :  02:24:44  Show Profile  Visit warlockco's Homepage Send warlockco a Private Message  Reply with Quote
Sending is a good spell, as long as the limitations on it are acceptable to you.

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Melfius
Senior Scribe

USA
516 Posts

Posted - 15 Apr 2005 :  14:30:02  Show Profile  Visit Melfius's Homepage Send Melfius a Private Message  Reply with Quote
I agree. Sending should be included, plus permanency and the Extend Spell feat. This will allow for the longer time duration (a loose translation, but I think it would be permitted).

Also, if you look under the New Spells for Old topic (under Running the Realms) (shameless self plug ) you will find the Talking Stone spell that may also be used. It was originally printed in the Secrets of the Magister sourcebook for 2nd Edition, but I have converted it to 3rd Edition. Oh, what the heck, I'll re-post it here:

Talking Stone
Evocation [Earth]
Level: Clr 5, Sor/Wiz 6
Components: V, S, M/DF
Casting Time: 2 rounds
Range: Unlimited
Target: One stone previously touched by the caster
Duration: 4 round/level (D)
Saving Throw: None
Spell Resistance: No

A spellcaster who casts a talking stone spell can then, while touching one stone (with his bare flesh), speak – and his voice emerges from another stone anywhere on Toril that he has previously touched. The stone must be a single piece small enough for him to lift, not bedrock or part of a cliff, and he must be able to visualize it clearly, though he need not know its current surroundings.

The caster of a talking stone can hear out of the remote stone, too, as if it were one of his ears (though the sounds are heard only in his head, not out of the stone he is touching). No visual images, spells, or magical efects of any kind can be sent along a talking stone link in either direction, and the link is broken instantly, ending the spell, if the wizard’s touch on the stone ends.

This spell is often used to call home to a sanctuary, keep, or abode of friends, by speaking through a statuette or other token stone left in a particular spot for this purpose. It can also be used to listen in on a room from far away, to eavesdrop on conversations or to detect illicit entry. The spell will not work (and thus is wasted) if either stone is entirely enclosed in any sort of magical barrier, but will function if even a small opening exists in the intervening magic.

The material components of a talking stone spell are two stones of different sorts of rock, bound together by fine thread or wire. The stone touched by the caster and the remote stone he speaks and hears out of are not altered or harmed by the magic in any way.

NOTE: This spell was originally found in Secrets of the Magister, an excellent book by Ed Greenwood. No attempt to infringe on his or anyone else's copyright is intended.

Melfius, Pixie-Priest of Puck - Head Chef, The Faerie Kitchen, Candlekeep Inn
"What's in his pockets, besides me?"
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