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 Interesting info for NPCs with craft feats
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Dargoth
Great Reader

Australia
4607 Posts

Posted - 16 Jan 2005 :  08:29:15  Show Profile  Visit Dargoth's Homepage Send Dargoth a Private Message  Reply with Quote  Delete Topic

My Question to Rich

If an NPC villian has a craft item feat is it fair to raise the value of the items he has over the Value of the gear/Wealth limits in Tables 4-23 and 5-1 in the DMG and would such a Magic item heavy Villian have a higher CR?

Richs response

NPCs with crafting feats, here's a little trick we use in R&D: We charge the NPC 70% of the normal cost for items they made themselves. It should be closer to 50%, but we also want to account for the XP he spent, so we settled on 70% as a fair mark. So we count an NPC's magic longsword as 1620 gp toward his limit instead of 2315 gp, if he made it himself.

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Kentinal
Great Reader

4688 Posts

Posted - 16 Jan 2005 :  13:53:10  Show Profile Send Kentinal a Private Message  Reply with Quote
Interesting answer, no direct reply to CR, just allows a crafter to have some more gear for the same CR. The percentage appears a bit off as well. There again they did do R&D and perhaps the 70 percent worked out as the same CR as other NPCs that took a different feat then a craft one.
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warlockco
Master of Realmslore

USA
1695 Posts

Posted - 16 Jan 2005 :  20:14:03  Show Profile  Visit warlockco's Homepage Send warlockco a Private Message  Reply with Quote
Something that I have seen done to NPCs is either a +1 adjustment to their CR or things like a 25% to 50% increase in the xp.

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