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Dargoth
Great Reader
    
Australia
4607 Posts |
Posted - 08 Jan 2005 : 14:03:34
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A few odd questions
If a character has a Craft item feat and the character rises as ghost can they create items after they become a Ghost? Would those crafted magic items be regular or Etheral only?
Also if an NPC villian has a craft item feat is it fair to raise the value of the items he has over the Value of the gear/Wealth limits in Tables 4-23 and 5-1 in the DMG and would such a Magic item heavy Villian have a higher CR?
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Kentinal
Great Reader
    
4696 Posts |
Posted - 08 Jan 2005 : 15:37:21
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The SRD appears to indicate retains feat, however unless dying with needed items to craft, will not be able to craft any item. If such components are available items crafted IMO would only be etheral.
The mainifest ability is not powerful enough to craft material items.
The only way I can see a ghost crafting material items is if it has ability to posess a material body.
If an NPC is over wealthed, the CR most likely will also increase. This though would be situational. It depends on what the items are. I believe there are some CR calculators that factor in equipment available on the web. I have seen some discussion about them, though have not used one so do not know how good any of them are. |
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tauster
Senior Scribe
  
Germany
399 Posts |
Posted - 08 Jan 2005 : 16:12:57
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quote: Originally posted by Kentinal
If an NPC is over wealthed, the CR most likely will also increase. This though would be situational. It depends on what the items are. I believe there are some CR calculators that factor in equipment available on the web. I have seen some discussion about them, though have not used one so do not know how good any of them are.
also see dragon #222 (October 1995): "Who Needs Hit Points When You Have Credit? - Eight ways to give 0-level bad guys an edge over powerful PCs".
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Kentinal
Great Reader
    
4696 Posts |
Posted - 08 Jan 2005 : 16:29:12
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http://home.gwi.net/~rdorman/frilond/rul/dm/equip.htm
Offers a simple CR calculation for wealth, using the premise of "In an interesting discussion on usenet, Doug Lampert suggested that a good rule of thumb is to assume that 1/3 of an NPC's CR value is due to equipment. " |
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Bookwyrm
Great Reader
    
USA
4740 Posts |
Posted - 09 Jan 2005 : 09:48:45
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A feat is very valuable, and crafting items carries its own cost -- experience points. I would not adjust CRs so long as you stay within the normal gold piece limit for any character, as well as deduct experience points. For one-time opponents, that doesn't really come up much -- not every NPC should be right on the turning point between levels, so for most of them a deduction wouldn't matter. For recurring NPCs, you might want to keep a slight lag in XP gain if the character is item-heavy (such as with a professional item crafter). |
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