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LordofBones
Master of Realmslore
   
1564 Posts |
Posted - 09 Mar 2025 : 00:20:47
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I had to extrapolate a lot of this from her portfolio and primary places of worship. There just isn't a lot about Murdane; the most we know is that she was Helm's lover.
MURDANE Daughter of Reason, the Firstborn, Lady of Logic, Lady of Thought Lesser Power of the Outlands Symbol collection of three gears with interlocked teeth, viewed side-on and colored black over a golden field, with the uppermost wheel being the largest, the middle wheel medium-sized, and the bottom wheel the smallest, forming an overall chevron-like shape Realm Great Forum (Outlands) Alignment True Neutral (lawful tendencies) Aliases none Superior unknown, likely Auppenser Allies Amaunator, Boccob, Delleb, Deneir, Helm (consort), Maanzecorian, Mystra, Mystryl (dead), Oghma, Sardior, Savras, Tyr Foes Deep Duerra, Gzemnid, Ilsensine, Laduguer, Leira, Maglubiyet, Moander, Shar, Talos (Kozah) Servants none Servitor Creatures constructs of all types, crows, dolphins, elephants, gem dragons, mice, owls, rats, ravens, rilmani, sphinxes, wasps Manifestations a single lock of reddish black hair that provides aid when working on a problem Signs of Favor a flash of brilliance that solves a vexing puzzle, riddle or conundrum; books or scrolls that fall open to reveal exact methods to obtain answers to riddles or questions Worshipers blues, codemakers, codebreakers, cerebremancers, debaters, diplomats, erudites, factota, intellectuals, knowledge-seekers, negotiators, psions, sages, scholars, wizards Cleric Alignments CN, LN, NE, NG, TN Specialty Priests unknown Holy Days unknown Important Ceremonies unknown Portfolio pragmatism, reason Domains Balance, Knowledge, Insight, Mentalism, Mind, Patience, Planning Favored Weapon Logos (quarterstaff)
MURDANE Female Factotum 20, Erudite 35 TN Medium Outsider (Extraplanar) Divine Rank 10 Init +45 (+15 Dex, +22 Int, +8 Superior Initiative), Supreme Initiative; Senses 10-mile-radius; Listen +88, Spot +90; Clearsight 100 ft.; remote sensing (5 locations), portfolio sense Aura divine aura (1,000 ft.; Will DC 67); Languages can communicate with any living creature; Dark Speech, Words of Creation ____________________________________________________________________________________________
AC 101, touch 78, flat-footed 69 (+20 deflection, +15 Dex, +10 divine, +22 dodge, +1 insight, +23 natural); uncanny dodge as a 55th level rogue hp 1,070 (20d8 + 35d4 plus 770), divine shield 17/day (240 hp); DR 30/chaotic, epic and adamantine Immune ability damage, ability drain, antimagic, banishment, death effects, disease, disintegration, energy drain, fire, imprisonment, mind-affecting effects, paralysis, poison, sleep, sonic, stunning, transmutation, turning and rebuking Resist acid 30, electricity 30; SR 69 Fort +47 Ref +54 Will +55 ____________________________________________________________________________________________
Speed 60 ft. (12 squares) Melee logos +63/+63/+58/+53 (1d6 + 26 plus 3d6 electrical/20/x2 plus 6d6 electrical) or Melee spell +56 or Ranged spell +58 Base Atk +33; Grp +56 Atk Options divine blast 23/day (10 miles, 30d12 damage) Special Actions alter reality, alter size, balance 10/day (+20 to AC for 55 rounds), cunning breach, cunning brilliance, cunning dodge, cunning insight, cunning knowledge, cunning surge, mental ward 10/day (+57 resistance bonus to next Will save within 1 hour), opportunistic piety 28/day (104 hit points; turning check +26, damage +50), patience 10/day (delay any spell effect on Murdane for 10 rounds) Combat Gear logos
Spell-like Abilities (CL 55th or 56th for divination spells) At will – antipathy (DC 47), astral projection, augury, banishment (DC 46), brain spider (DC 47), calm emotions (DC 42), clairaudience/clairvoyance, clarity of mind, commune, comprehend languages, contingency, deathwatch, delay poison, detect scrying, detect secret doors, detect thoughts (DC 42), dismissal (DC 44), discern lies (DC 44), discern location, divination, hold monster (DC 45), find the path, foresight, greater arcane sight, greater scrying (DC 47), greater teleport, heroes’ feast, legend lore, lesser confusion (DC 41), lesser telepathic bond, locate object, make whole, mass bear’s endurance, mass owl’s wisdom, mass sanctuary (DC 45), mind blank, mind fog (DC 45), modify memory (DC 44), moment of prescience, plane shift (DC 45), probe thoughts (DC 46), protection from energy, protection from spells, rary’s telepathic bond, sanctuary, sequester (DC 48), slow (DC 44), status, time stop, true seeing, true strike, weighed in the balance (DC 49), weird (DC 49), word of balance (DC 47).
Typical Arcane Dilettante Spells (CL 30th or 40th vs SR); Inspiration Points 30 1/day – Any 18 arcane spells (maximum of 1 9th level spell); DC 54 plus spell level.
Power Points 763; Erudite Powers (ML 39th or 49th vs MR) 9th (17 pp) – DC 64 8th (15 pp) – DC 63 7th (13 pp) – DC 62 6th (11 pp) – DC 61 5th (9 pp) – DC 60 4th (7 pp) – DC 59 3rd (5 pp) – DC 58 2nd (3 pp) – DC 57 1st (1 pp) – DC 56 Unique Powers 46
Epic Powers per Day 5 powers, up to Psicraft DC 106; Epic Powers Known Murdane has developed psionic counterparts of most common epic spells and has additionally created many new epic powers utilizing the seeds of the Clairsentience and Psychometabolism disciplines to strengthen minds, dispel falsehoods and awaken sapience in even the basest of creatures. ____________________________________________________________________________________________
Abilities Str 36, Dex 40, Con 39, Int 54, Wis 50, Cha 50 SQ arcane dilettante, avatar, brains over brawn, convert spell to power, divinity, font of inspiration (30), godly realm (Outlands 20 miles), immortality, improved cunning defense, overchannel resistance 20, trapfinding Feats Chain Power, Craft Dorje, Craft Psicrown, Craft Psionic Arms and Armor, Craft Universal Item, Combat Expertise, Dark Speech (B), Empower Power, Extend Power, Extend Spell (B), Font of Inspiration (x4), Greater Psionic Endowment, Improved Initiative, Keen Intellect, Knowledge Devotion, Maximize Power, Practiced Manifester, Psicrystal Affinity (B), Psicrystal Containment, Psionic Endowment, Psionic Meditation, Quicken Power, Skill Focus (Perform [oratory]), Split Psionic Ray, Twin Power, Words of Creation (B) Epic Feats Combat Insight, Enhance Power, Epic Manifestation (B), Epic Psionic Endowment, Epic Psionic Focus, Epic Prowess, Epic Skill Focus (Perform [oratory]), Improved Overchannel (B), Improved Metapsionics (x2), Intensify Power, Superior Initiative Salient Divine Abilities Clearsight (100 ft.), Divine Blessing (+10 Intelligence to up to 10 creatures), Divine Factotum (new salient divine ability), Divine Psionics (new salient divine ability), Divine Skill Focus (Perform [oratory]), Gift of Life, Hand of Death (Fort DC 67 or die; 20d6 damage on a successful save), Know Secrets (Will DC 67), Lay Quest (10 creatures/day), Power of Truth (10 creatures; Will DC 67), Psionic Mastery (new salient divine ability), Psionic Supremacy (new salient divine ability), Supreme Initiative, Suzétésis (unique salient divine ability) Skills Appraise +44, Autohypnosis +94, Balance +59, Bluff +57, Climb +50 (+52 ropes), Concentration +82, Decipher Script +90, Diplomacy +100, Disable Device +90, Disguise +55 (+59 acting), Escape Artist +72 (+74 ropes), Gather Information +41, Handle Animal +35, Heal +47, Hide +62, Intimidate +59, Jump +52, Knowledge (arcana, architecture and engineering, dungeoneering, geography, history, local, nature, nobility and royalty, religion, the planes) +90, Knowledge (psionics) +96, Listen +88, Perform (oratory) +121, Psicraft +96 (+102 power stones), Search +90 (+96 secret doors and compartments), Sense Motive +92, Sleight of Hand +61, Spellcraft +96 (+102 scrolls), Spot +90, Survival +49, Tumble +54, Use Magic Device +88 (+94 scrolls), Use Psionic Device +88 (+94 power stones), Use Rope +64 (+68 bindings); Domain +2 Bluff, Diplomacy, and Sense Motive Possessions logos
Alter Reality Murdane is an embodiment of divine power and reality is hers to alter as she sees fit. This effectively functions as the wish spell that costs her no XP and requires a standard action to implement. In effect, this allows Murdane to duplicate any effect as long as it relates to her area of influence. For example, she can duplicate any class skill, ability or spell that relates to psionics, knowledge and reason. She can create dispel any falsehood or illusion and heal any ailment that hinders the mind, or awaken the capability for speech and reason in beasts and inanimate objects.
The Lady of Thought can create temporary, nonmagical objects, magic items or creatures for up to 10 hours, and can also create permanent nonmagical objects. She can also render a magical or supernatural effect permanent and reshape landscapes. The limits to these abilities are fully defined in Deities and Demigods.
Alter Size As a free action, Murdane can assume any size from Fine to Colossal. She also can change the size of up to 1,000 pounds of objects he touches.
Arcane Dilettante (Sp) By spending 1 inspiration point, Murdane can mimic a spell as a spell-like ability. At the start of each day, she can choose up to 18 spells from the sorcerer/wizard spell list (with a maximum of one 9th level spell) as a 30th level caster. The Difficulty Class for a saving throw against her spells is 54 plus spell level.
Once Murdane has used a spell, she cannot use it again until she has rested for 8 hours. She cannot prepare the same spell multiple times to use it more than once during the same day. She cannot use spells that require an XP cost and must otherwise provide the necessary material components as normal.
Avatar Murdane can have five avatars at any given time. The Lady of Thought always appears as a tall, beautiful woman with a rich mane of reddish-black hair tied in a ponytail that is always orbited by a collection of well-preserved antique scrolls and tomes. She wears a long sleeveless gray velvet chiton and bears a gleaming unadorned crystal circlet on her head.
Brains over Brawn (Ex) Murdane gains her Intelligence bonus as a modifier on Strength checks, Dexterity checks, and checks involving skills based on Strength or Dexterity, such as Hide, Climb, and Jump.
Cunning Breach (Su) Murdane’s broad knowledge allows her to study an opponent and gain a brief flash of insight to breach its defenses. By spending 2 inspiration points as a free action, she can ignore a single target's spell resistance and damage reduction for 1 round. The target automatically fails any spell resistance check that it attempts to avoid Murdane’s spell.
Cunning Brilliance (Ex) Murdane is the ultimate jack of all trades. Her sharp mind and keen sense of her surroundings allow her to duplicate almost any ability she witnesses. At the start of each day, she can choose three extraordinary class abilities. Each ability must be available to a standard character class at 15th level or lower and must appear on the advancement table or in the text description for that class. By spending 4 inspiration points as a free action, she gains the benefits and drawbacks of one chosen ability for 1 minute. She uses the ability as a 30th level character.
Cunning Defense (Ex) Murdane can spend 1 inspiration point to gain her Intelligence bonus as a dodge bonus to Armor Class against one opponent for 1 round. Using this ability is a free action. She can gain this benefit even while wearing medium or heavy armor. She can use this ability multiple times to gain a bonus against different opponents, but she cannot use it more than once during her turn against a single foe.
Cunning Dodge (Ex) If Murdane takes damage that would reduce her to 0 or fewer hit points, she can spend 4 inspiration points as an immediate action to ignore the damage. She can use this ability 11 times per day.
Cunning Insight (Ex) Before making an attack roll, damage roll, or saving throw, Murdane can spend 1 inspiration point to gain a competence bonus on the roll equal to her Intelligence modifier (+22). Cunning insight does not require an action, and she can use it as often as she wishes during her turn or others' turns - provided that she has the inspiration points to spend.
Cunning Knowledge (Ex) When making a check involving a skill in which she has at least 1 rank, Murdane can spend 1 inspiration point to gain a +20 bonus on the check. She can use this ability 11 times per day for a particular skill.
Cunning Strike (Ex) With a quick study of a vulnerable opponent’s defenses, Murdane can spot the precise area she needs to hit to score a telling blow. She can spend 1 inspiration point to gain 6d6 points of sneak attack damage. She must spend the inspiration point to activate this ability before making the attack roll. When determining if she can use sneak attack against a target that has uncanny dodge, she is a 30th level rogue.
Cunning Surge (Ex) By spending 3 inspiration points, Murdane can take an extra standard action during her turn.
Divine Blast Murdane can create a ray of divine power that extends for up to 10 miles, dealing up to 30d12 points of damage, as a ranged touch attack with no saving throw. Murdane can unleash a divine blast 23 times per day, and alter the visual, auditory and sensation-based qualities of her divine blast as she desires. Murdane’s divine blasts tend to be invisible with no obvious manifestation save for a subtle ripple in the air.
Divine Shield As a free action 17 times per day, Murdane can create a shield that lasts 10 minutes and stops 240 points of damage from attacks. Once the shield stops that much damage, it collapses. Any damage Murdane is naturally immune to does not count towards the shield’s limits.
Improved Cunning Defense (Ex) Murdane has her Intelligence bonus as a dodge bonus to Armor Class. She no longer needs to spend an inspiration point to gain this benefit. Unlike the standard cunning defense ability, she does not gain this benefit when wearing medium or heavy armor.
Opportunistic Piety (Su) 28 times per day, Murdane can spend 1 inspiration point to channel divine energy as a standard action. She can use this energy to heal injuries, harm undead, rebuke undead or turn undead. She cannot use opportunistic piety if she has exhausted her daily uses, even if she has inspiration points left to spend.
If she uses this ability to heal injuries, she channels positive energy to heal a living creature of up to 104 points of damage. The energy will also deal the same amount of damage to undead targets. If she uses this ability to turn undead, she acts as a 30th level cleric.
Suzétésis (unique salient divine ability) Murdane is a skilled debater; such are her oratory skills that she can draw opponents into a battle of logic where they must pit their conviction against her logical reasoning.
Ten times per day, Murdane can make a special Perform [oratory] skill check to draw up to ten creatures that she has a line of sight to into a debate. Any creature that fails at an opposing Sense Motive check against Murdane’s Perform [oratory] check is then drawn into a battle of reason and logic, and must pit its intellect against Murdane for up to ten rounds by making an opposing Intelligence check against her. Murdane has a +32 bonus to her Intelligence check and can increase the bonus by +2 for every point of inspiration she further expends.
Elenchus: Murdane can challenge the implicit beliefs of her opponents, bringing out inadequacies and inconsistencies in their beliefs. Any creature that fails an opposing Intelligence check when Murdane invokes Elenchus suffers 1d10 points of Wisdom damage. If the creature fails up to three Intelligence checks, it must succeed at a Will save (DC 67) or become convinced of the virtues of Murdane’s words; its ability score damage is restored but it is affected by a charm monster effect.
Eristikos: Murdane can attempt to disprove a being’s reasoning and theories, shattering its resolve. Any creature that fails an opposing Intelligence check when Murdane invokes Eristikos suffers 1d10 points of Intelligence damage. If the creature fails up to three Intelligence checks, it suffers the effects of feeblemind (Will DC 67).
Phillipic: Murdane can utter a quiet, fiery and damning tirade, coldly listing her listeners’ flaws. Any creature that fails an opposing Intelligence check when Murdane invokes Phillipic suffers 1d10 points of Charisma damage. If the creature fails up to three checks, its psyche is so shattered that it must succeed at a Will save (DC 67) or die.
Possessions Murdane carries Logos, a shimmering crystal staff capped with a perfect fist-sized diamond. Logos functions as a +7 illusion bane and lightning blast quarterstaff of alacrity and parrying. As a standard action, Murdane can reduce the enhancement bonus of the staff to grant herself a +5 bonus to any Intelligence-based check or roll for every +1 bonus she sacrifices for 10 rounds. Logos additionally allows Murdane to store up to a maximum of twenty powers she knows within it when she refreshes her daily allotment of powers and has 1,750 power points for the purpose of manifesting those powers. Logos also functions as Murdane’s psicrystal.
Other Divine Powers As a lesser power, Murdane may take 10 on any check. Murdane treats a 1 on an attack roll or saving throw normally and not as an automatic failure. She is immortal. Senses Murdane can see (using normal vision or darkvision), hear, touch, and smell at a distance of ten miles. As a standard action, she can perceive anything within ten miles of her worshippers, holy sites, objects, or any location where one of her titles or name was spoken in the last hour. She can extend her senses to up to five locations at once. She can block the sensing power of deities of her rank or lower at up to two remote locations at once for ten hours. Portfolio Sense Murdane senses any debate and any attempt to crack a cipher or puzzle as long as the event in question affects at least five hundred people. She also senses any act or decision of logical pragmatism if the event is of similar scale. Automatic Actions Murdane can use any skill associated with her portfolio as a free action whether or not she has ranks in it, as long as the DC for the task is 20 or lower, or DC 30 for Perform [oratory]. Murdane cannot do anything as a free action if the task would be a move action or part of a move action. She can perform up to five such free actions each round. Create Magic Items Murdane can create any kind of magic item that affects or involves puzzles, logical and deductive reasoning, intelligence or thought as long as the item's market price does not exceed 30,000 gp.
NEW SALIENT DIVINE ABILITIES DIVINE FACTOTUM Prerequisites Factotum level 20th Benefit The deity’s intellectual powers are unparalleled. This ability has several benefits:
The deity adds its divine rank to its factotum level for the purposes of determining the effectiveness of its factotum class abilities. It also adds its divine rank to its total inspiration points and to the number of spells it can prepare with its Arcane Dilettante ability. The deity can additionally cast up to 9th level spells.
The deity adds its divine rank to the daily uses of its Cunning Dodge and Cunning Knowledge skill.
The extra damage from the deity’s Cunning Insight and Cunning Strike lasts for a number of rounds equal to the deity’s divine rank. The deity adds half its divine rank as a bonus to the damage dice of its sneak attack.
The deity can emulate any spell-like, supernatural, or extraordinary class feature with its Cunning Brilliance ability. The deity cannot emulate spellcasting features.
The deity can rebuke, but not control, undead with its Opportunistic Piety ability. Suggested Portfolio Elements Knowledge, logic, puzzles, reason, intelligence
DIVINE PSIONICS Prerequisites Divine Rank 1, able to manifest up to 9th level powers Benefit The deity is a master of the psionic arts. This ability has several benefits:
The deity gains bonus power points equal to its divine rank x 20 and adds +1 to the DC of any powers it manifests.
The deity gains Improved Overchannel as a bonus feat and additionally gains its divine rank x 2 as resistance to overchannel damage.
The deity adds one-half its divine rank to the base damage of its damage-dealing powers.
The deity does not incur attacks of opportunity for manifesting powers when threatened. Suggested Portfolio Elements Psionics
PSIONIC MASTERY Prerequisites Manifester level 20th Benefit The deity commands a wide breadth of psionic powers.
If the deity can only learn a set number of powers, it gains a number of bonus powers of any level it can manifest equal to its primary manifester ability score modifier.
If the deity has a limit to the number of unique powers it can manifest each day, it adds its divine rank to the number of unique powers it can manifest. Suggested Portfolio Elements Psionics
PSIONIC SUPREMACY Prerequisites Divine Rank 10; Epic Manifestation, Psionic Mastery. Benefit The deity knows all powers on its power list. If it must choose a discipline, it can still manifest powers from other disciplines.
If the deity has a limit to the number of unique powers it can manifest each day, it gains an additional use per point of manifester ability score modifier. Suggested Portfolio Elements Psionics
NEW FEATS Keen Intellect [Ancestor] [Dragon #318] You are descended from Agasha, the founder of the original Dragon shugenja school, a shugenja known for her keen intellect and powers of observation. Clan: Dragon, Phoenix. Benefit: You may use your Intelligence modifier instead of your Wisdom modifier when making Heal, Sense Motive, Spot, or Survival checks. You may also use your Intelligence modifier instead of Wisdom when making a Will saving throw.
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Edited by - LordofBones on 09 Mar 2025 14:03:14
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Galuf the Dwarf
Senior Scribe
  
USA
674 Posts |
Posted - 09 Mar 2025 : 01:27:42
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Interesting.
A few thoughts of mine.
1) One thing I was wondering is which plane would her home plane be in under the World Tree cosmology. I'm questioning if she'd be in the House of the Triad, the House of Knowledge or Dweomerheart.
2) If my homebrew material was being used, I'd probably suggest my Psionics domain for her (possibly in place of the Mentalism or Mind domain).
3) Erudite is from from Dragon Magazine but was also featured in a WotC article about 15-20 years ago, right?
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Galuf's Baldur's Gate NPC stats: forum.candlekeep.com/topic.asp?TOPIC_ID=8823 Galuf's 3.5 Ed. Cleric Domains: forum.candlekeep.com/topic.asp?TOPIC_ID=14036 Galuf's Homebrew 4th Edition Races: forum.candlekeep.com/topic.asp?TOPIC_ID=13787 Galuf's Homebrew Specialty Priest PrCs: forum.candlekeep.com/topic.asp?TOPIC_ID=14353 Galuf's Forgotten Realms Heralds and Allies thread: forum.candlekeep.com/topic.asp?TOPIC_ID=8766 |
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LordofBones
Master of Realmslore
   
1564 Posts |
Posted - 09 Mar 2025 : 01:32:41
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Erudite is from Complete Psionic (page 153, variant psion) but did originally debut in Dragon and was shown off in a Wizards article.
Also, she'd likely be wherever Auppenser was. Likely Dweomerheart. |
Edited by - LordofBones on 09 Mar 2025 01:56:29 |
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Galuf the Dwarf
Senior Scribe
  
USA
674 Posts |
Posted - 09 Mar 2025 : 02:47:20
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quote: Originally posted by LordofBones
Erudite is from Complete Psionic (page 153, variant psion) but did originally debut in Dragon and was shown off in a Wizards article.
Also, she'd likely be wherever Auppenser was. Likely Dweomerheart.
From what I gathered, Auppenser's Tranquil Gardens would likely be in Dweomerheart. I can't recall if I asked that here or (while they were still going and not a total real-life representation of the Keystone Cops) the WotC bulletin board. |
Galuf's Baldur's Gate NPC stats: forum.candlekeep.com/topic.asp?TOPIC_ID=8823 Galuf's 3.5 Ed. Cleric Domains: forum.candlekeep.com/topic.asp?TOPIC_ID=14036 Galuf's Homebrew 4th Edition Races: forum.candlekeep.com/topic.asp?TOPIC_ID=13787 Galuf's Homebrew Specialty Priest PrCs: forum.candlekeep.com/topic.asp?TOPIC_ID=14353 Galuf's Forgotten Realms Heralds and Allies thread: forum.candlekeep.com/topic.asp?TOPIC_ID=8766 |
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