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sleyvas
Skilled Spell Strategist
USA
11829 Posts |
Posted - 10 Aug 2021 : 16:48:36
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quote: Originally posted by Wooly Rupert
quote: Originally posted by Demzer
So Thay can be ruled by smurfs,
Hmm, Papa Smurf practiced magic, was the ruling authority in the village, and the only one to wear red...
He's one of those Fire Uldras (not to be confused with the frost uldras from frostburn). They've secretly been at war with the inhabitants of Sossal for centuries. Thayans don't actually realize how many of their compatriots are actually secret fire uldras in disguise, and many of them came from the gnomish community of Songfarla nearby, but they are no longer welcome there. They were once frost uldra, but contact with the artifact known as Daarthos Koruna changed them and made them more aggressive. It seems to only affect the males.
Information source - Fibean Lysander, noted gnome mystic theurge of Baravar Cloakshadow ... who was absolutely not telling a lie in order to increase paranoia amongst the red wizards. |
Alavairthae, may your skill prevail
Phillip aka Sleyvas |
Edited by - sleyvas on 10 Aug 2021 17:25:18 |
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LordofBones
Master of Realmslore
1536 Posts |
Posted - 11 Aug 2021 : 03:42:18
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quote: Originally posted by Wooly Rupert
quote: Originally posted by Demzer
So Thay can be ruled by smurfs,
Hmm, Papa Smurf practiced magic, was the ruling authority in the village, and the only one to wear red...
Gargamel was the Simbul? |
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Delnyn
Senior Scribe
USA
958 Posts |
Posted - 11 Aug 2021 : 10:43:06
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quote: Originally posted by LordofBones
quote: Originally posted by Wooly Rupert
quote: Originally posted by Demzer
So Thay can be ruled by smurfs,
Hmm, Papa Smurf practiced magic, was the ruling authority in the village, and the only one to wear red...
Gargamel was the Simbul?
Yes. FWIW, Azriel was Lady Yhelbruna. Bigmouth was Fyldrin of the Eleven Chairs. |
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Kelcimer
Learned Scribe
USA
136 Posts |
Posted - 21 Aug 2021 : 23:44:48
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I can't say as that I mind this. Each one of us determines what Forgotten Realms material is canon for us.
For myself, two best Forgotten Realms products are "The City of Ravens Bluff" and the" Forgotten Realms Campaign Setting" book from 2001. I have some of the books they published until maybe 2005 or so, but none of them are essential. I remember reading "The Year of Rogue Dragons" trilogy and had a good time reading it, but the events within it are not canon for my game.
The reason why Forgotten Realms is so successful as a setting is that it is a buffet. You are bound to find some part of the Realms that you like and other parts that aren't all that useful to you. In you game you focus on those parts that work for you and those parts come to the fore. Those other bits that don't work for you, well, you might discard them or change them or whatever. And that is great! But the parts you like might be the parts that someone else dislikes and overwrites in their game. And that is great!
I haven't bought a Forgotten Realms product since 4th edition came out. Sometimes when I am researching some part of Forgotten Realms on some wiki I'll read a little about what came later, but that has nothing to do with my Realms. It might be somebody else's idea of the Realms. And if so, okay. Everybody is entitle to play the game they want to play. |
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CorellonsDevout
Great Reader
USA
2708 Posts |
Posted - 22 Aug 2021 : 02:30:40
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No one is disputing that you can take what you like and leave what you don't. Yes, the Realms is a "buffet", but it still felt like a living, breathing world. Sure, there were inconsistencies along the way, but WotC is basically saying that all the stuff that happened prior to 2014 (ie, basically everything that built the Realms!) is no longer canon. It's like gutting a program of all but the bare minimum but keeping the name of that program that same, in the hopes it will still be "familiar" and draw people in because of the name. |
Sweet water and light laughter |
Edited by - CorellonsDevout on 22 Aug 2021 02:31:22 |
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TKU
Learned Scribe
USA
158 Posts |
Posted - 22 Aug 2021 : 20:24:45
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I feel like there's two things here. One thing-the curation of what content to use and what not to use, and what to homebrew yourself-is something that all DMs and players have always done, no matter the setting, or even the system-that's a trait that holds true whether you are doing Forgotten Realms, Star Wars Saga, or World of Darkness. The other thing is WoTC basically admitting that their design philosophy is to invalidate setting material from previous editions with 5e. It makes business sense, I guess-if your bookhelf of old material is invalidated each edition, that certainly creates an incentive to buy into the new material. But I don't see what's essentially a reboot of the various D&D settings in any way liberating and empowering players and DMs to do what they have always done, but it does seem to me that they are attempting to conflate one with the other when the latter is very obviously purely being done entirely for financial reasons and the talk about doing it for the players is marketing PR. |
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