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Gary Dallison
Great Reader
United Kingdom
6361 Posts |
Posted - 15 Jul 2020 : 21:40:42
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I'm nearing the end of Pool of Radiance and given how rushed the novel is becoming (the Valhingen Graveyard lasted a few pages and the final encounter with the vampire took about 20 lines), i can't imagine there being any lore revelations along the way.
I've been surprised how little i'm hating the novels so far, even the avatar trilogy was fine for the most part (except the cyric personality change).
The names in Pool of Radiance are awful, Porphyris Cadorna, why choose a name similar to the disease porphyria. Shal Bal, i get the feeling he spent much of the book trying to come up with a second name for her and then just gave up. No secret revelations in this book but lots of potential.
Porphyris Cadorna, last of the Cadornas, trying to manoeuvre himself into ruling Phlan. The textile house has a spellcasting chamber in the master bedroom so his father was possibly a powerful spellcaster. It hints that his father was believed to be involved in causing the Dragon Run that destroyed Phlan because he was known to have contacts with dragons.
Tyranthraxus was in the realms for more than a millennia, he spent much of his time possessing humans (occasionally lizards and squirrels), but his latest victim is a centuries old bronze dragon that was already the victim of a wizards mind control.
Could the dragon tyranthraxus possessed have been one that Porphyris Cadorna's father had cast mind controlled on.
Porphyris has a connection and contact to Tyranthraxus, letting him know about the heroes movements while also trying to exploit the situation.
Gensor the mage in service to Porphyris wears black robes. He has contacts among the Black Watch mercenary band and hires them for Cadorna. Given his proximity and alignment and clothing choice, could he be a renegade or practising Zhentarim mage.
Tyranthraxus is trying to complete this Figure of Power that will allow him to massively augment his telepathic powers so that he can dominate the minds of anything at any distance. This sounds a bit too powerful for just a run of the mill hexagon anchored with ioun stones. What if it is a unique, custom designed ritual that uses unique ioun stones. The premise that tyranthraxus hired assassins to kill a thief in Waterdeep to acquire her ioun stones is a bit weak when you consider the distance (there has to be closer stones), so why kill Tempest unless she had the particular and unique ioun stones required for this ritual (not just of a particular type of ioun stone but uniquely individual stones perhaps crafted by Congenio Ioun himself).
The mage in the silver pyramid is trying to create aquatic and amphibious human hybrids i think. Knowing what we now know about the creator races i'd be tempted to say that he didnt build the pyramid himself but found it and raised it. Then he tried to recreate the lifeforms found in the ruins (batrachi) using various magics. If i wanted to go a step further i could have the mage be a batrachi himself released from stasis or a human who accidentally transformed himself into a part batrachi. Either way a creator race ruin that is being awakened by a magic user that loses control of it and himself.
Valhingen Graveyard has an old vampire that appears to have occupied an ancient mausoleum but an old hidden tunnel linked to an even older catacomb. The vampire could have been here to whole time. The vampire also appears to have links to Tyranthraxus (the teleport pad to Valjevo Castle hidden in the catacombs), so perhaps Tyranthraxus once knew this monster and released him when he occupied the castle.
Lastly what if Cadorna's father was controlling the dragon that tyranthraxus now inhabits. What if Tyranthraxus possessed the dragon and used it to direct the Dragon Run to destroy Phlan, that would make the rumour that Cadorna's father was involved in the destruction of Phlan become slightly true.
Also i'm actually liking the depiction of the Order of Tyr as a separate sect, it can become an alternative to the main church of Tyr with its own dogma and hierarchy and area of influence. |
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sleyvas
Skilled Spell Strategist
USA
11829 Posts |
Posted - 15 Jul 2020 : 21:54:29
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quote: Originally posted by Gary Dallison
I've been surprised how little i'm hating the novels so far, even the avatar trilogy was fine for the most part (except the cyric personality change).
It must be odd seeing so many lore things that you had seen in game books only and then seeing them play out in the novels, and then realize how much is left unsaid. The sheer volume of material that's been released over the course of FR is so enormous that sometimes I find myself pleasantly surprised when I return to something that was developed 30 years ago and see an entirely different spin on it than the original author ever could have surmised (because literally 30 years worth of other material wasn't available to him yet). Unfortunately, at the same time, the contradictions stack up over time as well.
Just curious, how many novels in are you now? Were you collecting them previously, or picking up used copies, or are you reading ebook versions now? |
Alavairthae, may your skill prevail
Phillip aka Sleyvas |
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Gary Dallison
Great Reader
United Kingdom
6361 Posts |
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Gary Dallison
Great Reader
United Kingdom
6361 Posts |
Posted - 16 Jul 2020 : 09:35:29
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Pool of Radiance (1340 DR)
Cormyr The Great Ranthor of Cormyr, has a keep between Eveningstar and Arabel. Trains Shal. Wizard, old, suffers from rheumatoid arthritis. Blue robes (meticulously pressed), commanding presence. Ranthor killed by dark shape with a dagger wearing a snakes-head armlet
Ranthor The Great Ranthor of Cormyr, has a keep between Eveningstar and Arabel. Trains Shal. Wizard, old, suffers from rheumatoid arthritis. Blue robes (meticulously pressed), commanding presence. Ranthor killed by dark shape with a dagger wearing a snakes-head armlet Cerulean, a blue-white stallion serves as his familiar, can speak telepathically, is from the eastern realms (Kara-Tur or Hordelands). Can turn invisible. Absorbs magic from his surroundings (and glows blue), can project that energy as a shield. Can fly. Owns two potions of healing, a wand of wonder, a small square of shimmering indigo velvet (cloth of many pockets), a ring of 3 wishes, and a straight rosewood staff of power (taller than Shal). The staff was a gift from a wizard friend of Ranthor (unknown number of charges left) Ranthor was a specialist in protection spells (Abjurer). Ranthor’s Keep was very secure and well protected. Given the wand of wonder as a gift when he was younger and danced (30 or 40 perhaps???) Used the wand of wonder first in the Deadwood Forest looking for secil (a fungus) Murdered by Porphyris Cadorna Worked with Denlor against Yarash
Shal Bal of Cormyr Tutored by Ranthor of Cormyr for 3 years Shoulder length auburn hair, attractive, but vain, green eyes Her father, mother, and brothers were all sell swords (mercenaries) Apprenticed to Ranthor at 16, when he announced he was looking for an apprentice. Accidentally used a wish to make herself stronger and muscly. 6 ft 3 inches tall (after her wishing accident)
Other Lore Wa herb, rare, used to enhance incendiary spells Denlor, old friend of Ranthor, shorter and stockier than Ranthor, dresses in red, rumpled, disheveled appearance. Asked Ranthor for aid via a crystal ball. Rasal, magic word to float small objects (cantrip) Gnarlep, (arcane word or unholy deity???) Chimera leather, expensive but will last a lifetime if treated right Harak, word used to activate lightning from staff of power Secil, a rare fungus used as a spell component Annonwood trees, orange leaves. Lystam calantatem, words used to dismiss poisonous mist trap in Denlor’s Tower Magic items in Phlan seem to glow when danger is near Gnolls, lazy, stupid, strong, guard everything but terrible at it. Fight in lines Euphorbia juice, a rare spell component
Phlan Denlor’s Keep near to The Pit, protective magics around the keep. The keep is beset by a horde of monsters coming from The Pit Much of Phlan in ruins, leveled by dragons 50 years ago (1290). Some of it is being rebuilt. The Stojanow River, also known as the Barren River) is now poisonous, greenish black colour, smells awful, kills all vegetation within 100 ft struggles to survive.
Old Phlan The Lord of the Ruins controls the goblinoids of Old Phlan and actively works against the council of Civilised Phlan. Communicates with Porphyris Cadorna, 10th councilman of Phlan. Has connections with council of Thentia, arranged a marriage between Cadorna and the daughter of the head councilman of Thentia. Lord of the Ruins has access to a Pool. His servitors kill people, pool glows brighter and he grows stronger. Valhingen Graveyard - Skeletons and zombies and wraiths within the city walls, animating right out of the graves. A vampire rules Phlan’s graveyard. Located 5 miles from Phlan’s shipping docks in the Merchant’s Quarter. Vampire laired in an old mausoleum in a hidden trapdoor leading to an older catacomb. Vampire was a former priest of an evil deity (tried to corrupt the Hammer of Tyr) and used an unholy word of power on brother Anton. Teleport pad in the vampire’s lair that connected it to Valjevo Castle. Kuto’s Well, located in Kuto’s Square, located in the slums near New Phlan. Dilapidated gateways on either side of the square Podol Plaza Stojanow Gate, visible from Merchant’s Quarter Valjevo Castle, visible from Merchant’s Quarter Hobgoblins, goblins, kobolds ogres in Old Phlan serving the Lord of the Ruins. Thorn Island, south of Civilised Phlan, across the bay. Sokol Keep is a fortress on Thorn Island, inhabited by monsters that prey on ship traffic. Old and very devout sect of Tyr based out of Sokol Keep 50 years ago (before the Dragon Run). A dark shadow hangs perpetually over Thorn Island. Low slate cliffs make up the islands shoreline. Cadorna Textile Mill, located in a corner of Phlan, overrun by Gnolls. Located next to Scholar’s Square. Has a wizard locked spellcasting chamber in the master bedroom. The spellchamber has a secret vault filled with gold bars, a gold brooch inlaid with ivory and coral and emeralds, a shatter glaze vase from Kara-Tur, a dwarven made (dwarf sized) chainmail masterwork vest, two gold armbands and a locket with a coiled snake symbol (a common design in Phlan) Scholars Square - Large section of the city used to be used by scholars, exists beyond the slums near New Phlan. Filled with libraries, schools, colleges, trade houses. Shrines to the Lord of the Ruins all over Old Phlan, gold diorama of a cavern pool filled with acid (coloured gold) surrounded by 6 gems (two missing) Yarash, a mage whose magic pollutes the Stojanow River. Contact of Porphyris Cadorna. Lord of the Ruins wants Yarash dead, but Yarash is powerful and greedy and wants to be left alone to experiment without restriction. Unstable, possibly crazy
Sokol Keep Sokol Keep, charred walls, fortress sits atop the cliffs of Thorn Island. Mould and saplings try to grow through the walls. Mess hall (unburned), stable, blacksmith, shops, temple (of Tyr) all lie within the courtyard. Skeletons inhabit the ground, but they are former devout of Tyr and are not evil. Sokol Keep was burned by dragons during the Dragon Run. Giant frogs n Sokol Keep, wear a collar with a silver triangle and a silver pyramid suspended inside the triangle. Magic hammer and magic dagger in the ruins (remnants from the Order of Tyr) Ferran Martinez, high priest of the Order of Tyr temple in Sokol Keep, died of starvation after the dragons burned everything. The temple in Sokol Keep was newly built before the Dragon Run (had no lay worshippers, only priests). Ferran Martinez knew of Tyranthraxus and was against him before the Dragon Run. Holy Scales of the Order of Tyr are sacred relic to be used in the new temple in Civilised Phlan.
Valjevo Castle One of the mightiest castles in the realms, constructed of massive slabs of marble and granite. People were amazed the dragons were able to raze any of its great walls. Great works of magic were undoubtedly used to create the castle. Towers once reached 100 feet tall 100 ft below the castle Tyranthraxus lies in the Pool of Radiance Quarrel, half orc female spy for Tyranthraxus, possibly serves as messenger between Cadorna and Tyranthraxus. Assassin in charge of a number of other assassins searching for ioun stones (found none in Surd or the rest of Sembia. Slain by Cerulean. Tyranthraxus trying to complete a Figure of Power, a hexagonal symbol anchored using ioun stones that allows him to influence all humanoids (goblinoids, humans, elves, dwarves, etc) at a distance (several miles). Has 4 ioun stones, needs 2 more. Elf mage in service to Tyranthraxus Maze of poisonous thorned hedges surrounds the castle. Ebony door with an elaborate carving of a dragon on it leads to a subterranean cavern large enough to hold a dragon and the pool of radiance (door too elaborate for a goblinoid to make, was a dragon always on guard in the castle before it was ruined). The dragon’s hoard hidden in the depths of the Pool of Radiance.
Civilised Phlan (Old Merchant’s Quarter) Civilised Phlan (where people still live), are now sending criminals to battle the monsters in Phlan, the convicts are very young (perhaps being framed for crimes???) Laughing Goblin Inn run by Sot (fat innkeep likes Ren???), Phlan’s busiest inn (not the fanciest), frequented by ships captains and traveling merchants. Offers safe, overproced lodging, good food. Salen (brunette, older, leader), Jensena (blonde and muscular), Gwen (brunette, swordmaid), 3 adventuring ladies strangers in Phlan staying at the Laughing Goblin Inn. Seamstress shop Denlor’s Tower, located in northeast quarter of Civilised Phlan (newly reclaimed region for several months), but lost it to monsters. Red brick walls surround the tower. Huge brass door at the entrance, trapped with electrical energy. Denlor was a teacher (lecturer in magic???), he had a chultan cook and servants in the tower Watch Guards deal with all outbreaks of disorder including tavern brawls The noble Cadorna family once owned the Cadorna Textile House in Phlan (famous landmark) but it was destroyed during the Dragon Run 50 years ago. Cadorna crest, a snake with its tail coiled around a weaver’s shuttle. Porphyris Cadorna’s father was suspected of having involvement in the Dragon Run because he had dealings with dragons (was he involved with the bronze dragon that would become Tyranthraxus’ host). Past Cadorna’s were magic users. Gensor the mage, a council sponsored magic user who strengthens the defences of civilised Phlan. Wears black robes. His skin is ashen and shriveled, eyes a steel grey colour, looks like a corpse. Contracted the Black Watch for Porphyris Cadorna First Councilman deals with magic (might be a wizard???). Eighth Councilman deals with religion (he’s the high cleric of Tyr) Second Councilman Silton, exposed as being incompetent by Porphyris Cadorna. Councilmen can advance in position only if an existing councilman is removed. Watch Warden (head of the Watch Guard) Dessel, cleric of temple of Sune, rivalry and disputes with the temple of Tempus. Park bordered by annonwood trees in the northeast corner of civilised phlan, near Denlor’s tower Slums around the outside of Civilised Phlan, inhabited by slums and half breeds, acting as a buffer between New and Old Phlan Black Watch, a band of efficient mercenaries used to secure Scholar’s Square. Operating near Phlan. Have access to a number of ships (schooners) to sail the Moonsea. Cadorna becomes First Councilman and is later possessed by Tyranthraxus. The High Cleric of Tyr becomes Second Councilman (probably first now that Cadorna is gone)
Porphyris Cadorna Porphyris Cadorna, tenth councilman of Phlan, last of the noble family of Cadorna, patient man, desires to rule Phlan. Ambitious, ruthless. Glutton but always skinny. Carries a poison dagger held in a gold armlet (a family heirloom adorned with the Cadorna crest). Communicates with the Lord of the Ruins by sending messages through hobgoblins. Advanced to 4th Councilman after having Sokol Keep cleared and exposing Second Councilman Silton as incompetent. Advanced to 2nd Councilman after having Cadorna Textile House cleared and then using the Black Watch mercenary group (Zhent mercenaries ???) contracted through Gensor to secure Scholar’s Square. Donated large sum of money to the Order of Tyr to secure backing of the 8th Councilman (head priest of Tyr in Phlan). Plans to assassinate First Councilman and assume his position (orcish arrow most will assume is from goblinoids in Old Phlan). Black Watch will be ready to assume position as guards in New Phlan. Stabbed Ranthor
Order of Tyr Refer to themselves as Tyrians, not Tyrrans Twelve from the Order of Tyr sent to deliver the sacred Hammer of Tyr to the first new temple in Phlan (it will provide symbolic strength), to be wielded by the head cleric of the temple Donal, Anton (huge man), warriors and clerics of a sect worshiping Tyr the Even Handed, god of Justice and war. Tarl is a trainee in this sect. Sontag, warrior cleric, eldest and leader of the twelve brothers Test of the Hammer, Test of the Shield, Test of the Ball and Chain, tests to master basic techniques of each weapon. Test of the Sword, a secret test to prove swords should not be used (they make a man bloodthirsty). Adrian and Seriff drive the wagons The Hammer of Tyr, a holy weapon (imbued with positive energy, destroys undead), returns when thrown. Emits a holy radiance (aura) of positive energy. Can shoot rays of positive energy. Can reflect magic. Brother Tern, elder of the Temple of Tyr in Phlan Order of Tyr Temples have an inner chamber where the first of four concentric squares clean of body, the second clean of extraneous thoughts, the third with a focus of purpose, and the final one with a focus on his god. While technically open to any worshiper of Tyr, few who were not grounded in the faith through years of clerichood and service bothered to enter, since a spiritual barrier prevented most from passing beyond the first or second square. Pictures of Tyr depict a burly but gnarled, bearded old fellow with a hammer as big as his arm. The irony of references to his evenhandedness was that, from all accounts, he was missing one hand
Tarl Desanea Junior brother in a sect that worships Tyr god of justice and war 20 years old. Joined the Order of Tyr at 18 Trained at Temple of the Order of Tyr in Vaasa Has excellent healing abilities, said to be a gift from Tyr (wild talent???) 6 ft tall, silvery white hair
Ren o the Blade Lived in Waterdeep a year ago, thieving with his girlfriend Tempest. They stole gems (ioun stones) and daggersfrom the head of the assassins guild and fled east. She was killed for the theft. Ren now working in the Laughing Goblin Inn in Phlan for 3 weeks as a serving hand. Large and muscular, 6 ft 7 inches Ren thinks Shal looks like a twin of Tempest Formerly a ranger in the wilds around the sword coast north. Owns gloves that perfectly meld to his skin and hold a hidden lockpick and sneezing powder.
Tyranthraxus Lord of the Ruins Tyranthraxus the Great Possessor Currently submerges himself in a Pool of Radiance Needs ioun stones to create a circle of power and dominate all Phlan Can mentally dominate all goblinoids within a large range Been on the Material Plane for more than a millenium Possessed lizards and squirrels on occasions but most often humans. Some powerful creatures can resist his possession. The dragon was centuries old and already subverted by a powerful wizard’s mind control spell when Tyranthraxus possessed it. Spent years researching the Figure of Power (the hexagonal symbol and ioun stone combination). Tyranthraxus hired assassins to kill Tempest in Waterdeep.
Pool of Radiance 100 ft or more below Castle Valjevo “Created” by Selune, used to purify her followers before arcane rituals Tyranthraxus “Corrupted” the Pool of Radiance (by his presence or by blood). Blood adds energy to the Pool of Radiance, that energy can be transferred to Tyranthraxus when immersed in it, boosting his magical power and making him immortal.
Pyramid of Yarash Large silver pyramid upstream on Stojanow River, in the centre of an island of black sand in a large boggy lake Silver pyramid is the symbol on the giant frogs. Yarash rules at the pyramid, attempting to create new sea creatures. Creating aquatic and amphibious humanoids is causing the pollution. These creatures can live in the pollution. Teleport platform allows access to the inside of the pyramid Denlor and Ranthor were working against Yarash and his plans. Yarash wanted to dominate and pollute the entire Moonsea with his creations |
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Gary Dallison
Great Reader
United Kingdom
6361 Posts |
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Seravin
Master of Realmslore
Canada
1288 Posts |
Posted - 16 Jul 2020 : 12:33:04
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The silver pyramids always intrigued me. I believe there are 3 others in the Realms and they pre-date Dale Reckoning? Very neat little tourist stop for the Phlan area. On reflection, it's odd the Pool of Radiance novel didn't try to tie in the Zhents, as the game and module the book is based on had a Zhent base for the heroes to encounter. I guess the authors didn't feel comfortable using Ed's faction properly in those early days. But I like the take that Gensor is a Zhent operative very much. Makes a lot of sense.
In other canon, Phlan is under the Zhentarim thumb anyway. |
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Gary Dallison
Great Reader
United Kingdom
6361 Posts |
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ElfBane
Learned Scribe
USA
285 Posts |
Posted - 16 Jul 2020 : 14:51:44
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quote: Originally posted by Gary Dallison
Now onto another Salvatore novel (urgh), the Halflings Gem.
Just wait till you get to the RAS novels that have Drizzt and Entreri do their 5-7 page long swordfights. I DO NOT like to read that stuff, so I just skim to see who wins. But, of course, the "loser" always has a convenient escape possibility... just so they don't die. AND WE CAN HAVE MORE 5-7 PAGE SWORDFIGHTS IN THE FUTURE!!! Rant Off |
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Gary Dallison
Great Reader
United Kingdom
6361 Posts |
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ElfBane
Learned Scribe
USA
285 Posts |
Posted - 16 Jul 2020 : 23:14:47
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I just don't like the RAS swordfights. I like how he makes Drizzt, Entreri, and especailly Jarlaxle, become "alive" characters. He does a good job, IMO, of making the villains like Entreri and Jarlaxle become almost like anti-heroes. I think Jarlaxle is classic Neutral Evil... he does things for money. If paid enough, he will do a "good" thing. It's just 'show me the money' with him. RAS also does this with more minor characters in his novels. BTW, Jarlaxle has a pet peeve,,, he will do anything, good, bad, or neutral, that will vex the Maiden Mothers. |
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Gary Dallison
Great Reader
United Kingdom
6361 Posts |
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Gary Dallison
Great Reader
United Kingdom
6361 Posts |
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Gary Dallison
Great Reader
United Kingdom
6361 Posts |
Posted - 22 Jul 2020 : 10:17:25
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Halflings Gem (1356 DR – 1357 DR)
The Tower of Twilight Phases into existence during the hours of twilight, on a little pond amid Neverwinter Woods Malchor Harpell, not eccentric like his kin in Longsaddle. Has played advisor to kings in the North. Was an adventurer in his youth. Has a shining mithril shield, the crown of a long dead king, ancient tapestries and priceless gems. Gives Drizzt the sword Twinkle, a sword forged by elves of a past age.
Other Lore Pirates gather at the end of summer to prey on the last merchants of the season. Calimport is 2000 miles south of Waterdeep Waterdeep, Jewel of the North, ten times the size of Luskan Dwarves have an old superstition against killing spiders (bad luck) Waterdeep and Calimport do not always allow ships flying the colours of their rival city to dock in the harbour. Pirates of Asavir’s Channel usually avoid pirating ships flying the colours of Calimshan. Pirates in the north usually avoid pirating ships of Waterdeep. Pirate encounters usually end bloodless if the ship surrenders they sacrifice their cargo for their lives. South of the Tethyrian Peninsula is a stretch of water called the Race, named for merchant vessels fleeing from pirate pursuit. Calimshan claims all waters south of the Purple Hills. Pinochet commands most of the pirates of the Pirate Isles. The pirates have a code of sorts that keeps them from open warfare with Sword Coast kingdoms. If a pirate vessel is captured by a merchant then the pirates will forego any vengeance against that merchant. Sundews, creatures that are lumpy masses of raglike sticky tendrils that exude a syrupy sweet odour and capture (engulf and wrap in tendrils) and very slowly dissolve anything that gets too near. Used by the drow of Menzoberranzan and wererats of Calimport. Some substances can break the hold of a Sundew so they are also used to capture creatures. General Dagnabit of Citadel Adbar leads 8000 dwarves to retake Mithril Hall General Dagnabit and 2000 dwarves stay in Mithril Hall, swearing allegiance to King Bruenor after it was retaken. Barbarians from Icewind Dale settle in Settlestone and act as market bearers for Mithril Hall.
Neverwinter Woods Agatha a long dead banshee, once an elf maiden and a mage, haunts the woods and terrorizes farmers. Her legend makes Conyberry famous and prevents bandits from making home in the woods nearby. Her lair is a cave of trees with a single crawl-hole to enter. Has a magical mask that disguises the wearer in any humanoid form he wants, elf, human, etc. It is a plain mask with a single cord Birch trees
Artemis Entreri “He had sold his soul for his skill, and if Drizzt Do'Urden defeated him, or even proved his equal, the assassin's existence would be no more than a wasted lie.” Referred to Baldur’s Gate as home, knows it well and has been here many times before. Used to control the streets of Calimport and allied himself with Pasha Pook. Built a network of allies in Calimport as part of his empire.
Conyberry Inhabitants do not want Agatha harmed, they gave her the name Agatha
Waterdeep Orlpar, a fence with contacts among every ship and sailor in Waterdeep. His brother is head of a noble house and that is of great benefit to Orlpar, but Orlpar’s exposure would cause great embarrassment. Arranges passage for people at a price, has cut many an unfair deal Captain Deudermont of the Sea Sprite sets sail from Waterdeep heading south. Known as a fair and honest seaman. Tall, blue jacket, yellow beard. Refined man accustomed to dealing with lords and ladies. Mirky, veteran sailor on the Sea Sprite. Mermaids Arms, inn near Dock Street. Cheap wine and ale, full of rowdies. Sells exotic weeds (for smoking). Bungo is the brawling bully at the inn, has been so for 7 years. Dock Street runs the length of Waterdeep Harbour. Every corner holds a tavern but the watch are always in sight. Hardy adventurers and warriors abound here.
Mithril Hall Duergar of Clan McUduck, Clan Trilk Lower mines lead to the furnaces of the undercity and finally the upper halls. Undercity, located in a huge chasm with walls tiered into steps and lined with decorated doorways. The entirety of clan Battlehammer housed here with room to spare. Furnaces on the lowest floor level. Ten tiers in the chasm. One bridge tier ten (the highest tier traverses the chasm. Tunnels on tier five lead to the western end of the upper halls. Three central forges on tier one (lowest tier). All the furnaces have chimneys leading up, all chimneys connected by passages (for cleaning), chimneys are connected to the surface not to any other part of Mithril Hall. The chimney exists are blocked by iron grates (prevent monsters getting in).
Baldur’s Gate Halfway to everywhere, a common phrase in Baldur’s Gate Harbourmasters office is a small shack just off the pier. Harbourmaster is known as Pellman, wiry, finely dressed. Lower City of the docks, Upper city beyond the inner wall The city burst its bounds with the wild growth of trade along the Sword Coast. Oberon, a powerful wizard in Baldur’s Gate, an associate of Pasha Pook (loyal to him). Has a house in the Upper City. Owes Entreri a few favours as Entreri had killed for him several times several years ago. Pinochet, a pirate lord that preys upon shipping around Baldur’s Gate, former associate of Pasha Pook and Oberon. Operates out of the Pirate Isles on ships in Asavir’s Channel, has at least 3 fully crewed pirate ships under his command (one with a catapult). Pinochet has lost several pirate ships before in battle.
Calimport Pasha Pooks thieves guild is located in a nondescript, boarded up shack on Rogues’ Circle. Inside the guidhouse rivals the royal palace for luxury. Building is 3 floors high with 2 more floors below ground. Highest level reserved for Pasha Pook, has an octagonal audience chamber with 4 antechambers off it. Pasha Pook guarded by4 hill giant eunuchs, has golden teeth. Pasha Pook has brought sultans to their knees. Pasha Pook allied with the wererats 2 years ago and that brought him much additional power, enough to become the most powerful guild in Calimport. Dockside merchants pay him protection money. Rassiter, wererat allied with Pasha Pook, wields a rapier, thick brown curly hair. Rassiter leads a group of wererats that aid Pasha Pook’s guild. Wererats act as enforcers and assassins. Pasha Pook’s guild has limited power outside Calimport. LaValle, wizard, works for Pasha Pook as an aide, old man with a diamond in his turban. Closest thing to a friend to Pasha Pook. Maintains contact with Oberon. Entreris dispatched to retrieve the gem 3 years ago. Regis stole the ruby pendant over 8 years ago, causing Pasha Pook’s guild to lose power and forcing an alliance with the wererats. Mancas Tiveros, Mancas the Mighty, a wizard in Calimport that once rivaled with LaValle over claims about who created a spell. Mancas disappeared suddenly and was never seen again. Devil Dancer, a fast merchant ship registered in Calimport Pasha Pook runs the brothels in Calimport, thats how he met Regis and made him a thief Cells of the Nine, a dungeon below Pook’s thieves guild. The central cell holds the prisoner, the other cells arranged around it hold Pasha Pooks favoured hunting animals (large cats). Prisoners left along in the dark surrounded by hungry great cats. The Coiled Snake, a cheap inn Dondon, a halfling fence and master con artist, used to work for Artemis Entreri, rents a room at the Coiled Snake. Is a wererat in service to Rassiter (but he does not like being a wererat or Rassiter). Pasha Pook controls the docks and the merchants, through Rassiter and his gang he has the streets under control as well. The Spitting Camel, an inn on Rogues Circle Rassiter and the wererats live in the sewers below Calimport. Pasha Pook’s guildhouse has a secret entrance from the sewers. The Taros Hoop, an artefact of evil owned by Pasha Pook, the hoop itself is large enough for a man to walk through. The hoop is filled with spidery web like strands of immense strength that hold the portal open. Linked to a thin sceptre capped by an enormous black pearl (used to activate the hoop). Opens a two way portal to anywhere in the planes. Pasha Pook carries a meticulously carved, silver shod walking stick given to him by the Pasha of Calimshan (magic???). Owns an enchanted heavy crossbow, very magically powerful (enough to allow a bolt to pierce the magical shield of the king of mithril hall).
Regis Grew up as a waif on the streets of Calimport Charmed his way into being a cook in a brothel. The ladies introduced him to Pook
Memnon Sali Dalib, has gold and ivory teeth. Pretends to be a merchant and lures people into ambushes with desert raiders.
Guenhwyvar[/b] The statuette cannot be harmed by any mundane means, the mightiest smith could not harm it with his heaviest hammer. Guenhwyvar cannot be killed (slaying the cat returns it to the Astral Plane). Guenhwyvar is only one of many panthers trapped with Guenhwyvar. The statuette is not a figurine of wondrous power it is a key to allow travel between the Material Plane and their Astral prison.
Drizzt Do Urden[/b] The ice scimitar drains the energies of the demodand when plunged into its heart and desires more, giving some of the energy to the wielder.
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Edited by - Gary Dallison on 22 Jul 2020 14:40:27 |
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Gary Dallison
Great Reader
United Kingdom
6361 Posts |
Posted - 22 Jul 2020 : 10:26:07
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Thankfully that is over. Hopefully the Wyvern's Spur will be crammed full of lore.
A few things to think about.
The Taros Hoop, it repeatedly mentions spidery webbing, and it is mentioned as a hideously evil artefact. I wonder if it is drow in origin, a way for them to easily summon their demon allies.
Guenhwyvar, at the end of the book he appears with an army of panthers through the statuette that Regis held. Now the first question is where did these other panthers come from. I've come to the conclusion that Guenhwyvar is not a figurine of wondrous power at all. The descriptions of how the statuette works make it seem like these panther like creatures were imprisoned in a demiplane and the statuette acts as a portal generator to and from that plane. So who imprisoned these panther creatures, where did they come from, when did it happen, and how many other statuettes exist.
The names were truly awful in this book, almost as though RAS was consciously taking the p**s to see how far he could push the editors before they would stop him. Pinochet, Dagnabit, Clan McUduck, Deudermont. I will have to phonetically alter all of these to make them less crap. |
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Gary Dallison
Great Reader
United Kingdom
6361 Posts |
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Seravin
Master of Realmslore
Canada
1288 Posts |
Posted - 22 Jul 2020 : 14:28:52
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The Wyvern's Spur is about my favorite Realms novel (well, top 3 anyway) so I'm looking forward to your lore review! Only issue is that I've deliberately not read it in years (saving it for a special occasion to re-read) and I kind of want to forget as much as possible before I re-read it again lol. |
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Thojan Ralwens
Acolyte
Belgium
30 Posts |
Posted - 23 Jul 2020 : 08:39:46
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Admirable work, Gary. Thank you very much ! I can't wait for the next collections. |
Edited by - Thojan Ralwens on 23 Jul 2020 08:40:13 |
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Gary Dallison
Great Reader
United Kingdom
6361 Posts |
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George Krashos
Master of Realmslore
Australia
6666 Posts |
Posted - 23 Jul 2020 : 17:50:17
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Paton Wyvernspur was indeed the founder of this house and he lived from 926 DR to 976 DR (as per the family tree in the front of he novel). And yes, I suspect that there is more to their story given that they are able to shapechange into wyverns. A link to the Witch Lords is likely, although the battle that defeats them occurs in 900 DR, before Paton is born. I suspect that his grandfather fought in that war, obtained the wyvern's spur as booty and then Paton went on to be raised to the nobility by Galaghard III in that king's declining years or by Rhigaerd I due to "services rendered". There's a story there, that's for sure.
-- George Krashos
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"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus |
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Gary Dallison
Great Reader
United Kingdom
6361 Posts |
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Gary Dallison
Great Reader
United Kingdom
6361 Posts |
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Gary Dallison
Great Reader
United Kingdom
6361 Posts |
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George Krashos
Master of Realmslore
Australia
6666 Posts |
Posted - 24 Jul 2020 : 00:17:13
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As I recall that family lineage in the book (which comes wholly from Jeff and Kate - Ed's is very different) may have CR to DR issues. I'll have to take a look at it in detail.
And it does have some interesting aspects, like first cousins marrying ...and then second cousins marrying straight after. I wonder if the "Wyvernspur chin" is a thing ...?
-- George Krashos |
"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus |
Edited by - George Krashos on 24 Jul 2020 01:17:32 |
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George Krashos
Master of Realmslore
Australia
6666 Posts |
Posted - 24 Jul 2020 : 00:38:36
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quote: Originally posted by Gary Dallison
Thought i'd found another potential error
Tales about Cole Wyvernspur, one set in "aught eight" when the gnolls came down from the north.
I wasnt entirely certain but i thought aught might mean zero. googling the word it seems aught is an old english word for zero so aught eight would mean 1308 is the year it happened but Cole was born in 1318 DR.
So add in that wonderful Cormyr Reckoning adjustment and gnolls came down from the north in 1333 DR or 1308 CR. Which means Cole first met Shar his future father in law in 1333 DR and then rescued he from a red wizard the following year most likely and married her soon after and had Giogi almost immediately.
The original book lineage has Cole born in 1294 DR which makes the "aught eight" reference work - kinda, as he is only 14 at the time. Will have to look at the "revised" lineage that's on the internet and work out why they changed some stuff. If memory serves me right this came up on the old Realms-L listserv list decades ago. Shame the archives are now gone. I believe the issue was Giogioni's birth date of 1310 DR which made him way too old by the time of the events of the novel. Strangely though they add 25 years, when it should be 26 if its a CR to DR transposition but then the changes only start from Lord Krohn and not earlier.
Obviously, as you have pointed out, the easy solution is that when they are talking about "aught eight" they are talking in CR which makes it 1334 DR. Might have to revise the updated and revised Wyvernspur lineage.
-- George Krashos |
"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus |
Edited by - George Krashos on 24 Jul 2020 00:39:32 |
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Eilserus
Master of Realmslore
USA
1446 Posts |
Posted - 24 Jul 2020 : 00:44:42
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Ed's Shadows of the Avatar trilogy has a goldmine of lore too. Which reminds me, I should ask Ed about The Door Obler Had Forgotten and that Lost Library of Netheril spells! |
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George Krashos
Master of Realmslore
Australia
6666 Posts |
Posted - 24 Jul 2020 : 01:17:28
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quote: Originally posted by Gary Dallison
Thought i'd found another potential error
Tales about Cole Wyvernspur, one set in "aught eight" when the gnolls came down from the north.
I wasnt entirely certain but i thought aught might mean zero. googling the word it seems aught is an old english word for zero so aught eight would mean 1308 is the year it happened but Cole was born in 1318 DR.
So add in that wonderful Cormyr Reckoning adjustment and gnolls came down from the north in 1333 DR or 1308 CR. Which means Cole first met Shar his future father in law in 1333 DR and then rescued he from a red wizard the following year most likely and married her soon after and had Giogi almost immediately.
The original book lineage has Cole born in 1294 DR which makes the "aught eight" reference work - kinda, as he is only 14 at the time. Will have to look at the "revised" lineage that's on the internet and work out why they changed some stuff. If memory serves me right this came up on the old Realms-L listserv list decades ago. Shame the archives are now gone. I believe the issue was Giogioni's birth date of 1310 DR which made him way too old by the time of the events of the novel. Strangely though they add 25 years, when it should be 26 if its a CR to DR transposition but then the changes only start from Lord Krohn and not earlier.
Obviously, as you have pointed out, the easy solution is that when they are talking about "aught eight" they are talking in CR which makes it 1334 DR. Might have to revise the updated and revised Wyvernspur lineage.
-- George Krashos
-- George Krashos |
"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus |
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Gary Dallison
Great Reader
United Kingdom
6361 Posts |
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TheIriaeban
Master of Realmslore
USA
1289 Posts |
Posted - 24 Jul 2020 : 16:40:40
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I thought trade guilds did not require a royal charter in Cormyr. If they have a charter, I would be more inclined to say they were an undead or troll specialized adventuring group.
Edit: a clarification about trade guilds. |
"Iriaebor is a fine city. So what if you can have violence between merchant groups break out at any moment. Not every city can offer dinner AND a show."
My FR writeups - http://www.mediafire.com/folder/um3liz6tqsf5n/Documents
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Edited by - TheIriaeban on 24 Jul 2020 16:45:06 |
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Gary Dallison
Great Reader
United Kingdom
6361 Posts |
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Gary Dallison
Great Reader
United Kingdom
6361 Posts |
Posted - 24 Jul 2020 : 22:23:34
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Not quite finished the wyverns spur but all I can say is, wow.
It's not a game of thrones novel, but as far as realms novels go it is a pinnacle I cant envisage being beaten.
The writing is good, the dialogue is good the plot is good, and thus far I'm not finding any holes in it. Even better there are no definitive statements about gods, everything is from the point of view of the character and what he believes. So even when giogi is kissed by that young woman and teleported home, he only believes it was selune.
I've not hit the end and I reckon there may he a few more lore twists, but flattery was in the anauroch desert for a time and reappeared to destroy a bunch of elves and build a kingdom in the desert. Then Cole tracks him down and they fight and Cole dies and flattery disappears only to turn up 14 years later to retrieve the wyverns spur using an alias clone
One could assume these events are not linked but I'm thinking that the whole alias saga would make more sense if flattery was involved from the beginning.
There is a supposed curse on the wyverns spur that means if it is lost the house wyvernspur will die out. What if flattery is the cause of that curse, reappearing again and again to secure the spur so it cannot be used against him (he cant use it I believe).
What if flattery gave cassana the page from the diary to point her toward nameless. What if he even impersonated nameless at various points and perhaps was involved with phalse. Flattery says he has contacts in the abyss, that could have connected him to phalse, he might have masterminded the whole alias clone saga to enable him to get a wyvernspur made being that could bypass the guardian and secure the spur (I realise jade was drones adopted child and cat was flatterys wife but that could have just been extra security in case the alias clones didn't count as a wyvernspur).
Not sure I like the idea of an elven city and an undead fortress near the border forest, but I'm sure there is room in the realms. The location is near the lost dale where the saurials end up so there may be a portal there that flattery discovered to find the saurials and told phalse about it.
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