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The Sage
Procrastinator Most High

Australia
31774 Posts

Posted - 15 Jun 2003 :  12:32:15  Show Profile Send The Sage a Private Message  Reply with Quote
Actually, what would be a good idea, is to take this scroll out into a broader scope and see how many others feels about this current lots of crunch-little fluff trend. I know that in my city, everybody I have talked to about D&D gaming in general all feel the same way. And just to put it into perspective, most of these people are gamers with over 10 years experience gaming in D&D. The few people who disagreed were the DM's and players who were only introduced to D&D gaming from the outset of 3e.

It seems as though the statement George made in his last post is standing true -

quote:
I think that WotC may be catering to the younger, new market in the hope that they'll turn out to be crusted, jaded, buy all the products despite how awful they may be- types.
I think it is obvious then, which direction WotC is going.



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The Sage
Procrastinator Most High

Australia
31774 Posts

Posted - 15 Jun 2003 :  12:39:42  Show Profile Send The Sage a Private Message  Reply with Quote
I just want to clarify a point in my last post. In this statement -
quote:
The few people who disagreed were the DM's and players who were only introduced to D&D gaming from the outset of 3e.
I didn't mean to say that all 3e gamers held the same view. I was merely stating that the people I asked who liked the current trend of D&D, and FR, had only started gaming within the last 1-to-2 years. The vast majority of other gamers I have spoken to who have been brought on board since 3e started claimed the same basic opinions expressed within this scroll so far - a need for more fluff.

I merely wished to state that George's original statement appears true in some gamers cases.



May all your learning be free and unfettered


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George Krashos
Master of Realmslore

Australia
6666 Posts

Posted - 16 Jun 2003 :  13:13:23  Show Profile Send George Krashos a Private Message  Reply with Quote
As I haven't gamed for a long, long time Sage's comments re what 'real gamers' want are quite interesting. It begs the question where is WotC getting its market research showing that people want more crunch? I'd like to see them take a punt and put out "Volo's Guide to the Dragon Coast" by Ed. That's prove one way or the other what FR fans and would be FR fans really want out of their products.

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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The Sage
Procrastinator Most High

Australia
31774 Posts

Posted - 16 Jun 2003 :  14:02:51  Show Profile Send The Sage a Private Message  Reply with Quote
I know for sure which direction I would be heading in....

Anyway, how come this tome was never published George?. Was there some problem with the content or did Ed not put it up for publication?. I am just curious as to why this book wasn't published along with the other 'Volo' guides.



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branmakmuffin
Senior Scribe

USA
428 Posts

Posted - 16 Jun 2003 :  17:52:43  Show Profile  Visit branmakmuffin's Homepage Send branmakmuffin a Private Message  Reply with Quote
George Krashos:
quote:
<snip> I think that WotC may be catering to the younger, new market in the hope that they'll turn out to be crusted, jaded, buy all the products despite how awful they may be- types. I doubt that'll happen without the razzle dazzle of the fluff to rope 'em in. I guess we'll all see.

I'm straying a bit here.

That's pretty much what any large producer of commoditized entertainment is after. Conceptually, there's no difference between Star Wars, Star Trek, Tragic: the Blathering, Hairy Palms, Lord of the Merchandising, Stephen King, Dumbielle Steele, Clive Barker, R. A Salvatore, Emril LaGasbag, Martha Spewart, Nintendo, A. D. Nauseum, etc., etc., etc.

All their publishers/producers/people-who-push-it-out-to-the-public want is for the product to get to the point where people will buy it just because it has the name on it. At that point, they're not selling content, they're selling logos. The WotSQ books are a perfect example. They weren't written by Salvtore, but what's the actual title of the series? R.A. Salvatore's War of the Spider Queen. WotC would sell R.A. Salvatore's Guide to Tie-Dyeing Shoelaces if they could.

It's easier and cheaper to get a "name" (Drow, Salvatore) and push it from here to the Crab Nebula rather than actually going to the effort of trying to produce new quality material. That's too risky.
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Yasraena
Senior Scribe

USA
388 Posts

Posted - 16 Jun 2003 :  22:03:26  Show Profile  Visit Yasraena's Homepage Send Yasraena a Private Message  Reply with Quote
quote:
Originally posted by branmakmuffin


That's pretty much what any large producer of commoditized entertainment is after. Conceptually, there's no difference between Star Wars, Star Trek, Tragic: the Blathering, Hairy Palms, Lord of the Merchandising, Stephen King, Dumbielle Steele, Clive Barker, R. A Salvatore, Emril LaGasbag, Martha Spewart, Nintendo, A. D. Nauseum, etc., etc., etc.

All their publishers/producers/people-who-push-it-out-to-the-public want is for the product to get to the point where people will buy it just because it has the name on it. At that point, they're not selling content, they're selling logos. The WotSQ books are a perfect example. They weren't written by Salvtore, but what's the actual title of the series? R.A. Salvatore's War of the Spider Queen. WotC would sell R.A. Salvatore's Guide to Tie-Dyeing Shoelaces if they could.

It's easier and cheaper to get a "name" (Drow, Salvatore) and push it from here to the Crab Nebula rather than actually going to the effort of trying to produce new quality material. That's too risky.



So long as Drizzt and Co. were showing us how it's done, I'd buy it.
(Yasraena ducks the many flying books being thrown her way)
Psyche! Just kidding guys!

I'd have to aggree with you on this bud, with the exception of the example of the WotSQ books. It may be the total marketing gimick to put Salvatore's name on them, but they can (and do) stand on their own as good fantasy novels. (at least so far)
Even though he's not actually writing them, Salvatore does have his hand in them. He personally picked the authors that are writing them and he's also editing them, so having his name on them is kinda justified.
Yeah, I know, that's really stretching the connection, but in this case the quality has remained good, if not great, so no bigee to me.

Names count for a lot in todays world, regardless of what you buy. As you pointed out, some people will buy anything that has certain names on them, regardless of the general consensus of the actual quality. I am definitely one of them when it comes to certain names, because the quality is always at least good, if not great when that particular name is on it. Salvatore is one of those names. Everything he's put his name on has been worth buying (IMO anyway).

Believe me, if I ever saw a book by Salvatore even resembling the Guide to Tye-Dying Shoelaces, I'd not only NOT buy it, but I'd probably travel to his house, slap him upside the head and yell, "What the HELL were you thinking?!?!?!".

"Nindyn vel'uss malar verin z'klaen tlu kyone ulu naut doera nindel vel'bolen nind malar."
Yasraena T'Sarran
Harper of Silverymoon
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branmakmuffin
Senior Scribe

USA
428 Posts

Posted - 16 Jun 2003 :  23:35:12  Show Profile  Visit branmakmuffin's Homepage Send branmakmuffin a Private Message  Reply with Quote
I admit I have been criticizing the WotSQ books' quality without having read them, so I should stop doing that.

However, I do find the practice of slappng a hyper-popular author's name in the title to be somewhat deceptive.

Edited by - branmakmuffin on 17 Jun 2003 16:49:17
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George Krashos
Master of Realmslore

Australia
6666 Posts

Posted - 17 Jun 2003 :  05:20:01  Show Profile Send George Krashos a Private Message  Reply with Quote
Branmakmuffin is right on the money. When Eric got asked to do the 2E product "Drizzt Do'Urden's Guide to the Underdark" the title was already set in stone - he had to manufacture a way to get Drizzt to actually have a role in the product!

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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Faraer
Great Reader

3308 Posts

Posted - 22 Jun 2003 :  00:59:57  Show Profile  Visit Faraer's Homepage Send Faraer a Private Message  Reply with Quote
Here's part of why the 'crunch' and especially 'fluff' jargon is bad:
http://forum.rpg.net/showthread.php?s=00d433692b90140f2a25ad1d7d3b7972&threadid=56176

They don't have universally understood meanings. Many people use 'fluff', naturally enough, to mean different kinds of things that aren't useful. REALMS-L's Fluff keyword is for fan fiction. Fluff is something inconsequential. It's a lousy, lousy term that can never be value-neutral.
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branmakmuffin
Senior Scribe

USA
428 Posts

Posted - 22 Jun 2003 :  05:59:39  Show Profile  Visit branmakmuffin's Homepage Send branmakmuffin a Private Message  Reply with Quote
Are "fluff" and "crunch" relatively new RPG netspeak terms?
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The Sage
Procrastinator Most High

Australia
31774 Posts

Posted - 22 Jun 2003 :  13:13:35  Show Profile Send The Sage a Private Message  Reply with Quote
Not as far as I remember. 'Fluff' has been around since the early days of MTG, and I used it regularly to describe the same aspects of D&D. 'Crunch', seems to be the relatively newer term, but even then, I remember it's useage from many years ago. In fact I was using it to describe stats and the like from as long ago as 2e.

Although I expect that others will have different opinions on this.



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Edited by - The Sage on 22 Jun 2003 13:14:50
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Bookwyrm
Great Reader

USA
4740 Posts

Posted - 22 Jun 2003 :  14:55:11  Show Profile  Visit Bookwyrm's Homepage Send Bookwyrm a Private Message  Reply with Quote
The reason we've been using 'fluff' and 'crunch' so much can be revealed by checking out this scroll. It should answer a few questions.

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The Sage
Procrastinator Most High

Australia
31774 Posts

Posted - 22 Jun 2003 :  15:03:18  Show Profile Send The Sage a Private Message  Reply with Quote
Hmm...I remember when that was posted on the Mailing List. Funny stuff .




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Faraer
Great Reader

3308 Posts

Posted - 22 Jun 2003 :  23:34:08  Show Profile  Visit Faraer's Homepage Send Faraer a Private Message  Reply with Quote
I believe the current use of 'crunch' was spread by Robin Laws's term 'crunchy bits'. I read Sean's Rums post when he posted it, too, and you'll note that neither he nor any other professional writer or game designer uses the term 'fluff' to mean story and world content. 'Fluff' comes in part from online Warhammer, for many of whom setting really is secondary to mechanics, similarly to CCGs.
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The Sage
Procrastinator Most High

Australia
31774 Posts

Posted - 23 Jun 2003 :  09:14:42  Show Profile Send The Sage a Private Message  Reply with Quote
That's interesting Faraer. In all the games of Warhammer I have played, I have only heard the term 'Fluff' mentioned, maybe five times in the whole 7 years I have been playing Warhammer, even online.



May all your learning be free and unfettered


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George Krashos
Master of Realmslore

Australia
6666 Posts

Posted - 24 Jun 2003 :  04:32:32  Show Profile Send George Krashos a Private Message  Reply with Quote
Sage of Perth wrote;

"Hmm...I remember when that was posted on the Mailing List. Funny stuff ."

I recall reading the same post but it wasn't funny to me in the slightest. If anything, it made me angry as it signalled the policy change in WotC re FR products - which is basically 'the realmslore is now incidental'.

Case in point: compare any 3E FR adventure with the old 2E FA2 Halls of the High King adventure by Ed. Ed's appendices - chock full of realmslore - make that module. It gives DMs scope to branch out that adventure, build on it after it's 'over', build a campaign out of a module one third of the size of City of the Spider Queen.

Unfortunately, those days are long gone.

-- George Krashos


"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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The Sage
Procrastinator Most High

Australia
31774 Posts

Posted - 24 Jun 2003 :  12:05:13  Show Profile Send The Sage a Private Message  Reply with Quote
Sorry George. I guess my attempt at 'sarcasm' was not really displayed well, here on the forum. Anyway like you I was angered when I first read that also.



May all your learning be free and unfettered


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George Krashos
Master of Realmslore

Australia
6666 Posts

Posted - 25 Jun 2003 :  04:45:03  Show Profile Send George Krashos a Private Message  Reply with Quote
Hehe, and I've got to ease off on the off the cuff posting!

Sarcasm doesn't translate well to message boards - maybe we need a sarcastic smilie - but I'm more comfortable knowing that I wasn't alone in feeling how i felt when the "Silver Munchies" piece came out.

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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warduke
Acolyte

USA
11 Posts

Posted - 10 Jul 2003 :  03:58:29  Show Profile  Visit warduke's Homepage Send warduke a Private Message  Reply with Quote
Reading this has made me wonder if I really want to invest money and time into the 3e system. I feel like somthing of an old timer here as well. I saw one post saying somthing about the way back days of 2e. I started with D&D basic and took up AD&D in middle school in 81 But to get to the point it was The FR stuff that really got my creative fires burning. the stories and the content(fluff). I'd spend hours just studying the maps and the different places that could be traveled to and how I was going to lead my players from place to place. Ed Greenwood and the others that put out product seemed to put alot of love into each product. Some were better then others sure but they all were special to me in one way or another. That all seems to be gone with the introduction of 3e and the new FR products. If the newer stuff was more content heavy it could be easily intergrated into any story, but from what little Ive seen it seems like its all so much numbers and what not. I just thought I'd through in the two cents of an "old Timer."

ps no offense to all the 3e players its still dungeons and dragons and thats what counts.

Warduke the eternal Warrior. Let the rivers run red.
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The Sage
Procrastinator Most High

Australia
31774 Posts

Posted - 10 Jul 2003 :  08:53:15  Show Profile Send The Sage a Private Message  Reply with Quote
Many of us (old-time gamers), have also discussed similar issues here. It very much seems to be a recurring trend in these 3e/3.5e days, that 'fluff' has now become less important than 'crunch'. Much of the older FR material that I had first purchased, was bought expressly for the fluff content. For me, mechanics and stats were a secondary consideration (something to be thought about much later).

I agree with you, in that all of the 2e FR products were magical in their own ways, and I will admit that 3e has lost some of that magic, that makes these accessories great.

As for wondering about whether to invest in 3e, well, there are many gamers (most of whom have played since 1e), who simply refuse to have anything to do with 3e. I myself, only converted completely (after running dual 2e/3e campaigns) after I was certain that my second favorite setting (Planescape) was never to be continued. I still run 2e campaigns every now and then, but mostly on Krynn.

You should also consider that except for the mechanics systems in 3e, the background and fluff content has changed very little between editions. In fact most of the newly released 3e FR material simply builds on what has already bee established (in most cases).


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Bookwyrm
Great Reader

USA
4740 Posts

Posted - 10 Jul 2003 :  11:28:26  Show Profile  Visit Bookwyrm's Homepage Send Bookwyrm a Private Message  Reply with Quote
And mostly only small changes. Sort of "okay, what can we do here to make it look like we're actually doing something?" work.

Sometimes there are larger changes, like a change in an NPC's whole personality. There's one in Silverymoon (Xara Tantlor) who has been changed to evil alignment (the previous alignment is now a disguise). She used to have a faerie dragon familiar; now it's an imp, usually in a raven form.

I was rather annoyed at that; when I started making my first character, who was from Silverymoon, I only had 2e information. I had figured that the old Xara would be friends with a young mage eager to learn about the world. I had to change a bit of the background when I found her 3e stats.

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Mournblade
Master of Realmslore

USA
1287 Posts

Posted - 10 Jul 2003 :  23:37:17  Show Profile Send Mournblade a Private Message  Reply with Quote
quote:
Originally posted by Bookwyrm

And mostly only small changes. Sort of "okay, what can we do here to make it look like we're actually doing something?" work.

Sometimes there are larger changes, like a change in an NPC's whole personality. There's one in Silverymoon (Xara Tantlor) who has been changed to evil alignment (the previous alignment is now a disguise). She used to have a faerie dragon familiar; now it's an imp, usually in a raven form.

I was rather annoyed at that; when I started making my first character, who was from Silverymoon, I only had 2e information. I had figured that the old Xara would be friends with a young mage eager to learn about the world. I had to change a bit of the background when I found her 3e stats.



Bookwyrm just because you are evil does not mean you won't have friends! You could still use her in your background. In fact I think that is even better! your little mageling liked Xara... Xara kind of liked you too, and now you find out she is evil and want to change the background...

Well your character Can't change the background but YOU can. Do you want to though? Why not let him be friends with the evil character. It could lead to a great role playing aspect. What will the mageling do when he finds out Dear old Xara is EVIL? Probably get upset right? So go with it! I can see no reason after reading about Xara, why she would not help you... Especially Due to her disguise.

if I were you I would keep the background.


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Bookwyrm
Great Reader

USA
4740 Posts

Posted - 11 Jul 2003 :  06:37:34  Show Profile  Visit Bookwyrm's Homepage Send Bookwyrm a Private Message  Reply with Quote
Oh, I'm sorry, I probably should have said it clearer. What I was annoyed about was having to go back and change it so soon; I'd really just finished that part of the background. As well, I was taking longer to do the whole thing than I would have liked; I had some tough college classes at the time, and I couldn't devote as much effort to getting it ready as I wanted to.

What I changed it to was just what you suggested. I had to get rid of a few things that the old Xara would have done, and added a few that the evil one did. My character believes she and her familiar are just what they look like. Even his familiar (a tressym) doesn't really suspect them (though a few times he's smelled something odd from the "raven").

My character is really interested in knowledge for its own sake, so he frequently would visit Xara's shop. The real reason why Xara is helping him (before it was just because she liked him) is because she's subtly trying to bring him around to her way of thinking. She likes the idea of corrupting a young mage. Of course, now that he's left the city, she can't continue that. And any compainions he brings back might just see her for what she is.

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Mournblade
Master of Realmslore

USA
1287 Posts

Posted - 12 Jul 2003 :  00:16:55  Show Profile Send Mournblade a Private Message  Reply with Quote
quote:
Originally posted by Bookwyrm

Oh, I'm sorry, I probably should have said it clearer. What I was annoyed about was having to go back and change it so soon; I'd really just finished that part of the background. As well, I was taking longer to do the whole thing than I would have liked; I had some tough college classes at the time, and I couldn't devote as much effort to getting it ready as I wanted to.

What I changed it to was just what you suggested. I had to get rid of a few things that the old Xara would have done, and added a few that the evil one did. My character believes she and her familiar are just what they look like. Even his familiar (a tressym) doesn't really suspect them (though a few times he's smelled something odd from the "raven").

My character is really interested in knowledge for its own sake, so he frequently would visit Xara's shop. The real reason why Xara is helping him (before it was just because she liked him) is because she's subtly trying to bring him around to her way of thinking. She likes the idea of corrupting a young mage. Of course, now that he's left the city, she can't continue that. And any compainions he brings back might just see her for what she is.



Good job! see it is a good thing they changed XARA:)


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The Sage
Procrastinator Most High

Australia
31774 Posts

Posted - 12 Jul 2003 :  02:39:05  Show Profile Send The Sage a Private Message  Reply with Quote
This Xara character sounds more and more like an Erinyes. Everything you have said so far Bookwyrm, pretty much fits within an Erinyes framework.


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Bookwyrm
Great Reader

USA
4740 Posts

Posted - 12 Jul 2003 :  07:34:40  Show Profile  Visit Bookwyrm's Homepage Send Bookwyrm a Private Message  Reply with Quote
What's an Erinyes?

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The Sage
Procrastinator Most High

Australia
31774 Posts

Posted - 12 Jul 2003 :  08:20:50  Show Profile Send The Sage a Private Message  Reply with Quote
Erinyes are lesser female Baatezu (devils) who assume a seductive female form in order to corrupt the souls of men, so that they can transport their souls to the Nine Hells. They make promises to those they wish to corrupt and slowly subvert their victims will, so that the victim becomes so completely loyal and subservient to the devil that they will do anything for the devil, and protect it from all harm, even if it results in their deaths.

Now obviously this may be a little drastic for your character at the moment, but it would be interesting to explore.


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The Sage
Procrastinator Most High

Australia
31774 Posts

Posted - 12 Jul 2003 :  08:22:59  Show Profile Send The Sage a Private Message  Reply with Quote
Anyway, here are the basic abilities of the Erinyes from the SRD -
quote:
Erinyes
Spell-Like Abilities: At will: animate dead, charm monster, desecrate, invisibility (self only), magic circle against good (self only), major image, polymorph self, produce flame, see invisibility, suggestion, and unholy blight. These abilities are as the spells cast by an 8th-level sorcerer (save DC 15 + spell level).

An erinyes also can teleport without error (self plus 50 pounds of objects only) at will as the spell cast by a 12th-level sorcerer.

Charm Person (Su): An erinyes can charm a humanoid creature with a look. This is not a gaze attack, and the target need not meet the erinyes’s eye. The ability has a range of 60 feet; an affected opponent must succeed at a Will save (DC 18) or become utterly loyal to the erinyes. The victim will do anything to protect the erinyes, even if that means slaying his or her companions or facing certain death. The ability is otherwise similar to charm person cast by an 8th-level sorcerer.

Entangle (Ex): Each erinyes carries a stout rope some 50 feet long that entangles opponents of any size as an animate rope spell cast by a 16th-level sorcerer. The erinyes can hurl the rope 30 feet with no range penalty.

Summon Devil (Sp): Once per day an erinyes can attempt to summon 2d10 lemures with a 50% chance of success, or 1d4 barbazu with a 35% chance of success.

See in Darkness (Su): Erinyes can see perfectly in darkness of any kind, even that created by deeper darkness spells.

Telepathy (Su): Erinyes can communicate telepathically with any creature within 100 feet that has a language.

Tongues (Su): An erinyes has a permanent tongues ability as the spell cast by a 12th-level sorcerer.



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Bookwyrm
Great Reader

USA
4740 Posts

Posted - 12 Jul 2003 :  08:34:44  Show Profile  Visit Bookwyrm's Homepage Send Bookwyrm a Private Message  Reply with Quote
Um . . . yeah, I'd say that's a bit too powerful for my character to face.

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The Sage
Procrastinator Most High

Australia
31774 Posts

Posted - 12 Jul 2003 :  08:46:28  Show Profile Send The Sage a Private Message  Reply with Quote
Still it would be interesting to consider should your PC advance in enough level's to actually be a threat to this creature. However this may be a mute point, at least for a while, since your mage has left the city, and her influence.


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