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 Dealing with antimagic
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Sourcemaster2
Senior Scribe

USA
361 Posts

Posted - 14 Apr 2004 :  03:04:56  Show Profile  Visit Sourcemaster2's Homepage Send Sourcemaster2 a Private Message  Reply with Quote  Delete Topic
Is antimagic really so bad? Obviously, it puts spellcasters at a distinct disadvantage, but it seems like it wouldn't be that hard to work around it. For instance, couldn't a wizard use a spell to hurl a boulder, say, or a sword, with enough force that even when the spell itself vanished in the antimagic field, it would still be able to slay his enemies? Similarly, couldn't a spell specifically defined to go around a dead magic area, but still affect what is inside, such as a modified earthquake spell being used by someone outside to attack whatever's within? If this is so, a whole library of spells could be devoted to countering anti/dead magic. I am aware of the game balance aspects involved, but it still looks like, as long as a cleric, wizard, ect. is prepared, it isn't that terrible a thing.

But what have all the passing years/Done, but breed new angers, fears?/Show me now an equal worth/To innocence I earned at birth.

Icewolf
Learned Scribe

USA
214 Posts

Posted - 14 Apr 2004 :  03:38:08  Show Profile  Visit Icewolf's Homepage Send Icewolf a Private Message  Reply with Quote
Well, those are certainly good points, but in my experience, m players used anti-magic fields as more of an offense than a defense.

For example: Bad the Mage has 2 wands constantly spewing magical blasts. Count Goodmage creates an Anti-magic field. Bad the Mage looks in confusion as his wands die, then looks in horrow as a line of warriors advance quickly towards him. Being the cowardly bad guy that he his, Bad the Mage tries to cast a teleport spell, but his magic fails him. Oops, Bad is dead.
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Bookwyrm
Great Reader

USA
4740 Posts

Posted - 14 Apr 2004 :  03:43:52  Show Profile  Visit Bookwyrm's Homepage Send Bookwyrm a Private Message  Reply with Quote
Antimagic isn't supposed to be a mage-killer. In fact, just as you suggest, it's only at its most effective if the mage in question is caught with his robes down.

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Sourcemaster2
Senior Scribe

USA
361 Posts

Posted - 14 Apr 2004 :  03:44:37  Show Profile  Visit Sourcemaster2's Homepage Send Sourcemaster2 a Private Message  Reply with Quote
Hmm, that's true. What about a spell that protects against antimagic. I know that that sounds impossible, but think about it; how is an antimagic field most often created: with a spell. If another spell could counter the magic that was trying to create the field, then it would keep it from forming, effectively protecting the mage from being stripped of his powers.

But what have all the passing years/Done, but breed new angers, fears?/Show me now an equal worth/To innocence I earned at birth.
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Bookwyrm
Great Reader

USA
4740 Posts

Posted - 14 Apr 2004 :  04:03:17  Show Profile  Visit Bookwyrm's Homepage Send Bookwyrm a Private Message  Reply with Quote
Sounds like you're describing the counterspell action.

Hell hath no fury like all of Candlekeep rising in defense of one of its own.

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Sourcemaster2
Senior Scribe

USA
361 Posts

Posted - 14 Apr 2004 :  04:11:56  Show Profile  Visit Sourcemaster2's Homepage Send Sourcemaster2 a Private Message  Reply with Quote
I'm surprised I didn't see that. Even so, I was thinking more of a spell that you could cast, and then be more or less immune to antimagic, not just thwart it at the time it was being cast, as a counterspell does.

But what have all the passing years/Done, but breed new angers, fears?/Show me now an equal worth/To innocence I earned at birth.
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Zacas
Learned Scribe

USA
261 Posts

Posted - 14 Apr 2004 :  07:44:21  Show Profile  Visit Zacas's Homepage Send Zacas a Private Message  Reply with Quote
Hmm... wouldn't the anti-magic all be based on the level of the caster of the antimagic spell and then the caster that's trying to cast into/out of the area of antimagic... and then the rolls of each? I thought i read something like that about beholders now in 3.0/3.5E that a high-enough leveled mage can cast his spells at a beholder, and as long as he's higher leveled than the beholder and rolls well enough, his spell can still affect the beholder despite the anti-magic ray.... though i could be wrong (i just thought it was weird as i recall reading something along those lines and then thinking to myself that it seriously knocked down a beholder on tough-ness level in my opinon)

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bloodtide_the_red
Learned Scribe

USA
302 Posts

Posted - 28 Apr 2004 :  15:40:01  Show Profile  Visit bloodtide_the_red's Homepage Send bloodtide_the_red a Private Message  Reply with Quote
You should always note that the spells that create 'anti-magic' are not real anti-magic, they are spells faking anti-magic. You can protect yourself in lot of ways from magic. If your attacking someone your likey using Antimagic Aura(From Magic of Fareun) and that allows for a save and SR. The other option is the old 'cast Antimagic Shell on yourself and grapple the mage', can be stopped by not letting foes get close to you.

And for Anti-magic Aura, or like spells, there is always the SpellBlade enhancement from Magic of Fareun.
BT
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