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 Beyond the Boarders of the Realms- Realmspace
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Elrond Half Elven
Learned Scribe

United Kingdom
322 Posts

Posted - 07 Mar 2004 :  20:17:15  Show Profile  Visit Elrond Half Elven's Homepage Send Elrond Half Elven a Private Message  Reply with Quote  Delete Topic
Hello, A while back I hit upon 'Realmspace Lore' on one site, and I was wondering could anyone explain this concept to me? Is Spacejammer linked the Forgotten Realms? Any Help will be useful. Call it a need to know

Hanx
Elrond

Once upon a midnight dreary, while i pondered, weak and weary,
Over many a quaint and curious volume of forgotten lore-
While i nodded, nearly napping, suddenly there came a tapping,
As of some one gently rapping, rapping at my chamber door.
-The Raven by Edgar Allan Poe

Lord Rad
Great Reader

United Kingdom
2080 Posts

Posted - 07 Mar 2004 :  20:28:10  Show Profile  Visit Lord Rad's Homepage Send Lord Rad a Private Message  Reply with Quote
quote:
Originally posted by Elrond Half Elven

Hello, A while back I hit upon 'Realmspace Lore' on one site, and I was wondering could anyone explain this concept to me? Is Spacejammer linked the Forgotten Realms? Any Help will be useful. Call it a need to know

Hanx
Elrond



Well Realmspace is like the universe of which the planet of Abeir-Toril (amongst others) is located. There is also Krynnspace (for Dragonlance) and Oerthspace (IIRC, for Greyhawk). Im not familar at all with Spelljammer and these "spheres" or whatever, but I do own the Spelljammer product called Realmspace for completeness of Realmslore Id recommend you try to get this product for more information.

Lord Rad

"What? No, I wasn't reading your module. I was just looking at the pictures"
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Faraer
Great Reader

3308 Posts

Posted - 07 Mar 2004 :  20:31:38  Show Profile  Visit Faraer's Homepage Send Faraer a Private Message  Reply with Quote
Spelljammer is Jeff Grubb's melding of early-20th-century space opera and scientific romance with D&D fantasy. Each campaign world is set within a crystal sphere floating within Wildspace, and flying ships piloted via spelljamming helms do naval and piratical stuff. The Realms is one of these crystal spheres, as discussed in SJR2 Realmspace. Ed Greenwood wrote a Spelljammer sourcebook (SJR1 Lost Ships), and explicit Spelljammer references are in several Realms sources including Undermountain: Stardock.

Wizards of the Coast cut away most of the new settings that proliferated in the 1990s, so Spelljammer references are now rare. It doesn't offer much to me in a Realms context because it duplicates elements that are already there: flying ships (see "Sailors on the Sea of Air" in Dragon #124) and a meta-setting of linked worlds (one of the basic, though underplayed and appropriated by Planescape, pillars of the Realms).

Edited by - Faraer on 07 Mar 2004 20:32:49
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Elrond Half Elven
Learned Scribe

United Kingdom
322 Posts

Posted - 07 Mar 2004 :  20:37:53  Show Profile  Visit Elrond Half Elven's Homepage Send Elrond Half Elven a Private Message  Reply with Quote
Thanks Rad and Faraer. I think I'll seek out that book Rad mainly for the same Reason as you, Complete Realmslote . I'm sorry spaceships and robots just don't capture my attention anymore and I believe they don't belong in the realms! If anyone has anymore information however I'd be happy to hear it, see if it will change my mind.

Hanx
Elrond

Once upon a midnight dreary, while i pondered, weak and weary,
Over many a quaint and curious volume of forgotten lore-
While i nodded, nearly napping, suddenly there came a tapping,
As of some one gently rapping, rapping at my chamber door.
-The Raven by Edgar Allan Poe
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Lord Rad
Great Reader

United Kingdom
2080 Posts

Posted - 07 Mar 2004 :  23:01:09  Show Profile  Visit Lord Rad's Homepage Send Lord Rad a Private Message  Reply with Quote
Ditto on that, Elrond. Spelljammer has no place in the Realms. I ignore such references like in Stardock (I believe there is Spelljammer activity in Nimbral (or Lantan, I can never remember which) also.

I also disliked (not due to the authors writing quality, so no offense) of the chapters in Evermeet featuring Spelljammer.

Lord Rad

"What? No, I wasn't reading your module. I was just looking at the pictures"
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Elrond Half Elven
Learned Scribe

United Kingdom
322 Posts

Posted - 07 Mar 2004 :  23:03:25  Show Profile  Visit Elrond Half Elven's Homepage Send Elrond Half Elven a Private Message  Reply with Quote
It seems to me that traditionally alot of players of D&D enjoy Science Fiction, perhaps TSR was trying to appeal to them? Besides I can't remeber ever seeing a Space Campaign setting for D&D.

Hanx
Elrond

Once upon a midnight dreary, while i pondered, weak and weary,
Over many a quaint and curious volume of forgotten lore-
While i nodded, nearly napping, suddenly there came a tapping,
As of some one gently rapping, rapping at my chamber door.
-The Raven by Edgar Allan Poe
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The Sage
Procrastinator Most High

Australia
31772 Posts

Posted - 08 Mar 2004 :  02:28:15  Show Profile Send The Sage a Private Message  Reply with Quote
Elrond, there's a great deal I could say regarding this subject, and a number of other subjects you've posted just yesterday, but unfortunately I don't have the time at the moment.

Until I do (most likely later today), please enjoy the extensive amount of SJ lore on offer over at the 'Beyond the Moons' site.

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Bookwyrm
Great Reader

USA
4740 Posts

Posted - 08 Mar 2004 :  17:11:43  Show Profile  Visit Bookwyrm's Homepage Send Bookwyrm a Private Message  Reply with Quote
I don't really like Spelljammer because it tries too hard to be science-fiction-yet-fantasy. It had some potential, but I haven't found any way to reconcile it with standard D&D. If it were a completely separate d20 campaign setting, that'd be different.

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Elrond Half Elven
Learned Scribe

United Kingdom
322 Posts

Posted - 08 Mar 2004 :  20:49:28  Show Profile  Visit Elrond Half Elven's Homepage Send Elrond Half Elven a Private Message  Reply with Quote
Thanks Sage, as I've probally stated before, one of my D&D groups have played a Spacejammer game before. To be honest I really don't like the look of it, however I'll continue reading, to feed my curiosty!

Hanx
Elrond

Once upon a midnight dreary, while i pondered, weak and weary,
Over many a quaint and curious volume of forgotten lore-
While i nodded, nearly napping, suddenly there came a tapping,
As of some one gently rapping, rapping at my chamber door.
-The Raven by Edgar Allan Poe
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The Sage
Procrastinator Most High

Australia
31772 Posts

Posted - 10 Mar 2004 :  03:19:03  Show Profile Send The Sage a Private Message  Reply with Quote
quote:
Originally posted by Bookwyrm

I don't really like Spelljammer because it tries too hard to be science-fiction-yet-fantasy. It had some potential, but I haven't found any way to reconcile it with standard D&D. If it were a completely separate d20 campaign setting, that'd be different.

Oh, look, it is.

That's because it was never supposed to be reconciled with standard D&D. A lot of people seem to forget that the Spelljammer was originally set to provide an alternate method of fantasy gaming which just happened to occur in fantasy (Wildspace) space.

The fact that 'groundlings' would continually be involved in such a setting served only to give the campaign some foundation in an environment a DM and his/her players could feel comfortable in before bringing the elements of Spelljammer into their game.

If you look over most of the SJ material that was released, a lot of the source information was written with this notion in mind. It was set as D&D in space first, with elements of land-based D&D to serve only as a theme or background for a story set in Wildspace.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage
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