Candlekeep Forum
Candlekeep Forum
Home | Profile | Register | Active Topics | Active Polls | Members | Private Messages | Search | FAQ
Username:
Password:
Save Password
Forgot your Password?

 All Forums
 Forgotten Realms Journals
 Running the Realms
 Sewer monsters?
 New Topic  New Poll New Poll
 Reply to Topic
 Printer Friendly
Next Page
Author Previous Topic Topic Next Topic
Page: of 2

Crimson_King_of_the_Tower
Acolyte

USA
31 Posts

Posted - 14 Jul 2013 :  06:09:33  Show Profile Send Crimson_King_of_the_Tower a Private Message  Reply with Quote  Delete Topic
Hey all its been a while since ive posted here but i have been working on my campaign and im doing a quest where my Pc's are going to investigate why the cisterns in a city have run dry. Turns out an aboleth was having its slaves dig some more tunnels and caves and they accidentally tunneled into the sewer and blocked the water flow. Ive got the monsters for the cavern portion figured out but my question is other than rats and otyughs what creatures would work well in and call a sewer its home? Thanks all in advance.

James Lavespere

Jakuta Khan
Senior Scribe

496 Posts

Posted - 14 Jul 2013 :  08:12:11  Show Profile Send Jakuta Khan a Private Message  Reply with Quote
carrion crawlers wouldbe nice to have, dead meat should be found plentyful down there.
eventually some ghouls, near a graveyard or slaughterhouse.
Go to Top of Page

George Krashos
Master of Realmslore

Australia
6688 Posts

Posted - 14 Jul 2013 :  08:23:48  Show Profile Send George Krashos a Private Message  Reply with Quote
Slimes, oozes and molds are always an option as well.

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
Go to Top of Page

Bladewind
Master of Realmslore

Netherlands
1280 Posts

Posted - 14 Jul 2013 :  14:33:50  Show Profile Send Bladewind a Private Message  Reply with Quote
Dont forget to place a couple humanoid creatures that happen to travel sewers often aswell. They can be Mongrelmen hiding their visage, thieves guild members eloping the city guard, dockward gangmembers filling a chamber with contraband, cultists smuggling sacrifices and components, or sewer citybuilders working on de-clogging certain drain rooms.

My campaign sketches

Druidic Groves

Creature Feature: Giant Spiders
Go to Top of Page

BadCatMan
Senior Scribe

Australia
407 Posts

Posted - 14 Jul 2013 :  14:40:50  Show Profile Send BadCatMan a Private Message  Reply with Quote
I once ran into a gelatinous cube placed in some sewers to keep them clean. It was lemon-scented too. :)

BadCatMan, B.Sc. (Hons), M.Sc.
Scientific technical editor
Head DM of the Realms of Adventure play-by-post community
Administrator of the Forgotten Realms Wiki
Go to Top of Page

Wooly Rupert
Master of Mischief
Moderator

USA
36965 Posts

Posted - 14 Jul 2013 :  14:49:39  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
Wererats. Sewyrms. Really, really gross undead. Dire rats. Giant insects.

And the ever-popular alligators.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

I am the Giant Space Hamster of Ill Omen!
Go to Top of Page

Kno
Senior Scribe

452 Posts

Posted - 14 Jul 2013 :  16:31:13  Show Profile Send Kno a Private Message  Reply with Quote
Baby alligators in the sewers grow up fast

Somethings will never wash away

Gulguthydra

z455t
Go to Top of Page

Kris the Grey
Senior Scribe

USA
422 Posts

Posted - 14 Jul 2013 :  17:23:55  Show Profile Send Kris the Grey a Private Message  Reply with Quote
I'll echo Wooly's suggestion about wererats. Being human(oid) they allow for all sorts of level and class customization (or none if you prefer) and, played properly, they will fool your PCs into thinking they are the 'big bad' instead of your Aboleth. What system are you running?

Kris the Grey - Member in Good Standing of the Watchful Order of Magists and Protectors, the Arcane Guild of Silverymoon, and the Connecticut Bar Association
Go to Top of Page

Crimson_King_of_the_Tower
Acolyte

USA
31 Posts

Posted - 14 Jul 2013 :  17:41:31  Show Profile Send Crimson_King_of_the_Tower a Private Message  Reply with Quote
Those are all AWESOME suggestions and will probably use them all lol, and im using 2nd ed AD&D im running The North boxed set and the sewers they will be in are the ones below Daggerford thanks to all the suggestions it will make for a GREAT section in the campaign

James Lavespere
Go to Top of Page

MisterX
Learned Scribe

Germany
118 Posts

Posted - 14 Jul 2013 :  19:51:29  Show Profile Send MisterX a Private Message  Reply with Quote
Meazels (Monsters of Faerûn, 3.5e) are humanoids living in sewers. Maybe it's possible to adjust the numbers to AD&D 2nd. ;)

Edit: I just encountered "Salizarr the Maezel" in another Thread regarding the Ravenloft-Setting. As far as I remember (!) Ravenloft was never officially upgraded to 3e, so there might be rules for Meazel under AD&D without manual conversion. Just check (and maybe report back here… ;) ).

I've lost track of recent realmslore, since my campaigns are still in the 1370ies. :-)
---
When talking about rules (and related stuff) I always refer to 3.5e unless explicitly noted.

Edited by - MisterX on 14 Jul 2013 19:55:34
Go to Top of Page

Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 14 Jul 2013 :  20:29:28  Show Profile Send Markustay a Private Message  Reply with Quote
I've heard in some settings, sewers are infested with giant Turtle-folk (Tortles).

On the serious side, IIRC, Waterdeep's sewers had a bunch of dopplegangers. I suppose the same could be true for any major settlement in The Realms.

Dopplegangers all posing as the city's sewer-workers could be fun (and could have been doing so for years).

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 14 Jul 2013 20:31:36
Go to Top of Page

The Sage
Procrastinator Most High

Australia
31799 Posts

Posted - 15 Jul 2013 :  03:57:25  Show Profile Send The Sage a Private Message  Reply with Quote
A decent guide on this matter, for me at least, has been what the party of adventures find in the sewers and beneath the streets of Waterdeep, in the Eye of the Beholder CRPG.

I know it's an old computer game, but, really, many of the smaller critters and creatures found plaguing sections of the sewers in that game, can form a worthwhile compendium on what DM's can use to populate the sewers of their own tabletop games.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage
Go to Top of Page

Kris the Grey
Senior Scribe

USA
422 Posts

Posted - 15 Jul 2013 :  04:19:13  Show Profile Send Kris the Grey a Private Message  Reply with Quote
CKotT,

2E is the way to go (in my humble opinion). You might check the Book of Lairs or the Book of Lairs II (http://en.wikipedia.org/wiki/The_Book_of_Lairs) which I recall had some good sewer encounters as well. I know there are good wererat 'tribe' details in at least one 2E era Dungeon magazine, I just forget which one!

Kris the Grey - Member in Good Standing of the Watchful Order of Magists and Protectors, the Arcane Guild of Silverymoon, and the Connecticut Bar Association
Go to Top of Page

Crimson_King_of_the_Tower
Acolyte

USA
31 Posts

Posted - 15 Jul 2013 :  19:28:01  Show Profile Send Crimson_King_of_the_Tower a Private Message  Reply with Quote
These are all great ideas and i didnt even realize i had more than one book of lairs i think what im going to do is make the sewers a wererat lair along with some carrion crawlers and ghouls and a few other things and then if they explore into the aboleth section he will have a tribe of troglodytes under his command for the Pc's to deal with thank you for ALL the awesome ideas

James Lavespere
Go to Top of Page

xaeyruudh
Master of Realmslore

USA
1853 Posts

Posted - 15 Jul 2013 :  20:38:33  Show Profile  Visit xaeyruudh's Homepage Send xaeyruudh a Private Message  Reply with Quote
quote:
Originally posted by BadCatMan

I once ran into a gelatinous cube placed in some sewers to keep them clean. It was lemon-scented too. :)





Ghaunadans! They could be fighting the doppelgangers and wererats for control, in a silent struggle of attrition by assassination.

Connection to the aboleths: maybe none, or maybe not. But at the very least they provide hooks that can distract PCs and deplete their resources.
Go to Top of Page

Wooly Rupert
Master of Mischief
Moderator

USA
36965 Posts

Posted - 15 Jul 2013 :  21:41:28  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by xaeyruudh

quote:
Originally posted by BadCatMan

I once ran into a gelatinous cube placed in some sewers to keep them clean. It was lemon-scented too. :)





Ghaunadans! They could be fighting the doppelgangers and wererats for control, in a silent struggle of attrition by assassination.

Connection to the aboleths: maybe none, or maybe not. But at the very least they provide hooks that can distract PCs and deplete their resources.



Oooh, I like the idea of the ghaunadans being mixed into there! I'd forgotten them, and they are a favorite bunch.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

I am the Giant Space Hamster of Ill Omen!
Go to Top of Page

Crimson_King_of_the_Tower
Acolyte

USA
31 Posts

Posted - 15 Jul 2013 :  22:02:53  Show Profile Send Crimson_King_of_the_Tower a Private Message  Reply with Quote
That sounds pretty interesting is there a 2nd ed monster manual i can find them in i have ALL of them i just need to know where to look lol

James Lavespere
Go to Top of Page

Wooly Rupert
Master of Mischief
Moderator

USA
36965 Posts

Posted - 15 Jul 2013 :  23:01:07  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
Ghaunadans were from the City of Splendors boxed set. I don't recall if they were printed in other sources.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

I am the Giant Space Hamster of Ill Omen!
Go to Top of Page

Crimson_King_of_the_Tower
Acolyte

USA
31 Posts

Posted - 15 Jul 2013 :  23:08:04  Show Profile Send Crimson_King_of_the_Tower a Private Message  Reply with Quote
ok awesome i found them i think i want to do the 3 factions doppelgangers, oozes/Ghaunadan, and wererats although the city isnt as big as Waterdeep its only about 700'x650' i might be able to get an extensively sized sewer system in that though. Im really looking forward to designing this dungeon

James Lavespere
Go to Top of Page

The Sage
Procrastinator Most High

Australia
31799 Posts

Posted - 16 Jul 2013 :  03:23:47  Show Profile Send The Sage a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert

Ghaunadans were from the City of Splendors boxed set. I don't recall if they were printed in other sources.

The only other source I can recall at the moment, was Steven Schend's write-up for the "Mysterious Level Four of Undermountain," that should still be available via the Web Archive.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage
Go to Top of Page

Wooly Rupert
Master of Mischief
Moderator

USA
36965 Posts

Posted - 16 Jul 2013 :  05:22:58  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by The Sage

quote:
Originally posted by Wooly Rupert

Ghaunadans were from the City of Splendors boxed set. I don't recall if they were printed in other sources.

The only other source I can recall at the moment, was Steven Schend's write-up for the "Mysterious Level Four of Undermountain," that should still be available via the Web Archive.



I'm drawing a blank on that one, and a Google search just turned up a lot of references to the first boxed set...

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

I am the Giant Space Hamster of Ill Omen!
Go to Top of Page

xaeyruudh
Master of Realmslore

USA
1853 Posts

Posted - 16 Jul 2013 :  15:48:58  Show Profile  Visit xaeyruudh's Homepage Send xaeyruudh a Private Message  Reply with Quote
Don't forget the MC Annuals. I'm housesitting and don't have them with me, so I don't know for sure what was in them.

There are (at least) a couple of ways to justify having a big system of sewers and caves underneath a small town. One is that the town could have been built (either knowingly or unwittingly) on the ruins of an older and much larger city. Another reason for caves is someone deciding to dig a secret hideyhole, a lab for making magic items or spell research or poisons or drugs, a mine, or (for the truly ambitious and insane) an entrance to the Underdark. Perhaps there is an old dwarven hold deep beneath that particular spot, or maybe the legends were misinterpreted but someone went digging for it anyway.

Whatever the reason, a determined but disorganized spelunking mission conducted over several decades, utilizing umber hulks or elementals or dwarves or dao or xorn, could have resulted in a huge series of caves, natural caverns and chasms, winding tunnels, pits, air shafts, etc... with a wide variety of compositions and conditions. Maybe part of it is the sewer system created long ago by an old city, or maybe it's just a tiny sewer but the muck is draining into the surrounding tunnels and caves and creating sewer-like conditions. The latter situation is much more dangerous for explorers due to uneven floors, cracks that have been claimed as lairs by various creatures, and rock-turning-to-sand, which they wouldn't have to deal with in a professionally planned and built sewer.

The vastness of this system helps explain a variety of creatures inhabiting it. Perhaps the population below-ground is larger than the one in the town above. Woe betide men, if one side of the hidden war should gain dominance and boil forth from the earth for food, slaves, and supplies...

Just ideas.
Go to Top of Page

Crimson_King_of_the_Tower
Acolyte

USA
31 Posts

Posted - 16 Jul 2013 :  23:50:50  Show Profile Send Crimson_King_of_the_Tower a Private Message  Reply with Quote
@xaeyruudh theyre great ideas and it gives me a great way to justify a system big enough for the 3 factions and i found the Ghaunadan it was in the MC annual 2 and the entry sounds awesome once i get the module more fleshed out i will post some of it here so you can see what all your ideas went towards :D

James Lavespere
Go to Top of Page

TBeholder
Great Reader

2511 Posts

Posted - 17 Jul 2013 :  12:36:53  Show Profile Send TBeholder a Private Message  Reply with Quote
Stirges.
quote:
Originally posted by Kno

Baby alligators in the sewers grow up fast
Somethings will never wash away
Aww... Poor little screechy clothespins.

People never wonder How the world goes round -Helloween
And even I make no pretense Of having more than common sense -R.W.Wood
It's not good, Eric. It's a gazebo. -Ed Whitchurch
Go to Top of Page

Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 17 Jul 2013 :  13:50:52  Show Profile Send Markustay a Private Message  Reply with Quote
'Sewers larger then they ought to be' is a trope, but FR is one of the few settings where this makes sense: nearly every single settlement is built on top of (the ruins of) an earlier settlement, and in most cases, multiple settlements.

That means the sewers aren't just sewers - there are huge swaths of them that are actual ruins (in our lingo, Dungeons). In fact, its entirely possible for a sewer system in FR to more extensive then the settlement above it (for instance, Secomber would be ripe for this).

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

Go to Top of Page

Wooly Rupert
Master of Mischief
Moderator

USA
36965 Posts

Posted - 17 Jul 2013 :  18:08:23  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
There is also the fact that city planning is often a haphazard affair. Sewers are frequently dug as needed, and will be expanded whenever there is a need to expand them. But then, as the city continues to grow, older buildings will frequently be destroyed or expanded, the courses of streets may change, areas of the city may be abandoned after plagues or war... So no matter the current layout of the city, it's easily possible to have sections of the sewers that have no obvious relationship to the layout of the city above.

Add in people making their own connections and modifications, for a variety of reasons (not always illegal), and you could have quite the maze under a city.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

I am the Giant Space Hamster of Ill Omen!
Go to Top of Page

The Sage
Procrastinator Most High

Australia
31799 Posts

Posted - 19 Jul 2013 :  02:23:52  Show Profile Send The Sage a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by The Sage

quote:
Originally posted by Wooly Rupert

Ghaunadans were from the City of Splendors boxed set. I don't recall if they were printed in other sources.

The only other source I can recall at the moment, was Steven Schend's write-up for the "Mysterious Level Four of Undermountain," that should still be available via the Web Archive.



I'm drawing a blank on that one, and a Google search just turned up a lot of references to the first boxed set...

I'll dig out the file and check it over. I do recall there wasn't much in the way of specific references, but I do remember it being a worthwhile source for another perspective on Ghaunadans.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage
Go to Top of Page

BadCatMan
Senior Scribe

Australia
407 Posts

Posted - 19 Jul 2013 :  02:52:43  Show Profile Send BadCatMan a Private Message  Reply with Quote
Another thing you can find under a city are buried, built-over rivers, like those of London:
http://en.wikipedia.org/wiki/Subterranean_rivers_of_London
Some are incorporated into the sewage system, such as the Effra and Counter's Creek.

It could be possible to cross easily from a sewer ecology to a subterranean ecology and a different sort of beast.

The aboleth and its minions might not have even tunnelled into the sewers, only diverted an apparently disused river and inadvertently drained or blocked up part of the sewers.

BadCatMan, B.Sc. (Hons), M.Sc.
Scientific technical editor
Head DM of the Realms of Adventure play-by-post community
Administrator of the Forgotten Realms Wiki
Go to Top of Page

Copper Elven Vampire
Master of Realmslore

1078 Posts

Posted - 24 Jul 2013 :  12:23:43  Show Profile Send Copper Elven Vampire a Private Message  Reply with Quote
Tren... deff Tren assassins!!
Go to Top of Page

Ayrik
Great Reader

Canada
8030 Posts

Posted - 25 Jul 2013 :  23:58:18  Show Profile Send Ayrik a Private Message  Reply with Quote
Kobolds! Ye can never have too many kobolds. These pesky little vermin can be surprisingly dangerous in large numbers, especially within prepared defensive positions. They like traps and ambushes and are cunning enough to use terrain and sewer slime and bigger monsters to some advantage. Sometimes they might have access to shaman/priest sorts or a decent magical item. They can be found anywhere and wherever they go some half-important human organization will consider them a nuisance which disposable adventurers need to remove. Most importantly, kobolds can be a suitable challenge for characters of all levels and powerful PCs are utterly humiliated by any defeat they may suffer at kobold hands.

And oh, large concentrations of kobolds can always indicate the presence of a nice red dragon or army of goblin overseers or something.

[/Ayrik]
Go to Top of Page

Kris the Grey
Senior Scribe

USA
422 Posts

Posted - 26 Jul 2013 :  02:59:02  Show Profile Send Kris the Grey a Private Message  Reply with Quote
Ayrik,

Kobolds are indeed fun by the ton. My favorite adventure featuring particularly deadly kobolds (with all sorts of tricks to enhance their lethality) was Dragon Mountain (a 2E romp set in a generic fantasy world).

Kris the Grey - Member in Good Standing of the Watchful Order of Magists and Protectors, the Arcane Guild of Silverymoon, and the Connecticut Bar Association
Go to Top of Page
Page: of 2 Previous Topic Topic Next Topic  
Next Page
 New Topic  New Poll New Poll
 Reply to Topic
 Printer Friendly
Jump To:
Candlekeep Forum © 1999-2025 Candlekeep.com Go To Top Of Page
Snitz Forums 2000