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Aravine
Senior Scribe

USA
608 Posts

Posted - 05 Aug 2012 :  02:27:39  Show Profile  Visit Aravine's Homepage Send Aravine a Private Message  Reply with Quote  Delete Topic
is there anyway a very powerful npc might be able to time travel? just thinking how interesting that would be

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Thrasymachus
Learned Scribe

195 Posts

Posted - 05 Aug 2012 :  05:02:24  Show Profile Send Thrasymachus a Private Message  Reply with Quote
Yes, the following are both from the Arcane Age series
TSR 1147 - Netheril - Empire of Magic boxed set - pg 13
TSR 1165 - Cormanthyr - Empire of Elves – pg 3
Both of these detail the 9th level Time Conduit spell, and discuss Time Gates


Former Forgotten Realms brand manager Jim Butler: "Everything that bears the Forgotten Realms logo is considered canon".
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 05 Aug 2012 :  05:59:06  Show Profile Send Markustay a Private Message  Reply with Quote
There's also the 2e supplement The Chronomancer, with very detailed rules for time travel and the plane of Temporal Prime.

There also at least three 'time portals' in FR that I can think of right off the top of my head (El's Gate to Yellowstone, the isle of Lurath, and Umberlee's Fist). I vaguely recall a forth in the Osraun Mts. IIRC (and I am sure there are plenty more).

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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Darkmeer
Senior Scribe

USA
505 Posts

Posted - 06 Aug 2012 :  04:03:19  Show Profile  Visit Darkmeer's Homepage Send Darkmeer a Private Message  Reply with Quote
The 3e the Manual of the Planes was a great resource, using the Temporal Energy Plane (one of the alternate planes), on pages 208-210 in that tome.

Hope this helps.

"These people are my family, not just friends, and if you want to get to them you gotta go through ME."
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Thrasymachus
Learned Scribe

195 Posts

Posted - 10 Aug 2012 :  01:37:08  Show Profile Send Thrasymachus a Private Message  Reply with Quote
At the Wizards site search "Perilous Gateways" archive and you will find "Portals in Time".


Former Forgotten Realms brand manager Jim Butler: "Everything that bears the Forgotten Realms logo is considered canon".

Edited by - Thrasymachus on 10 Aug 2012 01:37:37
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Zireael
Master of Realmslore

Poland
1190 Posts

Posted - 26 Oct 2012 :  15:10:55  Show Profile  Visit Zireael's Homepage Send Zireael a Private Message  Reply with Quote
Anything else on the topic?

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Artemas Entreri
Great Reader

USA
3131 Posts

Posted - 26 Oct 2012 :  15:59:48  Show Profile Send Artemas Entreri a Private Message  Reply with Quote
quote:
Originally posted by Aravine

is there anyway a very powerful npc might be able to time travel? just thinking how interesting that would be



Interesting yes, but it would also be a pain because of the Butterfly Effect. I never used it in my campaigns for that reason.

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Hoondatha
Great Reader

USA
2449 Posts

Posted - 26 Oct 2012 :  19:41:47  Show Profile  Visit Hoondatha's Homepage Send Hoondatha a Private Message  Reply with Quote
Some of Hallister's gates in Undermountain will move you forward in time, in addition to sending you somewhere. So it stands to reason that Hallister is at least vaguely familiar with time travel. Whether that's something he developed on his own, or brought with him from Imaskar is open to debate, as is just how much he knows. Could he send someone backward in time as well as forward, is there a limit to how far forward, and if he has to do it with a gate are all unknowable questions.

Doggedly converting 3e back to what D&D should be...
Sigh... And now 4e as well.
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Dalor Darden
Great Reader

USA
4211 Posts

Posted - 27 Oct 2012 :  00:13:52  Show Profile Send Dalor Darden a Private Message  Reply with Quote
quote:
Originally posted by Hoondatha

Some of Hallister's gates in Undermountain will move you forward in time, in addition to sending you somewhere. So it stands to reason that Hallister is at least vaguely familiar with time travel. Whether that's something he developed on his own, or brought with him from Imaskar is open to debate, as is just how much he knows. Could he send someone backward in time as well as forward, is there a limit to how far forward, and if he has to do it with a gate are all unknowable questions.



I always felt that instead of sending people forward in time, they were instead placed in Stasis until a certain time...that was my own take on the matter though.

The Old Grey Box and AD&D for me!
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Yospeck
Acolyte

9 Posts

Posted - 18 Nov 2012 :  15:39:23  Show Profile Send Yospeck a Private Message  Reply with Quote
You're the DM... it's my opinion you can make up whatever you like, even if not established already in FR.

Chris Perkins mentions a few times in his Iomandra campaign about giving his part an hourglass which gives them a one time use to go back in time for a little while before being flung back into the future to see what their changes have done.
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The Arcanamach
Master of Realmslore

1847 Posts

Posted - 21 Nov 2012 :  16:27:45  Show Profile Send The Arcanamach a Private Message  Reply with Quote
quote:
Interesting yes, but it would also be a pain because of the Butterfly Effect. I never used it in my campaigns for that reason.


It could be a pain if you allow it to happen (changing the timeline that is). In my homebrew campaign the Arcanamach is a time travelling NPC named Xarthalion. His story is sort of a Quantum Leap derivative in which he is thrust into past and future situations after coming into contact with an item called the Orb of Labelas. In some ways, he is my version of Elminster.

I have a dream that one day, all game worlds will exist as one.
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Xar Zarath
Senior Scribe

Malaysia
552 Posts

Posted - 22 Nov 2012 :  03:34:22  Show Profile Send Xar Zarath a Private Message  Reply with Quote
Alternatively, you could cast scry spells and empty the llower planes of info on the Doctor and steal his blue box!

Everything ends where it begins. Period.



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