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Nicolai Withander
Master of Realmslore
   
Denmark
1093 Posts |
Posted - 01 May 2012 : 22:53:36
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Hi...
How would you guys go about rewarding a player who instaed of battle got experience for teaching in his profession(and class)???
Thanks
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Kentinal
Great Reader
    
4693 Posts |
Posted - 01 May 2012 : 23:33:15
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This is an interesting question. I do not recall any rule set that dealt with it.
The best idea I can offer is based on student performance. That is as student uses taught magic and earns experience points, a small bonus should be awarded to the one that taught the magic. Not sure how it would reflect in balance of game, but in part experience points are awarded for success.
Another other option of course would be awarding based on amount of gold paid for training, 1st Edition rules might apply here.
Might come up with a few other ideas, however these right now are my best offers of how a teacher gains experience. |
"Small beings can have small wisdom," the dragon said. "And small wise beings are better than small fools. Listen: Wisdom is caring for afterwards." "Caring for afterwards ...? Ker repeated this without understanding. "After action, afterwards," the dragon said. "Choose the afterwards first, then the action. Fools choose action first." "Judgement" copyright 2003 by Elizabeth Moon |
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Dalor Darden
Great Reader
    
USA
4211 Posts |
Posted - 02 May 2012 : 00:19:39
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I would go with his earnings as Experience...but allow the character to also do "research" in his downtime to perhaps earn some non-tangible things such as XP he could use toward creating magic items or something. It really all depends on the rules you are using. I could come up with some ideas if you list which rules. |
The Old Grey Box and AD&D for me! |
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Nicolai Withander
Master of Realmslore
   
Denmark
1093 Posts |
Posted - 02 May 2012 : 22:44:31
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I have deisided the following:
For lectures: 1 exp per level per person per hour.
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