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Foxhelm
Senior Scribe

Canada
592 Posts

Posted - 05 Apr 2012 :  20:49:56  Show Profile Send Foxhelm a Private Message  Reply with Quote  Delete Topic
An article from IGN, Enjoy!

http://pc.ign.com/articles/122/1222345p1.html

Ed Greenwood! The Solution... and Cause of all the Realms Problems!

Eilserus
Master of Realmslore

USA
1446 Posts

Posted - 06 Apr 2012 :  02:24:50  Show Profile Send Eilserus a Private Message  Reply with Quote
I smell bad ju-ju from this. Aside from Cryptic working on this, which makes me nervous, the other factor that makes me leery is the free to play model. Sure it sounds great, but if it's like DDO, I'm not whipping out the credit card every time I want to explore a new area. Hopefully, they don't screw the pooch on this. Personally, as iconic as D&D is, I'd like to see it in the hands of either Blizzard Entertainment or BioWare. Imagine the Realms put into MMO form with the backing of either of those companies. Ah well, I can always dream.
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Bakra
Senior Scribe

628 Posts

Posted - 06 Apr 2012 :  14:50:51  Show Profile Send Bakra a Private Message  Reply with Quote
quote:
Originally posted by Eilserus

I smell bad ju-ju from this. Aside from Cryptic working on this, which makes me nervous, the other factor that makes me leery is the free to play model. Sure it sounds great, but if it's like DDO, I'm not whipping out the credit card every time I want to explore a new area. Hopefully, they don't screw the pooch on this. Personally, as iconic as D&D is, I'd like to see it in the hands of either Blizzard Entertainment or BioWare. Imagine the Realms put into MMO form with the backing of either of those companies. Ah well, I can always dream.



Too busy playing Star Wars the Old Republic.


I hope Candlekeep continues to be the friendly forum of fellow Realms-lovers that it has always been, as we all go through this together. If you don’t want to move to the “new” Realms, that doesn’t mean there’s anything wrong with either you or the “old” Realms. Goodness knows Candlekeep, and the hearts of its scribes, are both big enough to accommodate both. If we want them to be.
(Strikes dramatic pose, raises sword to gleam in the sunset, and hopes breeches won’t fall down.)
Enough for now. The Realms lives! I have spoken! Ale and light wines half price, served by a smiling Storm Silverhand fetchingly clad in thigh-high boots and naught else! Ahem . .
So saith Ed. <snip>
love to all,
THO
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Lord Karsus
Great Reader

USA
3746 Posts

Posted - 06 Apr 2012 :  17:55:31  Show Profile Send Lord Karsus a Private Message  Reply with Quote
-I've also heard bad stuff about D&D Online, and I wonder to myself: How can you mess up a D&D online game? I mean, Warcraft is successful, and plenty of other generic fantasy MMOs in the past, so...

-I'm surprised that Neverwinter is still the setting of their computer games. Not that it's necessarily overexposed or anything, but you'd figure, with all of the single-player Neverwinter games, and that Neverwinter book, that they'd take the opportunity to pick a new city and prop it up a bit up and stuff.

(A Tri-Partite Arcanist Who Has Forgotten More Than Most Will Ever Know)

Elves of Faerűn
Vol I- The Elves of Faerűn
Vol. III- Spells of the Elves
Vol. VI- Mechanical Compendium
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Captain Grafalcon
Learned Scribe

Brazil
131 Posts

Posted - 12 May 2012 :  02:45:21  Show Profile Send Captain Grafalcon a Private Message  Reply with Quote
It´s just me or anyone else believes that Waterdeep would make an excelent scenario for a MMO game? The city of Splendours already appeared on a Neverwinter nights expansion, but this is on of the greatest bastions of civilization from the Realms!

"Surely you recognize that armies carrying banners are almost always thieves—until they win."
Jarlaxle, mercenary leader of Bregan D'aerthe.
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Dalor Darden
Great Reader

USA
4211 Posts

Posted - 12 May 2012 :  04:50:16  Show Profile Send Dalor Darden a Private Message  Reply with Quote
A dungeons and dragons MMO is not going to succeed.

I say that because Dungeons and Dragons Online is actually a good game. It is solid in its mechanics, doesn't mess up very often at all, and simply is fun to play.

What screws any Dungeons and Dragons MMO is the fact that to place such a thing online for everyone to use, they have to pull back on the freedoms players want.

You can't just "go out the door and wonder where you will end up" in an MMO...you just can't.

People used to playing Dungeons and Dragons (me included) are always going to feel restricted and OH SO VERY NOT UNIQUE when they are playing online.

When you are sitting around a table with friends, what you can do has no limits. When you are grinding through Bugbears outside the city gates...which you had just cleared for the twenty-seventh time yesterday!...it gets a little old.

Until some sort of free form technology is created for online gaming; they simply will never be as good as sitting at the table with paper and pencil.

WotC had a way to gain an edge in the digital world, but their "table", or whatever it was, failed in a rather tragic and not spectacular death.

The Old Grey Box and AD&D for me!
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