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Copper Elven Vampire
Master of Realmslore

1078 Posts

Posted - 31 Mar 2012 :  04:51:27  Show Profile Send Copper Elven Vampire a Private Message  Reply with Quote  Delete Topic
Knave of The Missing Page (Evereskan Spellfilcher of Erevan Ilesere)

The Knaves of The Missing Page are a special breed of Rogue/Wizards. They master and combine their knowledge of spells with their utter love of mischief, larceny and intrigue. They are a notable example of spellfilchers that are based in the vale of Evereska but active all throughout Faerún. There are even some Knaves of the missing page in the ranks of the much lesser-known elven thieves guild in Everlund called The Rogues of the Laughing Twilight. The Knaves of The Missing Page work well with the clergy of Erevan, especially with Divine Seekers and Mischiefmakers, but also just as well with Thief-Acrobats, Shadowdancers and Temple Raiders of Erevan Ilesere. They are among Faerún's most powerfully skilled thieves and wont hesitate to cast a Delayed-blast Meteor Swarm in the main chapel of a rival deity, or cast Flensing on an opponent after having stolen a priceless item or artifact from them. They are often sent on highly dangerous missions to retrieve stolen elven artifacts and magic items from other churches and races.

Hit Die: d4.

Requirements: To qualify to become a Knave of The Missing Page, a character must fulfill all the following criteria.

Race: Character must be a Elf or Half Elf.

Skills: Knowledge (religion, arcana) 5 ranks, Disguise 5 ranks, Open Locks 10 ranks, sleight of hand 5 ranks, Disable Devise 10 ranks, Spot 10 ranks, Search 10 ranks.

Feats: Skill Focus (at least one; open locks, sleight of hand, disable devise, move silently, hide), Any Metamagic feat.

Spellcasting: Ability to cast Greater Magehand and at least one 3'rd level or higher arcane spell with the schools of Illusion, Abjuration, Enchantment and Divination.

Special: +3d6 Sneak attack ability. Must have Erevan Ilesere as a Patron Deity.

Class Skills: As the Rogue class skills, plus Knowledge (religion, arcana), Concentration and Spellcraft.
Skill points at each level- 4 + Int mod.

Class Features: Weapon & Armor Proficiency: Knaves of the missing page gain no proficiency with small or light weapons.

Spells per day: A Knave of The Missing Page's training focuses on Arcane magic. Thus, when a character gains a new level, she gains new spells per day as if she aso gained a level in whatever spellcasting class she belonged to before she added the prestige class. She does not however gain any other benefit a character of that class would have gained.

Ranged Spellfilch: At 1st level the she can perform one of the following class skills at a range of 35 feet: Disable Devise, Open Lock or sleight of hand. There is no increase to the skill check DC for working at a distance and you may take 10 on the check while in shadows. This ability may be used twice a day.

Smiling Defense: At 1'st level she gains a +2 bonus to all saving throws against spells from the schools of Illusion and Divination.

Sneak Attack: At 2nd level she gains sneak attack +1d6 as the rogue ability. This stacks with any sneak attack ability from another class. The damage increases to +2d6 at 4'th level.

Locate elven object: At 2'nd level You sense the direction of a well-known or clearly visualized object. You can search for general items, in which case you locate the nearest one of its kind if more than one is within range. Attempting to find a certain non-elven item requires a specific and accurate mental image; Attempting to find a certain elven object does not require a specific or accurate mental image, only knowledge of its function, purpose, and/or glimpse through divination. This spell like ability may be used 2/day, and is cast at total character caster level.

Bonus Feat At 3'rd level she gains a bonus feat from this list: Spell Focus, Greater Spell Focus, Spell Penetration, Greater Spell Penetration, Improved Familiar, Quicken spell, Delay Spell, Twin Spell, Daredevil Athlete, Disemboweling Strike, Lucky start, Persistent attacker, Sly fortune, Sure Hand, .

Erevan's Sense: At 3'rd level she possesses an uncanny intuition that warns her of danger. She gains a +4 insight bonus to Reflex saves to avoid traps, +4 dodge bonus to AC against attacks by traps, and a +4 insight bonus on spot checks to spot creatures at the beginning of an encounter.

Discern elven location: At 4'th level nothing short of a mind blank spell or the direct intervention of a deity keeps you from learning the exact location of a single elven individual or elven object. Discern elven location circumvents normal means of protection from scrying or location. The spell reveals the name of the creature or object’s location (place, name, business name, building name, or the like), community, county (or similar political division), country, continent, and the plane of existence where the target lies. To find a creature with the spell, you must have seen the creature or have some item that once belonged to it. To find an object, you must have glimpsed it in a divination at least once. This spell-like ability may be used once a day, and is cast at total character caster level.

Tricksters Shroud: At 5'th level she gains the ability to cast the Spell resistance spell on herself one time a day giving her SR 12 + caster level. It's a spell-like ability that is cast at her total caster level.

Improvised Sneak Attack: At 5'th level She can combine her Rogue and Arcane skills to perform this ability. She can declare one melee or ranged attack she makes to be a sneak attack. The target of improvised sneak attack loses any and all dexterity bonus to AC, but only against this one attack. She does not need to flank her opponent or remain hidden for this to work. This ability may be used 2/day.

CL-BAB-FS-RS-WS-Special- Spells per day

1'st-+0-+0-+2-+2-- Ranged spellfilch, smiling defense- +1level

2'nd-+1-+0-+3-+3-Sneak Attack, Locate object +1level

3'rd-+1-+1-+3-+3-Bonus feat, Erevan's sense -+1level

4'th-+2-+1-+4-+4-sneak attack, Discern elven location. -+1level

5'th-+2-+1-+4-+4-Tricksters shroud, Improvised sneak attack -+1level

Any and all comments and ideas are welcomed! ;)

Jeremy Grenemyer
Great Reader

USA
2717 Posts

Posted - 31 Mar 2012 :  06:38:41  Show Profile Send Jeremy Grenemyer a Private Message  Reply with Quote
Doesn't seem over the top to me. Actually looks pretty fun to play.

The description of the class does seem a little bloodthirsty (towards the end of the description) but all in all I like it.

This Prestige Class seems well suited towards moving a campaign forward. It appears to make the character who has taken the class into a walking adventure hook. That's a good thing.

I think the abilities the PrC picks up at 5th level are pretty awesome. Would that be about 13th(?) level in terms of total class levels on average?

Look for me and my content at EN World (user name: sanishiver).
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Copper Elven Vampire
Master of Realmslore

1078 Posts

Posted - 31 Mar 2012 :  06:59:50  Show Profile Send Copper Elven Vampire a Private Message  Reply with Quote
quote:
Originally posted by Jeremy Grenemyer

Doesn't seem over the top to me. Actually looks pretty fun to play.

The description of the class does seem a little bloodthirsty (towards the end of the description) but all in all I like it.

This Prestige Class seems well suited towards moving a campaign forward. It appears to make the character who has taken the class into a walking adventure hook. That's a good thing.

I think the abilities the PrC picks up at 5th level are pretty awesome. Would that be about 13th(?) level in terms of total class levels on average?



Thanks! To take this PrC you need to be 10'th level. 5 rogue, 5 arcane. so all 5 levels would make any elf 15'th level total.
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