Candlekeep Forum
Candlekeep Forum
Home | Profile | Register | Active Topics | Active Polls | Members | Private Messages | Search | FAQ
Username:
Password:
Save Password
Forgot your Password?

 All Forums
 Realmslore
 Sages of Realmslore
 Phearimm attack on evereska BUGBEAR ARMIES??
 New Topic  New Poll New Poll
 Reply to Topic
 Printer Friendly
Previous Page
Author Previous Topic Topic Next Topic
Page: of 2

_Jarlaxle_
Senior Scribe

Germany
584 Posts

Posted - 08 Mar 2012 :  11:43:21  Show Profile Send _Jarlaxle_ a Private Message  Reply with Quote
quote:
Originally posted by George Krashos

Because the phaerimm weren't operating and living in a vacuum. There were (and are) several power groups/interests that have worked against the phaerimm for millenia.

Which powergroups do you mean that twarted the phaerims plans while inside sharnwall? they must have been very powerfull to handle them when the phaerim where able to do all those damage after getting out and they didn't seem to have any interest in fighting them after they got out.

The only ones we know about are Melegaunt and his group but they can only have been a minor annoyance for them.
Go to Top of Page

George Krashos
Master of Realmslore

Australia
6695 Posts

Posted - 08 Mar 2012 :  12:41:32  Show Profile Send George Krashos a Private Message  Reply with Quote
The sarrukh for one.

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
Go to Top of Page

_Jarlaxle_
Senior Scribe

Germany
584 Posts

Posted - 08 Mar 2012 :  12:51:42  Show Profile Send _Jarlaxle_ a Private Message  Reply with Quote
There where sarrukh trapped insinde the sharn wall? Didn't know that. What happened to them?
Go to Top of Page

Barastir
Master of Realmslore

Brazil
1607 Posts

Posted - 08 Mar 2012 :  13:50:56  Show Profile Send Barastir a Private Message  Reply with Quote
The wall prevents the physical entrance or leaving of non-phaerimm? I thought it doesn't, that's how the phaerimm inside could communicate with those outside, getting new spells, exchanging slaves and so on, as described in the Drizzt's Guide.

EDIT: Hey, there's another clue on where they could get bugbears, since slave trading WAS done, according to this book. Even though I haven't found references of bugbears around Myth Drannor and Cormanthor, at least.

"Goodness is not a natural state, but must be
fought for to be attained and maintained.
Lead by example.
Let your deeds speak your intentions.
Goodness radiated from the heart."

The Paladin's Virtues, excerpt from the "Quentin's Monograph"
(by Ed Greenwood)

Edited by - Barastir on 08 Mar 2012 14:00:11
Go to Top of Page

_Jarlaxle_
Senior Scribe

Germany
584 Posts

Posted - 09 Mar 2012 :  10:03:10  Show Profile Send _Jarlaxle_ a Private Message  Reply with Quote
Ah you are right of course. I remembered the Vasaans rescueing Melegaunt from beeing trapped inside the sharn wall, but that wasn't the case.
Go to Top of Page

Dennis
Great Reader

9933 Posts

Posted - 11 Mar 2012 :  08:35:39  Show Profile Send Dennis a Private Message  Reply with Quote
quote:
Originally posted by _Jarlaxle_

There where sarrukh trapped insinde the sharn wall?


I don't think so.

But that doesn't mean they haven't worked against them. They had, even outside the Sharn Wall, and those which were imprisoned were not the only ones they fought.

quote:
Originally posted by _Jarlaxle_

Ah you are right of course. I remembered the Vasaans rescueing Melegaunt from beeing trapped inside the sharn wall, but that wasn't the case.


No, he wasn't trapped. It's important to note that he's one of the world's greatest and subtlest manipulators. If he were trapped, the phaerimm could have feasted on him in mere seconds. His location and seeming impasse were all planned, so that elven wizards guarding the tomb near the Sharn Wall could hurl spells which would 'inadvertently' clash with his own, thereby punching a hole in the hole and freeing the phaerimm.

Every beginning has an end.
Go to Top of Page

TBeholder
Great Reader

2535 Posts

Posted - 11 Mar 2012 :  15:46:12  Show Profile Send TBeholder a Private Message  Reply with Quote
quote:
Originally posted by Dennis

quote:
Originally posted by _Jarlaxle_

Ah you are right of course. I remembered the Vasaans rescueing Melegaunt from beeing trapped inside the sharn wall, but that wasn't the case.
No, he wasn't trapped. It's important to note that he's one of the world's greatest and subtlest manipulators. If he were trapped, the phaerimm could have feasted on him in mere seconds. His location and seeming impasse were all planned, so that elven wizards guarding the tomb near the Sharn Wall could hurl spells which would 'inadvertently' clash with his own, thereby punching a hole in the hole and freeing the phaerimm.
IIRC, that was intentionally left iffy. On the level of "was it a pure acident or a quickly grasped opportunity?", since Melegaunt said they planned to release phaerimm in a magic-weak area and when ready to cull the problem.
Planning this coincidence from the start would require a godlike level of prescience with godlike or better precision. For one, if Galaeron was out of magic missiles or chose to hurl an elemental spell instead, nothing would happen. If he was slightly less autious and more cowboy-ish and interfered before there was a complete passage, Melegaunt's shadowmagic won't clash with his at all. And so on.

People never wonder How the world goes round -Helloween
And even I make no pretense Of having more than common sense -R.W.Wood
It's not good, Eric. It's a gazebo. -Ed Whitchurch
Go to Top of Page

Dennis
Great Reader

9933 Posts

Posted - 11 Mar 2012 :  19:35:27  Show Profile Send Dennis a Private Message  Reply with Quote

However, it's also possible he'd long ago observed how Galaeron fought, what his reflexes were when cornered or faced by foes. He spent centuries in that place, so it's not unlikely. Granted, Galaeron might do something different than Melegaunt expected, given a lot of factors not present when he previously observed the elf. But he knew and understood the risk. Life's a gamble most of the time. And he must have known that, too. Hence, he proceeded with his plans, despite the many things that could go wrong.

Every beginning has an end.
Go to Top of Page

Snow
Learned Scribe

USA
125 Posts

Posted - 23 Mar 2012 :  01:15:56  Show Profile Send Snow a Private Message  Reply with Quote
quote:
Originally posted by Jakuta Khan

In GHOTRand also the Novel "The Siege" and "The Sorcerer" it is stated that the Phaerimm led ARMIES of Bugbears and Lizardfolk against waterdeeps relief army as well as against evereska itself.

where did they grow this army? or recruit?

Lizardfolk can ( imho ) be easily found in greater numbers, but with bugbears??
These brutes are as a race not openly know as having the numbers to form armies.
Here's another possible option:

The 3 book sources you listed above were accurate in that Bugbears were indeed staple components of the Phaerimm's invading armies. But perhaps they failed to mention that they were *Planar* bugbears. Borrowing the template descriptors from 3.5 ... perhaps they were Fiendish or Half-Fiendish Bugbears. Meaning that liberal usage of Planar Binding type spells (or unique spells that bring planar creatures to Faerun en masse) were used to heavily populate the ranks.

In essence, this means that the book's information lines were accurate ... just not fully descriptive.
Go to Top of Page

Dennis
Great Reader

9933 Posts

Posted - 23 Mar 2012 :  03:03:50  Show Profile Send Dennis a Private Message  Reply with Quote

Good point.

Or, who knows, those bugbears were actually different creatures (lesser and common) which the phaerimm polymorphed.

Every beginning has an end.
Go to Top of Page

Lord Karsus
Great Reader

USA
3775 Posts

Posted - 23 Mar 2012 :  18:36:32  Show Profile Send Lord Karsus a Private Message  Reply with Quote
quote:
Originally posted by Dennis

Or, who knows, those bugbears were actually different creatures (lesser and common) which the phaerimm polymorphed.


-You know, that puts 'armies led by magicians' in a whole new perspective. Why bother with cannon fodder when plenty organizations have the capacity to transform them into much stronger things with relative ease. That "breaks the world", so to speak.

(A Tri-Partite Arcanist Who Has Forgotten More Than Most Will Ever Know)
Go to Top of Page

Ayrik
Great Reader

Canada
8101 Posts

Posted - 23 Mar 2012 :  18:47:07  Show Profile Send Ayrik a Private Message  Reply with Quote
I had one player try something of the sort some years ago. Playing AD&D (1E), buying tons of live chickens (one gold piece would buy 200!), and casting polymorph other to turn them into more useful creatures. Even given a high mortality rate it still produces decent yields: even if you assume chickens have a CON score of only 3 then you could still expect 35% of them to survive their System Shock checks, the rest can be cooked for dinner. Although I can see it being important for your new bugbears to not have the minds of chickens, but it's only a matter of time before they fail their daily saves to resist mental polymorph (this didn't matter much to my player, since he was primarily attempting to harvest body parts of exotic creatures to use as potion components). Still, given large numbers of phaerimm, larger numbers of lowly victim beasts to cast spells upon, 1E rules, and a lot of time ... an army can be built from scratch. All the slots for spells of other levels might be used for more traditional conjuring and enchantment magics, plus any number of illusions to fortify the ranks.

[/Ayrik]

Edited by - Ayrik on 23 Mar 2012 18:52:18
Go to Top of Page

Barastir
Master of Realmslore

Brazil
1607 Posts

Posted - 23 Mar 2012 :  19:26:26  Show Profile Send Barastir a Private Message  Reply with Quote
quote:
Originally posted by Dennis
Or, who knows, those bugbears were actually different creatures (lesser and common) which the phaerimm polymorphed.


If I was a Phaerimm, maybe I'd polymorph the lesser creatures into something more powerful or useful than bugbears (maybe minotaurs, or even something more magical or a creature that flies)... Unless it is somehow easier to "make" bugbears than some other monster.

"Goodness is not a natural state, but must be
fought for to be attained and maintained.
Lead by example.
Let your deeds speak your intentions.
Goodness radiated from the heart."

The Paladin's Virtues, excerpt from the "Quentin's Monograph"
(by Ed Greenwood)
Go to Top of Page

Dennis
Great Reader

9933 Posts

Posted - 23 Mar 2012 :  22:53:02  Show Profile Send Dennis a Private Message  Reply with Quote
quote:
Originally posted by Barastir

quote:
Originally posted by Dennis

Or, who knows, those bugbears were actually different creatures (lesser and common) which the phaerimm polymorphed.



[snip]Unless it is somehow easier to "make" bugbears than some other monster.


Which was likely the case.

The beholders and illithids belong to the relatively higher echelon in the monsters' food chain. And some of them (that became the phaerimm's slaves) were probably polymorphed from lesser beings (If a Zulkir of Transmutation [Maligor] could transform a mere rodent into a ferocious beast, how much more a cabal of ancient spellcasters can do?). However, doing so could have depleted their magic at some point, and therefore resorted to transforming the rest of the lesser creatures into bugbears, which required lesser firepower and time.

Every beginning has an end.
Go to Top of Page

Snow
Learned Scribe

USA
125 Posts

Posted - 24 Mar 2012 :  00:34:20  Show Profile Send Snow a Private Message  Reply with Quote
Well, none of the various rule editions have shown a game-mechanic explanation of why a certain lower-tier (in terms of individual power & strategic usefulness) monstrous humanoid [i.e. the bugbear] is "easier" to create via Polymorph magic than the more combat-valuable monstrous humanoids in the Faerunian theatre. Keep in mind, Bugbears are nifty middle-tier combatants (kobolds, gobbos, orcs at the bottom rung). But when you have serious wiz/sorc spellcasters who are slinging transmutation polymorph magic en masse, there's a lot better conversion options than the lowly bugbear.

That's why I'm tending to think there's template-addition angle to the massed bugbear armies. It would make sense too. There are other planes where *ALL* the Faerunian races have higher demographic densities. High-level conjurers would know this. Via planar travel or divinatory magic, they can find large groups of nearly any race that would be amenable to mercenary work. Perhaps this large group of fiendish bugbears had a terrific bargaining price that gave the Phaerimm the most bang for the buck.
Go to Top of Page

Dennis
Great Reader

9933 Posts

Posted - 02 Apr 2012 :  01:32:24  Show Profile Send Dennis a Private Message  Reply with Quote

Pretty much all the bugbears were mind-controlled by the illithids. So I doubt if there was any bargaining that's done.

Every beginning has an end.
Go to Top of Page
Page: of 2 Previous Topic Topic Next Topic  
Previous Page
 New Topic  New Poll New Poll
 Reply to Topic
 Printer Friendly
Jump To:
Candlekeep Forum © 1999-2026 Candlekeep.com Go To Top Of Page
Snitz Forums 2000