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 Who started before 3e but adopted and stuck w/ it?
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crazedventurers
Master of Realmslore

United Kingdom
1073 Posts

Posted - 04 Feb 2012 :  00:23:40  Show Profile  Visit crazedventurers's Homepage Send crazedventurers a Private Message  Reply with Quote
quote:
Originally posted by The Sage

quote:
Originally posted by crazedventurers

Looking forward to seeing SageRPG published under the OGL
So should I count you among the play-test group for SageRPG, then?



Aye most definitely most wise-one - just stick the OGL licence at the back and name all the sources you used and its legal and compliant :) Easy-peasy really to design a games based off the OGL

Of course being as you are upside down to me geographically, maybe you should run it on google+ ?

Cheers

Damian
who will no doubt have to wait patiently until 2024 or so to see the first draft released!

So saith Ed. I've never said he was sane, have I?
Gods, all this writing and he's running a constant fantasy version of Coronation Street in his head, too. .
shudder,
love to all,
THO
Candlekeep Forum 7 May 2005
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ErskineF
Learned Scribe

USA
330 Posts

Posted - 07 Feb 2012 :  06:37:07  Show Profile  Visit ErskineF's Homepage Send ErskineF a Private Message  Reply with Quote
quote:
Originally posted by Ozreth

So, I'm curious, who started gaming before 3e but adopted and stuck with it? Why do you still choose to run your games with 3e? And have you hacked it to make it resemble older systems a bit more?


I played for several years in 2e and invested a good bit of money in 2e products before 3e came out. Initially, I was very opposed to the idea of switching editions, but the rules won me over: no THAC0, a single table for ability score bonuses, a more rational method of multiclassing, an improved skill system, and (imo) better rules for dealing with non-standard combat situations. I wasn't as impressed by the negligible changes made in 3.5, but I made the switch anyway. When 4e came out, though, I said no more. I did play one session with it, and it just didn't grab me.

I play a straight version of 3.5. We haven't tried to mod it to resemble older versions. If I were going to make any changes at all, I would look for some way to allow faster regaining of magical power. It gets tedious having to stop and wait for the magic users to regain spells when you're trying to get things done.

--
Erskine Fincher
http://forgotten-realms.wandering-dwarf.com/index.php
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