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Jakk
Great Reader

Canada
2165 Posts

Posted - 19 Jan 2012 :  06:31:40  Show Profile Send Jakk a Private Message  Reply with Quote
quote:
Originally posted by Markustay

Their idea, as I currently perceive it (they've been pretty open about it), is to release products in all eras. Its a nice idea, IN THEORY.

The first thing I say to myself is "why bother?" In the 3e era - we all know the world goes to s**t in 1385. If the Spellplague remains canon, then it is rather pointless to 'save the world' in 1384 DR.

I'm just playing Devil's Advocate here - I don't give a rats arse in my own games - they are all homebrew anyway. I only care about canon in regards to storylines, useable 'current clack', and the Realms in-general (which I suppose means the novels). However, there are people out there who adhere to canon, and complain every time something 'goes wonky' in regards to their own game (strange, I know). I used Khelben in my 1380's campaign - so what? I was annoyed, but fudged things amicably.

This is why I - and most folks - don't bother with 'past' campaigns. I understand there are folks who do enjoy them, but they are in the minority (IMO). They tried this before - I think the "Arcane Age' product line was a complete failure (gaming-wise; it did give us gobs of lore to build on). Seriously, how many people actually PLAYED in the Arcane Age, as opposed to just buying the products for the lore? They need to look at that, before they try this multi-era thingy. There is a feeling of 'futility' that goes with past-gaming.

All IMHO, of course.



I agree entirely... and this is why I think we need a "split-future" timeline; I've talked about it in various other threads in the last couple of days, and I think it's the only way to make an "all eras" Realms work, because (imho) the only reason to play pre-Spellplague now is to try to prevent it. If WotC had taken its own advice and allowed the PCs to be the big heroes... and prevent the Spellplague all by themselves in the mega-module trilogy... that would have gone over FAR better than what was done. So they should take their own advice, allow the PCs to prevent the Spellplague, and make the 4E timeline an alternate reality... as I've mentioned elsewhere, I'd call it "Realms-404"...

Playing in the Realms since the Old Grey Box (1987)... and *still* having fun with material published before 2008, despite the NDA'd lore.

If it's comparable in power with non-magical abilities, it's not magic.
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Jakk
Great Reader

Canada
2165 Posts

Posted - 19 Jan 2012 :  06:46:16  Show Profile Send Jakk a Private Message  Reply with Quote
To get this scroll back on topic: a reset to 1345DR would be interesting, and it might give Ed an opportunity to get the *complete* Haunted Halls published (with all of its foreshadowings of the Spellplague)... but I don't like the slow pace of timeline advancement. I would prefer to do a minor reset back to 1375, also erasing the War of the Spider Queen (because its only purpose was to make the drow one-dimensional again)... and I choose 1375 because it's the last year in the GHotR with specifically-dated events. Post-1375, events in the GhotR belong to the "Realms-404" timeline, and events proceeding from a successful prevention of the Spellplague belong to the main new-edition timeline. At least, that's how I'd do it. It keeps the Spellplague and post-Spellplague Realms around for those who want to write and game in that setting, and it gives the rest of us a chance to see what would happen if we (the PCs) managed to successfully prevent the Spellplague... after all, the point is that the PCs are the heroes, right?

Playing in the Realms since the Old Grey Box (1987)... and *still* having fun with material published before 2008, despite the NDA'd lore.

If it's comparable in power with non-magical abilities, it's not magic.
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Jakk
Great Reader

Canada
2165 Posts

Posted - 19 Jan 2012 :  06:51:56  Show Profile Send Jakk a Private Message  Reply with Quote
Oh, and it goes without saying that Halaster somehow survives. A Realms without Halaster might as well go through the Spellplague.

Playing in the Realms since the Old Grey Box (1987)... and *still* having fun with material published before 2008, despite the NDA'd lore.

If it's comparable in power with non-magical abilities, it's not magic.
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Old Man Harpell
Senior Scribe

USA
495 Posts

Posted - 19 Jan 2012 :  08:07:09  Show Profile Send Old Man Harpell a Private Message  Reply with Quote
quote:
Originally posted by Jakk

quote:
Originally posted by Markustay

Their idea, as I currently perceive it (they've been pretty open about it), is to release products in all eras. Its a nice idea, IN THEORY.

The first thing I say to myself is "why bother?" In the 3e era - we all know the world goes to s**t in 1385. If the Spellplague remains canon, then it is rather pointless to 'save the world' in 1384 DR.

I'm just playing Devil's Advocate here - I don't give a rats arse in my own games - they are all homebrew anyway. I only care about canon in regards to storylines, useable 'current clack', and the Realms in-general (which I suppose means the novels). However, there are people out there who adhere to canon, and complain every time something 'goes wonky' in regards to their own game (strange, I know). I used Khelben in my 1380's campaign - so what? I was annoyed, but fudged things amicably.

This is why I - and most folks - don't bother with 'past' campaigns. I understand there are folks who do enjoy them, but they are in the minority (IMO). They tried this before - I think the "Arcane Age' product line was a complete failure (gaming-wise; it did give us gobs of lore to build on). Seriously, how many people actually PLAYED in the Arcane Age, as opposed to just buying the products for the lore? They need to look at that, before they try this multi-era thingy. There is a feeling of 'futility' that goes with past-gaming.

All IMHO, of course.



I agree entirely... and this is why I think we need a "split-future" timeline; I've talked about it in various other threads in the last couple of days, and I think it's the only way to make an "all eras" Realms work, because (imho) the only reason to play pre-Spellplague now is to try to prevent it. If WotC had taken its own advice and allowed the PCs to be the big heroes... and prevent the Spellplague all by themselves in the mega-module trilogy... that would have gone over FAR better than what was done. So they should take their own advice, allow the PCs to prevent the Spellplague, and make the 4E timeline an alternate reality... as I've mentioned elsewhere, I'd call it "Realms-404"...


Which threads have you brought this up in? I must have missed those.

Anyways, this is basically a reverse of the Star Trek-style reboot proposed earlier, but the results are much the same - you get a timeline that will (likely, IMO) get the lion's share of people's interest, but Sellplague-timeline folks still get to retain their main timeline of interest.

The only way this wouldn't be the case is if Wizbro decided that the 'reboot' was the only one worth keeping, and decided to simply deep-six the Sellplague Realms. This, I believe, is the main reason we are seeing such entrenched resistance to the idea of dual timelines, and your concept of heroes actually being in the limelight before the Blue Fire events (particularly if the characters know what the stakes are) - the very real possibility that the Sellplague Realms may simply be written off by Wizbro as a bad idea. And they (the Blue Fire Group, as I think of Sellplague Realms fans) may very well be right.

There's some material in 1480 DR Faerun worth keeping - most things in the Neverwinter book are easily 'ported, and even the FRCS had some awesome stuff - High Imaskar and Returned Abeir (despite its execrable location) come to mind. But with everything as hush-hush as it is at Wizbro, we really won't get any idea of what they're planning until it's all but finished.

Anyways, a 1345 reset would certainly open up the future field - even at that early stage, though, players (and thus adventurers) would still have 'prevent the Sellplague' firmly in mind (if they were of a mind to do so), and I know my own players would be doing exactly that - to the point where I know the chap who plays a paladin would have zero compunction about said paladin hunting down pre-ascended Cyric and cutting him down where he stood without preamble.

That said, I think a 1345 reset unlikely. I wouldn't mind, don't get me wrong, but I just don't see it.

- OMH

Edited by - Old Man Harpell on 19 Jan 2012 08:07:36
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Ayrik
Great Reader

Canada
7989 Posts

Posted - 20 Jan 2012 :  02:11:14  Show Profile Send Ayrik a Private Message  Reply with Quote
quote:
Sage
quote:
Jorkens
If these books are a success they can do what was done in the 3ed. Dragonlance namely single volume books for different eras.
That's a workable plan. Those various "Age" volumes of the 3e DRAGONLANCE setting were tremendously well received among the community. Though only several of these tomes were released, they each focused specifically on a certain period of Krynnish history.
I hate to ask, but why exactly did a product line that was well received fade into obscurity? Was Dragonlance basically abandoned because the Realms was a "better" official setting?

[/Ayrik]
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The Sage
Procrastinator Most High

Australia
31726 Posts

Posted - 20 Jan 2012 :  03:09:20  Show Profile Send The Sage a Private Message  Reply with Quote
quote:
Originally posted by Ayrik

quote:
Sage
quote:
Jorkens
If these books are a success they can do what was done in the 3ed. Dragonlance namely single volume books for different eras.
That's a workable plan. Those various "Age" volumes of the 3e DRAGONLANCE setting were tremendously well received among the community. Though only several of these tomes were released, they each focused specifically on a certain period of Krynnish history.
I hate to ask, but why exactly did a product line that was well received fade into obscurity? Was Dragonlance basically abandoned because the Realms was a "better" official setting?

When the license Sovereign Press were using to publish the 3e books expired in April 2007, Weis made the announcement that Wizards of the Coast would not renew Sovereign's license agreement to continue publishing 3e products for DRAGONLANCE. As such, the licensing IP reverted back to Wizards... and it's sat in limbo since.

The same thing happened with White Wolf's license for producing 3e RAVENLOFT books as well.

Candlekeep Forums Moderator

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"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage

Edited by - The Sage on 20 Jan 2012 03:11:22
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WalkerNinja
Senior Scribe

USA
575 Posts

Posted - 20 Jan 2012 :  03:09:46  Show Profile Send WalkerNinja a Private Message  Reply with Quote
quote:
Originally posted by Diffan
You also said "If some want to ignore the 4E era, let them." and I ask, what's stopping people from doing that now?



The reason people can't do it now is because the common language of the Realms is lost. Before the 100 year time jump, every new thing was in some way related to a old things.

There's always new fans, and they buy the new material. That's what they know. But it's the common background that always tied new fans and old fans together. The past was always relevant to the present.

This is not the case any longer.

Now new fans buy the new material (as they should), but the new material operates totally independently of its forebears.

Old fans that reject the new world find that they no longer connect with the new fans, and they become a shrinking population as they move away from each other, die, or leave the hobby.

I'd rather play through the Spell Plague era than just leave everything we loved in a 100 year deep hole.

*** A Forgotten Realms Addict since 1990 ***
Treasures of the Past, a Second Edition Play-by-Post game for and by Candlekeep Sages--http://www.rpol.net/game.cgi?gi=52011

Edited by - WalkerNinja on 20 Jan 2012 03:10:58
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sfdragon
Great Reader

2285 Posts

Posted - 20 Jan 2012 :  03:19:47  Show Profile Send sfdragon a Private Message  Reply with Quote
And then on the wotc forums a poster will sometimes show up time to time and ask about the history of a certain location, item, race, or organization.
someone there was asking about the monk orders in teh 4e FR.




myself, I'd rather deal with it regardless of the era and not have what happened in the past no longer matter.sure it still would be ancient history and wont matter on a broad sence.....ummm I lost my train of thought... not good if anybody rides a train down this track and you find my derailed train of thought, stop and check for survivors....

why is being a wizard like being a drow? both are likely to find a dagger in the back from a rival or one looking to further his own goals, fame and power


My FR fan fiction
Magister's GAmbit
http://steelfiredragon.deviantart.com/gallery/33539234
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Wooly Rupert
Master of Mischief
Moderator

USA
36798 Posts

Posted - 20 Jan 2012 :  05:37:51  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by The Sage

quote:
Originally posted by Ayrik

quote:
Sage
quote:
Jorkens
If these books are a success they can do what was done in the 3ed. Dragonlance namely single volume books for different eras.
That's a workable plan. Those various "Age" volumes of the 3e DRAGONLANCE setting were tremendously well received among the community. Though only several of these tomes were released, they each focused specifically on a certain period of Krynnish history.
I hate to ask, but why exactly did a product line that was well received fade into obscurity? Was Dragonlance basically abandoned because the Realms was a "better" official setting?

When the license Sovereign Press were using to publish the 3e books expired in April 2007, Weis made the announcement that Wizards of the Coast would not renew Sovereign's license agreement to continue publishing 3e products for DRAGONLANCE. As such, the licensing IP reverted back to Wizards... and it's sat in limbo since.

The same thing happened with White Wolf's license for producing 3e RAVENLOFT books as well.



I'd imagine that Wizards had some plans, here, and subsequent events wound up delaying/cancelling those plans.

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Ayrik
Great Reader

Canada
7989 Posts

Posted - 20 Jan 2012 :  05:52:43  Show Profile Send Ayrik a Private Message  Reply with Quote
I'd always thought Dragonlance enjoyed greater popularity than Greyhawk ... I mean, Greyhawk was gloriously supreme for some years, but it became a ghost town the moment Dragonlance and the Realms showed up, it barely squeaked into 2E. I think, really, the only people still loving Greyhawk are the same ones who grew up playing it in the late 70s and early 80s, for most of us Greyhawk is just "another" place to visit when collecting spells and items. So it seems quite odd to me that Wizbro would decide to keep forcibly recycling Greyhawk while allowing Dragonlance (and Ravenloft) to languish in legal doldrums.

[/Ayrik]

Edited by - Ayrik on 20 Jan 2012 05:56:31
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Wooly Rupert
Master of Mischief
Moderator

USA
36798 Posts

Posted - 20 Jan 2012 :  06:05:23  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Ayrik

I'd always thought Dragonlance enjoyed greater popularity than Greyhawk ... I mean, Greyhawk was gloriously supreme for some years, but it became a ghost town the moment Dragonlance and the Realms showed up, it barely squeaked into 2E. I think, really, the only people still loving Greyhawk are the same ones who grew up playing it in the late 70s and early 80s, for most of us Greyhawk is just "another" place to visit when collecting spells and items. So it seems quite odd to me that Wizbro would decide to keep forcibly recycling Greyhawk while allowing Dragonlance (and Ravenloft) to languish in legal doldrums.



It is my opinion -- and really, it's just pure speculation -- that 3E using Greyhawk as the default setting was part of the price of getting Gary Gygax back aboard.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
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Ayrik
Great Reader

Canada
7989 Posts

Posted - 20 Jan 2012 :  06:13:37  Show Profile Send Ayrik a Private Message  Reply with Quote
Your personal speculation is quite sensible. It would also cast some light onto Dragonlance, if one considered it as a "dead" setting unless/until Weis and Hickman could be brought (bought?) onboard.

[/Ayrik]
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The Sage
Procrastinator Most High

Australia
31726 Posts

Posted - 20 Jan 2012 :  06:14:03  Show Profile Send The Sage a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by The Sage

quote:
Originally posted by Ayrik

quote:
Sage
quote:
Jorkens
If these books are a success they can do what was done in the 3ed. Dragonlance namely single volume books for different eras.
That's a workable plan. Those various "Age" volumes of the 3e DRAGONLANCE setting were tremendously well received among the community. Though only several of these tomes were released, they each focused specifically on a certain period of Krynnish history.
I hate to ask, but why exactly did a product line that was well received fade into obscurity? Was Dragonlance basically abandoned because the Realms was a "better" official setting?

When the license Sovereign Press were using to publish the 3e books expired in April 2007, Weis made the announcement that Wizards of the Coast would not renew Sovereign's license agreement to continue publishing 3e products for DRAGONLANCE. As such, the licensing IP reverted back to Wizards... and it's sat in limbo since.

The same thing happened with White Wolf's license for producing 3e RAVENLOFT books as well.



I'd imagine that Wizards had some plans, here, and subsequent events wound up delaying/cancelling those plans.

Well, 'twas about a year and a half after those events, that Wizards rumoured the possibility of DRAGONLANCE being one of the annual campaign settings for 4e, which was eventually supplanted by, first, EBERRON, and then DARK SUN.

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-- Candlekeep Forum Code of Conduct

Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage
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The Sage
Procrastinator Most High

Australia
31726 Posts

Posted - 20 Jan 2012 :  06:18:13  Show Profile Send The Sage a Private Message  Reply with Quote
quote:
Originally posted by Ayrik

I'd always thought Dragonlance enjoyed greater popularity than Greyhawk ... I mean, Greyhawk was gloriously supreme for some years, but it became a ghost town the moment Dragonlance and the Realms showed up, it barely squeaked into 2E. I think, really, the only people still loving Greyhawk are the same ones who grew up playing it in the late 70s and early 80s, for most of us Greyhawk is just "another" place to visit when collecting spells and items. So it seems quite odd to me that Wizbro would decide to keep forcibly recycling Greyhawk while allowing Dragonlance (and Ravenloft) to languish in legal doldrums.

In terms of DRAGONLANCE, it almost always seemed to sell better as a novel-line. When the conversion to the SAGA rules came along, that hurt the game, I think, in terms of how it was received among the general RPG community. When the shift to 3e began, a lot of those older fans were initially won over when the 3e DLCS was released in August 2003.

As for RAVENLOFT... aside from the high-point of sales it enjoyed back in the early 90's -- when TSR campaign settings were at their peak of popularity -- I don't think it's ever enjoyed repeated success in sales. Even the White Wolf 3e books sold poorly for the most part, due to the fact that the publisher couldn't make specific references to all the other campaign-specific elements of other worlds influencing the Dread Domains, because of the separation of Crystal Spheres under the 3e planar cosmology. So a great many historical elements of the setting had to be re-written and/or changed to reflect the absence of those influences from settings like the FORGOTTEN REALMS and DRAGONLANCE.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage

Edited by - The Sage on 20 Jan 2012 06:20:36
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sfdragon
Great Reader

2285 Posts

Posted - 20 Jan 2012 :  06:23:15  Show Profile Send sfdragon a Private Message  Reply with Quote
yeah they were saying they were spening to much moeny and not getting enough profit for each campaign....

well they did say at the start of 4e, that it would be three books per setting.

a campign, character and one adveunre....

I thikn it would ahve been better if they did three books

one campiagn, one character and a deity book.
screw the adventure to ddi.

btw dont know if anyone cares but the 4e supplement heroes of the elemental chaos listed akadi and the other primordials in one of the last preview articles....

too much info spread out to far.....

why is being a wizard like being a drow? both are likely to find a dagger in the back from a rival or one looking to further his own goals, fame and power


My FR fan fiction
Magister's GAmbit
http://steelfiredragon.deviantart.com/gallery/33539234
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Faraer
Great Reader

3308 Posts

Posted - 20 Jan 2012 :  12:59:28  Show Profile  Visit Faraer's Homepage Send Faraer a Private Message  Reply with Quote
I'd love to see material published on the 1340s or 50s Realms, but I don't see it in terms of a reset or reboot, just putting focus on the original (and by far the most detailed, including unpublished material, and also arguably the most open) Realms. Since I'm not a fan of the ongoing timeline, at least in its RSE-filled, big-jumping form, a new replacement timeline flowing from that point isn't so much of a thing for me. I'd love to see an article by Ed sketching how things might go if the Avatar Crisis didn't occur -- I say 'might' because both it and the existing timeline are hypothetical possibilities in my imagination and campaigns. Beyond that, I have to side with the second-guessers in thinking a 'new' timeline would be more trouble, overall, than it's worth, and that freeing the novel programme from the latest 'now' of the history would achieve much of the same, as well as being a profitable move.

But 'canon' has never concerned me much either. Rather than a particular fixed way a reworked timeline might go, I would be happy if the new Realms works revive Ed's tools of making the Realms live: above all current clack, adventure seeds and full adventures, of the kind we got in the 1987 set and Polyhedron, which don't need to be fixed to a particular year to do their work.

Edited by - Faraer on 20 Jan 2012 13:36:03
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sleyvas
Skilled Spell Strategist

USA
11808 Posts

Posted - 20 Jan 2012 :  13:47:47  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by Apex

That is the year the first Forgotten Realms Novel (Darkwalker of Moonshae) took place. How would you do it? What (if any) reason would you give? Would all the now "future lore" still be canon or would it be a total reset? How fast would you move the timeline forward once you reset? What/whose stories would you want to hear about that were "skipped" the first time? Let's skip the debate on whether you would like this or not and what ruleset gets used.



I did this almost exact same thing for one of my campaigns (I set my timeline start to 1356 DR). I started my players out as 1st lvl characters. I played them through the ToT. I used it as a means to play through other things that may have been happening in the realms at the time. At that particular time, I had it that fiendish powers that had tapped into deific power were also cast down in avatar form (in that instance, I had my players face off against an avatar of Orcus and kind of skewed the backstory of what Gareth and company had actually accomplished in the abyss... i.e. Gareth and company had recovered Orcus' wand, but they didn't take it from Orcus himself, and Gareth's group actually had some clandestine aid from some Dark Elves worshipping Kiaransalee). Of course, I think later timelines made the whole Gareth / Orcus thing happen prior to the ToT, but it was a fun campaign.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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