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Ozreth
Learned Scribe
188 Posts |
Posted - 02 Jan 2012 : 06:08:12
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Looking for a small town in the north that is far enough away from any of the huge cities and preferably near some mountain ranges. I'm talking a population of 500 or less. I could easily just drop one in but I'm curious as to what may exist.
I've thought of newfort but would prefer something pre 3e.
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Ayrik
Great Reader
Canada
7989 Posts |
Posted - 02 Jan 2012 : 06:36:04
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Longsaddle o' the Harpells? |
[/Ayrik] |
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MrHedgehog
Senior Scribe
688 Posts |
Posted - 02 Jan 2012 : 06:37:12
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The Ten Towns of Icewind Dale? |
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MrHedgehog
Senior Scribe
688 Posts |
Posted - 02 Jan 2012 : 06:39:06
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Or just invent your own. There must be countless small communities that aren't on maps. A nation would be doted with hundreds of inconsequentially small villages. |
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Hoondatha
Great Reader
USA
2449 Posts |
Posted - 02 Jan 2012 : 16:52:37
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Deadsnows? I don't think there's much more than a few hundred there. |
Doggedly converting 3e back to what D&D should be... Sigh... And now 4e as well. |
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Eilserus
Master of Realmslore
USA
1446 Posts |
Posted - 02 Jan 2012 : 17:33:33
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Deadsnows like Hoondatha mentioned might work. It has some good adventure hooks and information in the Silver Marches book from 3rd edition. |
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Ozreth
Learned Scribe
188 Posts |
Posted - 03 Jan 2012 : 00:19:45
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Deadsnows might be perfect actually, thanks : ) |
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MisterX
Learned Scribe
Germany
118 Posts |
Posted - 04 Jan 2012 : 20:59:30
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I'd had supposed Olostin's Hold (west of High Forest) but first I'm too late and second it's more Silver Marches than North, actually. ;) |
I've lost track of recent realmslore, since my campaigns are still in the 1370ies. :-) --- When talking about rules (and related stuff) I always refer to 3.5e unless explicitly noted. |
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Ozreth
Learned Scribe
188 Posts |
Posted - 05 Jan 2012 : 16:08:42
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Silver Marches definitely works, It's still in the northern direction : ) I'll check out Olostins Hold, thanks! |
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Therise
Master of Realmslore
1272 Posts |
Posted - 05 Jan 2012 : 16:26:26
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quote: Originally posted by Ozreth
Looking for a small town in the north that is far enough away from any of the huge cities and preferably near some mountain ranges. I'm talking a population of 500 or less. I could easily just drop one in but I'm curious as to what may exist.
I've thought of newfort but would prefer something pre 3e.
The logging village of Kheldell, has about 50 people. Mornbryn's Shield is a small hamlet on the moors east of Longsaddle. Perhaps the village of Conyberry, northeast-ish of Neverwinter in a hilled region. Has a sort of hunting lodge that serves as a traveler's hall, IIRC.
They're all detailed in Volo's Guide to the North (1E/2E supplement), along with info on all sorts of other small villages.
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Female, 40-year DM of a homebrew-evolved 1E Realms, including a few added tidbits of 2E and 3E lore; played originally in AD&D, then in Rolemaster. Be a DM for your kids and grandkids, gaming is excellent for families! |
Edited by - Therise on 05 Jan 2012 16:44:47 |
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Erik Scott de Bie
Forgotten Realms Author
USA
4598 Posts |
Posted - 05 Jan 2012 : 18:23:35
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I'm a big fan of Quaervarr, for obvious reasons.
Cheers |
Erik Scott de Bie
'Tis easier to destroy than to create.
Author of a number of Realms novels (GHOSTWALKER, DEPTHS OF MADNESS, and the SHADOWBANE series), contributor to the NEVERWINTER CAMPAIGN GUIDE and SHADOWFELL: GLOOMWROUGHT AND BEYOND, Twitch DM of the Dungeon Scrawlers, currently playing "The Westgate Irregulars" |
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Wooly Rupert
Master of Mischief
USA
36797 Posts |
Posted - 05 Jan 2012 : 19:23:28
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Folks, I just removed a post from this thread. We do not discuss how to download material that is not legally available. It doesn't matter how easy it is to find -- it is not something that we allow to be discussed, per the Code of Conduct we all agreed to when signing up for these forums.
Section A13 of the Code (see link in my sig):
quote: 13. Discussions and links regarding illegal downloads and file sharing of copyrighted material, owned by either Wizards of the Coast or a third party company, is not permitted on these forums. It would also be appreciated for members to avoid promoting this activity via Private Message/Email to others.
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Candlekeep Forums Moderator
Candlekeep - The Library of Forgotten Realms Lore http://www.candlekeep.com -- Candlekeep Forum Code of Conduct
I am the Giant Space Hamster of Ill Omen! |
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Therise
Master of Realmslore
1272 Posts |
Posted - 05 Jan 2012 : 21:11:45
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quote: Originally posted by Erik Scott de Bie
I'm a big fan of Quaervarr, for obvious reasons.
I have fond memories of adventuring in and around Quaervarr.
Is the Whistling Stag Inn still around in 4E? I haven't gotten to read Ghostwalker yet. I loved that little Inn, and our DM at the time had it populated with some really cool NPCs, one of whom led us on an Owlbear hunt.
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Female, 40-year DM of a homebrew-evolved 1E Realms, including a few added tidbits of 2E and 3E lore; played originally in AD&D, then in Rolemaster. Be a DM for your kids and grandkids, gaming is excellent for families! |
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Markustay
Realms Explorer extraordinaire
USA
15724 Posts |
Posted - 05 Jan 2012 : 22:49:37
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Its now called the Humming Stag.
Whistling is no longer possible in 4e.
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"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone
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Erik Scott de Bie
Forgotten Realms Author
USA
4598 Posts |
Posted - 06 Jan 2012 : 03:24:11
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quote: Originally posted by Therise
Is the Whistling Stag Inn still around in 4E? I haven't gotten to read Ghostwalker yet. I loved that little Inn, and our DM at the time had it populated with some really cool NPCs, one of whom led us on an Owlbear hunt.
Oh yes, as far as I know, it's still there. There's a popular bard song based on Quaervarr called the Ghost and the Maiden, which is how the events of Ghostwalker are remembered. The Stag is something of a popular venue for bards and hopeless romantics, buried deep in the cold wilderness.
quote: Originally posted by Markustay
Its now called the Humming Stag. Whistling is no longer possible in 4e.
Alas, if only PHB4 had come out, with its planned section on "PC eccentricities" . . . oh well.
Cheers |
Erik Scott de Bie
'Tis easier to destroy than to create.
Author of a number of Realms novels (GHOSTWALKER, DEPTHS OF MADNESS, and the SHADOWBANE series), contributor to the NEVERWINTER CAMPAIGN GUIDE and SHADOWFELL: GLOOMWROUGHT AND BEYOND, Twitch DM of the Dungeon Scrawlers, currently playing "The Westgate Irregulars" |
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Diffan
Great Reader
USA
4436 Posts |
Posted - 06 Jan 2012 : 04:15:48
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quote: Originally posted by Erik Scott de Bie
quote: Originally posted by Markustay
Its now called the Humming Stag. Whistling is no longer possible in 4e.
Alas, if only PHB4 had come out, with its planned section on "PC eccentricities" . . . oh well.
Cheers
Yea, and the supplement contains more Charcter Options such as Profession [Baker] with over 20 receipes from levels 1-15 and Craft [Weaving] which allows characters make eccentric baskets for their new baked goods. |
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Therise
Master of Realmslore
1272 Posts |
Posted - 06 Jan 2012 : 05:06:21
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quote: Originally posted by Erik Scott de Bie
quote: Originally posted by Therise
Is the Whistling Stag Inn still around in 4E? I haven't gotten to read Ghostwalker yet. I loved that little Inn, and our DM at the time had it populated with some really cool NPCs, one of whom led us on an Owlbear hunt.
Oh yes, as far as I know, it's still there. There's a popular bard song based on Quaervarr called the Ghost and the Maiden, which is how the events of Ghostwalker are remembered. The Stag is something of a popular venue for bards and hopeless romantics, buried deep in the cold wilderness.
Excellent!
I feel compelled to share a personal story of my group, when we visited the Whistling Stag Inn. We had a rather large player group back in the 80s, six players and our DM. All of us were into what you might call deep roleplay, where you live-act many of your character's actions (not quite LARP, but you get the idea). We also had a tendency to do all-night sessions on some weekends, with lots of strong libations and a sort of potluck.
Anyway, after several hours of wandering in the North on some mission, and I don't quite remember how we got there, we sort of fell into Quaervarr and the Whistling Stag Inn. As one of the most luxurious Inns of the time, it was often favored by nobles on hunting trips (hunting Owlbear and wild boar in particular). Our characters took advantage of the baths, then retired to the main room for a night of singing and fun with the other patrons.
Drinking far too much raspberry schnapps in real life, I decided that my character (an elf wizardess who studied the bardic arts) would sing an old elvish song for the lodge... and I'd actually sing it for everyone at the DM's table. I ended up singing an old Celtic folk melody, didn't do half bad if I say so myself, and the DM awarded me a lot of story XP. In addition to that, I'd "charmed" one of the nobles - who happened to be King Azoun on a secret holiday - and his attendees. And we were invited to go with them the following day on a hunt for wild boar. We later ate roast boar with the King (and in real life got really drunk). How often does something like that just randomly happen? Hehe!
Good times, really good times.
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Female, 40-year DM of a homebrew-evolved 1E Realms, including a few added tidbits of 2E and 3E lore; played originally in AD&D, then in Rolemaster. Be a DM for your kids and grandkids, gaming is excellent for families! |
Edited by - Therise on 06 Jan 2012 05:36:27 |
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Erik Scott de Bie
Forgotten Realms Author
USA
4598 Posts |
Posted - 06 Jan 2012 : 07:26:53
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Sounds excellent, Therise! Kudos to your group and your DM.
Cheers |
Erik Scott de Bie
'Tis easier to destroy than to create.
Author of a number of Realms novels (GHOSTWALKER, DEPTHS OF MADNESS, and the SHADOWBANE series), contributor to the NEVERWINTER CAMPAIGN GUIDE and SHADOWFELL: GLOOMWROUGHT AND BEYOND, Twitch DM of the Dungeon Scrawlers, currently playing "The Westgate Irregulars" |
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Ayrik
Great Reader
Canada
7989 Posts |
Posted - 06 Jan 2012 : 10:13:45
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"Oh, hi, wow you're King Azoun, teehee cool <flirt>, pleased to meet you sire. You're far too kind, sire, my singing is not that good."
("Where the hell is that sneaky Vangerdahast bastard? He's gotta be somewhere nearby.") |
[/Ayrik] |
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Erik Scott de Bie
Forgotten Realms Author
USA
4598 Posts |
Posted - 06 Jan 2012 : 15:58:30
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quote: Originally posted by Ayrik
("Where the hell is that sneaky Vangerdahast bastard? He's gotta be somewhere nearby.")
"Oh, don't mind Vangey. He's just hiding in the closet . . . watching."
Cheers |
Erik Scott de Bie
'Tis easier to destroy than to create.
Author of a number of Realms novels (GHOSTWALKER, DEPTHS OF MADNESS, and the SHADOWBANE series), contributor to the NEVERWINTER CAMPAIGN GUIDE and SHADOWFELL: GLOOMWROUGHT AND BEYOND, Twitch DM of the Dungeon Scrawlers, currently playing "The Westgate Irregulars" |
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Therise
Master of Realmslore
1272 Posts |
Posted - 06 Jan 2012 : 16:00:46
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quote: Originally posted by Ayrik
"Oh, hi, wow you're King Azoun, teehee cool <flirt>, pleased to meet you sire. You're far too kind, sire, my singing is not that good."
("Where the hell is that sneaky Vangerdahast bastard? He's gotta be somewhere nearby.")
quote: Originally posted by Erik Scott de Bie
quote: Originally posted by Ayrik
("Where the hell is that sneaky Vangerdahast bastard? He's gotta be somewhere nearby.")
"Oh, don't mind Vangey. He's just hiding in the closet . . . watching."
Hey, you know the old saying: what happens in Quaervarr -stays- in Quaervarr.
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Female, 40-year DM of a homebrew-evolved 1E Realms, including a few added tidbits of 2E and 3E lore; played originally in AD&D, then in Rolemaster. Be a DM for your kids and grandkids, gaming is excellent for families! |
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Ayrik
Great Reader
Canada
7989 Posts |
Posted - 06 Jan 2012 : 16:06:56
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Well you did mention that you'd charmed Azoun and his attendant entourage. I wasn't going to press for more details. |
[/Ayrik] |
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Therise
Master of Realmslore
1272 Posts |
Posted - 06 Jan 2012 : 16:13:49
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quote: Originally posted by Ayrik
Well you did mention that you'd charmed Azoun and his attendant entourage. I wasn't going to press for more details.
Ew, don't be naughty.
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Female, 40-year DM of a homebrew-evolved 1E Realms, including a few added tidbits of 2E and 3E lore; played originally in AD&D, then in Rolemaster. Be a DM for your kids and grandkids, gaming is excellent for families! |
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Markustay
Realms Explorer extraordinaire
USA
15724 Posts |
Posted - 06 Jan 2012 : 17:42:46
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quote: Originally posted by Erik Scott de Bie
quote: Originally posted by Ayrik
("Where the hell is that sneaky Vangerdahast bastard? He's gotta be somewhere nearby.")
"Oh, don't mind Vangey. He's just hiding in the closet . . . watching."
Ahhhhhhh...
I think I now understand Vangerdehast better... he likes 'watching'.
Ya know, he did strike me as more of the 'dirty old man' type then Elminster ever did. Probably wrote that chapbook about Filfaeril, too.... |
"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone
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Ayrik
Great Reader
Canada
7989 Posts |
Posted - 06 Jan 2012 : 18:05:54
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Somebody's gotta follow Volo around. Elminster can't always be ... handy ... nearby. |
[/Ayrik] |
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Wolfhound75
Learned Scribe
USA
217 Posts |
Posted - 06 Jan 2012 : 18:22:29
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Is "The Griffon's Nest" still around? Depending on your era, the settlement always had some great possibilities IMO. It gives the population as ~900 in the 3E era so using its history you could reasonably assume a lower population.
Here is the link to the FR Wiki entry on http://forgottenrealms.wikia.com/wiki/Griffon's_Nest
Good Hunting!
EDIT: Fixed the link. Can't encode it as words because the FR Wiki doesn't recognize the apostrophe when you do and then you wind up at a "create this page" or the Griffon page. |
"Firepower - if it's not working, you're not using enough." ~ Military Proverb
"If at first you do succeed, you must've rolled a natural 20!" |
Edited by - Wolfhound75 on 06 Jan 2012 19:19:14 |
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Ozreth
Learned Scribe
188 Posts |
Posted - 11 Jan 2012 : 02:46:00
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Alright so I'm going with Deadsnows. The partpuerile pull up to find it in ruin. Turns out drow raided while half the town was out searching for gold during the gold strike. Question is: How did the drow know about the gold and that the town was so vulnerable at that moment? Is somebody on the inside?
Then going to somehow tie it into Quaervarr and an owl bear or treat of some sort :p
Thanks for the suggestions guys! |
Edited by - Ozreth on 11 Jan 2012 02:51:35 |
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Erik Scott de Bie
Forgotten Realms Author
USA
4598 Posts |
Posted - 11 Jan 2012 : 05:29:06
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Is Deadsnows completely destroyed? Are there survivors?
And how about this? The drow have an informant, who barely made it out of Deadsnows before the invasion came and people started dying. The traitor is now hiding out at the Whistling Stag in Quaervarr, trying to stay one step ahead of the drow. But the drow now want him/her to inform on this new town as well...?
You can bring in an owlbear pretty easy, I'm sure.
Cheers |
Erik Scott de Bie
'Tis easier to destroy than to create.
Author of a number of Realms novels (GHOSTWALKER, DEPTHS OF MADNESS, and the SHADOWBANE series), contributor to the NEVERWINTER CAMPAIGN GUIDE and SHADOWFELL: GLOOMWROUGHT AND BEYOND, Twitch DM of the Dungeon Scrawlers, currently playing "The Westgate Irregulars" |
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Ozreth
Learned Scribe
188 Posts |
Posted - 11 Jan 2012 : 06:51:31
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Perfect! I love it. Now to figure out who the informant was and why. But that can come later. Thank you!
And it won't be totally destroyed and there will be a decent amount of survivors. Just need the players to get their characters finished up so I can tie one of them to the town in someway to actually have them invested in finding the informant.
Also...I need a way to get them on the trail of the informant... |
Edited by - Ozreth on 11 Jan 2012 06:52:13 |
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Therise
Master of Realmslore
1272 Posts |
Posted - 11 Jan 2012 : 07:08:38
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You could also have that same informant be the one who planted chunks of pyrite (fool's gold) around the mine/river... then brought in chunks of real gold to the town surveyor, "accidentally" letting people in on the "secret" of the mine.
With many of the people out searching for this non-existent gold, the drow attack in force, for whatever purpose they're after.
The informant could be motivated by greed, revenge, or even fear. Perhaps the drow are holding his children hostage?
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Female, 40-year DM of a homebrew-evolved 1E Realms, including a few added tidbits of 2E and 3E lore; played originally in AD&D, then in Rolemaster. Be a DM for your kids and grandkids, gaming is excellent for families! |
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Ozreth
Learned Scribe
188 Posts |
Posted - 11 Jan 2012 : 07:28:48
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My god this is good stuff. The pyrite idea kind of throws the canon out the window, since deadsnows actually did have a gold rush...but whatever!
The informant doing this because his children or wife or whatever else was held captive is great. It'll throw in a real twist when the PC's finally catch up to him/her ready to shoot but are all of a sudden at a loss for what the right thing to do would be...
Keep it coming :) |
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