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Wooly Rupert
Master of Mischief
Moderator

USA
36804 Posts

Posted - 03 Oct 2011 :  17:13:06  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Markustay

So who are 'The hackers'? Would that be deities? (at least, the mortal-born ones)

And can we get a magical variant of a computer virus? Magic-dead zones and Wild-Magic areas? Plaguelands and The Mournlands? The Spellplague itself would be the equivalent of the mythical Y2K bug (what the media said would happen, as opposed to what really happened).

What happened when Netheril fell? Did Karsus put to much strain on the system and crash the server?



If the Weave is an OS, then other forms of accessing magic would be other OS's. Spellfire weilders and other folks that toss magic without casting spells would be the hackers.

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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 03 Oct 2011 :  17:46:50  Show Profile Send Markustay a Private Message  Reply with Quote
Nice - Shandaril's a hacker... makes sense.

So people who use Silver Fire (or maybe any Chosen) are the IT guys?

Admins = Chosen!

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 03 Oct 2011 17:48:17
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Ayrik
Great Reader

Canada
7989 Posts

Posted - 03 Oct 2011 :  20:29:32  Show Profile Send Ayrik a Private Message  Reply with Quote
Well then, the problem with the Weave is that it's proprietary and causes version conflicts. Keep buying into every Mystra update, along with all the new bugs and vulnerabilities? Whatever. I'd much rather prefer the opensource alternative, which I suppose must be psionics.

[/Ayrik]
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 03 Oct 2011 :  23:37:18  Show Profile Send Markustay a Private Message  Reply with Quote
Psionics has its problems (maybe thats Apple?), but because it is usually played-down in D&D we don't notice them as much. I don't see the Weave being proprietary - just the opposite, actually. Too many folks have created their own proprietary protocols which leads to incompatibility. Things like Mythals create localized exceptions to the rules. Psionics have no such conflicts - as far as we know, it works exactly the same across the planes. Magic can't make that claim; from world to world theire are differences. That's why I liken Psionics to Apple - one set of rules/hardware, which give greater stability.

Divine Magic must be more like the ancient days of computing, when people just had terminals connected to a mainframe. Very primitive, but effective, and fairly stable.

So I guess spells are apps in this analogy, and magic items peripherals.

I have to wonder if Magic and Psionics are competing formats. Considering the types of creatures that gravitate towards psionics (aberrations), one can theorize that psionics is some ancient, primordial way of manipulating energy and matter, and arcane magic is something fairly new in the cosmic scheme of things.

Interesting train of thought - Sarrukh would have assuredly been Arcanists, but the Batrachi seem more the type to use psionics. Perhaps Divine magic - the channeling of energy from elsewhere - can be first attributed to the Fey. That would leave two unknown types of power that manipulate reality (technology? runes?) I could definitely see humans focusing on tech as their 'source of power', but Runes don't fit the Aeriee. Some sort of Sonic (Bardic?) magic seems more appropriate to them.

Any thoughts?

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 03 Oct 2011 23:38:11
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Wooly Rupert
Master of Mischief
Moderator

USA
36804 Posts

Posted - 04 Oct 2011 :  00:06:19  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Markustay

Psionics has its problems (maybe thats Apple?), but because it is usually played-down in D&D we don't notice them as much. I don't see the Weave being proprietary - just the opposite, actually. Too many folks have created their own proprietary protocols which leads to incompatibility. Things like Mythals create localized exceptions to the rules. Psionics have no such conflicts - as far as we know, it works exactly the same across the planes. Magic can't make that claim; from world to world theire are differences. That's why I liken Psionics to Apple - one set of rules/hardware, which give greater stability.

Divine Magic must be more like the ancient days of computing, when people just had terminals connected to a mainframe. Very primitive, but effective, and fairly stable.

So I guess spells are apps in this analogy, and magic items peripherals.

I have to wonder if Magic and Psionics are competing formats. Considering the types of creatures that gravitate towards psionics (aberrations), one can theorize that psionics is some ancient, primordial way of manipulating energy and matter, and arcane magic is something fairly new in the cosmic scheme of things.

Interesting train of thought - Sarrukh would have assuredly been Arcanists, but the Batrachi seem more the type to use psionics. Perhaps Divine magic - the channeling of energy from elsewhere - can be first attributed to the Fey. That would leave two unknown types of power that manipulate reality (technology? runes?) I could definitely see humans focusing on tech as their 'source of power', but Runes don't fit the Aeriee. Some sort of Sonic (Bardic?) magic seems more appropriate to them.

Any thoughts?



There's an app for that.

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Ayrik
Great Reader

Canada
7989 Posts

Posted - 04 Oct 2011 :  05:54:55  Show Profile Send Ayrik a Private Message  Reply with Quote
Markus - I was thinking about Apple being more analogous to the Shadow Weave. iWeave? A competing system - one with a lot of hype and image - which many people are convinced is easier and better to operate. The deities are hardcoded as the "superadmin" users, they are the authority with true system-level access and decision-making powers. A variety of psionic distros have been ported across different worlds, along with their necessary changes in local methodology, but psionic systems are not dependant upon the existence of a corporate patron and thus much resistant to the repeated catastrophic failures and power outages which affect the mainstream alternatives.

Mythals would seem akin to gaming consoles; packed full of performance hardware and particularly well-suited to their dedicated tasks, yet not very versatile nor efficient when adapted to other tasks.

[/Ayrik]
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Bladewind
Master of Realmslore

Netherlands
1280 Posts

Posted - 04 Oct 2011 :  13:50:16  Show Profile Send Bladewind a Private Message  Reply with Quote
Geomancy is one of the primordial magic systems or 'Secret Arts' in my campaigns, along with other elemental or primordial arts like pyromancy, aeromancy and astromancy (divination). Psionics is an alternative magic from earlier multiverses.

My campaign sketches

Druidic Groves

Creature Feature: Giant Spiders
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 06 Oct 2011 :  01:34:57  Show Profile Send Markustay a Private Message  Reply with Quote
I was thinking of Elementalism (in all its flavors) as well.

I've connected the 5 Creator races to the five elements (a pretty good fit), along with the five associated energy-types.

Race        Element       Energy
Sarrukh      Fire          Heat
Batrachi     Water         Cold
Aeerie       Air        Electricity
Fey          Earth         Acid
Human      Alloy/Wood     Sonic

And then there would be the lack of all elements...

Aberrations   Void      Entropy(?)

I'm thinking its a shame the Dwarves aren't a creator race - I'd use them for Earth, and shift Elves to Wood, and then use Metal for humans. The only problem with that is that there usually four base elements in magic, a 5th one combining properties of the other four (Wood or metal), and Void, which is simply a lack of any base elements. Six elements is just too many; we don't even have an associated energy type for it in D&D.

Of course, I think Dawrves and Giants were originally of the same race - Jotuns, perhaps - and they were in a heavily stratified caste-system, with different castes being physically very different from each other. I'm still working the kinks out of that theory.

If I threw positive (Radiant) & negative (Shadow) energies into the mix, that would give me one for both humans/Alloy and void (Entropy sounds like it would work with Shadow).

Like I said, I haven't worked it all out yet, but Dwarves should definitely be associated with some form of Geomancy.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 06 Oct 2011 01:37:09
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